Derzoll,
Here's a compilation of all the camps I've tried and been to, along with a few personal comments and observations. These are all merit camps; haven't tried any of the lower-level ones, sorry.
Camps in Mamook
Where we ended up going last night given the swarm of people infesting the Puks/Mamools camp in Bhaflau Thickets. On 1st map, go to ( J-12 ), and you'll zone in to the 3rd map (refer to
Mamook map on FFXI Atlas). Here on the 3rd map, the following places are great camps:
- Circle around the two tunnels in ( J-9 ) chaining VT & low IT Mamool Jas.[/*:m:59b68]
- Circle around the big room in ( I-8 ) killing Mamools, Wyverns, Puks, and crabs.[/*:m:59b68]
- Didn't go this far in, but I'm sure you can circle around and kill stuff around the big room in ( G-8 ) too.[/*:m:59b68]
Camps in Caedarva Mire
- Moving back & forth between ( J-7 ) and ( J-8 ). Mobs are Imps and flies. Having a stunner for AoE Silence move & Cursed Sphere helps a lot. I.e. DRK is actually desirable here.[/*:m:59b68]
- Ride to the Dvucca Isle staging point, go outside the gate, and you'll reach an area with VT Gutrubs and Lamias. This camp is annoying because of the mobs, but not congested compared to the others, and attainable exp rate is still 10k+/hr.[/*:m:59b68]
Regarding this last camp, noteworthy stuff is Lamias almost always have Ice Spikes up, as well as the mage Gutrubs. Gutrubs have a lot of HP, but take higher damage than normal from both spells and melee attacks (Rampage in the range of 1,500 - 2,500 damage).
If parties can stay far apart enough from each other, I think it's safe to say that for all merit camp areas outside Staging points, three parties max. could exp. there comfortably.