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  1. #3701
    Cerberus
    Join Date
    Nov 2006
    Posts
    423
    BG Level
    4

    Re: Blue Mage: Job Findings

    I would llike SE to let blue mage to change spell type. Like changing cannonball from vermin to demon or any other beast type, that would be cool.

  2. #3702
    Little Mother
    Join Date
    Nov 2005
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    3,246
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    7

    Re: Blue Mage: Job Findings

    I was looking for a way to blow some Imperial Standing the other day, and I noticed the Trollbane Chakram for 4k points and it has Enchantment VIT+10.

    Am I missing something, or is there a reason why people don't use this for Cannonball? I feel like I'm overlooking something, otherwise it would be the #1 Ammo Piece for it by far.

  3. #3703
    CustomTitle
    Banned for Duping
    HOT LITTLE SNATCH

    Join Date
    Feb 2007
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    7,994
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    8
    FFXIV Character
    Jam Valesti
    FFXIV Server
    Leviathan

    Re: Blue Mage: Job Findings

    Quote Originally Posted by SilverBreeze
    I was looking for a way to blow some Imperial Standing the other day, and I noticed the Trollbane Chakram for 4k points and it has Enchantment VIT+10.

    Am I missing something, or is there a reason why people don't use this for Cannonball? I feel like I'm overlooking something, otherwise it would be the #1 Ammo Piece for it by far.
    You can only use the Enchantment in Mamook/Arrapago/Halvung, same as the Latent.

  4. #3704
    Nidhogg
    Join Date
    Jan 2006
    Posts
    3,701
    BG Level
    7

    Re: Blue Mage: Job Findings

    Quote Originally Posted by SilverBreeze
    I was looking for a way to blow some Imperial Standing the other day, and I noticed the Trollbane Chakram for 4k points and it has Enchantment VIT+10.

    Am I missing something, or is there a reason why people don't use this for Cannonball? I feel like I'm overlooking something, otherwise it would be the #1 Ammo Piece for it by far.
    Enchantment only usable in like 3 zones, is what you're missing.

  5. #3705
    New Odin
    Join Date
    Jul 2006
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    FFXIV Character
    Sparthia Abysseant
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    Excalibur
    FFXI Server
    Lakshmi

    Re: Blue Mage: Job Findings

    I remember buying the Lamiabane when ToAU was new thinking Arrapago Reef was gonna become a major exp location......

    Damn you, Ilrusi Atoll.

  6. #3706
    Little Mother
    Join Date
    Nov 2005
    Posts
    3,246
    BG Level
    7

    Re: Blue Mage: Job Findings

    Oh they have to be in those exact zones? That's a bummer..

    I thought it would be useable for Cerberus / Khimaira in 2 of those 3 zones, which are two HNMs you can Cannonball well. I thought Arrapago / Halvung meant you could use in Caedarva / Zhayolm, since they're like the same freaking place essentially..


    Oh well, back to the drawing board.

  7. #3707
    New Odin
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    Jul 2006
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    Sparthia Abysseant
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    Excalibur
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    Lakshmi

    Re: Blue Mage: Job Findings

    They could be useful if SE ever fixes the dungeon 'HNMs'.

    Until then, yeah - much like the Beastmen Hat latents.... useless =/

  8. #3708
    Hydra
    Join Date
    Nov 2007
    Posts
    114
    BG Level
    3

    Re: Blue Mage: Job Findings

    crying sig dude ignored me... I thought we had a hate hate relationship going on or something then you pull this shit. I'll never forgive you.

    But yeah 30 mp for 30 or even 60hp would be fine by me a 2 min timer for a mini convert effect would be cool. Also it would be even better if they worked it into the alrdy existing autorefresh spell set, or made it low in point costs. or heck make it part of the auto regen spell set then they can make it cost 100hp and not really affect me much.
    yes I'd set auto regen if it only made me have to set Healing breeze and Battery recharge.
    however I can't stress enough the need for battery charge not to cost like 5 points to set. Unless they bosted the mp return on it but still would rather have 30 mp every 2 mins for a few 1-3 set points, just enough to make me very happy for those 3 extra points I got with those merits.

  9. #3709
    A. Body
    Join Date
    Sep 2006
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    4,228
    BG Level
    7
    FFXIV Character
    Alistaire Lexander
    FFXIV Server
    Sargatanas

    Re: Blue Mage: Job Findings

    Quote Originally Posted by Suiram
    Quote Originally Posted by SilverBreeze
    I was looking for a way to blow some Imperial Standing the other day, and I noticed the Trollbane Chakram for 4k points and it has Enchantment VIT+10.

    Am I missing something, or is there a reason why people don't use this for Cannonball? I feel like I'm overlooking something, otherwise it would be the #1 Ammo Piece for it by far.
    Enchantment only usable in like 3 zones, is what you're missing.
    1 zone, Halvung. Each chakram only corresponds to 1 region's dungeon: Trollbane in Halvung, Lamiabane in Arrapago, Mamoolbane in Mamook. Mamoolbane was kind of useful till SE ninja-killed Mamook as a viable xp spot.

