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  1. #761
    Melee Summoner
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    Well its not really useful on boyadha tree >_> (thats where i was exping before colibris) and before i did kuftal, And im in a static with a cor and another blu so we switch that kind of spells between us =P


    So there!

  2. #762
    Genoslut
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    Quote Originally Posted by Sinto
    Well its not really useful on boyadha tree >_> (thats where i was exping before colibris) and before i did kuftal, And im in a static with a cor and another blu so we switch that kind of spells between us =P


    So there!
    cor blu blu wins the game, so much. seriously.

    just wait until you spam the shit out of Frip, Hbarrage, and Disseverment. God, it's so awesome it's unbelievable.

    On another note, I had someone kicked from my merit pt just like 15min ago because he was blu/whm at 75. so gimp.

  3. #763

    Sweaty Dick Punching Enthusiast

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    [quote=Razz]
    Quote Originally Posted by Celeras
    Quote Originally Posted by Razz
    Quote Originally Posted by Jooeetheplatypus
    Quote Originally Posted by Genosync
    Quote Originally Posted by "Jooeetheplatypus":09c56
    Phys Blue Magic damage is SIMILAR to melee, but different in many important respects.
    It's like a WS without TP, that rips things faces off for almost no mp

    carry on
    And is unaffected by attack
    I'm sorry but if you have cocoon set at 50+ then you need to take some time off and learn some useful spells for exp.

    Let me explain it one more time, spamming disservement, rip and barrage with nin sub is MORE EFFECTIVE than waiting on a 1 or 2 minute JA timer.

    A WAR will sub nin so he can spam rampage instead of doing SATA steel cyclone once every minute. A BLU will sub nin so he can spam disservement, rip and barrage instead of doing SATACA once every 2 minutes.

    So what we have ladies and gentlemen, is the BLU/NIN spamming said 3 multi hit spells (which do 400-700dmg) and TANKING a mob while he also swings both his swords with his haste gear and brutal earring for added DPS, the difference is clear.

    In caedarva mire, as blu/nin, I was getting ridiculously high chains by spamming spells like disservement, doing 600+ dmg with them, killing the mobs faster than my melee buddies could build 100TP on. The mob dies faster than a SATA going off, its just stupid to sub it in exp when you're killing so fast.

    And by the way maxx, unlike you, I don't have to resort to stunning and lolcocoon to keep my ass alive when I pull hate, because I'm consistently pulling it and then doing even more damage when I have it, because god gave us Utsusemi.
    Yeah great, dont use /thf in 70+ parties. That doesnt mean its not useful everywhere else.
    Please tell me where I was not talking about anything but exp PTs. WAY TO NOT KNOW WHATS GOING ON[/quote:09c56]

    Yeah, because merit parties are the only form of exp in the game. The first 69 levels, where thf is extremely viable, dont count I suppose.

    I think you accidently hit your cap locks key halfway through your last post. Might want to look into that.

  4. #764
    Bagel
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    Quote Originally Posted by Genosync
    just wait until you spam the shit out of Frip, Hbarrage, and Disseverment. God, it's so awesome it's unbelievable.
    They're looking less MP efficient than tier 4 BLM nukes, are they not?

  5. #765
    Ridill
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    [quote=Celeras][quote=Razz]
    Quote Originally Posted by Celeras
    Quote Originally Posted by Razz
    Quote Originally Posted by Jooeetheplatypus
    Quote Originally Posted by "Genosync":87121
    Quote Originally Posted by "Jooeetheplatypus":87121
    Phys Blue Magic damage is SIMILAR to melee, but different in many important respects.
    It's like a WS without TP, that rips things faces off for almost no mp

    carry on
    And is unaffected by attack
    I'm sorry but if you have cocoon set at 50+ then you need to take some time off and learn some useful spells for exp.

    Let me explain it one more time, spamming disservement, rip and barrage with nin sub is MORE EFFECTIVE than waiting on a 1 or 2 minute JA timer.

    A WAR will sub nin so he can spam rampage instead of doing SATA steel cyclone once every minute. A BLU will sub nin so he can spam disservement, rip and barrage instead of doing SATACA once every 2 minutes.

