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  1. #2181
    CoP Dynamis
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    lolpage110myn

  2. #2182
    Space Pope
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    Quote Originally Posted by Sho
    It was a lucky streak, hehe. It does go about 1-2 proc per imp tho. That many intimidates is worth it's weight in gold when stacked with para from Mind Blast and Head Butts.

    I'ma get a 2nd one and a Flawless Ribbon by end of the month... see what happens then. >.>

    Edit: 58+3 CHR.
    See the Flawless Ribbon thread. It's not worth the coins if you're getting it just for the Killer Effect rate. You'd probably have more success if there's a level 50 earring that gives +Demon Killer effect.

  3. #2183
    Tom Wilson will never be good.
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    Dragon Earring. I have one from leveling up PLD in the Mire. The earring alone proc'd maybe once an Imp. The sword seems to have a much higher proc rate. I'll prolly try to snag one when I get BLU higher.

  4. #2184
    Tonko
    Guest

    Sword is VERY worth it.

    I've been watching for an earring, might break down and do the Garrison soon.

  5. #2185
    Melee Summoner
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    Quote Originally Posted by Sho
    Get a Demon Slayer, if you like to solo/duo Imps.

    http://img165.imageshack.us/img165/2...3482979fe0.png
    was that ONE demon slayer or TWO demon slayers duo'd (edit: read more and saw that you had just 1 demon however my question following still stands)? i use demon and never intimidated the same imp 4 times...

    which re-brings me to a question i posed a few pages back and was never answered... does anyone know if "killer" traits from slayer swords stack? i know you can wear demon/dragon together and get both traits, but im curious if duo demon or duo dragon doubles your proc's with each respective weapons traits...

    anyone have thoughts?

  6. #2186
    Ridill
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    Quote Originally Posted by andretti
    which re-brings me to a question i posed a few pages back and was never answered... does anyone know if "killer" traits from slayer swords stack? i know you can wear demon/dragon together and get both traits, but im curious if duo demon or duo dragon doubles your proc's with each respective weapons traits...

    anyone have thoughts?
    Here's a thought, go out and test it and then report back to us.

  7. #2187
    New Spam Forum
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    Kujata

    If you've never intimidated an imp four times in the same fight, you just... didn't get lucky enough? I use a Devil Slayer, and have gotten 3-4 procs in a single fight maybe 3-4 times. I also solo a lot when I'm bored (I also take the brute force approach, as opposed to debuffing the mob much). Being Mithra, I can guarantee you my CHR is pretty bad. I likewise seem to average around 1-2 intimidates a fight, if I give the imp enough breathing room to attack often.

    I don't personally feel that stacking Killer Effects is particularly worth it. You want to focus on killing the imp, not hoping the imp won't kill you. Like, using ribbon, you'd give up Walahra. Or earrings, you'd give up Brutal or Loq. Seems a poor trade to me. I'd prefer faster casting, lower timers, chances of DA, etc. I guess if you don't have access to that gear or have a different style, more Killer Effects may benefit you, but the only reason I use Devil Slayer to begin with is because it's the best DPS sword for BLU (with an added bonus). What I mean is... if I could wear Seiryu/Ridill (and had those swords lolyeahright), I seriously doubt I'd trade them for even two Devil Slayers on imps.

    I do admit that it makes for good screenshots when an imp gets intimidated several times in a row, or that random soulflayer you managed to agro gets intimidated during its Thundaga III cast. I've also seen quite a few imp's Sleepga get interrupted. It's just luck, and it's awesome when it happens, but I don't feel it's something you should ever, like, rely on.

  8. #2188
    Sho
    Sho is offline
    YOU BLACK, MIDNIGHT, EVIL MOTHERFUCKERS!!! BLACK MAGIC, DARKNESS!!! YOU RAW, DARKNESS!!! YOU, FUCKING, DELIRIOUS MOTHERFUCKER!
    You were cold as ice.

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    Quote Originally Posted by Hiruke
    If you've never intimidated an imp four times in the same fight, you just... didn't get lucky enough? I use a Devil Slayer, and have gotten 3-4 procs in a single fight maybe 3-4 times. I also solo a lot when I'm bored (I also take the brute force approach, as opposed to debuffing the mob much). Being Mithra, I can guarantee you my CHR is pretty bad. I likewise seem to average around 1-2 intimidates a fight, if I give the imp enough breathing room to attack often.

    I don't personally feel that stacking Killer Effects is particularly worth it. You want to focus on killing the imp, not hoping the imp won't kill you. Like, using ribbon, you'd give up Walahra. Or earrings, you'd give up Brutal or Loq. Seems a poor trade to me. I'd prefer faster casting, lower timers, chances of DA, etc. I guess if you don't have access to that gear or have a different style, more Killer Effects may benefit you, but the only reason I use Devil Slayer to begin with is because it's the best DPS sword for BLU (with an added bonus). What I mean is... if I could wear Seiryu/Ridill (and had those swords lolyeahright), I seriously doubt I'd trade them for even two Devil Slayers on imps.