  10. #3710
    LD
    LD is offline
    A. Body
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    Jun 2006
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    BG Level
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    Re: Blue Mage: Job Findings

    Quote Originally Posted by Kenji
    Okay, based on feedback so far, I've organized the list a bit, from generally most wanted, to least:

    First tier(2 votes a piece):
    - Azure Lore should open a BLU's entire spellbook for its duration.
    - New spells: Mighty Guard(protect and shell for party), Battery Charge(self MP restore), and White Wind, Fangrush

    Second tier(1 vote a piece):
    - 1000 needles adjusts so that it hits more often and a slightly reduced MP cost
    - Multi-hit Blue spells giving ony 5 TP per hit to the target instead of 10 per hit.
    - The following spells get extended duration: Amplification, Saline Coat, Reactor Cool, Plasma Charge.


    Last tier:
    - A macro command to set Blue Spells (/emptyset removes all the set blue spells, /set "Plasma Charge" would set that spell)

    Going to drop the last from the list. Note that any adjustments that are dropped, can be picked up again next time. I'll probably drop one more, so that we have 4 solid improvement suggestions to send on to SE.

    And the random Battery Charge idea is pretty cool, LD. Probably better than a static amount.

    I'm sorry, do I need to repeat myself? You are not Blue Mage or any other job's arbiter. The fact that you're trying to set up a fucking vote when you haven't actually played the job (sufficiently) and just started playing FFXI again a scant 2~ weeks ago after a 2 year long break is not only insulting but asinine, because we all already KNOW what NEEDS to be done. Fix Magic BLU, Fix AL, Give us new spells. Beyond that, we all have different ideas, but none of them really matter as much as those three points. Stop acting as though your 'collecting' and regurgitating of information is anything more than a thinly veiled attempt to give yourself importance. I may have a shitload of strongly expressed opinions and ideas, but I never act as though I'm a step away from SE's decision making.

  11. #3711
    Nidhogg
    Join Date
    Jan 2006
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    3,701
    BG Level
    7

    Re: Blue Mage: Job Findings

    Quote Originally Posted by Alistaire
    1 zone, Halvung. Each chakram only corresponds to 1 region's dungeon: Trollbane in Halvung, Lamiabane in Arrapago, Mamoolbane in Mamook. Mamoolbane was kind of useful till SE ninja-killed Mamook as a viable xp spot.
    Lamiabane's latent activates in Mamook, or at least it did when I first got mine. Maybe the enchantment functions differently.

  12. #3712
    New Odin
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    Sparthia Abysseant
    FFXIV Server
    Excalibur
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    Lakshmi

    Re: Blue Mage: Job Findings

    I think it works in any beastman dungeon like the hats do.

  13. #3713
    Relic Weapons
    Join Date
    May 2006
    Posts
    346
    BG Level
    4
    FFXIV Character
    Onyxium Asurai
    FFXIV Server
    Hyperion
    FFXI Server
    Valefor

    Re: Blue Mage: Job Findings

    Quote Originally Posted by LD
    Quote Originally Posted by Kenji
    Okay, based on feedback so far, I've organized the list a bit, from generally most wanted, to least:

    First tier(2 votes a piece):
    - Azure Lore should open a BLU's entire spellbook for its duration.
    - New spells: Mighty Guard(protect and shell for party), Battery Charge(self MP restore), and White Wind, Fangrush

    Second tier(1 vote a piece):
    - 1000 needles adjusts so that it hits more often and a slightly reduced MP cost
    - Multi-hit Blue spells giving ony 5 TP per hit to the target instead of 10 per hit.
    - The following spells get extended duration: Amplification, Saline Coat, Reactor Cool, Plasma Charge.


    Last tier:
    - A macro command to set Blue Spells (/emptyset removes all the set blue spells, /set "Plasma Charge" would set that spell)

    Going to drop the last from the list. Note that any adjustments that are dropped, can be picked up again next time. I'll probably drop one more, so that we have 4 solid improvement suggestions to send on to SE.

    And the random Battery Charge idea is pretty cool, LD. Probably better than a static amount.

    I'm sorry, do I need to repeat myself? You are not Blue Mage or any other job's arbiter. The fact that you're trying to set up a fucking vote when you haven't actually played the job (sufficiently) and just started playing FFXI again a scant 2~ weeks ago after a 2 year long break is not only insulting but asinine, because we all already KNOW what NEEDS to be done. Fix Magic BLU, Fix AL, Give us new spells. Beyond that, we all have different ideas, but none of them really matter as much as those three points. Stop acting as though your 'collecting' and regurgitating of information is anything more than a thinly veiled attempt to give yourself importance. I may have a shitload of strongly expressed opinions and ideas, but I never act as though I'm a step away from SE's decision making.
    The fact that anyone even thinks SE will give 2 shits about what any of us think, 2 year hiatus or otherwise, is preposterous. I think they've shown us plenty of times that any feedback we give them gets thrown into a giant heap of panda dung never to be seen again. Thinking up ideas of what would be cool but will never happen is just depressing.