    So what we have ladies and gentlemen, is the BLU/NIN spamming said 3 multi hit spells (which do 400-700dmg) and TANKING a mob while he also swings both his swords with his haste gear and brutal earring for added DPS, the difference is clear.

    In caedarva mire, as blu/nin, I was getting ridiculously high chains by spamming spells like disservement, doing 600+ dmg with them, killing the mobs faster than my melee buddies could build 100TP on. The mob dies faster than a SATA going off, its just stupid to sub it in exp when you're killing so fast.

    And by the way maxx, unlike you, I don't have to resort to stunning and lolcocoon to keep my ass alive when I pull hate, because I'm consistently pulling it and then doing even more damage when I have it, because god gave us Utsusemi.
    Yeah great, dont use /thf in 70+ parties. That doesnt mean its not useful everywhere else.
    Please tell me where I was not talking about anything but exp PTs. WAY TO NOT KNOW WHATS GOING ON[/quote:87121]

    Yeah, because merit parties are the only form of exp in the game. The first 69 levels, where thf is extremely viable, dont count I suppose.

    I think you accidently hit your cap locks key halfway through your last post. Might want to look into that.[/quote:87121]

    THF is only a viable SJ after 60, and then only viable if your tank fucking sucks. THF sub = hate control, not damage, get a /nin sub and you control damage output much more then without.

    Only job I know that uses /thf before 60 are gimps who dunno what they're doing and a WAR using GA before 50.

  6. #766
    Puppetmaster
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    I think that /nin if you got a rdm in pt,so u can spam without problems of mp.If your pt got a brd only /war. Atleast this is my opinion.
    pd: /thf (too weak)

  7. #767

    Sweaty Dick Punching Enthusiast

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    [quote=Elcura][quote=Celeras][quote=Razz]
    Quote Originally Posted by Celeras
    Quote Originally Posted by Razz
    Quote Originally Posted by "Jooeetheplatypus":9f793
    Quote Originally Posted by "Genosync":9f793
    Quote Originally Posted by "Jooeetheplatypus":9f793
    Phys Blue Magic damage is SIMILAR to melee, but different in many important respects.
    It's like a WS without TP, that rips things faces off for almost no mp

    carry on
    And is unaffected by attack
    I'm sorry but if you have cocoon set at 50+ then you need to take some time off and learn some useful spells for exp.

    Let me explain it one more time, spamming disservement, rip and barrage with nin sub is MORE EFFECTIVE than waiting on a 1 or 2 minute JA timer.

    A WAR will sub nin so he can spam rampage instead of doing SATA steel cyclone once every minute. A BLU will sub nin so he can spam disservement, rip and barrage instead of doing SATACA once every 2 minutes.

    So what we have ladies and gentlemen, is the BLU/NIN spamming said 3 multi hit spells (which do 400-700dmg) and TANKING a mob while he also swings both his swords with his haste gear and brutal earring for added DPS, the difference is clear.

    In caedarva mire, as blu/nin, I was getting ridiculously high chains by spamming spells like disservement, doing 600+ dmg with them, killing the mobs faster than my melee buddies could build 100TP on. The mob dies faster than a SATA going off, its just stupid to sub it in exp when you're killing so fast.

    And by the way maxx, unlike you, I don't have to resort to stunning and lolcocoon to keep my ass alive when I pull hate, because I'm consistently pulling it and then doing even more damage when I have it, because god gave us Utsusemi.
    Yeah great, dont use /thf in 70+ parties. That doesnt mean its not useful everywhere else.
    Please tell me where I was not talking about anything but exp PTs. WAY TO NOT KNOW WHATS GOING ON[/quote:9f793]

    Yeah, because merit parties are the only form of exp in the game. The first 69 levels, where thf is extremely viable, dont count I suppose.

