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  1. #2901
    VZX
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    Re: Blue Mage: Job Findings

    Delekii's sprout smack test give me number very close to 1.000 coefficient
    and the last headbutt test showed that the coeff is around 1.175 too
    my uppercut coeff is around 1.706~1.733

    Probably the coefficient is increased as the level of when the spell learned goes up? (expect disseverment have 2.00+ something?)

  2. #2902
    I trusted Zet and this is what happened
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    Re: Blue Mage: Job Findings

    Well they do cap higher for DMG rateing based on level learned so might make sense skill caps for attack at some point too based on level.

  3. #2903
    VZX
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    Re: Blue Mage: Job Findings

    Yep, that seems like it

    Against lv60 robber crab: (def 272, fSTR=3 with 85 total STR)
    Sickle Slash, capped D49, 1.5 0TP multiplier, 78 total DEX (WSC=32) -> Base damage = 126

    13 casts only:
    min : 220
    max: 303

    220/126 = 1.746...
    303/126 = 2.4047..

    capped blue magic attack with 288 skill
    coefficient is at least 1.8888

  4. #2904
    Bagel
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    Re: Blue Mage: Job Findings

    Decided to do some more testing while I was in the mood, tested some Blue magic hit rate vs expected melee hit rate.

    Target was always EM steelshell crab, equal acc vs eva at 285acc

    First test acc gear:
    Warp Cudgel
    SH+1
    DEX 63+12
    240 club skill
    All other gear either had no acc, or is accounted for in dex.

    Melee accuracy: 163 hit / 55 miss (74.77%)
    Headbutt: 89 hit / 11 miss (89%)
    Sprout Smack: 69 hit / 7 miss (89.6%)


    Second test, I substituted SH+1 for Magus Jubbah (testing for any relation between blu skill and acc at all), costing me exactly 10 acc.

    Warp Cudgel
    DEX 63+15
    240 club skill
    All other gear either had no acc, or is accounted for in dex.

    Melee accuracy: 106 hit / 45 miss (70.20%)
    Sprout Smack: 73 hit / 15 miss (82.9%)


    Small sample size I know, but obviously melee hit rate and physical blu magic hit rate aren't exactly the same.. if you want to draw a conclusion from this I guess you could say that blue magic could be melee accuracy +30ish.. but needs more testing to be sure of anything..

    Do weaponskills have higher base accuracy than melee? Other than the obvious ones such as sidewinder, how do weaponskills parse for accuracy?

  5. #2905
    Naver
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    Re: Blue Mage: Job Findings

    Quote Originally Posted by Delekii
    Do weaponskills have higher base accuracy than melee? Other than the obvious ones such as sidewinder, how do weaponskills parse for accuracy?
    Only way I can think of is TP return. VZX has a formula to determine this, I believe it's on the website.

  6. #2906
    VZX
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    Re: Blue Mage: Job Findings

    if you want to draw a conclusion from this I guess you could say that blue magic could be melee accuracy +30ish..
    Seems like 40 ish accuracy, since it has 13~14% higher hit rate

  7. #2907
    I trusted Zet and this is what happened
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    Re: Blue Mage: Job Findings

    It looks like by the numbers BLU Magic may have an 18.66% increase to acc. On both tests ACC increased by ~18.66% give or take a normal standard of error. But of course you did say it was a small test and therefor inconclusive ;p

  8. #2908
    Tonko
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    Re: Blue Mage: Job Findings

    Meaning, most likely, that BLU magic skill adds to blue magic physical accuracy!

    If you'll read back a few pages, you'll see why this is an important observation.

  9. #2909
    VZX
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    Re: Blue Mage: Job Findings

    Quote Originally Posted by Tonko
    Meaning, most likely, that BLU magic skill adds to blue magic physical accuracy!
    Hmm. why?
    Do I miss something here?

    Sprout smack hit rate goes down by 6~7% or so he changed from SH+1 to Jubbah

  10. #2910
    Tonko
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    Re: Blue Mage: Job Findings

    Because he changed from a +10 Accuracy body piece to a +15 BLU skill piece.

    If BLU magic gets a +30ish increase on accuracy, just by being BLU magic, the accuracy must come from somewhere. Most likely the 275ish skill we walk around with translates out to +30ish accuracy.

    Just like I said a few pages back, and was ridiculed for.

    I am amused.

