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  1. #7101
    D. Ring
    Join Date
    Sep 2008
    Posts
    4,752
    BG Level
    7
    FFXI Server
    Sylph

    Quote Originally Posted by Sho View Post
    4-5% Haste on hands no sweat (maybe Refresh as well). Body would get something insane like 10~12 STR/DEX/VIT and +20/25 Blue Magic Skill, then one or the other would buff whatever new JA we get near level 90. Can no longer be a pessimist after the madness they gave us for Head/Legs/Feet.
    body makes Azure lore actually do something other then give you a 2hour JA

  2. #7102
    First invited, last in the zone.
    Join Date
    Sep 2008
    Posts
    1,448
    BG Level
    6
    FFXI Server
    Lakshmi

    Hmm. INT: +64, MND +40 MAB +31 in gear. 24 MAB from trait, 30 MAB from Atma, +4 MAB from Fantod, +10 MAB from amplification, +50 INT from atma, +30 INT/MND from cruor buffs. Neptune's staff

    Total, +143 INT, +69 MND, +109 MAB

    As a mithra 85blu/blm, + pure int/mnd mab spells set I have 91 int and 78 mnd, giving 234 int and 147 mnd.

    For MND over 70, damage on regurgitation seems to be calculated as ((dInt + ~.29*(MND-70))*2+ 219) The mnd has an effect below 70, there just seems to be an inflection point there. (mnd of 67->73 all give the same values, at 68 damage drops by 3 for some reason, above 70 mnd it fits that.)

    Anyway. Assuming a 90 int mob, that gives a base damage of (288+44+219)=477*2.09*1.15=1,073 damage from the front. From behind there's a ~30% damage bonus, or ~1395 damage regurgitations.

    You could push it up higher with a COR, or Shiva's Favor, or a drink, etc.., that's just numbers solo and with no consumable buffs.

  3. #7103
    xXNyteFyreXx420Sharingan
    Join Date
    May 2009
    Posts
    3,709
    BG Level
    7
    FFXI Server
    Fenrir

    Quote Originally Posted by Vriska View Post
    I wasn't really impressed with the feet. :s Then again I never really venture to the magical side of the job. :/
    No debuffs? No Sanguine Blade?

    They're the best non-weapon nuking gear any job has access to right now, it seems like a shame to not put them to some use.

  4. #7104
    CoP Dynamis
    Join Date
    Jul 2010
    Posts
    280
    BG Level
    4
    FFXI Server
    Bahamut

    Quote Originally Posted by Nightfyre View Post
    No debuffs? No Sanguine Blade?

    They're the best non-weapon nuking gear any job has access to right now, it seems like a shame to not put them to some use.
    Well yes, I do use those two things. I get by without the boots, though I can indeed see the obvious merits for Sanguine Blade, yes. And debuff accuracy is nice... but they're not essential enough to warrant me chasing Mavi feet seals over Caller's, unlike say, the legs.

  5. #7105
    Puppetmaster
    Join Date
    Feb 2009
    Posts
    64
    BG Level
    2
    FFXI Server
    Unicorn

    http://i235.photobucket.com/albums/e...kip/regurg.gif

    This was probably the best Regurgitation I've pulled out recently, with most averaging maybe 800-1000 or so, and I've pulled out numbers upwards of 1500-1800 or so on Firespits depending on the mob. My build looks like this:

    Main: HQ staff
    Sub: Reign Grip
    Ammo: Phantom Tathlum
    Head: Teal Chapeau
    Neck: Artemis' Medal, Uggy for -50% MP
    Ears: Moldy/Novio
    Body: Morrigan's
    Hands: Errant
    Rings: Snow/Spiral
    Back: Gleemans
    Waist: Pentient's Rope
    Legs: Teal Slops
    Feet: Mavi (NQ, 5/8 on +1 :<)

    Atmas I use are usually Baying Moon and Minikin. I don't usually have a COR in party, but I'd love to see how much further I could push it.

    My build isn't the best and could certainly use some improvement, but I don't honestly think it's all that hard to build an decent nuking set on BLU, and it's certainly nice to have situationally if you don't have a dedicated nuking job like BLM.

  6. #7106
    Chram
    Join Date
    Nov 2007
    Posts
    2,622
    BG Level
    7

    Someone needs to get the Staff of Clow photoshopped onto that blu, so he can pretend he's Cardcaptor Sakura.

    OK, OK, so that's sort of mean. <_<; but that's what those wings remind me of heh.

