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  1. #6201
    New Merits
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    Apr 2006
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    219
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    4
    FFXI Server
    Ramuh

    Quote Originally Posted by Villian View Post
    There a +6str mantle now.

    Edit: For birds, if you are lv 78 blu you can solo them G colibris for exp pretty easy. Chain 4 doable but chain 5 is risky.
    STR+6 mantle not usable by BLU.

  2. #6202
    Cerberus
    Join Date
    Nov 2006
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    423
    BG Level
    4

    My bad, was thinking of rng.

  3. #6203
    New Merits
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    Ramuh

    Quote Originally Posted by Kyte View Post
    -I'm not sure exactly where it would fall without mathing it, but Lyft Scimitar (with full party) should probably make that list as well. I would also include Gnadbhod's Helm.
    k - I'll add this

    Quote Originally Posted by Kyte View Post
    -Mini expansion options: The MKD helm, with +4 STR and +2% Critical Damage, and ASA pants, with +3% Critical damage, are both pretty great.
    Yeah - I don't know what's better - Mirage Keffiyeh +1 (Blue Magic +5, VIT+4, DEF: 25) or Anwig Salade (STR+4, DEX+4, Increase Critical Hit Damage, DEF: 21)

    Quote Originally Posted by Kyte View Post
    -A Strigoi ring would be equivalent to a Vulcan's Ring.
    will add

  4. #6204
    Sea Torques
    Join Date
    Aug 2007
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    553
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    5
    FFXI Server
    Cerberus

    shouldn't (darks: shadow mantle) be moved back to the first column? Also, might as well throw maats cap on there.

  5. #6205
    xXNyteFyreXx420Sharingan
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    Fenrir

    Anwig is better but I'd only do that if you have absolutely no other use for your hat; was about to suggest Maat's Cap myself. Drop Frightful Roar for something with useful stats, there's no need for Auto Refresh when Cannonballing. I'd use Kubira Beads over Fortitude Torque and probably over Justice if I wasn't getting a WSC from the additional 1 STR (beads have 5 defense and are useful elsewhere so it's not inv-1). Bibiki v JMC+2 depends on WSC; if the 3 STR bumps you up only 1 base damage (in addition to any fSTR bonus) and the VIT adds 2 I'd go for Bibiki.

  6. #6206
    Salvage Bans
    Join Date
    Oct 2007
    Posts
    771
    BG Level
    5

    Would u really use the +6 sword vs +4 str +4 vit sword for Cannon ball?

  7. #6207
    xXNyteFyreXx420Sharingan
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    Fenrir

    Hurf, I thought it was 3 each. My bad.

  8. #6208
    Mr. Anna Kendrick
    BGs Worst Golde Abuser

    Join Date
    Jul 2007
    Posts
    11,017
    BG Level
    9
    FFXIV Character
    Charles Barkley
    FFXIV Server
    Faerie
    FFXI Server
    Quetzalcoatl

    Has anyone ever considered augmenting Rising Sun Lv68 Chakrams? And if so, what augments have you gotten? Not neccesarily for the Cannonball build discussed here, but for when one's out doing their casual thing, its nice to have a Chakram for pulling of course, but MP+ or STR+ or DEX+ or quite a few things would be improvements over Junior Musketeer Chakrams or Rogetsurin's lol1AGI.

    They only cost 20-25k to make (Gold Ingot, Mercury, Tama Hagane) and at least on my server, a regular supply is on the AH because several BLUs have been buying 1 per day for a daily augment. I tried today out of boredom and got +13 HP -13MP +1 Dark. The -MP half made it NPC-worthy, but even a +13HP Chakram would be nice.

  9. #6209
    Puppetmaster
    Join Date
    Jun 2007
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    69
    BG Level
    2
    FFXI Server
    Ragnarok

    I wouldn't put blast bomb or pinecone bomb. put plenilune embrace same amount of points and gives same str and can actually be used to a degree despite the mp cost sometimes having cure on hand can help a lot.

    also elvaan rse satchet is 2 str ammo.

