Since then, "Multi-hit" is a dated term for BLU big spells since the ones we use vary in terms of modifiers.
Quadratic Conundrum (The real name): STR/VIT
Goblin Rush: STR/DEX
Disseverment: STR/DEX
Delta Thrust: STR/VIT
STR/VIT|STR/DEX
Mavi Tathlum
Maat's Cap|Aias Bonnet
Ire+1|Kubira
STR Earrings
AF+1 Body
Heafoc Mitts
Spiral|Rajas
Pyrosoul
Potencia|Vigilence+1
Warwolf|Plantoid
AF3+2
Mederi
Why not STR +6 Mederi brogues instead of Areion (for everything except BT)
For the STR/VIT build would it not be better to use a Bibiki Seashell over the Mavi Tathlum if you're going to wear Relic Head?
The extra 5 Skill won't contribute otherwise.
Yes to Mederi and Bibiki Shell. Last I checked the former, was +5, but I guess someone hit +6. At the same time, if you are using Benthic it might be worth keeping Areion for inventory (I'll look into that later since I would need to compare Lithe v Areion).
I've been reading back several pages and I must be missing it. What, (ideally) Atmas should I be going for as a newbie to Abyssea? LS Leader wants our wish lists so he can schedule some runs.
Galka BLU here. (Yes, I know.)
Order of super personal (BLU Specific) to general:
Blinding Horn
Cosmos
Lion
Sanguine Scythe
Gnarled Horn
Vorv Violet
Minkins
Ultimate
Razed Ruins
Thanks, Yugl. Appreciate the fast response. I'll read up on em!
What about Wivre Mask+1 for that str/vit build?
If using Tathlum, use Wivre. If not, then Relic helm will beat Wivre. Wivre will beat Bibiki though.
For future reference:
How feasible is abyssea burning for exp/cruor on BLU?
Assuming Charged Whisker, but not sure how feasible this is as I'm a returning player and only have experience with 75 jobs. Any specifics on spells/zone/mobs/subjob/etc would be awesome. I did some searching earlier and didn't find any definitive responses.
BLU is arguably the best AOE kill job in Abyssea since it can solo burn whereas Edgeburns, Cata or Cleaves need support.
The feasibility is going to depend on gear, atmas. Really well geared BLU are going to either kill a whole pack with one BA'd Whiskers or BA Whisker -> Whirl while less good gear or resists will have you tapping Thermal Pulse or even Leafstorm. The mob type doesn't really matter so long as they link easily and agro sound. Stuff like Chigoes, Toads, Scorpions, Puks, Detectors are the most popular choice but really anything that hasn't been leveled up will work. I highly suggest getting some PDT gear for your pull phase since certain mobs hit harder than others.
Get to 90 and get Atma of the Blinding Horn/Lion asap. If you beat Proto-Ultima some time during 75cap then you'll be set, otherwise you'll have to use another MAB atma or RR. Really the principle of BLU cleaving revolves around using Aquaveil/Phalanx from RDM sub, using Ascetics Drink, Occultation before the pull, Dream Flower your pull then use BA Whiskers -> CA/Flux Whirl to drop 'em. If the mobs aren't dead you can either resleep the pack and finish them with Pulse or Leafstorm. Stragglers get to eat Quad Cont or Gobbie Rush. Open a 2hr/items and repeat.
Of course every BLU has their own method so you'll likely see variations on the above as some like to use Actinic whereas others will use Whirl first then Whiskers but the method is all the same. /RDM will be your best sub for burning simply cause Aquaveil is that freaking good. Getting interrupted will be the number one reason you die during a burn or simply pulling more than you can handle.
Oh, Id suggest using reraise also. Nothing sucks more than having a ton of boxes up and you're dead and unable to do anything. lol
Even with pretty lol gear you can one shot EP mobs with a single BA whisker. You don't want to though, because they still haven't fixed the "haha you only get half XP" thing when killing lots of mobs at once. Ideally you want to tweak your gear so that you will just barely leave everything alive. That way you can pull, sleep, enervation half the mobs and then go back to the middle to whisker. So whisker kills half them and then you can whirl the other half, getting full xp.