    I do admit that it makes for good screenshots when an imp gets intimidated several times in a row, or that random soulflayer you managed to agro gets intimidated during its Thundaga III cast. I've also seen quite a few imp's Sleepga get interrupted. It's just luck, and it's awesome when it happens, but I don't feel it's something you should ever, like, rely on.
    I agree with alot that you said, it's just that I'ma fan for testing on BLU is all. Not really a big deal that I blow 150 coins on the Flawless Ribbon, I've been saving up, and my LS coin rule is plain awesome for gathering coins without trouble (I got my Loq and Brutal Earring almost all from LS payout).

    Also I see too small of details on Flawless, then nothing at all. I don't even *know* anyone on my server that has one... probably because of the cost, ppl shy away from it. I'd like to see how the resist rates are, since my own solo/duoing adventures are no longer limited to Imps only. Added Killer Effect+ would be the added bonus for me, shouldn't be relying on intimidation in the first place.

  9. #2189
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

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    I was just thinking...maybe this has been covered, maybe not...

    I know sushi enhances my accuracy on blue mage. When I was soloing on Chigoes, I would miss a decent amount of my spells after the sushi wore off (I'm talking Frenetic Rip 100% miss), cept when I popped it back on, I was back up to hitting 90%+ of the time. So obviously, accuracy from sushi is playing a factor.


    Is it not possible that attack from food and gear can play a similar factor on a blu's physical spell damage ??

  10. #2190

    Sweaty Dick Punching Enthusiast

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    Quote Originally Posted by NynJa
    I was just thinking...maybe this has been covered, maybe not...

    I know sushi enhances my accuracy on blue mage. When I was soloing on Chigoes, I would miss a decent amount of my spells after the sushi wore off (I'm talking Frenetic Rip 100% miss), cept when I popped it back on, I was back up to hitting 90%+ of the time. So obviously, accuracy from sushi is playing a factor.


    Is it not possible that attack from food and gear can play a similar factor on a blu's physical spell damage ??
    Its not.

    Physical spell Accuracy is your Weapon Accuracy.
    Physical spell Damage is your Blue Magic Skill level, plus their specific modifiers.

  11. #2191
    Bagel
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    Quote Originally Posted by NynJa
    Is it not possible that attack from food and gear can play a similar factor on a blu's physical spell damage ??
    http://www.killingifrit.com/forums.php?m=posts&q=117871
    Tests done by Nny a fair while ago now pretty conclusively showed that attack doesnt affect blue magic. Unless you are somehow implying that attack from food is different to attack from minuet, but I dont think that is the case either - more than once Ive run out of sushi due to unfourtunate goblin-bst-related deaths, used meat in lieu, and not noticed an increase in spell damage.

  12. #2192
    CoP Dynamis
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    Last few days I have been playing with BLU soloing imps for some merit points

    What I have been using is a repeated pattern of:

    0. Start with Utsusemi: Ichi/Ni
    1. Head Butt at start to stop any immediate cast of spell
    2. Disseverment - Adds Dot poison early on fight
    3. Frenetic Rip - 2nd best damaging spell
    4. Head Butt - Shadows are wearing off, so I go with Ichi, if I fail then go to Ni. I want Ichi to land in case I get -ga and need ni badly.
    5. Hysteric Barrage
    6. 1 melee round, then Head butt
    7. Disseverment
    8. Maybe need a Hysterric Barrage or a Frenetic Rip.

    Mob should die by now. I just rest to 350-400 MP and repeat...

    I'm on the very low end of gear wise: Dissector, Ifrit Blade, Brutal, AF Body, Amemit NQ, 2 Ruby, Voyager, lolSpike Necklace, Heroic Boots, Light Gauntlets (I should get taru hands :3), Warewolf belt...

    Other spells except for the previously mentioned: Zephyr + Chaotic for conserve, Basic Auto refresh combo, Magic Fruit, Excuviation


    So, any one has better strats? Do you guys melee more? I find Meleeing and trying to out live the mob is more of a pain compared to kill fast, then rest. I can get Chain 4 solo easily, if mobs pop.

    Yesterday I had the opportunity to duo with a RDM. Added buffs and a little assistance incase I get hit helps out a lot. Cuts in the XP by 1/2 though, but allowed me to Skillchain with him MB'ing off of Distortion for chain 5 :3 I wish he could sub brd, I might be able to go non-stop without rest

  13. #2193

    Sweaty Dick Punching Enthusiast

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    I dont set hysteric barrage. Disseverment+Headbutt everytime the timer is up + Disseverment on recast, and its dead. Keeping shadows up, of course. I guess that would mean yes I melee more. Definately more of a pain then zerging it down, but I dont need to rest ever, especially with magic hammer now thrown in the mix.

    Rip is used as an emergency spell in case I link, or miss a headbutt on gaII and cant get shadows back up.. or something equally nutty.

  14. #2194
    CoP Dynamis
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    Any enfeebles like Sandspin, Sprout Smack, or just what you mentioned :3?

    Most part I tried doing a drawn out fight with enfeebles, with HB and Utsu, but I just get ripped up on random Poisonga II > Deafening > Firega II

    When I zerged, I never was in real risk.

