
Originally Posted by
Yugl
That sounds like a hasty conclusion. Remember that you increase WS frequency (Which means more WS DMG) with VV due to Regain (Which becomes better the more hits you need to reach 100) and DA (Minor, but nice bonus). You also gain ATT and STR for spells. The benefit of GH is 20% Crit rate on 50% Crit rate (Meaning it's value diminishes) and in your case, Benthic Typhoon damage increase (I'm actually considering setting that, but it means eliminating DA [Hell no], Fast Cast, or MAB+Some spell).
Also, I'm not sure if I want to do this, but I've been thinking about making a mega-blu spellcast (May or may not do). What to include (And how if it's a rule since some people would place staffs in the spell set while others wouldn't so you can cast while meleeing)? How to handle spells (STR, STR+DEX, INT, and so forth or By spell name)?