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  1. #6461
    I trusted Zet and this is what happened
    Eleven owes me $40 bucks

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    Kaslo Essyx
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    Famfrit
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    Carbuncle

    Quote Originally Posted by Rena View Post
    AF3 is pretty amazing. Head+2 gives acc+12, sword skill 7, haste+6%... enhances Chain Affinity, set: occasionally augments blue magic spells. Legs+2 have STR/DEX+8, blue magic skill +15, haste +4%, enhances efflux. Feet +2 are INT+10, m.acc+8, MAB+8, enmity-6, enhances burst affinity.
    Jesus Christ. I guess SE actually wants us wearing this armor.

  2. #6462
    CoP Dynamis
    Join Date
    Jul 2007
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    281
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    First upgrade requires 8 mavi seals: head/feet (didn't check legs, assuming it's the same), +1 requires 6 coins of voyage/cards of vision, +2 requires the same amount again.

  3. #6463
    Sho
    Sho is offline
    YOU BLACK, MIDNIGHT, EVIL MOTHERFUCKERS!!! BLACK MAGIC, DARKNESS!!! YOU RAW, DARKNESS!!! YOU, FUCKING, DELIRIOUS MOTHERFUCKER!
    You were cold as ice.

    Join Date
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    Sho Ryuuken
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    Excalibur

    Holy fuck. Fuck you SE for not allowing for storage of Homam.

  4. #6464
    New Spam Forum
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    To answer your question, Yea I only use Vertical Cleave with CA, CA for me is almost exclusive to Vertical Cleave in a typical /nin meleeing situation

  5. #6465
    New Spam Forum
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    Battery Charge

    3mp/tick for 5 minutes as speculated.

  6. #6466
    Old Merits
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    Jun 2008
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    FFXIV Character
    Zeota Fourier
    FFXIV Server
    Leviathan
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    Quote Originally Posted by Rena View Post
    AF3 is pretty amazing. Head+2 gives acc+12, sword skill 7, haste+6%... enhances Chain Affinity, set: occasionally augments blue magic spells. Legs+2 have STR/DEX+8, blue magic skill +15, haste +4%, enhances efflux. Feet +2 are INT+10, m.acc+8, MAB+8, enmity-6, enhances burst affinity.
    Fapfapfapfapfapfapfapfapfapfapfapfap.....

    I'm sorry, it's just.... hooooly shit.

  7. #6467
    New Spam Forum
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    I think we can infer all the shamshirs from ->

    STR Shamshir (Trial 1945 300 bird-type on fireday) becomes Shamshir+1 D52 Dly 230 STR 8 Attack 18 Lv.85

    Khanda OA-3 (Trial 1943 700 Vermin) becomes Khanda+1 D29 Dly 264 OA3 Lv.85

  8. #6468
    Blue Magic is Best Magic
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    Jul 2007
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    im so excited atm, lol wow at all the spells added. Goblin rush and final sting and whirl of rage..? Really didn't expect those.

  9. #6469
    I trusted Zet and this is what happened
    Eleven owes me $40 bucks

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    Quote Originally Posted by Ddboner View Post
    I think we can infer all the shamshirs from ->

    STR Shamshir (Trial 1945 300 bird-type on fireday) becomes Shamshir+1 D52 Dly 230 STR 8 Attack 18 Lv.85

    Khanda OA-3 (Trial 1943 700 Vermin) becomes Khanda+1 D29 Dly 264 OA3 Lv.85
    Can you post the DA7 sword too?

  10. #6470
    Blue Magic is Best Magic
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    Wow that's it? 300 birds on firesday. Easy

  11. #6471
    An exploitable mess of a card game
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    Gouka Mekkyaku
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    Diabolos

    Quote Originally Posted by Ddboner View Post
    You say obviously, but then why do I see 99% of BLUs dropping their CA on disseverment for a small gain? Since he referred to V.Cleave as meh without SA, seems to me he would be one of those BLUs. Why not CA vertical Cleave and then cast a non-CA Diss?

    I'm just trying to point out to him that IMO V.Cleave closed this gap already..

    If I need alot of Dmg fast (non-SA as stated by him) I would go:

    CA Vert.Cleave
    Diss
    Frene

    Repeat.

    Everyone else I see goes:

    CA Diss
    Frenetic Rip
    Hysteric Barrage

    Repeat.

    I think my method already outdmgs the second method, even without adding in the 4th spell. So to return to his post, at least one of the "SA" spells already does sick dmg without it.

    Sorry, I probably sound like I'm being a dick, but I guess the term "Big 3" gets my nickers in a bunch, it should be "Big 4"....IMO
    I thought SA was a typo for CA in his post since the point of SA is trivial (Especially since most people would refer to it as SATACA).

