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  1. #6561
    Salvage Bans
    Join Date
    Oct 2007
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    771
    BG Level
    5

    Quote Originally Posted by Rena View Post
    Don't go to wiki for damage formulas. Sanguine Blade is 30% STR, 50% MND secondary modifiers, primary mod is dINT with 2.0 multiplier, fTP of 2.75.

    On an unrelated note, is anybody willing and able to help gather some data on Metallic Body? More specifically, I would like a few sub-300 skill (the lower the better) results. Either the previous formula is wrong, it changed after update, or it changes at a certain point. I have one that works well enough for all the values I have so far without being too clumsy, but I still have reason to doubt it. If you do help, please make note of both level and skill on casting.
    If not the wiki where? Yeah they have a note in the update they changed Blue magic skills effect on spells just like se its always a secret lol.

    Maximum values have been increased for certain enhancing magic, dark magic, and blue magic spells whose potency is commensurate with casting skill.

  2. #6562
    Puppetmaster
    Join Date
    Dec 2009
    Posts
    65
    BG Level
    2
    FFXIV Character
    Virtuosus Jormungandr
    FFXIV Server
    Gilgamesh
    FFXI Server
    Quetzalcoatl

    [Deleted]

  3. #6563
    Blue Magic is Best Magic
    Join Date
    Jul 2007
    Posts
    8,215
    BG Level
    8

    Yes mine are around 1050ish with drink, posted my build earlier.

  4. #6564
    Relic Horn
    Join Date
    Mar 2009
    Posts
    3,183
    BG Level
    7
    FFXI Server
    Ramuh

    SB(not included af3):
    head: Maat > Teal
    Neck: Ugg > Prudance > Enlighted > other +2 int
    Ears:Novio + moldy > moldy + mab+2 > moldy + Int+2 > Helenus + Cassandra
    Body: Morrigan > Teal
    Hands : yigit > morrigan
    Rings: galdr > spiral > int+5 > Omega
    Back: hecate > prism
    Waist: Penitent
    Legs: Morrigan > Teal
    Feet: Morri and yigit very close

  5. #6565
    Smells like Onions
    Join Date
    Jul 2010
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    8
    BG Level
    0
    FFXI Server
    Asura

    I'm not really certain of how magical weaponskills calculate damage but I'm fairly certain STR and Sword Skill affect the damage of Sanguine Blade by upping the base damage. Sanguine Blade, as a Magic Weaponskill, has fairly constant damage. I'm pretty sure I saw this damage go up after gaining a point of sword skill. All buffs the same I was hitting 780-ish with the Ascetic's Potion up and after gaining sword skill it rose to 792.


    And, while subbing RDM would increase the damage of Sanguine Blade by much more than any other job besides BLM, /NIN or /DNC setting the MAB trait will probably do more dmg in the long run with the increase to TP gain.

  6. #6566
    Blue Magic is Best Magic
    Join Date
    Jul 2007
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    8,215
    BG Level
    8

    So awesome, had dbl March and haste samba and fighters roll, pumping out 1050 SB every time at 100 to and then a nice 1480 efflux/CA gob rush, didn't have QB. The big 3 now big 5! PRETTY SURE I WAS OUT DDING MAJORITY SINCE I ALWAYS HAD HATE AND JUST SELF CURED WITH THE WS, SO AMAZING. damn caps on phone

  7. #6567
    Puppetmaster
    Join Date
    Dec 2009
    Posts
    65
    BG Level
    2
    FFXIV Character
    Virtuosus Jormungandr
    FFXIV Server
    Gilgamesh
    FFXI Server
    Quetzalcoatl

    [Deleted]

  8. #6568
    Blue Magic is Best Magic
    Join Date
    Jul 2007
    Posts
    8,215
    BG Level
    8

    Idk convert, fast cast, powered SB etc is nice. If any downtime cast enspell they do 10 add effect for me each hit. If no dnc obviously.

  9. #6569
    Smells like Onions
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    Jul 2010
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    8
    BG Level
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    FFXI Server
    Asura

    The thing is, with /RDM you lose DW II and gain Fast Cast, 2-3 points of INT, 4 MAB, and Convert. As /NIN you get shadows and DW II for faster TP gain.(Not to meniton DW III when the cap gets raised to 90.) As /DNC you get DW II as well as Aspir Samba.(Not to mention Haste Samba when the cap reaches 90.)

