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  1. #9841
    Relic Horn
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    Quote Originally Posted by Prothescar View Post
    Should be fine. I don't see the point in tailoring weapons toward Sudden Lunge, though.
    Its for situation when im not melee anyway or I melee to make one of sword WS so my melee dps doesn't really matter ( yeah im talking about VW )
    I can pretty much full time 2 macc swords when staggering. Im also planning to tank on BLU on VW and I wont melee too unless I will need to. Lunge is really great for VW to let many melee come close and try their staggers or in zillart to stun adds for 15+ sec and let ppl who are selected to take care of them take hate/kill etc.

    2 macc swords is also a lot of MP for me and while staggering its really halpful (im galka with hp12/12). It saves inventory space too since I can just use 2 swords instead of 7 staves.

  2. #9842
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    Anyone know hate generation on White wind?
    I can cure for 788 with it and im wondering if HP set is worth carrying for tanking when I can cure few targets ( like if mob have hate reset and will dmg some ppl in my pt and i could AoE cure them for hate? )


    Well i find a fail in my lunge set. Af3+2 body looks much better after all. Missed it somehow.

  3. #9843
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    Quote Originally Posted by Atoreis View Post
    Anyone know hate generation on White wind?
    I can cure for 788 with it and im wondering if HP set is worth carrying for tanking when I can cure few targets ( like if mob have hate reset and will dmg some ppl in my pt and i could AoE cure them for hate? )


    Well i find a fail in my lunge set. Af3+2 body looks much better after all. Missed it somehow.
    I've bothered to pull a bunch of +HP gear out of storage specifically for WWind and have enjoyed the results. I have roughly 2600Hp outside abyssea and 7200 HP inside abyssea(with the right atmas, which makes for some monster AOE cures (not to mention hate generation).
    With that kind of max HP and curing capablity, its hard for anything to take you down (as least very quickly).

  4. #9844
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    Quote Originally Posted by doctorugh View Post
    I've bothered to pull a bunch of +HP gear out of storage specifically for WWind and have enjoyed the results. I have roughly 2600Hp outside abyssea and 7200 HP inside abyssea(with the right atmas, which makes for some monster AOE cures (not to mention hate generation).
    With that kind of max HP and curing capablity, its hard for anything to take you down (as least very quickly).
    Lol how you managed 2600 hp outside?

    Im Galka 12/12HP almost perfect gear for white wind and I have around 2400 before food.

    Light staff
    Axe grip
    Egoist tathlum
    No head (cloak)
    bloodbeat gorget
    Bloodgem earring
    mavi earring
    Jurfu cloak
    Serpentes cuffs
    Meridian ring
    BQ ring
    Orethania's cape
    Oneiros sash
    Homam cosciales
    Serpentes sabots

    Only upg I see is cassie earring but i dont like - MP. Torrid gages(+100HP) and other feets might be overall like 10 hp cured more over serpentes set but also -80 MP and -2 inventory space.

    So what i am missing ? XD

  5. #9845
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    If you replace all those cure potency slots, you'll hit 2.4k HP easily (And Oneiros sash). He said that he has 2.4kHP, not that the set was optimal for focusing on cures.

  6. #9846
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    Quote Originally Posted by Atoreis View Post
    Lol how you managed 2600 hp outside?

    Im Galka 12/12HP almost perfect gear for white wind and I have around 2400 before food.

    Light staff
    Axe grip
    Egoist tathlum
    No head (cloak)
    bloodbeat gorget
    Bloodgem earring
    mavi earring
    Jurfu cloak
    Serpentes cuffs
    Meridian ring
    BQ ring
    Orethania's cape
    Oneiros sash
    Homam cosciales
    Serpentes sabots

    Only upg I see is cassie earring but i dont like - MP. Torrid gages(+100HP) and other feets might be overall like 10 hp cured more over serpentes set but also -80 MP and -2 inventory space.

    So what i am missing ? XD
    Grip = Salubrious (sp) (40)
    Ear = Cassie Earring (50)
    Hands = Torrid (100)
    Back = Aenothrus mantle (95)
    Onerious belt = (55)
    Legs = Dusk +1 (37)
    Feet = Llywd's clogs (4%, its quite a bit)
    /mnk
    +alot of +hp spells

    Not saying every piece is ideal (esp outside abby where mp is more an issue), but you can certainly get there.

  7. #9847
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    Quote Originally Posted by doctorugh View Post
    Grip = Salubrious (sp) (40)
    Ear = Cassie Earring (50)
    Hands = Torrid (100)
    Back = Aenothrus mantle (95)
    Onerious belt = (55)
    Legs = Dusk +1 (37)
    Feet = Llywd's clogs (4%, its quite a bit)
    /mnk
    +alot of +hp spells

    Not saying every piece is ideal (esp outside abby where mp is more an issue), but you can certainly get there.
    Yeah with all that i would hit 3k probably XD









    ..... and 0 mp rofl

  8. #9848
    Impossiblu
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    Quote Originally Posted by Atoreis View Post
    Anyone know hate generation on White wind?
    It generates the same amount of hate as a normal cure.


