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  1. #6141
    Salvage Bans
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    Quote Originally Posted by Sho View Post
    Was looking at using then for lower end mobs. Of course one would still maintain sword/shield for higher def mobs. At least, those with Assimilation 4-5/5 have that option without much trouble.

    Also happy to see that many BLU don't bother with Auto Refresh during Cannonball/VC these days.
    Battery Charge ftw

  2. #6142
    E. Body
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    Quote Originally Posted by Sho View Post
    Was looking at using then for lower end mobs. Of course one would still maintain sword/shield for higher def mobs. At least, those with Assimilation 4-5/5 have that option without much trouble.

    Also happy to see that many BLU don't bother with Auto Refresh during Cannonball/VC these days.
    It's pretty much impossible for Sword/Sword to beat Staff/Grip on lower-defense monsters. On top of that, you spend more points setting Dual Wield, which includes a 4 point spell (Animating Wail) that isn't usually useful and contains no relevant +stats. You're talking about dropping Auto-Refresh- which only involves setting 1 spell that doesn't have relevant +stats and is 3 points (Frightful Roar). Additionally, Frightful Roar is useful on monsters where you can land it.


    Now, that's not to say that Sword/Sword doesn't have a use for /THF at all. If TPing is worthwhile, then it'll let you get more extra stats for lower-defense monsters. In addition, Animating Wail will help with TP gain- so the 4-point "dead weight" spell is now helping you with TP gain.

  3. #6143
    Melee Summoner
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    Quick question:

    Is there any consensus yet about where the skill tiers are and that what actual numbers it happens at? Kinda wondering if I should be chasing the new neck piece with skill on it, but if the +skill won't break a tier I can take a pass on it.

  4. #6144
    Cerberus
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    If I recall, with merits, neither Symbios Gloves nor Mavi Scarf alone will put you above a tier at Lv80.

  5. #6145
    Sho
    Sho is offline
    YOU BLACK, MIDNIGHT, EVIL MOTHERFUCKERS!!! BLACK MAGIC, DARKNESS!!! YOU RAW, DARKNESS!!! YOU, FUCKING, DELIRIOUS MOTHERFUCKER!
    You were cold as ice.

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    Maybe I shouldn't post at early times, everything comes out silly. X_x All good points at any rate Kyte.

    Quote Originally Posted by Demonofhunger View Post
    Quick question:

    Is there any consensus yet about where the skill tiers are and that what actual numbers it happens at? Kinda wondering if I should be chasing the new neck piece with skill on it, but if the +skill won't break a tier I can take a pass on it.
    276 -> 282 -> 291 -> 300 -> 310 -> 319 -> 328 -> 337 -> 346

    Needs the neckpiece and gloves to reach the last tier (With 8/8 merits).

    Edit: Lol, very beaten.

  6. #6146
    Relic Shield
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    Quote Originally Posted by Sho View Post
    Maybe I shouldn't post at early times, everything comes out silly. X_x All good points at any rate Kyte.



    276 -> 282 -> 291 -> 300 -> 310 -> 319 -> 328 -> 337 -> 346

    Needs the neckpiece and gloves to reach the last tier (With 8/8 merits).

    Edit: Lol, very beaten.

    Enkidu's to Symbios (STR+8, ACC+5 vs. Skill+5)
    Anwig to Mirage (STR/DEX+4, Crit+2% vs. Skill+5)
    Kubira to Mavi (STR/DEX+4 vs. Skill+4, Sword+4)

    I already have full merits, and use Jubbah +1 for just about everything, but it's hard to stomach the loss of STR+16/DEX+8 to jump up those final two tiers. How does breaking a skill tier (or two) affect damage, compared to raw stats?

    Edit: I guess the post at the top of the page illustrates it to a degree.

  7. #6147
    Melee Summoner
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    Quote Originally Posted by Sho View Post
    Maybe I shouldn't post at early times, everything comes out silly. X_x All good points at any rate Kyte.



    276 -> 282 -> 291 -> 300 -> 310 -> 319 -> 328 -> 337 -> 346

    Needs the neckpiece and gloves to reach the last tier (With 8/8 merits).
    Interesting. Thanks.

    With 8/8 merits, AF body, and relic head you could reach another tier with the Mavi Scarf and Antica Ring, but the stats you'd lose from Neck and Ring slots probably make this a losing proposition. At 81 you'd only need Mavi so it'd be a winner there, at least until you leveled some more and Mavi didn't take you out a tier.

    But considering I never got a Kogglemander from MMM, getting an Antica Ring seems even less likely. I won't sweat it.

  8. #6148
    xXNyteFyreXx420Sharingan
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    Quote Originally Posted by Kegsay View Post
    Apparently Symbios Gloves (Blue Magic Skill ones) is from Irrlicht in Abyssea-La Theine. It is a corpselight, so I would be curious to see if a BLU could solo it. Appears to not be pop-spawned.
    Interesting... any idea how it's popped?