  11. #2911
    Yoshi P
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    Re: Blue Mage: Job Findings

    AF body: 1.5 acc from 3 dex.
    SH+1: 12 acc

    10-11 acc difference should make a 5-6% change in hit rate, which is pretty consistent with those results, I don't think the skill does anything there. Would make more sense to me if physical magic spells just have acc bonuses like most WS.

    If really want to test it, take another job out with /blu and try to balance weapon skill level, accuracy gear, and dex (maybe have to use club on blu), and compare spell accuracy on the same mobs. I've tried this a long time ago with rdm/blu (a difference of 177 blue magic skill with AF body) and got nearly identical results. I think I've mentioned that in this thread already.

  12. #2912
    VZX
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    Re: Blue Mage: Job Findings

    Quote Originally Posted by Tonko
    If BLU magic gets a +30ish increase on accuracy, just by being BLU magic, the accuracy must come from somewhere. Most likely the 275ish skill we walk around with translates out to +30ish accuracy.
    That's one possibility,

    but If I were the programmer I think a mixed between both is what I'd implement (i.e.)
    total accuracy = x*main_hand_accuracy + y*blue_magic_skill
    where x+y=1 and x,y>0

  13. #2913
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    Re: Blue Mage: Job Findings

    Actually the ACC bonus that appearing from this test is not static. It's more of a percentage.

    89%/75% = ~1.1866

    83%/70% = ~1.1866

    A static increase in ACC would not yield a static return in %, therefor it tends to seem that if this test is true BLU Magic gets an 18.66% boost in ACC, meaning 100 ACC would become 119 ACC, not that 50% ACC would become 69% ACC.

  14. #2914
    Bagel
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    Re: Blue Mage: Job Findings

    Quote Originally Posted by Kaslo
    Actually the ACC bonus that appearing from this test is not static. It's more of a percentage.

    89%/75% = ~1.1866

    83%/70% = ~1.1866

    A static increase in ACC would not yield a static return in %, therefor it tends to seem that if this test is true BLU Magic gets an 18.66% boost in ACC, meaning 100 ACC would become 119 ACC, not that 50% ACC would become 69% ACC.
    Its way too small a sample to draw conclusions like that though.. for all we know the 89.6% might have been 90% but not enough casts to average out, and same with 83% > 85%.. etc etc

    Dont go making 1.1866 formulas off of a 200 cast result, its not enough data.

    I don't think BLU magic skill makes a difference, since, whether by a static amount or by a percentage, changing from SH to Jubbah made a relatively linear difference between melee acc and blue magic acc. If Blue Magic acc was affected by Blue Magic skill, then sprout smack should have probably lost less accuracy than melee did (lost 10 acc from melee and blue magic, but gained 15 blue magic skill to offset some of it). Either that, or 15 blue magic skill isnt enough to make a difference..

    All this is assuming of course that blue magic even follows similar rules to melee.

  15. #2915
    LD
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    Re: Blue Mage: Job Findings

    *hefff*

    I ridiculed no one. I merely said it was highly unlikely and that I would not indulge someone in their fantastical, unfounded theories (and that was, while this has significantly more weight to it, as a test as actually been done. -_-) I also said that if it does affect physical accuracy, the effect is no minor compared to an equal amount of straight acc, it isn't worth obsessing over.

    I have yet to have been proven wrong on either points....Yet.
    It doesn't seem as though I will, at least not on the latter.

  16. #2916
    I trusted Zet and this is what happened
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    Re: Blue Mage: Job Findings

    I know it was too small a sample to draw conclusions, and I said that in my post, was just pointing out the corrolation of an 18.66% difference in the numbers on both tests.

  17. #2917
    LD
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    Re: Blue Mage: Job Findings

    I mean this in the nicest way possible, but I wasn't talking to you. I thought it best to avoid a quote train.

    With this new information, I can admit BLU skill may have something to do with physical accuracy, but it wont suddenly make every BLU wear AF1....mostly because most people already do that, because of the more easily identifiable attack boost it gives (not to mention magical spell accuracy.)

  18. #2918
    Bagel
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    Re: Blue Mage: Job Findings

    Quote Originally Posted by LD
    I mean this in the nicest way possible, but I wasn't talking to you. I thought it best to avoid a quote train.
    And I think he was talking to me not you

  19. #2919
    LD
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    Re: Blue Mage: Job Findings

    That's impossible, I am the holder of all attention. Both physical and metaphysical.

  20. #2920
    I trusted Zet and this is what happened
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    Re: Blue Mage: Job Findings

    Your both wrong! I was talking to the broom in the corner!

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