    I will give your strat a try tonight :D

  15. #2195
    Relic Shield
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    Quote Originally Posted by NynJa
    I was just thinking...maybe this has been covered, maybe not...

    I know sushi enhances my accuracy on blue mage. When I was soloing on Chigoes, I would miss a decent amount of my spells after the sushi wore off (I'm talking Frenetic Rip 100% miss), cept when I popped it back on, I was back up to hitting 90%+ of the time. So obviously, accuracy from sushi is playing a factor.


    Is it not possible that attack from food and gear can play a similar factor on a blu's physical spell damage ??
    Well been soloing imps for a while now. Last time had a rdm casting Dia III on the mob. Before, disseverment was topping out in the low 700's, after dia III, I was getting 900+ diss without CA.

    So easy to solo on BLU now after this last update. No problem getting over 10k+/hour with rdm mule and magic hammer with mnd gear.

  16. #2196

    Sweaty Dick Punching Enthusiast

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    Quote Originally Posted by Janice
    Quote Originally Posted by NynJa
    I was just thinking...maybe this has been covered, maybe not...

    I know sushi enhances my accuracy on blue mage. When I was soloing on Chigoes, I would miss a decent amount of my spells after the sushi wore off (I'm talking Frenetic Rip 100% miss), cept when I popped it back on, I was back up to hitting 90%+ of the time. So obviously, accuracy from sushi is playing a factor.


    Is it not possible that attack from food and gear can play a similar factor on a blu's physical spell damage ??
    Well been soloing imps for a while now. Last time had a rdm casting Dia III on the mob. Before, disseverment was topping out in the low 700's, after dia III, I was getting 900+ diss without CA.

    So easy to solo on BLU now after this last update. No problem getting over 10k+/hour with rdm mule and magic hammer with mnd gear.
    Not sure why you quoted him when replying, because he was talking about the Blus attack and your situation was enemy defense x.x

  17. #2197
    Ridill
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    Quote Originally Posted by NynJa
    I was just thinking...maybe this has been covered, maybe not...

    I know sushi enhances my accuracy on blue mage. When I was soloing on Chigoes, I would miss a decent amount of my spells after the sushi wore off (I'm talking Frenetic Rip 100% miss), cept when I popped it back on, I was back up to hitting 90%+ of the time. So obviously, accuracy from sushi is playing a factor.


    Is it not possible that attack from food and gear can play a similar factor on a blu's physical spell damage ??
    Don't forget that the accuracy of BLU physical spells comes from your weapon accuracy. Sushi enhances your weapon accuracy, which indirectly increases your physical spell accuracy.

    If you were to use a staff instead of a sword, and eat sushi, your Frenetic Rips would be missing the same as if you had no food.

  18. #2198
    CoP Dynamis
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    Sushi makes such damn difference on multi hit spells >.<

    Also, another thing, during our Troll level 6 besiged, get your BLU job out for this. The big NM that absorb magic takes marginally less damage from spells.

    My sword swings were hitting for 2-8 damage and critting at 18 tops, but Head Butt was hitting for 23-45 damage. . I tried holding out for 300Tp Frenetic rip but that did like 258 damage with a skillchain that healed it for 150 :X

    Only bad thing is that I was getting hit often, and died at 4% and got no xp ; ;

    Also put in spells that do an effect for no damage. I was using Frightful Roar. I'm not sure if disseverment was giving it regen off of the poison, but is quite possible.

  19. #2199
    Sho
    Sho is offline
    YOU BLACK, MIDNIGHT, EVIL MOTHERFUCKERS!!! BLACK MAGIC, DARKNESS!!! YOU RAW, DARKNESS!!! YOU, FUCKING, DELIRIOUS MOTHERFUCKER!
    You were cold as ice.

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    Quote Originally Posted by Celeras
    I dont set hysteric barrage. Disseverment+Headbutt everytime the timer is up + Disseverment on recast, and its dead. Keeping shadows up, of course. I guess that would mean yes I melee more. Definately more of a pain then zerging it down, but I dont need to rest ever, especially with magic hammer now thrown in the mix.

    Rip is used as an emergency spell in case I link, or miss a headbutt on gaII and cant get shadows back up.. or something equally nutty.
    Hmmm I gonna try this now, lol. Looks like one could build around a pure STR build like that. You a Mifra in-game?

  20. #2200
    Sagacious Sundi
    Guest

    Quote Originally Posted by Khamsin
    Quote Originally Posted by Sagacious Sundi
    Do physical spells even have an elemental alignment? If they don't that's kinda weird... even job abilities, job traits, weapon skills, and pet commands have elements...
    Not all. Some JAs and Pet Commands have just grey boxes, and no elemental properties.
    I always thought those were light-elemental. Unless you mean the dark grey which I had always thought was darkness-elemental. Unless you mean something else and either the fact that I'm a mage so I don't see much JAs/WSs or the fact that I've been playing on a total of 2 bad TVs and 2 bad moniters until recently made me mix up colors is getting me confused...

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