After completing the first mission, the guard to the gate will stop ignoring you. They seem pretty much like normal Signet guards.
You have the following options:
I want to receive Sanction.
I want to spend my credits.
I have some questions...
Nothing. Sorry to bother you.
Sanction
Haven't done any testing on this, but it gives you credits for killing monsters like Signet AFAIK.
Interesting little addition, though:
Since the Astral Candescence is currently in Al Zahbi, receiving sanction will give a small EXP bonus (haven't tested how much yet).
You can also choose to spend 100 of your credits for a small bonus of Regen, Refresh, or an Increased meal duration (again, haven't tested this yet).
http://img.photobucket.com/albums/v5...a/sanction.jpg
Sadly, Saction does not stack with Signet.
Purchasable items
Common items (All ranks)
Scroll of Instant Reraise (500 credits)
Scroll of Instant Warp (750 credits)
Lambent fire cell (100 credits)
Lambent water cell (100 credits)
Lambent earth cell (100 credits)
Lambent wind cell (100 credits)
1000-pt. items (Private 2nd Class).
Map of Mamook
Map of Halvung
Map of Arrapago Reef
2000-pt. items (Private 1st Class).
Volunteer's Dart [Throwing]
DMG:1 Delay:168
Besieged: Attack+10
Lvl. 50 All
Mercenary's Dart [Throwing]
DMG:1 Delay:168
Besieged: INT+3 MND+3 CHR+3
Lvl. 50 All
Imperial Dart [Throwing]
DMG:1 Delay:168
Besieged:
HP recovered while healing +2
MP recovered while healing +2
Lvl. 50 All
4000-pt. items (Superior Private).
Mamoolbane [Throwing]
DMG:1 Delay:294
Latent effect: Accuracy+6
Enchantment: Evasion+10
Lvl. 70 All
Lamiabane [Throwing]
DMG:1 Delay:294
Latent effect:
Enhances "Magic Atk. Bonus"
Enchantment: Adds "Refresh" effect
<15/15, 0:03, 00:30, 1:00:00>
Lvl. 70 All
Trollbane [Throwing]
DMG:1 Delay:294
Latent effect:
Increases rate of critical hits
Enchantment: VIT+10
<15/15, 0:03, 00:30, 24:00:00>
Lvl. 70 All