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  1. #4721
    Fake Numbers
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    Quote Originally Posted by Belgaer View Post
    Oh shit, no, that can't happen. If it did, SAMs would complain, and then SE would breast feed them.
    inbefore meditate II >_>

  2. #4722
    Cerberus
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  3. #4723
    Sho
    Sho is offline
    YOU BLACK, MIDNIGHT, EVIL MOTHERFUCKERS!!! BLACK MAGIC, DARKNESS!!! YOU RAW, DARKNESS!!! YOU, FUCKING, DELIRIOUS MOTHERFUCKER!
    You were cold as ice.

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    Sho Ryuuken
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    Excalibur

    Quote Originally Posted by LD View Post
    I've disagreed with that since we found out it was only 1 point per upgrade. I'm ok with the 20 spell limit, we don't need more than that most of the time anyway (Hell, I use round half of the spells I do set), but making high traits like Auto-Refresh, Clear Mind, and Auto-Regen easier to build and adding new tiers to Att bonus, MAB, and Auto-Refresh would feed more into the idea of the spells augmenting the skills of the BLU. It's a great concept and they could do more with it if they weren't so afraid of BLU's potential.
    I agree that SE is definitely afraid of BLU's potential, lol. They could do what you are saying at least, with the addition of a few new tiers to Attack Bonus and MAB-- happened in the past for a few jobs thankfully.

    Doubtful for Auto-Refresh for the same reason that I foresaw no Refresh being added on Mirage Keffiyeh-- there's simply too many ways for BLU to get refresh in too many gear slots. Main, Sub, Ranged (ToAU Beastman "Cities" or Feet for Campaign Only), Body, Back, then JT, and Sanction/Sigil for 6~7/tick without Ballad or Refresh magic. One would have to go through some hell to get all, but it's definitely possible, and I believe SE has a problem with it now.

  4. #4724
    Hydra
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    Lakshmi

    Quote Originally Posted by Sho View Post
    I agree that SE is definitely afraid of BLU's potential, lol. They could do what you are saying at least, with the addition of a few new tiers to Attack Bonus and MAB-- happened in the past for a few jobs thankfully.

    Doubtful for Auto-Refresh for the same reason that I foresaw no Refresh being added on Mirage Keffiyeh-- there's simply too many ways for BLU to get refresh in too many gear slots. Main, Sub, Ranged (ToAU Beastman "Cities" or Feet for Campaign Only), Body, Back, then JT, and Sanction/Sigil for 6~7/tick without Ballad or Refresh magic. One would have to go through some hell to get all, but it's definitely possible, and I believe SE has a problem with it now.
    ?? What Main, sub, and back pieces give refresh? Also, the ranged items are never going to be used, cause who seriously spends much time in the beastmen cities? From my count there's Mirage Jubbah, Job trait, and Sanction for 3 points.

  5. #4725
    I am a Cockwhistle
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    I would like a change to the Slayer line of swords and Kilijs. Damage increase, or Skill, or relevant enhancements to CA/BA. Hell, a sword with same damage as the current Slayer swords with Skill+3/ConserveMP+3, decent delay. There's no doubt in my mind that WAR and PLD are flat out better at sword DD than BLU (my PLD's DD build blows my BLUs out of the water, if we're not talking spell damage ), and we don't get multi hit swords, give our swords something useful, not killer effects and stats that are barely useful.

  6. #4726
    Relic Weapons
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    Ragnarok

    Quote Originally Posted by WraithLakshmi View Post
    ?? What Main, sub, and back pieces give refresh? Also, the ranged items are never going to be used, cause who seriously spends much time in the beastmen cities? From my count there's Mirage Jubbah, Job trait, and Sanction for 3 points.
    These?
    Mistilteinn - BGWiki
    Taster's Cape - BGWiki

  7. #4727
    I trusted Zet and this is what happened
    Eleven owes me $40 bucks

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    Kaslo Essyx
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    Famfrit
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    Carbuncle

    Quote Originally Posted by Sho View Post
    I agree that SE is definitely afraid of BLU's potential, lol. They could do what you are saying at least, with the addition of a few new tiers to Attack Bonus and MAB-- happened in the past for a few jobs thankfully.
    Or give us a Berserk type spell I want the Coruel one!

  8. #4728
    An exploitable mess of a card game
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    Quote Originally Posted by Kaslo View Post
    Or give us a Petrify type spell I want the Coruel one!
    Fixed

    Along with BLU's DD capabilities, I would like to see us in the same category as RDMs for support. I'm not necessarily talking about Refresh, but rather the ability to enfeeble mobs, or in other words prevent actions by other mobs. It works on smaller mobs that you can Head Butt lock, but I think it would be nice for us to take on the role of "show stopper". Head Butt, Temporal Shift, Frypan, and Jettura are some spells that come to mind. Too bad these spells are resisted to hell on HNMs.

