Item Search
     
BG-Wiki Search
Page 449 of 649 FirstFirst ... 399 439 447 448 449 450 451 459 499 ... LastLast
Results 8961 to 8980 of 12968
  1. #8961
    BG Content
    Join Date
    Jul 2007
    Posts
    22,369
    BG Level
    10
    FFXI Server
    Lakshmi
    Blog Entries
    1

    Quote Originally Posted by Tashan View Post
    For the purpose of fSTR calculations, does anyone know the VIT of a higher level monster than Greater Colibri? Or have a rough number to work with?
    This post is probably useful.

  2. #8962
    New Spam Forum
    Join Date
    Mar 2008
    Posts
    171
    BG Level
    3
    FFXI Server
    Ragnarok

    Quote Originally Posted by takito09 View Post
    For those guys who got Almace 90 you ended buying all the Syshpus fragments ?

    Because with capped amber my luck with fragments was very low
    With 0 amber no luck
    With 50 amber no luck either..

    And killing the nm with !! blu ans th9 still refuses to drop D: !
    I didn't buy any of them. Capping amber is a horrible way to farm them. I did most of mine with 1-4 amber kills(this was before the light update so I have no idea how much actual amber it was.

    Small boxes with low amber always netted me the best results. You get too many and it starts poping amber chests with higher tier pop items or KI's.

    I brewed with Blu on some and my brother did pld on a few also, sanguine blade can "ALMOST" EDIT: 2-shot them but it still always took 3 ws's(thanks for the correction and refreshing my memory Nyosan) but I was generally able to get about 8nms per brew.

    As far as I know blue or grellow proc does not help empy items drop. For apa blu proc only effects the phurba. Just flat out killing it instantly netted me 2/2 on most every mob. I got a handful of singles.

  3. #8963
    Relic Shield
    Join Date
    Jun 2007
    Posts
    1,693
    BG Level
    6
    FFXIV Character
    Zimt Zucker
    FFXIV Server
    Sargatanas

    Quote Originally Posted by Sekundes View Post
    sanguine blade can "ALMOST" oneshot them but it still always took 2 ws's
    ?

    Unless you're doing nearly 80k per WS, you aren't "ALMOST" getting a one-shot. Since most people have trouble breaking 40k, I'd really like to see what gear/atma you're using.

  4. #8964
    New Spam Forum
    Join Date
    Mar 2008
    Posts
    171
    BG Level
    3
    FFXI Server
    Ragnarok

    Quote Originally Posted by Nyosan View Post
    ?

    Unless you're doing nearly 80k per WS, you aren't "ALMOST" getting a one-shot. Since most people have trouble breaking 40k, I'd really like to see what gear/atma you're using.
    No, you're right, I'm just failing. Almost 2-shot ^^; It'd usually take 3 ws to kill. Each would take about 47-48% off under optimal situations. I blame repressed memories of apa farming...

  5. #8965
    Ridill
    Join Date
    Apr 2011
    Posts
    23,594
    BG Level
    10
    FFXI Server
    Bahamut

    Quote Originally Posted by Nyosan View Post
    ?

    Unless you're doing nearly 80k per WS, you aren't "ALMOST" getting a one-shot. Since most people have trouble breaking 40k, I'd really like to see what gear/atma you're using.
    Even with perfect gearing including things like +10% dmg swd going on dark day using obi and the atma that adds +.5 to ftp on same day and then +50% dark dmg in atmas and decent amounts of MAB gear and memento mori you'd have a really tough time breaking 80k on a non nm... most abyssea nms seem to take at least 2/3 normal magic dmg assuming no resist so...

  6. #8966
    Relic Shield
    Join Date
    Jun 2007
    Posts
    1,693
    BG Level
    6
    FFXIV Character
    Zimt Zucker
    FFXIV Server
    Sargatanas

    Yeah; I was trying to be a little more pleasant than just saying, "You're full of shit."

  7. #8967
    New Spam Forum
    Join Date
    Mar 2008
    Posts
    171
    BG Level
    3
    FFXI Server
    Ragnarok

    Quote Originally Posted by dasva View Post
    Even with perfect gearing including things like +10% dmg swd going on dark day using obi and the atma that adds +.5 to ftp on same day and then +50% dark dmg in atmas and decent amounts of MAB gear and memento mori you'd have a really tough time breaking 80k on a non nm... most abyssea nms seem to take at least 2/3 normal magic dmg assuming no resist so...
    While we did have most all of that, no, it wouldn't be enough. I'd have to go look at my ss but it took very nearly 50% of his hp, not 100% like I was dumbly saying in my first post. Just having a seku moment...

