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  1. #2121
    Sagacious Sundi
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    Quote Originally Posted by Naver
    wow constant petty arguing.

    Let me put it this way: There is more than one way to skin a cat. If all BLUs were the same, then FFXI would be a really boring place. SE created BLU, at least from what I think, to be a unique mage|melee. So what if you do things differently, the main goal is to kill whatever gets in your way. Seems to me you both produce the same results, with different ideas and setups.
    BLU is SE's fighter-mage RDM never was. That is why Red Mage cross-dresses in 8-Bit Theater.

    Anyway, I didn't see anyone respond to that person's "Bugard in the Clouds" question. I'd like to see a response since it is a very interesting question...

  2. #2122

    Sweaty Dick Punching Enthusiast

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    Quote Originally Posted by Sagacious Sundi
    Quote Originally Posted by Naver
    wow constant petty arguing.

    Let me put it this way: There is more than one way to skin a cat. If all BLUs were the same, then FFXI would be a really boring place. SE created BLU, at least from what I think, to be a unique mage|melee. So what if you do things differently, the main goal is to kill whatever gets in your way. Seems to me you both produce the same results, with different ideas and setups.
    BLU is SE's fighter-mage RDM never was. That is why Red Mage cross-dresses in 8-Bit Theater.

    Anyway, I didn't see anyone respond to that person's "Bugard in the Clouds" question. I'd like to see a response since it is a very interesting question...
    Never tryed it myself, but they act like ranged attacks in every other aspect of the game. Dont stack with sneak attack despite being physical, etc. I would imagine they all work, much the same as the different types of blu spells all work on temperance.

  3. #2123
    I would prefer not to.
    Moms Spaghetti
    Philly Special

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    Quote Originally Posted by Celeras
    Quote Originally Posted by Mertron
    Sigh, enough drama already, leave whatever happened at his 14 man timmy out of it.
    What drama?

    And for the record, A.Burst is 4 points.. not 5.
    Figured talk of wiping to timmy might lead to pissing and moaning over it, was a simple guess that was hard to pick up what the reaction would be seeing how we posted at the same time.

    And yeah I screwed up the A. Burst point total off the top of my head, same as how you screwed up spells I had listed in my str set that you said I should have when I clearly stated I had them, and also clearly messed up saying my str total was impossible to get to, then challenging how I got to that total when I said where the last +2 str comes from. But I'll actually take the blame for my screw up.

    I'll move on from this thread for now and let it go back to being about BLU discovery before this turns into a "who can have the last word" moment, enjoy having no idea what you're talking about and assuming your setup is the only one that works, when it clearly isn't.

    Edit: Said I wouldn't add to it but I'd like to throw out what started your inability to read and comprehend.

    I know some of those spells look silly, like "wtf do you have them set for, you're never casting them", but this is my set where I'm casting cannonball only.

    also, I clearly state that there is room for extra spells even with that setup, offhand I think its 8 points, room for a couple spells if you can't live without them
    gj.

  4. #2124

    Sweaty Dick Punching Enthusiast

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    Quote Originally Posted by Mertron
    Quote Originally Posted by Celeras
    Quote Originally Posted by Mertron
    Sigh, enough drama already, leave whatever happened at his 14 man timmy out of it.
    What drama?

    And for the record, A.Burst is 4 points.. not 5.
    And yeah I screwed up the A. Burst point total off the top of my head, same as how you screwed up spells I had listed in my str set that you said I should have when I clearly stated I had them, and also clearly messed up saying my str total was impossible to get to, then challenging how I got to that total when I said where the last +2 str comes from. But I'll actually take the blame for my screw up.
    Actually?

    Quote Originally Posted by Celeras
    Gonna call bullshit, cos nobody is stupid enough to stack nothing but str spells.
    But youre not here anymore anyway, right?

  5. #2125
    Tonko
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    Both of you, stop it. Take it to PM if you want to squabble like first graders. Stop derailing, now.

  6. #2126

    Sweaty Dick Punching Enthusiast

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    Quote Originally Posted by Tonko
    Both of you, stop it. Take it to PM if you want to squabble like first graders. Stop derailing, now.
    Page 107, the thread had a good run

  7. #2127
    RIDE ARMOR
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    Revive

    What gear sets are people using for Magic Hammer, and how much damage have you been getting on it? Can't seem to break 200 on imps (without azure lore) with the setup I'm using now, although I am missing a few key MND/mag.atk pieces (like penitients rope, yigit gages).

    The main issue I have is the crazy amount of gear I have to bring everywhere I go if I want to have a decent MND set on top of regular melee gear.