    Quote Originally Posted by Nyosan View Post
    Enkidu's to Symbios (STR+8, ACC+5 vs. Skill+5)
    Anwig to Mirage (STR/DEX+4, Crit+2% vs. Skill+5)
    Kubira to Mavi (STR/DEX+4 vs. Skill+4, Sword+4)

    I already have full merits, and use Jubbah +1 for just about everything, but it's hard to stomach the loss of STR+16/DEX+8 to jump up those final two tiers. How does breaking a skill tier (or two) affect damage, compared to raw stats?

    Edit: I guess the post at the top of the page illustrates it to a degree.
    Skill tier grants two base damage. Symbios to Enkidu's alone is 8 STR or 2 fSTR, which is two base damage before even considering mods... The 18 damage above was due to VCleave's high multiplier and (in this test) critical pDIF; values will vary by spell.

  9. #6149
    E. Body
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    Quote Originally Posted by Demonofhunger View Post
    Quick question:

    Is there any consensus yet about where the skill tiers are and that what actual numbers it happens at? Kinda wondering if I should be chasing the new neck piece with skill on it, but if the +skill won't break a tier I can take a pass on it.
    If nothing else, it's a good head butt and MP drainkiss piece. I'll probably grab one in the process of getting a pop item for the bigger crab NM.

  10. #6150
    Cerberus
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    Quote Originally Posted by Nightfyre View Post
    Interesting... any idea how it's popped?
    There were no early reports of it, only when people started Alliance EXP burns did people report it, so probably a lottery spawn.

  11. #6151
    Blue Magic is Best Magic
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    So any further thoughts on OA3, OAT khanda and DA ?

  12. #6152
    Banned.

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    Quote Originally Posted by Sho View Post
    I'm interested in what swords you guys are using (or plan to use) for melee now, after the update.

    I was using Concorida/Perdu for a good while, but have since ditched it for Shamshir (+15% DEF Down)/Perdu, whilst working on Tizona (to be finished Oct/Nov) and Nobilis to transform it into Almace (on second to last trial, 5 more ram kills). Also pining over 9 more nails for OAT Antea.

    Anyways, what do you guys use now, and why?
    late reply, but as another poster, I'm looking forward to an STR Shamshir and a DEX Shamshir.
    Currently on the manticores stage for STR and Lizards stage for DEX.... retired my perdu since i finished the flans trial.....chose DEX instead of another STR because it lets you TP in tiercel/acubens w/o worrying much about the lost acc.
    I don't see Almace being too useful for the jobs that can use it, at all... OA2-3 Khanda is better for RDM and PLD, but, if you don't have either, you could get the DA +7 Khanda, since Khalamari has been found.... but it'll take you a long time to finish.
    And I don't think the OAT weapon is worth it, since we got Double Attack already.

  13. #6153
    Banned.

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    How does having native DA make an OAT weapon not worth it?

  14. #6154
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    Since I figure all fellow BLU are doing Sword trials, does anyone have advice for doing Trial 165(Sea Monks in Wind/Linghtning/Fire/Light)? The Grotto seems to never have lighting weather and Onzozo's monks are too low level most of the time.

  15. #6155
    Puppetmaster
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    just goto onzozo it's worth it in the end. when it's not weather kill the too weak ones to cycle them till they are ep then slaughter while weather is up. also npc adventuring fellow is usefull in farming there. so if you have a fellow these trials are a good time to use them.

  16. #6156
    Hydra
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    I don't know how often lightning or wind weather is..but you could try fishing up the mantas in the Silver Sea Route to Al Zhabi? They are higher level than Onzozo's monks~


    Edit: but not by much, they are level 63-64 compared to the 55-59 in Onzozo

  17. #6157
    Blue Magic is Best Magic
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    Best bet is most likely the mantas in Onzozo.

  18. #6158
    Masamune
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    Quote Originally Posted by Demonofhunger View Post
    Since I figure all fellow BLU are doing Sword trials, does anyone have advice for doing Trial 165(Sea Monks in Wind/Linghtning/Fire/Light)? The Grotto seems to never have lighting weather and Onzozo's monks are too low level most of the time.
    It's THE main reason why i didnot rush to lvl80. Now i'm kinda laughing at all those friends i warned before who are now moaning @ too weak magian mobs "omg i'm so f.cked".

    A last resort option would be Abyssea mobs, but good luck bringing your group to the mobs you want on correct day.

  19. #6159
    Relic Horn
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    Quote Originally Posted by Masamune View Post
    It's THE main reason why i didnot rush to lvl80. Now i'm kinda laughing at all those friends i warned before who are now moaning @ too weak magian mobs "omg i'm so f.cked".

    A last resort option would be Abyssea mobs, but good luck bringing your group to the mobs you want on correct day.
    Yes sure but EP for 80 are exactly the same as for 75 (lowest EP for 75 is also lowest for 80). Now all your friends should laugh at you.

  20. #6160
    I trusted Zet and this is what happened
    Eleven owes me $40 bucks

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    Quote Originally Posted by Tsuko_Asura View Post
    How does having native DA make an OAT weapon not worth it?
    idk I guess all those Ridill WARs were doing it wrong...

    Seriously, I decided to work on the 7DA sword mainly to continue to push that DA up on my BLU, 24% sounds just sexy, or even 22% and 1%TA. 50DMG is just a bonus, plus it could get better after next update too.

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