    In my opinion, a current level capped BLU looking to max out damage on single Sanguine Blades would be best choosing /RDM. However, if you're looking to maximize Damage over Time with Sanguine Blade then /NIN and /DNC will most likely pull ahead due to the TP gain difference.

    Now on overall damage done I submit no theory. As properly placed converts would allow more spell casts than either /NIN or /DNC thus increasing damage done from spells but most definitely lowering TP gained even further due to casting those spells.

  10. #6570
    Salvage Bans
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    Oct 2007
    Posts
    771
    BG Level
    5

    Quote Originally Posted by Draylo View Post
    So awesome, had dbl March and haste samba and fighters roll, pumping out 1050 SB every time at 100 to and then a nice 1480 efflux/CA gob rush, didn't have QB. The big 3 now big 5! PRETTY SURE I WAS OUT DDING MAJORITY SINCE I ALWAYS HAD HATE AND JUST SELF CURED WITH THE WS, SO AMAZING. damn caps on phone
    That is just sick.....

  11. #6571
    CoP Dynamis
    Join Date
    Jul 2007
    Posts
    281
    BG Level
    4

    Made a mistake earlier, maximum amount of Fantod's active at once is 10. MAB bonus can go up to 20 as well.

  12. #6572
    CoP Dynamis
    Join Date
    Jul 2007
    Posts
    281
    BG Level
    4

    Efflux findings~

    TP boost is 100 TP. During CA, this stacks with Enchainment merits; Enchainment has no effect without. Stacks with TP from CA, but you can not exceed 300 TP (no reaching Azure Lore values). It also has a less apparent effect of a 50% boost to the base damage derived from blue magic skill (not the values from WSC or fSTR). Did not yet test if this works for first hit only, or all.

  13. #6573
    Smells like Onions
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    Jul 2010
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    FFXI Server
    Asura

    Is there anyone who could help me understand the logic behind being denied an Abyssea EXP group due to being dependent on MP?

    No emotional arguments please. I truly want to understand why denying a BLU a DD slot because they are "Dependent on MP.", is, well... logical.

    Mind you this is an Abyssea EXP party and as such the BLU in question will have access to temp items such as Lucid Ethers and Dusty Elixirs. As well as the fact that, in this scenario, the BLU has access to Battery Charge, Auto-Refresh, and the Mirage Jubbah.

    Have any of you had experiences running out of MP in an Abyssea EXP group?

    All of my experiences point towards a BLU not ever running out of MP unless they're doing something drastically wrong.

    But I'd like to get other peoples input on this.


    And remember, please attack the logic, not the person. I didn't lay into this guy with insults when this actually happened about 30 minutes ago. No need for others to do so either.

  14. #6574
    RIDE ARMOR
    Join Date
    Jun 2010
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    17
    BG Level
    1
    FFXI Server
    Fenrir

    Anyone find any quests that drop mavi legs hat or feet as rewards?

    Sent from my DROIDX using Tapatalk

  15. #6575
    I trusted Zet and this is what happened
    Eleven owes me $40 bucks

    Join Date
    Jun 2007
    Posts
    21,227
    BG Level
    10
    FFXIV Character
    Kaslo Essyx
    FFXIV Server
    Famfrit
    FFXI Server
    Carbuncle

    Quote Originally Posted by Siphias View Post
    Is there anyone who could help me understand the logic behind being denied an Abyssea EXP group due to being dependent on MP?

    No emotional arguments please. I truly want to understand why denying a BLU a DD slot because they are "Dependent on MP.", is, well... logical.

    Mind you this is an Abyssea EXP party and as such the BLU in question will have access to temp items such as Lucid Ethers and Dusty Elixirs. As well as the fact that, in this scenario, the BLU has access to Battery Charge, Auto-Refresh, and the Mirage Jubbah.

    Have any of you had experiences running out of MP in an Abyssea EXP group?

    All of my experiences point towards a BLU not ever running out of MP unless they're doing something drastically wrong.

    But I'd like to get other peoples input on this.


    And remember, please attack the logic, not the person. I didn't lay into this guy with insults when this actually happened about 30 minutes ago. No need for others to do so either.
    Don't do random Abyssea parties?

  16. #6576
    Smells like Onions
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    Jul 2010
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    Asura

    Quote Originally Posted by Kaslo View Post
    Don't do random Abyssea parties?
    As much as I'd love this I'm in an interesting situation of having my entire LS I was in up and move servers right after I had just transferred to the server I'm now on. And frankly I don't much like the server I'm on.