    I think you accidently hit your cap locks key halfway through your last post. Might want to look into that.[/quote:9f793]

    Only job I know that uses /thf before 60 are gimps who dunno what they're doing and a WAR using GA before 50.[/quote:9f793]

    Or Blus who close SCs during the beetle/crab levels with SA Sickle Slash for 500 dmg, then MB drainkiss to put them at more MP when they started the SC. Without SA, especially on beetles, Sickle Slash will be resisted completely 4/5 times.

    I agree that in the higher levels /thf gets shot out of the water. But for blu, its viable pre-60. Maybe even a little after 60 for SA Death Scissors, though i myself never did that.

  8. #768
    Relic Horn
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    Does no one like /rdm? I'm using Combat Caster Schimitar/Tortoise and with Rapier Belt i'm still doing some pretty amazing damage, plus the MAB and fast cast help alot for non physical spells.

    edit: Sorry meant Rapier belt, had gun belt on the mind was trying to get one earlier :/

  9. #769
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

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    Quote Originally Posted by Man0warr
    Does no one like /rdm? I'm using Combat Caster Schimitar/Tortoise and with Gun Belt i'm still doing some pretty amazing damage, plus the MAB and fast cast help alot for non physical spells.
    GTFO

  10. #770
    Sea Torques
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    Considering BLU can't even use any Marksmanship weapons (according to a quick somepage search anyway) its not like there would be a reason to use the belt even with /RNG, so I'm gonna hope that was some sort of brain slip meant to be a completely different item.

  11. #771
    Chram
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    WoW Realm
    Argent Dawn

    My party last night was PLD, COR, WHM, BLU, BLU, BLU on Colibri's, absolute ownege. Constant chain 5, never ran out of MP and above all it was FUN.

    I still want someone to give me a definitive answer on Yawn though!

    Also, how's Infrasonics work out?

  12. #772
    Bagel
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    Quote Originally Posted by NynJa
    Quote Originally Posted by Man0warr
    Does no one like /rdm? I'm using Combat Caster Schimitar/Tortoise and with Gun Belt i'm still doing some pretty amazing damage, plus the MAB and fast cast help alot for non physical spells.
    GTFO
    I assume he means Rapier Belt, for +5 sword skill with /rdm.

  13. #773
    Genoslut
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    Quote Originally Posted by FFXIFlux
    Quote Originally Posted by Genosync
    just wait until you spam the shit out of Frip, Hbarrage, and Disseverment. God, it's so awesome it's unbelievable.
    They're looking less MP efficient than tier 4 BLM nukes, are they not?
    LOLLERSKATES

  14. #774
    Melee Summoner
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    I have used /whm /blm /thf /war

    /whm is good i guess if your rdm or brd really cant keep with the heals, i tried /blm for the conserve mp, even tho it kicks in alot and ES is good for a 10min full damage radiant breath or w/e you wanna use, it fails vs the others.


    /war i didnt really saw a huge boost in my spells only in sword damage, and i guess it was good for helping the nin when he needed shadows up.

    /thf is really good at this level atleast, sickle slash for 300+, sadly the nins i have had in party cant really keep hate after this, but recently i have had really good plds =P

    /nin, havent tried it, will probably just go with thf till i get all those dmg spells you guys/gals speak of =P

  15. #775
    HABS SUCK!!!!!
    Sepukku is my Hero
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    /war for zerk is completely useless, as BLU spells are completely independant of attack (Y HELO THAR SUSHI). I tested this out on some TW crab in qufim on my way to xp:
    3 Head Butts with a weapon equipped (166ish attack), 3 Head Butts with no weapon equipped (44 attack)...dmg was very similar. I think 61 61 84 without a weapon, and 64 81 76 with weapon.


    Though it generates accuracy from your currenly equipped weapon, which you can test by trying physical blu spells on an EP/DC with and without a weapon, I think it derives a number of "attack" based on your blu skill.




    Personally, I think the acceptible subs are:
    WHM (status cures if necessary, this is completely mob / party dependant), NIN, THF.