  7. #7107
    Sea Torques
    Join Date
    Aug 2007
    Posts
    692
    BG Level
    5

    So...
    With Regu built... You can deal over over lots of lots of dmg

    CA-BA-Ef
    Savage blade -> Quad -> Regu ?!
    That SC with MB...
    I'm going to try this to see if I can one shot mob in dynamis

  8. #7108
    They're coming to take me away. Ha Ha!
    Join Date
    Feb 2006
    Posts
    2,624
    BG Level
    7

    Quote Originally Posted by chichicha View Post
    So...
    With Regu built... You can deal over over lots of lots of dmg

    CA-BA-Ef
    Savage blade -> Quad -> Regu ?!
    That SC with MB...
    I'm going to try this to see if I can one shot mob in dynamis
    It won't be nearly that high outside of Abyssea since you won't have the Atmas and Cruor buffs.

  9. #7109
    Salvage Bans
    Join Date
    Oct 2007
    Posts
    771
    BG Level
    5

    Quote Originally Posted by Crysten View Post
    http://i235.photobucket.com/albums/e...kip/regurg.gif

    This was probably the best Regurgitation I've pulled out recently, with most averaging maybe 800-1000 or so, and I've pulled out numbers upwards of 1500-1800 or so on Firespits depending on the mob. My build looks like this:

    Main: HQ staff
    Sub: Reign Grip
    Ammo: Phantom Tathlum
    Head: Teal Chapeau
    Neck: Artemis' Medal, Uggy for -50% MP
    Ears: Moldy/Novio
    Body: Morrigan's
    Hands: Errant
    Rings: Snow/Spiral
    Back: Gleemans
    Waist: Pentient's Rope
    Legs: Teal Slops
    Feet: Mavi (NQ, 5/8 on +1 :<)

    Atmas I use are usually Baying Moon and Minikin. I don't usually have a COR in party, but I'd love to see how much further I could push it.

    My build isn't the best and could certainly use some improvement, but I don't honestly think it's all that hard to build an decent nuking set on BLU, and it's certainly nice to have situationally if you don't have a dedicated nuking job like BLM.
    Damn time to build up a abyssea throw up set lol....

  10. #7110
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Does Regurgitation's bind work on any Abyssea NMs? If so, we can employ the Grauberg Strategy for soloing some of them.

  11. #7111
    Cerberus
    Join Date
    Nov 2006
    Posts
    423
    BG Level
    4

    It does work on Mothra in attohwa, haven't tried with any other NMs so far.

  12. #7112
    Blue Magic is Best Magic
    Join Date
    Jul 2007
    Posts
    8,215
    BG Level
    8

    Wouldn't kulkuklan's atma be better than baying moon?

  13. #7113
    Banned.

    Join Date
    Sep 2009
    Posts
    889
    BG Level
    5

    Water attack: Major vs. Magic Attack Bonus: Major. I doubt it.

  14. #7114
    They're coming to take me away. Ha Ha!
    Join Date
    Feb 2006
    Posts
    2,624
    BG Level
    7

    What is it keeping BLU out of the DD hierarchy discussion? Does spell spam really not put out good damage on NMs? Is it about the obscene amount of TP we give mobs that keeps us from getting a chance to prove ourselves?

    How much mp/tick does it take for us to spam more or less constantly? Perhaps it takes both atmas to make spamming feasible and so we aren't getting the damage boost it would take to keep up?

    Regarding that last point, I would love to see an atma tailored toward phys-spam BLUs that gave 10/tick and STR instead of INT.

  15. #7115
    Fake Numbers
    Join Date
    Aug 2010
    Posts
    97
    BG Level
    2
    FFXI Server
    Quetzalcoatl

    Quote Originally Posted by chichicha View Post
    So...
    With Regu built... You can deal over over lots of lots of dmg

    CA-BA-Ef
    Savage blade -> Quad -> Regu ?!
    That SC with MB...
    I'm going to try this to see if I can one shot mob in dynamis
    easy just to oneshot city mobs with the CA-EF > ws > spell combo but nevertheless wouldnt hurt to tryi it on the northland guys, little ashamed I forgot about regurg I used to use the spell all the time actually lol I guess I'll try to make a build and see what numbers I get without using a non specialized atma/sj/traits build

  16. #7116
    Yvonne
    Guest

    Quote Originally Posted by Sylvrdragon View Post
    What is it keeping BLU out of the DD hierarchy discussion? Does spell spam really not put out good damage on NMs? Is it about the obscene amount of TP we give mobs that keeps us from getting a chance to prove ourselves?

    How much mp/tick does it take for us to spam more or less constantly? Perhaps it takes both atmas to make spamming feasible and so we aren't getting the damage boost it would take to keep up?