  12. #6472
    RIDE ARMOR
    Join Date
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    1
    FFXI Server
    Asura

    Quote Originally Posted by Ddboner View Post
    You say obviously, but then why do I see 99% of BLUs dropping their CA on disseverment for a small gain? Since he referred to V.Cleave as meh without SA, seems to me he would be one of those BLUs. Why not CA vertical Cleave and then cast a non-CA Diss?

    I'm just trying to point out to him that IMO V.Cleave closed this gap already..

    If I need alot of Dmg fast (non-SA as stated by him) I would go:

    CA Vert.Cleave
    Diss
    Frene

    Repeat.

    Everyone else I see goes:

    CA Diss
    Frenetic Rip
    Hysteric Barrage

    Repeat.

    I think my method already outdmgs the second method, even without adding in the 4th spell. So to return to his post, at least one of the "SA" spells already does sick dmg without it.

    Sorry, I probably sound like I'm being a dick, but I guess the term "Big 3" gets my nickers in a bunch, it should be "Big 4"....IMO
    The only time I really see BLU's CA a disseverment is when they're making a distortion with Savage Blade. Since they're making a skillchain, they're not going to have a huge TP bonus for whatever they use CA with. This is what's attractive about a distortion skillchain on BLU, you're not losing a large portion of your damage by using CA without regard to your TP, since you're using disseverment. Not justifying this, but that seems to be what they're thinking.

    Which is also why if they're just using CA on cooldown, they use disseverment since it does "sick damage, bro" compared to hysteric/frenetic. And with little to no TP bonus, with double the modifiers, it still should end up on top. At least without enchainment merits.

    I'm not a fan of that method or train of thought myself, but I hope that answers your question to why people do it at all. I've recently been using vertical cleave waaaaay more than before, since the 80 update.

  13. #6473
    CoP Dynamis
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    Not entirely certain, but Sanguine Blade seems to have received a not insubstantial increase to damage. No actual testing (will get around to it sometime later), but going through the numbers backwards, it makes sense. Probably won't get around to doing any actual tests for a few days yet, but will post results when I do.

  14. #6474
    New Spam Forum
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    55 set points 81+5/5 assimilation

  15. #6475
    New Spam Forum
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    Goblin rush looks promising... versus EP did slightly more than disseverment with no CA. Disseverment gear used

    For those curious: 1100ish vs Sand Lizard no CA 1550 vs Sand Lizard with CA

    After a couple of imps in khimara mire I'd say its comparable to the other big multi-hits. CA dosnt seem to do much to the dmg my max so far was 1000 dmg unstacked (disseverment gear) and 1100 dmg stacked (v.cleave gear)

    Excited to see what kind of dmg this can do once the mods are discovered. It also has me wondering how nice the 4-hit spell will be if this is to be the lesser of the two

  16. #6476
    Eli Manning is my Lord and Savior
    Join Date
    Dec 2007
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    FFXI Server
    Cerberus
    WoW Realm
    Greymane

    Goblin Rush can also close Light, Savage Blade -> Goblin Rush did Light, so I assume it fits in the same place as Cannonball. Still not sure what weapon damage type it is, but overall it's doing nice damage.

  17. #6477
    xXNyteFyreXx420Sharingan
    Join Date
    May 2009
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    Fenrir

    Quote Originally Posted by Rena View Post
    Not entirely certain, but Sanguine Blade seems to have received a not insubstantial increase to damage. No actual testing (will get around to it sometime later), but going through the numbers backwards, it makes sense. Probably won't get around to doing any actual tests for a few days yet, but will post results when I do.
    Definitely a substantial boost. Easily topped my old SB's by 200 damage in a mandy party I joined for some quick merits.

    More set points obviously makes me a happy BLU, and that Empyrean gear is ridiculously hot. Here's hoping it's not a total bitch to get.

    Still farming crests so can't test spells Q.Q

  18. #6478
    CoP Dynamis
    Join Date
    Jul 2007
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    First impression of Final Sting is that it's quite possibly the most useless spell we have. Hoping further testing proves me wrong, but that will probably have to wait. Damage seems somewhat consistent (getting the same few numbers over and over), neither current HP nor max HP seems to have any noticable effect on damage (broken?), nor does the mob's HP. TP/casting gear didn't seem to affect damage either. Highest so far is 155. It also has an awfully long casting time.


    Edit: 396, on someting significantly higher level... may depend on target's max HP, and it's just coincidence that the yagudo and mandragora I tested on have exactly the same max HP (or possibly, it works in tiers). Also seems to be able to 'resist'. Current HP does NOT seem to affect damage, just max HP... still needs more testing to say anything for certain, though.

  19. #6479
    Blue Magic is Best Magic
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    Might have a certain MOD, did you try sneak attack too?

  20. #6480
    CoP Dynamis
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    2289 on an EP bomb... much better. Guessing current HP affects chance of 'resist' (not exactly what it is, but it's fairly similar), and max damage is dependant on target's max HP.

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