  8. #2128
    Sea Torques
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    Kilrogg

    you should have a MND set for Healing magic anyways. . . and failing that some of the best MND gear is also +HMP gear or don't you bring that either <.<

  9. #2129
    Melee Summoner
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    anyone know if the killer effects from slayer swords stack? i have a ton of each (trying for hq, selling nq's) and contemplating the effectiveness of duo demon or duo dragon.

  10. #2130
    Black Belt
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    Quote Originally Posted by Underverk
    Revive

    What gear sets are people using for Magic Hammer, and how much damage have you been getting on it? Can't seem to break 200 on imps (without azure lore) with the setup I'm using now, although I am missing a few key MND/mag.atk pieces (like penitients rope, yigit gages).

    The main issue I have is the crazy amount of gear I have to bring everywhere I go if I want to have a decent MND set on top of regular melee gear.
    I don't have full access to a few pieces of MND gear (and I wouldnt macro in Jupiters in meripo/duo/solo exp/merits for obvious reasons), but I currently use Yigit head, hands, feet, Mahatma slops, errant body, moldy, prism, penitents. Missing Aqua rings, and 1 mnd earring, I could always try to get the mithra ENM JSE 1 if I really cared for 2 more mnd.

  11. #2131
    Tonko
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    For magic hammer, if you're fighting Imps you're probably going to be better off with BLU Af1 body for the magic accuracy the + skill will give.

    But on my BLU Melee spell setup, my MND is at +55, and I usually do right around 200ish if not resisted.

    Popping Bust Affinity seems to help the accuracy I've found, and you can stack it in a macro, because when else are you using it?

    Apollo's, Yigit Turban, Promise Bade, Communion Earring, Modlavite, AF1 Body, Devotee's +1, Tamas, Aqua, Prism, Penitent's, And Mahatama slops and pigaches, none of which other than the earring are difficult to come by these days.

  12. #2132

    Sweaty Dick Punching Enthusiast

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    Was really disappointed when I found out that Magic Hammer only gives you MP back if the enemy has MP to steal, since the description seems to suggest otherwise ala Spirit Taker. And the recast is bogus, on anything except imps Drainkiss would probably be better.

  13. #2133
    Black Belt
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    Quote Originally Posted by Celeras
    Was really disappointed when I found out that Magic Hammer only gives you MP back if the enemy has MP to steal, since the description seems to suggest otherwise ala Spirit Taker. And the recast is bogus, on anything except imps Drainkiss would probably be better.
    SE is nerfing us before we get a chance to exploit a broken spell. not to say some other spells seem quite broken, but magic hammer if it had shorter recast and could work like spirit taker would be too broken.

  14. #2134
    D. Ring
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    Quote Originally Posted by Celeras
    Was really disappointed when I found out that Magic Hammer only gives you MP back if the enemy has MP to steal, since the description seems to suggest otherwise ala Spirit Taker. And the recast is bogus, on anything except imps Drainkiss would probably be better.
    Except, now heres the crazy part, you can use drainkiss AND magic hammer!!!

  15. #2135
    Maldra
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    Quote Originally Posted by Jooeetheplatypus
    Quote Originally Posted by Celeras
    Was really disappointed when I found out that Magic Hammer only gives you MP back if the enemy has MP to steal, since the description seems to suggest otherwise ala Spirit Taker. And the recast is bogus, on anything except imps Drainkiss would probably be better.
    Except, now heres the crazy part, you can use drainkiss AND magic hammer!!!
    Seems like a waste of points to set both in most cases.

  16. #2136
    D. Ring
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    Quote Originally Posted by Maldra
    Quote Originally Posted by Jooeetheplatypus
    Quote Originally Posted by Celeras
    Was really disappointed when I found out that Magic Hammer only gives you MP back if the enemy has MP to steal, since the description seems to suggest otherwise ala Spirit Taker. And the recast is bogus, on anything except imps Drainkiss would probably be better.
    Except, now heres the crazy part, you can use drainkiss AND magic hammer!!!
    Seems like a waste of points to set both in most cases.
    Free MP boosts dont seem like a waste of points to me. If you can get over 120 damage on magic hammer it is as powerful as refresh.

