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  1. #9221
    Cerberus
    Join Date
    Oct 2009
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    474
    BG Level
    4
    FFXI Server
    Quetzalcoatl

    Yeah, figured that out. Was trying to learn them 'properly' but I think there could be major problems when update time rolls around for Thunderbolt.

  2. #9222
    A. Body
    Join Date
    Sep 2006
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    4,228
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    7
    FFXIV Character
    Alistaire Lexander
    FFXIV Server
    Sargatanas

    Quote Originally Posted by Prothescar View Post
    Nothing. Heavy Strike does not skillchain with CDC, Savage Blade or Expiacion.

    And no, Mortal Ray isn't conal.
    Betting same spot as Ram Charge then. Can you give yourself items there? Test with KoR? Or just 2hr and do Gob Rush > Heavy Strike. Could be good for 2hr sc if so. Also, does it knockback?

  3. #9223
    Who's driving? Oh my God Bear is driving! How can that be??
    Join Date
    Sep 2008
    Posts
    5,882
    BG Level
    8
    FFXI Server
    Lakshmi

    Quote Originally Posted by Kegsay View Post
    Yeah, figured that out. Was trying to learn them 'properly' but I think there could be major problems when update time rolls around for Thunderbolt.
    Since they are HNM spells, I would hope that SE would make the learn rate on them 100%. If you think about it, the two spells come from 2/3rds of the black belt HNM's so I expect there to be a ton of KSNM shouts when the update hits for people wanting to get BB items and others wanting to join to learn the spells.

    Edit: Also I don't think that Gudanna even uses Thunderbolt.

    Still there are other places to learn it:
    Nyzul Isle
    Limbus
    Wings of the Goddess Mission
    KSNM
    Einherjar

  4. #9224
    A. Body
    Join Date
    Sep 2006
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    4,228
    BG Level
    7
    FFXIV Character
    Alistaire Lexander
    FFXIV Server
    Sargatanas

    Hadhayosh.

  5. #9225
    Puppetmaster
    Join Date
    Apr 2008
    Posts
    54
    BG Level
    2
    FFXI Server
    Carbuncle

    for the haste 3 sword could use serpentes hands/feet depending on time of day for another tic of refresh and still keep capped haste

  6. #9226
    They're coming to take me away. Ha Ha!
    Join Date
    Feb 2006
    Posts
    2,624
    BG Level
    7

    Do the Apollyon NW Behemoths use it?

  7. #9227
    xXNyteFyreXx420Sharingan
    Join Date
    May 2009
    Posts
    3,709
    BG Level
    7
    FFXI Server
    Fenrir

    Quote Originally Posted by Ladydeathstrike View Post
    for the haste 3 sword could use serpentes hands/feet depending on time of day for another tic of refresh and still keep capped haste
    This is what I was thinking. Loki's or Cuauhtli with Mavi +2 head is another option, though not an especially strong one.

    Quote Originally Posted by Sylvrdragon View Post
    Do the Apollyon NW Behemoths use it?
    I'm almost positive they do.

  8. #9228
    Who's driving? Oh my God Bear is driving! How can that be??
    Join Date
    Sep 2008
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    5,882
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    Lakshmi

    Quote Originally Posted by Sylvrdragon View Post
    Do the Apollyon NW Behemoths use it?
    They do.

  9. #9229
    They're coming to take me away. Ha Ha!
    Join Date
    Feb 2006
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    2,624
    BG Level
    7

    That's most likely where I'll be going to learn it then.

  10. #9230
    Salvage Bans
    Join Date
    Oct 2007
    Posts
    771
    BG Level
    5

    Quote Originally Posted by Prothescar View Post
    Nothing. Heavy Strike does not skillchain with CDC, Savage Blade or Expiacion.

    And no, Mortal Ray isn't conal.
    doh maybe they just forgot lol post as a bug lol.....

  11. #9231
    They're coming to take me away. Ha Ha!
    Join Date
    Feb 2006
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    2,624
    BG Level
    7

    A good question was just asked in RQT: Do we get 5 set points or 10 at 91? Some notes a while back said we would get 5, but they didn't specify if that was the 5 we were already going to get or if it was 5 on top of that.

  12. #9232
    Blue Magic is Best Magic
    Join Date
    Jul 2007
    Posts
    8,215
    BG Level
    8

    Isn't there a behemoth you can spawn for the elite pages in behemoth dominion? Would be easy to get it there if it does the move.

  13. #9233
    First invited, last in the zone.
    Join Date
    Sep 2008
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    1,448
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    FFXI Server
    Lakshmi

    Heavy Strike seems to be an automatic critical, similar to True Strike. SA Heavy Strike is doing no more damage than without SA.

  14. #9234
    Salvage Bans
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    Quote Originally Posted by Foldypaws View Post
    Heavy Strike seems to be an automatic critical, similar to True Strike. SA Heavy Strike is doing no more damage than without SA.
    /cry

  15. #9235
    Ridill
    Join Date
    Apr 2011
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    23,594
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    10
    FFXI Server
    Bahamut

    Quote Originally Posted by Foldypaws View Post
    Heavy Strike seems to be an automatic critical, similar to True Strike. SA Heavy Strike is doing no more damage than without SA.
    Does sanguine scythe increase it's dmg?

  16. #9236
    Who's driving? Oh my God Bear is driving! How can that be??
    Join Date
    Sep 2008
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    Lakshmi

    Quote Originally Posted by Draylo View Post
    Isn't there a behemoth you can spawn for the elite pages in behemoth dominion? Would be easy to get it there if it does the move.
    That NM doesn't use it if I remember correctly.

  17. #9237
    Impossiblu
    Join Date
    Mar 2010
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    10,445
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    FFXIV Character
    Prothescar Centursa
    FFXIV Server
    Balmung
    FFXI Server
    Valefor

    Heavy Strike is indeed an auto-crit.

  18. #9238
    Salvage Bans
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    Oct 2007
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    771
    BG Level
    5

    Quote Originally Posted by Prothescar View Post
    Heavy Strike is indeed an auto-crit.
    Does all the increase Crit Hit damage gear and atmas work on it at least????

  19. #9239
    Puppetmaster
    Join Date
    May 2008
    Posts
    71
    BG Level
    2

    If the new Phalanx spell is in fact a direct -15% dmg taken as stated in the other thread, can someone please test whether it stacks with capped -50% phys dmg taken in gear? Meaning can we actually get -65% phys dmg taken or does it cap at -50% regardless?

  20. #9240
    BG Content
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    Jul 2007
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    22,335
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    Lakshmi
    Blog Entries
    1

    Quote Originally Posted by ArwynOfOdin View Post
    If the new Phalanx spell is in fact a direct -15% dmg taken as stated in the other thread, can someone please test whether it stacks with capped -50% phys dmg taken in gear? Meaning can we actually get -65% phys dmg taken or does it cap at -50% regardless?
    The tests in the other thread showed it was multiplicative after other forms of -DT. So you can't get -65%, but you can get -57.5%

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