Picked these up after dumping some Dom Notes being cheap and hoping for something good. I think I know the answer, but which of these should I be using? I assume +8/+7 as that's the obvious choice, but I wasn't sure if the MND+7 was worth it and I don't know why I put the Shining Blade one in there; I guess I thought I was pasting a different sword.
http://i104.photobucket.com/albums/m.../BLUSwords.jpg
You're right about the +8 DMG one being best.
I don't think I would use RR over VV. I would wager that boosting main spell modifiers and spamming would do more damage than gearing/atma'ing for melee boost any day of the week unless you have Almace/-1 (if the rumors of it's damage are true).
Personally, I only slow down my spell spamming long enough to get TP for the next CA because my self-SC damage is typically damn good.
Why Apocs? Don't die.
YMMV, though for the vast majority of situations people will agree that MM (or any refresh atma) is a solid choice for blu, rest is situational if your in DD, support, nuke, etc role(s).
Probably best to ask here, as I made a post in the atma thread, have been testing fast cast on BLU, went into abyssea and put on Rani's atma (fast cast superior) just to test and it appears to be doing nothing.
I also tested with sword (10%) and trait (10%) (In qufim) and it appears to only work when it wants to. No gear on, no weapons, just using fast cast trait, spell 1 went off at 67-68% with a recast of 58 seconds (Metallic body). Spell 2 (same spell) goes off at 75% with a recast of 56 seconds.
Testing with the Rani atma again in Grauberg now, and it appears the atma is not doing a thing at all, I never really planned to use it, just the off occasion kinda thing.
Seems weird to me
I thought I was the only one noticing that, but I chalked it up to problems with perceiving the difference since I didn't conduct an experiment.
Also, if you're putting out major damage, VV+Minkins+RR is your best bet. Triple attack doesn't affect our spells. Quick magic is only good for the recast (And even then, we don't have infinite MP despite what you all think). Occultation + Utsu should be enough for most defensive scenarios.
Was mainly just testing, as I've used it when just using magical spells before and never noticed it working, but yeah, even with sword/trait the fast cast is only effecting the recast.
Delta mods. Can I have it? Seen no info on them and its only the best shit ever when a Blu is trapped outside of the matrix.
Second, do people think its worth using +2 feet for added set bonus for physical spells or best to stick with other options?
Finally, wtf with the 0>2 tick refresh on af body? Some incentive to actually get the +1 would be nice.
Unrelated: I would love to stop using apocalypse but the shit is just too addicting. When you get 2 procs in a row on something that matters, it's an awesome feeling. And the triple attack means 2 sanguines before CA's ready. And just for kicks, 10x weak zombie blu can still do full physical damage (delay is double but that's almost irrelevant with enough spells set).
http://ffxi.allakhazam.com/forum.htm...9548687&page=1
Empty Thrash: ftp = 2.0, 50% STR mod
Delta Thrust: ftp = 1.09375(35/32), 20% STR + 50% VIT mod
Somehow BLU happened to be not one of the first jobs for which I got few af3+2 (mainly because of Kannagi and Masamuen farm probably). Bacause of that I have't got a chance to cast magical nukes with set bonus yet and I'm wondering how much its gives on something like charged whisker? I know its wsc x3 but in practice its close to doubling the dmg tripling or 90% for example? I really want to break 100k with brew and check if game will handle it :D
Yea I had my group the other day farm gold boxes in Gauberg cause I couldn't find any info if +1 body sseal NM pop drop from cap amber light more often, in 10 mins of BLU nuking I went from 80min to 433min it's just insane can pull non stop and don't need to wait for a ISL chest.
What is a good off hand weapon for a Almace BLU? I was thinking OAT-4 or DA Khanda and a good CDC setup?