  9. #4729
    Cerberus
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    YugI; Jettatura is pretty much the same thing as Petrify, except, like you said, it's useless on anything high level. But SE is not likely to give us something that completely prevents the mob from doing anything, and make it not resist. Or if they do, they'll make it a retardedly high MP amount, or crazy recast timer. lol

    Kaslo; Rage (Sheeps) is in the DATs already. All SE has to do is add it. :/


    I'd like to see the following changes made to BLU:

    [1]
    A vast improvement on BLU's melee capabilities... Could just have Physical Potency merits affect melee as well as spells (I always thought it'd be neat if it did). Though, what does that really do anyway? lol Or just add Rage, but make it practical (No more than 50 MP, lasts at least 3 min, recast of no more than 3 min, at least +15%/-15% Attack/Defense). Though... if it's not at least +20%/-20%, physical potency should probably effect melee too. Or... SE could give BLUs access to Degens (including Joyeuse. And perhaps Justice Sword too... Dunno though. 2 multi-hit weapons is probably too much, and Joyeuse would be more friendly to the masses.). Ridill would probably overpower us. (and it'd be more a curse than a blessing, if you don't already have it. -.-) :X

    [2]
    The recasts on Chain Affinity and Burst Affinity decreased, and the merit recast impacts increased as well.

    [3]
    ...Azure Lore changed to something useful. >.>


    Well...and of course new spells! :3

  10. #4730
    Salvage Bans
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    Quote Originally Posted by Belgaer View Post


    Well...and of course new ****useful**** spells! :3
    FIXED damn I am tired of the crapload of stinking never used spells I have already......

    Also eliminate the cap on spells so even the lower ones scale up to 75 its just retarded how quickly some spells damage vanish after a few levels. A level 75 spider does not do the same damage as a level 20 one the spells scale up unlike ours.

  11. #4731
    Relic Weapons
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    Asura

    if you uncap bludgeon, it would be too powerful vs the cost of mp

  12. #4732
    Nidhogg
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    Seraphus Highwynn
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    Gilgamesh
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    Diabolos

    Azure Lore should give the BLU access to every spell he has learned regardless if it's set or not. It should also have all spells under perma Chain/Burst affinity for 30 seconds so a BLU would only be limited by his MP(and by extension, HP)

  13. #4733
    Cerberus
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    Quote Originally Posted by Ophannus View Post
    Azure Lore should give the BLU access to every spell he has learned regardless if it's set or not. It should also have all spells under perma Chain/Burst affinity for 30 seconds so a BLU would only be limited by his MP(and by extension, HP)
    According to the storyline, this would effectively turn you into a Soulflayer or some other form of hideous beast.

    Where do I sign up.

  14. #4734
    New Odin
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    Sparthia Abysseant
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    Excalibur
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    Lakshmi

    Quote Originally Posted by Dohorehn View Post
    According to the storyline, this would effectively turn you into a Soulflayer or some other form of hideous beast.

    Where do I sign up.
    Your choice of Soulflayer or Flan!

  15. #4735
    Cerberus
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    Yeah but... That would really make sense, story-wise. =o

    I want that shit. >.>



    Also, yes, I agree with Redshift. Also, BLMs would really have a problem with it, as their nukes all have a soft cap (except for their higher tier nukes...). As do weaponskills and physical melee attacks.

  16. #4736
    LD
    LD is offline
    A. Body
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    Quote Originally Posted by Dohorehn View Post
    According to the storyline, this would effectively turn you into a Soulflayer or some other form of hideous beast.
    Incorrect.
    Technically, you only turn into a soulflayer when you lose control of your powers, and therefore your mental and/or physical stability.

  17. #4737
    Falcom is better than SE. Change my mind.
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    Actually, according to the Blue Mage history page POL had they said BLUs turned into flans.

    Blue Mage: A History - FFXIclopedia - a Wikia Gaming wiki

    It's in the "Memories of Azure Blood" section.

  18. #4738
    Banned.

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    Patricia Lanvaldear
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    Sargatanas

    Must be both because in our AF quests we see a BLU turn to a soulflayer, this also happens in the ToAU missions.

  19. #4739
    PUP Power!
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    Sylph

    Quick question that I cannot seem to find a definite answer for:

    Mirage Keffiyeh over Dusk Mask (NQ) for a cannonball setup? Is the 5 blue magic skill (in addition to the magus jubbah (+1)) pushing up the damage tier more worthwhile than the loss in VIT and def?

    Thanks in advance.

  20. #4740
    LD
    LD is offline
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    Soulflayer, Flan, Beast, point being it only happens when your ambition outstrips your will.

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