    Regarding that last point, I would love to see an atma tailored toward phys-spam BLUs that gave 10/tick and STR instead of INT.
    For some regular Abyssea mobs, BLUs can solo and destroy them in seconds. End of story.

    On some NM mobs, that's where we really start having trouble. We're just feeding the mob a ridiculous amount of TP with very little return in damage compared to a NIN or even DNC (Assuming Tank & Spank conditions). Doesn't really help that our WS output is NOWHERE NEAR a WAR, SAM, DRG, etc. For every e-peen vorpal ss I see, there's always some other DD job that can do almost nearly double that damage.

    Also as each update occurs, so does the access to more STP for 2-handed jobs. There's a huge gap when you see a 4-Hit SAM compared to a decently geared BLU. We're just way out of our leagues at that point. To make the most of the BLU, you have to focus on other aspects of the job, rather than trying to climb the DD Tier ladder. Unless you're DRK... then that's just SE not caring about it. Like gluing together two pieces of printer paper and calling it a day kinda caring.

  17. #7117
    New Odin
    Join Date
    Jul 2006
    Posts
    8,659
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    8
    FFXIV Character
    Sparthia Abysseant
    FFXIV Server
    Excalibur
    FFXI Server
    Lakshmi

    Quote Originally Posted by Yvonne View Post
    For some regular Abyssea mobs, BLUs can solo and destroy them in seconds. End of story.

    On some NM mobs, that's where we really start having trouble. We're just feeding the mob a ridiculous amount of TP with very little return in damage compared to a NIN or even DNC (Assuming Tank & Spank conditions). Doesn't really help that our WS output is NOWHERE NEAR a WAR, SAM, DRG, etc. For every e-peen vorpal ss I see, there's always some other DD job that can do almost nearly double that damage.

    Also as each update occurs, so does the access to more STP for 2-handed jobs. There's a huge gap when you see a 4-Hit SAM compared to a decently geared BLU. We're just way out of our leagues at that point. To make the most of the BLU, you have to focus on other aspects of the job, rather than trying to climb the DD Tier ladder. Unless you're DRK... then that's just SE not caring about it. Like gluing together two pieces of printer paper and calling it a day kinda caring.
    This.

    BLU on weak mobs is a sight to behold but when you start popping higher tier mobs, the damage output hits the floor and the flaw of swords as a main weapon becomes painfully visible.

    Part of why Chant du Cygne interested me is that the damage on higher tiered Abyssea mobs looked respectable enough to pursue. Spells like Regurgitation are also handy because if they can be cranked up enough you could basically stand out of harms way and be a wannabe SMN until you're clear to melee again.

    Being able to proc yellow !! is reason enough to be at the event but the multi-hits just underwhelm on upper tiered mobs. BLU isn't really as bad off as it used to be though as its come along way from one-trick Cball pony.

  18. #7118
    They're coming to take me away. Ha Ha!
    Join Date
    Feb 2006
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    2,624
    BG Level
    7

    I realize that the melee route will never pay off to put us in the running, but I'm wondering what it would take (realistic or not) to get our spell spamming equivalent to a DDs TP+WS output. I've always viewed BLU phys spells as WSs on demand. For some season, however, our spell damage drops FAR more rapidly than a melee's WS damage as a mob's difficulty rises. Why is this? What part of the damage formulas cause this?

    Even if our individual spell damage never matches a top DD's WS, we are still casting 3-4 spells per WS they can put out. If we can manage unlimited MP, why can't we catch up?

  19. #7119
    Salvage Bans
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    Jul 2009
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    5
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    Leviathan

    The damage drop off is because attack doesn't help blu spells, so mobs with higher defense hurt blu spell damage more than they hurt WS damage where you can take advantage of attack buffs.

  20. #7120
    Ridill
    Join Date
    Feb 2007
    Posts
    15,554
    BG Level
    9

    Yeah, the general inability to boost Blue Magic Attack beyond skill or merits was what has always led me to the opinion the BLU is better served on things VT or lower. Part of my curiosity about BT a few pages back was to get around our TP feed issues while still being able to contribute modest damage. Seems like Regurgitation is also another substitute under proper conditions. Still, I feel like people undervalue our melee. At present, I do use Minikin/VV since RR doesn't do much for our spells (nevermind being neutered 15-20 set points for grellow purposes), but if we do get a third Lunar this update, it's more than likely I'll be putting RR in the third spot. Either way, BLUs with the "DD ONRY!" mindset will forever be disappointed unless SE fucks up with some really broken spell damage. I'm okay with modest damage and decent utility through support or debuffs, but to be honest, the latter is still lacking a bit for varying reasons depending on spells we have or lack thereof.

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