    I've also read that blu can make a good tank. I tried tanking gigantobugard's using /war and fish kabobs, with cocoon, and I felt like I was taking too much dmg (65-90), so I switched to sushi. Except, after when I wasn't tanking, my associates were getting rocked for 140-170 a piece, so I was reducing a lot of dmg. Bugards though hit fkn hard, so I might try it later on again with mobs that dont rape my ass.
    I know the above doesnt make much sense, but you'll get the point :D

    I'm also curious on a real BLU/BLM, actually gearing in INT/MAB skill. Of course shit like poison breath, death ray, etc isnt all that good since its not being geared properly. What kind of damage would it output if geared properly ??

  16. #776
    D. Ring
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    Quote Originally Posted by NynJa
    I've also read that blu can make a good tank. I tried tanking gigantobugard's using /war and fish kabobs, with cocoon, and I felt like I was taking too much dmg (65-90), so I switched to sushi. Except, after when I wasn't tanking, my associates were getting rocked for 140-170 a piece, so I was reducing a lot of dmg. Bugards though hit fkn hard, so I might try it later on again with mobs that dont rape my ass.
    I know the above doesnt make much sense, but you'll get the point :D
    BLU can tank fine. You have to get VIT gear (you have enough defense with cocoon) and spam head butt. Head butt helps so much with damage reduction, low recast, 12 mp, 1-5ish second stun. Use bream sushi (vit+). It works quite well. Make sure to slow or sprout smack of course.

    I'm also curious on a real BLU/BLM, actually gearing in INT/MAB skill. Of course shit like poison breath, death ray, etc isnt all that good since its not being geared properly. What kind of damage would it output if geared properly ??
    Um no, no blue magic skill+ gear and the much higher cost of magic blue magic spells means even if it did decent damage, its just not worth it in comparison to the power of physical BLU spells currently. Maybe eventually, but not right now.

  17. #777
    HABS SUCK!!!!!
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    Elemental Magic skill doesnt enhance magic dmg.
    Enfeebling skill doesnt enhance potency of debuffs.
    Dark Magic skill, however, does enhance, and I think is the ONLY enhancement, of dark magic potency.

    so whether blue magic skill does or does not enhance potency of elemental blu spells and only modifies resist rates is yet to be determined.

  18. #778
    Banned.
    Account locked at request of user.

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    Quote Originally Posted by Jooeetheplatypus
    Quote Originally Posted by NynJa
    I've also read that blu can make a good tank. I tried tanking gigantobugard's using /war and fish kabobs, with cocoon, and I felt like I was taking too much dmg (65-90), so I switched to sushi. Except, after when I wasn't tanking, my associates were getting rocked for 140-170 a piece, so I was reducing a lot of dmg. Bugards though hit fkn hard, so I might try it later on again with mobs that dont rape my ass.
    I know the above doesnt make much sense, but you'll get the point :D
    BLU can tank fine. You have to get VIT gear (you have enough defense with cocoon) and spam head butt. Head butt helps so much with damage reduction, low recast, 12 mp, 1-5ish second stun. Use bream sushi (vit+). It works quite well. Make sure to slow or sprout smack of course.
    BLUs that debuff are gimp, remember?
    Why would I test what % of slow Sprout Smack is if I really dont give a fuck. I dont use sprout smack, nor do I think I will since offensive BLU is netting me 8k/hr. The only reason I may even have sprout smack in my spell list is for beast killer if I'm xping on beasts.


    I dont see the point in slowing a mob by "14%" if its gonna die 30 seconds later anyways. So instead of attacking me 10 times, it'll attack 9 times. This intrigues me how ??

  19. #779
    D. Ring
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    Quote Originally Posted by NynJa
    Elemental Magic skill doesnt enhance magic dmg.
    Enfeebling skill doesnt enhance potency of debuffs.
    Dark Magic skill, however, does enhance, and I think is the ONLY enhancement, of dark magic potency.

    so whether blue magic skill does or does not enhance potency of elemental blu spells and only modifies resist rates is yet to be determined.
    But they get resisted to hell so what does it matter if the max damage is high. Can you honestly say that without elemental magic skill+ a BLM would have a consistent time landing spells?

  20. #780
    CoP Dynamis
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    Man BLU is so powerful. Something must be done.

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