Awesome, thanks for the detailed reply. I'm looking forward to doing this!
Technically, Maat's cap beats both, so w/e!
That said, I would like to bring to the table something you're intimately familiar with: Inventory conservation. Nightfyre brought this up in a PM and I think it's becoming more relevant as SE begins to tear apart combo gear (For example, the max STR for belt is no longer a STR/DEX/VIT belt bundled into one). The best way to manage this is by creating a step-by-step debate. The order will run as follows:
1. Prioritize by usage v Prioritize by % boost
2. Rank order of usage|%Boost
3. Find out relative %Boost within a given category|Run through the list
1. Preliminary debate: Optimize for what people use most v Rank gear by % contribution to relevant performance
How this looks in an actual scenario given: Thiazi Belt (CW) v Teal Body (General Nukes) v Karasutengu (Spell Int) v Dawnsoul Ring (Eyes on Me)
Optimize by usage: Thiazi > Teal Body = Karasutengu > Dawnsoul
*** Karasutengu's usage improves the tougher the mob you're cleaving
*** Teal Body's usage declines the less you rely on Leafstorm or Thermal Pulse
Optimize by %Boost: Depends on replacement gear.
Thiazi: Likely to give +1-2 DEX since you'll have Cuchulain Belt or Warwolf
Teal Body: Likely to give full benefits since I don't think there is any other piece of gear provides those stats accidentally
Karasutengu: The full 15%
Dawnsoul: Likely to give CHR+7 since I don't see any other piece of gear
My guess, given basic sets for each, places the %Boost as:
Karasutengu > Teal Body > Dawnsoul > Thiazi
tauri work pretty well for cleaves in vunkerl they hit very soft with just lion as pdt I've probrably dropped them faster than any mob because of how weak they are and can pull more of them because of it
Ultimate RR Lion has consistently outperformed every other combination of Ultimate / RR / Lion / Blinding Horn when I've tried them, just as a heads up for people suggesting that you grab Lion + Blinding Horn. People might want to check it out for their personal gear, but that's what I've seen.
I've yet to find a use for Blinding Horn, really.
When I solo Whisker, I generally skip Occultation (don't even set it, in fact). I have most mob's damage down to single to low-double digits, and preventing 7-8 of them doesn't seem worth it. Personal preference, I know.
Something I consider important for solo AOE burning (and the game in general) is to have a go-to plan for if things go wrong. For instance, if some important buff wears off mid-pull (Taco, Cocoon, Phalanx, etc) and you're taking too much damage to make it to the end of your pull, you might wanna hit an Actinic Burst to slow the damage down, or perhaps give yourself a window to sleep/whirl them. Also, know what Temps you have, and where they are (or make a macro for them, if you're proficient in switching pallets on the fly). I've saved many pulls via Temps, and lost many via forgetting about temps.
Something that wasn't mentioned that I found myself asking was about gear for Whisker. With Burst Affinity (you should almost always be using BA with Whisker), the hierarchy of stats is [Lightning Attack > MAB > DEX > INT]. From what I've read, the better your gear/atmas get, the more value DEX gains. I haven't heard of any setups in which DEX actually catches up to MAB point for point, but it does get pretty close with very high-end gear. (someone reported 1MAB ~ 1.2DEX at one point, but that was close to the best gear possible).
Some "Best in slot" pieces for Whisker (correct me if I'm wrong):
Jupiter's Staff
DEX+3 Grip (Spear or Gatta +1)
Thunder Sachet
Maat's Cap > Aias Bonnet
Novio Earring > Hecate's Earring > Moldy > 4/3 DEX earring
Loki's Kaftan > Morrigan's Robe > Teal Saio
Mavi Bazubands +2 (+1)
Thundersoul Rings X2
NIfty Mantle (I think)
Thiazi's Belt
Mavi Tayt +2 > Teal Slops
Mavi Basmak +2 (+1)
One of the most important pieces you can get for Whisker is the +1/2 Feet. I've heard the "Enhances Burst Affinity" effect on the +1s compared to +100 stat for modifiers (DEX in this case), and the +2s to +150 stat.