  10. #6210
    An exploitable mess of a card game
    Join Date
    Sep 2008
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    13,197
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    FFXIV Character
    Gouka Mekkyaku
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    Gilgamesh
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    Diabolos

    Gnads will beat Relic Helm+1 during CA due to doubled modifiers.

  11. #6211
    xXNyteFyreXx420Sharingan
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    Fenrir

    Generally matches/beats even without CA no? 4.5 D vs 4 D, albeit with 3 defense in Mirage +1's favor.

  12. #6212
    Salvage Bans
    Join Date
    Oct 2007
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    771
    BG Level
    5

    Wouldn't it depend if added skill from mirage puts you into another tier still no matter what I like my blu cap lol....

  13. #6213
    xXNyteFyreXx420Sharingan
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    Fenrir

    I was including 2 base damage from a skill tier. If it doesn't give you that then it's a no-brainer.

  14. #6214
    Sea Torques
    Join Date
    Jan 2010
    Posts
    614
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    Gilgamesh

    Quote Originally Posted by Sepukku View Post
    Has anyone ever considered augmenting Rising Sun Lv68 Chakrams? And if so, what augments have you gotten? Not neccesarily for the Cannonball build discussed here, but for when one's out doing their casual thing, its nice to have a Chakram for pulling of course, but MP+ or STR+ or DEX+ or quite a few things would be improvements over Junior Musketeer Chakrams or Rogetsurin's lol1AGI.

    They only cost 20-25k to make (Gold Ingot, Mercury, Tama Hagane) and at least on my server, a regular supply is on the AH because several BLUs have been buying 1 per day for a daily augment. I tried today out of boredom and got +13 HP -13MP +1 Dark. The -MP half made it NPC-worthy, but even a +13HP Chakram would be nice.
    I got a 13 hp 1 str rising sun from sky. Unfortunately haven't had any better luck than that, but i'm fairly confident if you put your mind to it, you could get a 2-3 str one, hell maybe even with some hp or mp.

  15. #6215
    An exploitable mess of a card game
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    Gouka Mekkyaku
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    Gilgamesh
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    Diabolos

    Quote Originally Posted by Nightfyre View Post
    Generally matches/beats even without CA no? 4.5 D vs 4 D, albeit with 3 defense in Mirage +1's favor.
    Yes, the doubled modifiers comment is there to emphasize the difference.

  16. #6216
    Chram
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    Adrianne Lehmen
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    Balmung
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    Lakshmi

    Quote Originally Posted by Nightfyre View Post
    Anwig is better but I'd only do that if you have absolutely no other use for your hat; was about to suggest Maat's Cap myself. Drop Frightful Roar for something with useful stats, there's no need for Auto Refresh when Cannonballing. I'd use Kubira Beads over Fortitude Torque and probably over Justice if I wasn't getting a WSC from the additional 1 STR (beads have 5 defense and are useful elsewhere so it's not inv-1). Bibiki v JMC+2 depends on WSC; if the 3 STR bumps you up only 1 base damage (in addition to any fSTR bonus) and the VIT adds 2 I'd go for Bibiki.
    Why would you drop Roar when 10% defense down will do more for your Cannonball damage than any other spell you can set in?

  17. #6217
    An exploitable mess of a card game
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    Diabolos

    Quote Originally Posted by Marcicus View Post
    Why would you drop Roar when 10% defense down will do more for your Cannonball damage than any other spell you can set in?
    Chances are you're not landing it without Convergence anyways.

  18. #6218
    Cerberus
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    4

    I can land it on Tiamat usually!

  19. #6219
    Blue Magic is Best Magic
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    8

    Quote Originally Posted by Yugl View Post
    Chances are you're not landing it without Convergence anyways.
    Not really, a lot of things are susceptible to it and you can land it with a good/mediocre build. Most cases there is someone else doing that duty but it is very useful.

  20. #6220
    xXNyteFyreXx420Sharingan
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    Fenrir

    I was going to say Angon personally, but we've a fairly large number of DRGs in my shell so my thinking has been influenced by that.

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