  8. #8968
    New Spam Forum
    Join Date
    Mar 2008
    Posts
    171
    BG Level
    3
    FFXI Server
    Ragnarok

    Quote Originally Posted by Nyosan View Post
    Yeah; I was trying to be a little more pleasant than just saying, "You're full of shit."
    It was deserving of such a response but thank you ^^;

  9. #8969
    New Merits
    Join Date
    Dec 2010
    Posts
    213
    BG Level
    4
    FFXI Server
    Cerberus

    A little off topic, but I was was curious on how a Convengence (maxed), BA, brewed CW would not break 100k easily on a non-NM mob (tried this out for shits and giggles).

    Atma: Lion, Ultimate, Blinding Horn
    Gear MAB: 36
    Used Aesthics (maybe this over wrote the MAB bonus from brew???)

    1.15(staff) x 1.6 (atma) x 1111/100 (theoretical mab/mdb) x {2(999-70ish) + 1.25x4.5[92 + 2.1 x (999 x 0.5) = should come out to something around 150k

    Additionally I did this on a Qutrub (which takes double damage from what I understand 300k), but numbers came out to 13k one time and 70k on another. What am I missing here?

  10. #8970
    Relic Shield
    Join Date
    Jun 2007
    Posts
    1,693
    BG Level
    6
    FFXIV Character
    Zimt Zucker
    FFXIV Server
    Sargatanas

    Pre-patch, damage over 65,535 would 'wrap', displaying the value minus 65,535 (times X, if your value was more than X times 65,535).

    Post-patch, it's changed to a value other than 65,535. I'm not sure what the value is now, but that could have something to do with the values you're getting (i.e., they are more than 13k and perhaps more than 70k).

  11. #8971
    New Merits
    Join Date
    Dec 2010
    Posts
    213
    BG Level
    4
    FFXI Server
    Cerberus

    Quote Originally Posted by Nyosan View Post
    Pre-patch, damage over 65,535 would 'wrap', displaying the value minus 65,535 (times X, if your value was more than X times 65,535).

    Post-patch, it's changed to a value other than 65,535. I'm not sure what the value is now, but that could have something to do with the values you're getting (i.e., they are more than 13k and perhaps more than 70k).
    When did this patch occur?

  12. #8972
    Relic Shield
    Join Date
    Jun 2007
    Posts
    1,693
    BG Level
    6
    FFXIV Character
    Zimt Zucker
    FFXIV Server
    Sargatanas

    Last patch

  13. #8973
    Ridill
    Join Date
    Apr 2011
    Posts
    23,594
    BG Level
    10
    FFXI Server
    Bahamut

    Quote Originally Posted by doctorugh View Post
    A little off topic, but I was was curious on how a Convengence (maxed), BA, brewed CW would not break 100k easily on a non-NM mob (tried this out for shits and giggles).

    Atma: Lion, Ultimate, Blinding Horn
    Gear MAB: 36
    Used Aesthics (maybe this over wrote the MAB bonus from brew???)

    1.15(staff) x 1.6 (atma) x 1111/100 (theoretical mab/mdb) x {2(999-70ish) + 1.25x4.5[92 + 2.1 x (999 x 0.5) = should come out to something around 150k

    Additionally I did this on a Qutrub (which takes double damage from what I understand 300k), but numbers came out to 13k one time and 70k on another. What am I missing here?
    Well depends on what you consider missing. No ascetics didn't overwrite. I've tested up to like 150-200 over brew still working. Also you could use -MDB spells, fantod, day/weather

    You did your equation wrong. I'm assuming the 2.1 is a multiple for setbonus/BA but 2.1 isn't one of the possiblities for that. And stat comparision sections of the equation cap at 1276. Also pretty sure blu magical spells still use lvl correct factor for stat mods

  14. #8974
    Ridill
    Join Date
    Apr 2011
    Posts
    23,594
    BG Level
    10
    FFXI Server
    Bahamut

    Quote Originally Posted by Nyosan View Post
    Pre-patch, damage over 65,535 would 'wrap', displaying the value minus 65,535 (times X, if your value was more than X times 65,535).

    Post-patch, it's changed to a value other than 65,535. I'm not sure what the value is now, but that could have something to do with the values you're getting (i.e., they are more than 13k and perhaps more than 70k).
    It's 99,999. I haven't been able to test yet if that is merely that is the cap on display or actual dmg since I need to find a mob that has more than 100k hp that I can also actually deal that much dmg to lol.


  15. #8975
    New Merits
    Join Date
    Dec 2010
    Posts
    213
    BG Level
    4
    FFXI Server
    Cerberus

    Quote Originally Posted by dasva View Post
    Well depends on what you consider missing. No ascetics didn't overwrite. I've tested up to like 150-200 over brew still working. Also you could use -MDB spells, fantod, day/weather

    You did your equation wrong. I'm assuming the 2.1 is a multiple for setbonus/BA but 2.1 isn't one of the possiblities for that. And stat comparision sections of the equation cap at 1276. Also pretty sure blu magical spells still use lvl correct factor for stat mods
    The wiki used to say that the basmuk +1 was a 1.05 bonus and +2 was 1.1 bonus on BA, but I see thats been changed now.
    Could you get me the link on the stat comparison equation cap?
    And yes, magical spells have a lvl correction (just didnt add it in).