    This is all besides the point. I'm still struggling to find a reason as to why being dependent on MP is such a terrible negative that it warrants no invites to Abyssea where temp item chests abound.

  17. #6577
    Hydra
    Join Date
    Jun 2008
    Posts
    121
    BG Level
    3
    FFXI Server
    Asura

    Quote Originally Posted by Siphias View Post
    As much as I'd love this I'm in an interesting situation of having my entire LS I was in up and move servers right after I had just transferred to the server I'm now on. And frankly I don't much like the server I'm on.

    This is all besides the point. I'm still struggling to find a reason as to why being dependent on MP is such a terrible negative that it warrants no invites to Abyssea where temp item chests abound.
    Ouch, that sucks, don't switch servers just for a LS?

    You wouldn't happen to be on asura, would you?

  18. #6578
    Eli Manning is my Lord and Savior
    Join Date
    Dec 2007
    Posts
    6,097
    BG Level
    8
    FFXI Server
    Cerberus
    WoW Realm
    Greymane

    Quote Originally Posted by Siphias View Post
    Is there anyone who could help me understand the logic behind being denied an Abyssea EXP group due to being dependent on MP?

    No emotional arguments please. I truly want to understand why denying a BLU a DD slot because they are "Dependent on MP.", is, well... logical.

    Mind you this is an Abyssea EXP party and as such the BLU in question will have access to temp items such as Lucid Ethers and Dusty Elixirs. As well as the fact that, in this scenario, the BLU has access to Battery Charge, Auto-Refresh, and the Mirage Jubbah.

    Have any of you had experiences running out of MP in an Abyssea EXP group?

    All of my experiences point towards a BLU not ever running out of MP unless they're doing something drastically wrong.

    But I'd like to get other peoples input on this.


    And remember, please attack the logic, not the person. I didn't lay into this guy with insults when this actually happened about 30 minutes ago. No need for others to do so either.
    I've done Abyssea a lot and never run out of MP. Even in parties where temp chests were scarce. And this is spamming alot of spells either in the beginning or end of the fight(depending on what lights were being built). I think it might have just been a case of him/her not knowing about Battery Charge, I still get Refresh/Haste from RDM even when I tell them they can save their MP, although this is possibly more reflexes than anything from years of Refreshing people with low MP bars. That or people skeptical of BLU's since only 5% know what they are doing, and the other 95% TP in AF.

  19. #6579
    Smells like Onions
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    Jul 2010
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    Asura

    Quote Originally Posted by Sabishii View Post
    Ouch, that sucks, don't switch servers just for a LS?

    You wouldn't happen to be on asura, would you?
    Yes.. Yes I am currently on Asura.

    Quote Originally Posted by Cleverness View Post
    I've done Abyssea a lot and never run out of MP. Even in parties where temp chests were scarce. And this is spamming alot of spells either in the beginning or end of the fight(depending on what lights were being built). I think it might have just been a case of him/her not knowing about Battery Charge, I still get Refresh/Haste from RDM even when I tell them they can save their MP, although this is possibly more reflexes than anything from years of Refreshing people with low MP bars. That or people skeptical of BLU's since only 5% know what they are doing, and the other 95% TP in AF.
    I think that BLUs TPing in AF might have something to do with it. All jobs have their bad players.. jobs like BLU and PUP just have a whole lot more of them.

    I spent about 20 minutes badgering this guy about his logic. He refused to explain. I mean, if you don't like Blue Mages just tell me. It's not going to hurt my feelings because you don't like my choice of Job. All it will do is make me hate the terrible BLUs that much more. If you'd prefer a heavier hitting DD tell me that! That's cool. I can understand the whole "2h is AWESOME!" deal. But telling me that it's because "I don't want people dependent on MP." is like saying "I don't want RNGs because they use ammo."

  20. #6580
    Cerberus
    Join Date
    Oct 2009
    Posts
    474
    BG Level
    4
    FFXI Server
    Quetzalcoatl

    I've never run out of MP in Abyssea when I go BLU/RDM. Mirage Jubbah, Auto-Refresh, Battery Charge, Convert, Atma of Ambition (4/tick).. I could go on but yeah.

    When Quad.Continuum is dishing out 900~1200 a pop taking out a good 20% HP on EXP monsters, just join another abyssea pt ;3

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