And yet pup can wear Kemas. Such delicious irony. :3
And yet pup can wear Kemas. Such delicious irony. :3
Question: Under what situations would using a Hannibal's Sword be a good idea?
You don't have another level 85 sword or you're getting enough refresh from whatever sources that you can't burn through your MP pool with the DD spells you have set.
On that note, has anyone looked into the prospects of a haste set up for our spells? With Atmas, the only utility we derive from stats is WSC (Which is shitty and subject to a 0.85 LV correction, so something that uses 30% STR really only gives us 2 base DMG from +10STR). Especially if we get access to more Lunar Abyssites next update, I don't see why we would overlook haste as a source of damage enhancement since it's increasingly the case that recast timers are the next source of damage limitation.
Edit: Given what I've noted in the parenthesis, I still call BS on 2x STR Shamshirs.
Plausible, but bear in mind STR+ still increases 'blue attack' which helps increase our paltry spell PDIF. One or two major pieces (e.g. Warwolf > Speed) could work well though depending on how much you're spell spamming.
Though I have to agree, STR+ is dwindling as the goto source of modification for me.
So um... attempted to solo khalamari for my DA sword trial.
had a decent evasion set:
Ohat
torque
+9 evasion from earrings
pink ranger body
gules augmented gloves
boxer mantle
+5 evasion waist (scouter's is hard to find and super expensive right now)
Shantotto legs with +7 evasion
AF boots
set evasion bonus and used warmup
Dude still had like 50-60% acc with warmup on, like 75% with warmup down.
Was still pretty smooth until he double attacked then Mantle Pierced to kill me. Will be stupid easy at 90.
Don't suppose you have RDM leveled? He's pretty simple as RDM/NIN, although the same Mantle Pierce + double attack you mentioned has killed me a couple of times, too. I haven't tried it since I got Ebon Hoof; the HP bonus should make Mantle Pierce pretty tame, too.
Either way, I agree that he'll be a joke at 90. I just wish Squeenix hadn't decided to make the Khanda-path weapons Rare. Who knows, maybe we'll get lucky and they'll name the DA and OA2/3 paths separately next update, and I won't have to choose between the two.
Hey guys,
I've updated the Cannonball chart (if anyone still using it! LOL - with all that QC, BT, GR, VD spells available.
Changes:
+ added Atmas / buffs
* added new items (as of Nov 2010) - best for each slot (with overall assuption Blue Magic > STR > VIT > Defence)
* verified spells with my magical Excel formula that counts the best possible combination to get the required spells with 55 set points available
* changed spell list to 3 options:
--- no refresh, max STR+, VIT+
--- refresh, max STR+, VIT+
--- no refresh, dual wield (for you crazy ppl with dual wielding shamshir STR+8)
Comments? Ideas? (Thinking about Atmas - I put RR as the second atma to get Crit Hits from Cannonball - but I wonder if VIT+50 would be better?)
http://hitczykit.com/cannonball30.jpg
At a glance, Cuchulain's mantle > Commander's cape. Headed to work, so I can't scrutinize at the moment.
Thanks for the update..
Can't understand how Mavi is beating Auditory.
Mavi = 2pts boost in base dmg
Auditory = (4+4)*(.5)*(.85)*(2) [CA] = 6.8pts (Technically 6 if you floor the shit before it)
First, Cannonball sucks and limit food to taco.
Second, BT is better so if you realy like SA on BLU make a BT set.
Third, RR+SS not VV even for Cannonball.
Cannonball serves the same *main* utility it did prior to the level cap: Ranged spike damage.
Does non s/c dmg cap at 9999?
because if my math is correct cball can deal 30k+ dmg (using brew in abyssea) if mob takes full blunt dmg
using RR and SS atmas, moogle crit hat, brave grip, loki kaftan, ASA crit dmg pants, will net get a 73.5% bonus to crit dmg
Can probably get around 2100-2200 combined str and vit with brd songs cruor buffs etc, which will give approx 1785-1870 wsc
would have 117 dmg from blu skill under efflux and fstr would be capped at 26? so base dmg would be 1928-2013
under 2 hr cannonball has a ftp of 2.875 pdif range would be 2.6-3.15 and crit bonus would be 1.735 resulting in a range of about 25k to 31k dmg.
Best hands for physical spells with STR+DEX mods; alkys or lolaurore? (only have +10 stats in abyssea atm)
The other day i did the cannonball test with Atmas, food, etc..... And only managed to do 4k to a Spider near athamas. (with chain affinity + sneak attack + 300 tp + efflux)
(I had something like 70+200 str) (atma from eve and atma from briaaerus)
And answering to 1 guy that asked about the regain sword.. the only use for me would be If i get refresh +10 atma + regain atma ( Regain 3tp per tic sounds nice withouth loosing mp)
Alky. It's really 7 STR v 6 DEX and ,not only is STR a part of those STR+DEX Mods, but it will also affect your fSTR and "supposedly" your BLU ATT.
Critical hit DMG+ should triumph over STR atmas. In general, you should try Benthic Typhoon since it has a much higher fTP rating at all values (4/4.5/5) and you simply cannot beat that on WSC alone (Which is the only real benefit of Cannonball damage wise).
if that is the case then
heafoc mitts
....?
If we want to ignore the question, obviously.