  17. #2137
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    Quote Originally Posted by Jooeetheplatypus
    Quote Originally Posted by Maldra
    Quote Originally Posted by Jooeetheplatypus
    Quote Originally Posted by Celeras
    Was really disappointed when I found out that Magic Hammer only gives you MP back if the enemy has MP to steal, since the description seems to suggest otherwise ala Spirit Taker. And the recast is bogus, on anything except imps Drainkiss would probably be better.
    Except, now heres the crazy part, you can use drainkiss AND magic hammer!!!
    Seems like a waste of points to set both in most cases.
    Free MP boosts dont seem like a waste of points to me. If you can get over 120 damage on magic hammer it is as powerful as refresh.
    40 Mp cast >.> so more like 3/4th

  18. #2138
    Maldra
    Guest

    Quote Originally Posted by Jooeetheplatypus
    Quote Originally Posted by Maldra
    Quote Originally Posted by Jooeetheplatypus
    Quote Originally Posted by Celeras
    Was really disappointed when I found out that Magic Hammer only gives you MP back if the enemy has MP to steal, since the description seems to suggest otherwise ala Spirit Taker. And the recast is bogus, on anything except imps Drainkiss would probably be better.
    Except, now heres the crazy part, you can use drainkiss AND magic hammer!!!
    Seems like a waste of points to set both in most cases.
    Free MP boosts dont seem like a waste of points to me. If you can get over 120 damage on magic hammer it is as powerful as refresh.
    Do you still have room to have the Conserve MP trait equipped and all DD spells needed and auto-refresh and all that? I'm curious to what you have equipped. Also, are you talking about soloing imps or what exactly?

  19. #2139
    D. Ring
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    Quote Originally Posted by Maldra
    Quote Originally Posted by Jooeetheplatypus
    Quote Originally Posted by Maldra
    Quote Originally Posted by Jooeetheplatypus
    Quote Originally Posted by Celeras
    Was really disappointed when I found out that Magic Hammer only gives you MP back if the enemy has MP to steal, since the description seems to suggest otherwise ala Spirit Taker. And the recast is bogus, on anything except imps Drainkiss would probably be better.
    Except, now heres the crazy part, you can use drainkiss AND magic hammer!!!
    Seems like a waste of points to set both in most cases.
    Free MP boosts dont seem like a waste of points to me. If you can get over 120 damage on magic hammer it is as powerful as refresh.
    Do you still have room to have the Conserve MP trait equipped and all DD spells needed and auto-refresh and all that? I'm curious to what you have equipped. Also, are you talking about soloing imps or what exactly?
    Well one thing, i was thinking refresh was 120 not 180 total. So yeah need 180+ magic hammer to equal it >_>.

    Anyways I dont even know whats so hard about setting up a good autorefresh/conserve mp/physical setup.

    Head Butt 3
    Frip 3
    HBarrage 5
    Dissev 5
    Refueling 4
    Plasma Charge 5
    Actinic Burst 4
    Chaotic Eye 2
    Zephyr Mantle 2
    Magic Fruit 3

    Total 36

    Thats 9 points of wiggle room, and you can even unequip refueling if you need to toss something else on so badly.

    And I'm thinking soloing atm yes, but this could work for merit parties too.

  20. #2140
    Maldra
    Guest

    [quote=Jooeetheplatypus]
    Quote Originally Posted by Maldra
    Quote Originally Posted by Jooeetheplatypus
    Quote Originally Posted by Maldra
    Quote Originally Posted by Jooeetheplatypus
    Quote Originally Posted by "Celeras":a29ee
    Was really disappointed when I found out that Magic Hammer only gives you MP back if the enemy has MP to steal, since the description seems to suggest otherwise ala Spirit Taker. And the recast is bogus, on anything except imps Drainkiss would probably be better.
    Except, now heres the crazy part, you can use drainkiss AND magic hammer!!!
    Seems like a waste of points to set both in most cases.
    Free MP boosts dont seem like a waste of points to me. If you can get over 120 damage on magic hammer it is as powerful as refresh.
    Do you still have room to have the Conserve MP trait equipped and all DD spells needed and auto-refresh and all that? I'm curious to what you have equipped. Also, are you talking about soloing imps or what exactly?
    Well one thing, i was thinking refresh was 120 not 180 total. So yeah need 180+ magic hammer to equal it >_>.

    Anyways I dont even know whats so hard about setting up a good autorefresh/conserve mp/physical setup.

    Head Butt 3
    Frip 3
    HBarrage 5
    Dissev 5
    Refueling 4
    Plasma Charge 5
    Actinic Burst 4
    Chaotic Eye 2
    Zephyr Mantle 2
    Magic Fruit 3

    Total 36

    Thats 9 points of wiggle room, and you can even unequip refueling if you need to toss something else on so badly.

    And I'm thinking soloing atm yes, but this could work for merit parties too.[/quote:a29ee]

    ah, I usually have temp shift and cocoon equipped for solo. mp boost and extra stun for ga's that happen to start being casted after a random head butt. I also have sprout smack equipped too, but don't notice too much of a differance

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