  16. #8976
    Ridill
    Join Date
    Apr 2011
    Posts
    23,594
    BG Level
    10
    FFXI Server
    Bahamut

    Hmmm I don't have links right now. I know that one jp site that normally tests stuff like that did but can't think of the name right now. iirc they did blm and some blu spells. I personally did sanguine blade and wildfire. If you got 200k cruor to blow you could do it yourself. It's pretty obvious when dmg doesn't increase when you use sound blast... and when the numbers work out perfectly for 1276 for that portion everytime

  17. #8977
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    The below job traits are set so they can be enhanced.
    Dual Wield/Fast Cast/Store TP/HPmax/MPmax/Auto Regen/Counter/Magic Burst Bonus/Skill Chain Bonus
    Get cracking!

  18. #8978
    Ridill
    Join Date
    Apr 2011
    Posts
    23,594
    BG Level
    10
    FFXI Server
    Bahamut

    Are you trying to say to figure out if we can make higher tiers of those traits by setting more spells?

  19. #8979
    They're coming to take me away. Ha Ha!
    Join Date
    Feb 2006
    Posts
    2,624
    BG Level
    7

    Yugl's post is in response to this from the Official Forums, which was in response to feedback regarding the Manifesto:

    Blue mages, your time has come! Here is some feedback from the development in regards to your comments about the job adjustment manifesto.


    Add blue magic that can only be used while under the effects of Azure Lore.
    While it won’t be for Azure Lore, in the next version update we will be introducing a new ability that will allow you to use HNM abilities while under its effects.

    There will be no need to set the HNM abilities and you will be able to use them once the ability recast timer is up (planning for 5 minutes or thereabouts).
    *You will still need to learn the spell beforehand.

    Lengthen the effect duration for Azure Lore.
    We would like to look into doing something for this.

    Reduce the overall cost of blue magic spell points.
    Since part of the strategy is to make a choice within set requirements, we have no plan of reducing the overall cost. We will be making balance adjustments to the increases in set numbers depending on your level.

    Reduce or get rid of the penalty incurred after setting blue magic spells.
    The concept is that you acquire blue magic spells via learning and then you can change battle strategies by picking and choosing spells within the blue magic spell points and set limitations. If you were able to change spells freely, the whole battle strategy aspect would be lost, so we have no plans to remove/reduce the penalty.

    Add an ability that allows you to use cast blue magic spells that are not currently set.
    We tried looking into this, but it would make having to set spells beforehand nearly pointless, so we will be putting this idea on the back burner for now.

    Reduce the casting time on blue magic spells.
    I believe this comment is mainly meant for magical type blue spells, but the casting time has been set while considering the power, added effects, and other usages.
    Though it depends on the type, the casting time is pretty reasonable when comparing to elemental magic and enhancing magic, so we have no plans to change this.
    Add higher tier AoE healing magic/Will White Wind be added?
    We are planning to add White Wind in the upcoming version update.
    Make changes so that blue magic skill, not healing magic skill enhances the cure bonus for healing-type blue magic spells.
    This was set this way purposefully so that the effect is enhanced more when you select a support job that has healing magic skill, and the cure amount is based on this number.

    Make it possible to enhance job traits.
    The below job traits are set so they can be enhanced.

    Dual Wield/Fast Cast/Store TP/HPmax/MPmax/Auto Regen/Counter/Magic Burst Bonus/Skill Chain Bonus

    While it is not possible to enhance all of the above job traits at level 90, with further level cap increase and the addition of new blue magic spells it will be possible to enhance them.

    Also, when double attack/gilfinder are enhanced, we are planning to have them change into triple attack/treasure hunter.

  20. #8980
    A. Body
    Join Date
    Sep 2006
    Posts
    4,228
    BG Level
    7
    FFXIV Character
    Alistaire Lexander
    FFXIV Server
    Sargatanas

    They're saying they can't all be now, but @ 95 will be. I'm thinkin BLU/WAR becomes a real contender with that. Set Triple Attack, Dual Wield II, Store TP II, get /WAR Double Attack, all the /WAR goodies.

Page 449 of 649 FirstFirst ... 399 439 447 448 449 450 451 459 499 ... LastLast

Similar Threads

  1. Best overall DEF down spell? (Blue Mage)
    By Yvonne in forum FFXI: Everything
    Replies: 7
    Last Post: 2008-12-23, 21:48
  2. Blue Mage Compendium Thread
    By ½pint in forum FFXI: Everything
    Replies: 25
    Last Post: 2006-06-29, 15:25
  3. Ninja is the best job ever.
    By Genosync in forum FFXI: Everything
    Replies: 99
    Last Post: 2005-07-08, 15:03
  4. Dragoon is the best job ever.
    By macbain24 in forum FFXI: Everything
    Replies: 80
    Last Post: 2005-07-06, 18:18