  14. #3714
    LD
    LD is offline
    A. Body
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    4,045
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    Re: Blue Mage: Job Findings

    Eh...I don't agree with defeatism, I was just offended at the arrogance of a person who may as well be a nub telling people who have thorough discussed the job since its release 'Now all of this goes through me.'

    I don't believe our opinions don't matter so much as I believe trying to get them implemented is a wasted effort and shit like votes and petitions are all sound and fury signifying nothing. The only time I didn't believe this was when the direct discussion was up, because we had some assurance that it was at least MAKING IT to SE...alas...

    Direct Discussion is Dead. It's not Here Anymore!
    but...in my Mind...And In This Post!
    IT LIVES ON WITHIN ME!!!

    I will make a Slash across the Earth! and if that slash becomes my grave, as long as I break through..I AM VICTORIOUS!!

    Issatsu...

  15. #3715
    Sea Torques
    Join Date
    Jan 2008
    Posts
    622
    BG Level
    5

    Re: Blue Mage: Job Findings

    Holy Hell, LD, bad day? You're more than welcome to take up the cause if you want. I just see people saying over and over "yeah, this is what's needed, yep yep" and then no one doing anything about it. Just hoping that, somehow, an SE dev reads their post and sees the light. You're also more than welcome to not contribute nor participate. If you feel it's a waste of time and I'm unworthy of shining anyone's shoes, etc. etc.

    All I'm trying to do is narrow down the list to needs, so there's a greater chance they might get implemented. Also to raise the number of people who'd submit the same requests to SE at the same time. Having said that, while I was aiming for no more than 4 adjustment requests per job, we can sneak in 5. But it seems like it might be best to drop the 1000 needles change for now, for the others, as they cover more ground.

    And yes, it might be a waste of time, but as I've said before, I get bored at work easily, so it's my time to waste.

  16. #3716
    A. Body
    Join Date
    Sep 2006
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    FFXIV Character
    Alistaire Lexander
    FFXIV Server
    Sargatanas

    Re: Blue Mage: Job Findings

    Quote Originally Posted by ronin sparthos
    I think it works in any beastman dungeon like the hats do.
    I'll doublecheck but pretty sure I tried, didn't work.

  17. #3717
    LD
    LD is offline
    A. Body
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    Re: Blue Mage: Job Findings

    Quote Originally Posted by Kenji
    All I'm trying to do is narrow down the list to needs, so there's a greater chance they might get implemented.
    Aren't you capable of understanding how you have not earned a valid opinion and thus have no right to MEDIATE A FUCKING THING? You have no experience, your handle on the game as a whole is questionable, and you have no connections with which to deliver this to SE any more effectively than any of us could. You're just trying to make yourself important and you need to understand that you are LESS important that the rest of us, because we at least have an understanding of how BLU works and how it is best used from playing as it or with it.

    There is no cause to be taken up. This isn't a march against injustice, this is a bunch of people wanting a so-so job made better. It's not even as bad or out of place as SCH or PUP. Frankly, even if someone who knew this job as well us were to make a petition, it's still a self-absorbed and useless effort made purely for the purpose giving one more importance than they actually need or possibly deserve. People bitch all the time. People bitch about things that don't even need fixing. Even if they have a point, nothing needs to be done about it, because they ARE doing something about it. They said something, it's out there now. Nothing else needs to be done except refine it through the smelter that is the internet and if it isn't slag, pawn it off to SE and hope they buy.

    Even if the petty pot shots you're throwing at me were true, it's irrelevant. You're taking this entire issue and trying to make it yours. Know your fucking place.

  18. #3718
    BG is my LJ
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    Lovely Nirokun
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    Excalibur

    Re: Blue Mage: Job Findings

    LD shut up

    he can go around thinking he can help if he wants to

    the person that has no right dictating what other people can and cannot do is you. he's not taking credit for jack shit, he's going around asking players from different forums what they think would help xxjob and trying to narrow it down to a list that he hopes players will each sign at the bottom and send it to SE's suggestion box. he's not hurting anyone

    so shut up LD

  19. #3719
    Chram
    Join Date
    Aug 2005
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    Adrianne Lehmen
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    Balmung
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    Lakshmi

    Re: Blue Mage: Job Findings

    Quote Originally Posted by LD
    Quote Originally Posted by Kenji
    All I'm trying to do is narrow down the list to needs, so there's a greater chance they might get implemented.
    HURR HURR HURR I'M A FAT DICK GTFO MY THREAD HURR HURR HURR

  20. #3720
    A. Body
    Join Date
    Jan 2006
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    4,008
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    WoW Realm
    Area 52

    Re: Blue Mage: Job Findings

    This thread is so beat to death, honestly, is there anything more to discuss here until the new spells get added?

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