    As for full out HP gear, yeah, aside from epeen HP numbers it's not worth it. Cure Potency in any slot that you can get it will be superior.

  9. #9849
    Blue Magic is Best Magic
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    I really enjoy White Wind with a few hp gear and standard cure potency gear, very nice aoe heal.

    Has anyone ever tried any other swords besides standard STR shamshir/DA shamshir? I was in the process of making a def down sword in the past as its 15% but not sure what use it would have now.

    I'm not sure if it procs at all in VW but if theres no DRG and the duration is pretty good, I wonder if it would be useful at all to apply. There is also the weakens attack which I'm assuming is also 15%, does it stack with Tidal roar? Is there a cap for these things, -def% and -atk%?

    I mean if these actually proc at any consistent rate, they seem pretty useful from a support standpoint if you're BLU in VW. MDEF -15%, atk-15%, def-15%, all help everyone in the alliance and not just the BLU. Also makes me wonder how it fares on other things with a few people attacking it and assuming no DRG (-def down one specifically).

  10. #9850
    First invited, last in the zone.
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    Statuses with the same name don't stack. Tidal Roar won't stack with weakens attack because they both inflict "attack down". Both will stack with bio (which lowers attack) because it inflicts "bio" not "attack down".

    Dia, Defense Down, and Box Step will all stack because they're three different effects.



    Specific mobs might be immune, but the defense down on the polearm seems to proc at the same rate on tough NMs as it does on trash mobs, so it doesn't appear to take into account magic evasion or level difference or anything. I assume all the other downs follow the same mechanic.

  11. #9851
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    Might be interesting to play with since the overall bonus to the entire group should outweigh the boost you get from STR sword. In fact the 15% DEF down in and of itself should prove more valuable than the attack from STR sword in some circumstances.

  12. #9852
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    Quote Originally Posted by Prothescar View Post
    Might be interesting to play with since the overall bonus to the entire group should outweigh the boost you get from STR sword. In fact the 15% DEF down in and of itself should prove more valuable than the attack from STR sword in some circumstances.
    Given the time that it procs at relatively high %HP, yes.
    So practically, anything that dies fast anyway, this approach will probably net you less efficiency.

    Add: That's kinda moot point isn't it? You can't specifically control how fast your fight goes because you probably proc-bound for most of worthwhile VW fights.

    Also TP reset when changing weapons.
    You can proc one, but practically you won't aim for more at the same time.

  13. #9853
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    Quote Originally Posted by VZX01 View Post
    Given the time that it procs at relatively high %HP, yes.
    So practically, anything that dies fast anyway, this approach will probably net you less efficiency.

    Add: That's kinda moot point isn't it? You can't specifically control how fast your fight goes because you probably proc-bound for most of worthwhile VW fights.

    Also TP reset when changing weapons.
    You can proc one, but practically you won't aim for more at the same time.
    The fight will go faster regardless, with -15% def down on that is applied to everyone even the tanks. I doubt you are meleeing from start to finish on BLU in VW and you will be constantly swapping your spells which you can just run in and proc the add effect while you wait for them to come back. I might try out a -magic def 15% sword, def and atk sword just to see how they are.

    Statuses with the same name don't stack. Tidal Roar won't stack with weakens attack because they both inflict "attack down". Both will stack with bio (which lowers attack) because it inflicts "bio" not "attack down".

    Dia, Defense Down, and Box Step will all stack because they're three different effects.



    Specific mobs might be immune, but the defense down on the polearm seems to proc at the same rate on tough NMs as it does on trash mobs, so it doesn't appear to take into account magic evasion or level difference or anything. I assume all the other downs follow the same mechanic.
    I'm aware of that, I wasn't sure if Tidal roar gave its own special stat down but I guess most avatars don't either aside from a few like Carbuncle's protect/shell move etc.

  14. #9854
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    Quote Originally Posted by Draylo View Post
    The fight will go faster regardless, with -15% def down on that is applied to everyone even the tanks. I doubt you are meleeing from start to finish on BLU in VW and you will be constantly swapping your spells which you can just run in and proc the add effect while you wait for them to come back. I might try out a -magic def 15% sword, def and atk sword just to see how they are.



    I'm aware of that, I wasn't sure if Tidal roar gave its own special stat down but I guess most avatars don't either aside from a few like Carbuncle's protect/shell move etc.
    I would go even further and say that You almost never melee on BLU while staggering VW unless its club or sword stagger.

    I would think best sword with added effect would be te one that lowers magic evasion. -att might be good too but -def and -magic def is just for short zerg after capped light and I'm pretty sure they wont stack with benthic which is -10% both no? Sure -15% is better but benthic is instant and like I said its just for finish. I also usually just chain Lunge mob till finish when we zerg after capped light in which case benthic and trying to aply - magic evasion and switch to 2x magic accuracy swords is even better than trying to proc 5% more def down.

  15. #9855
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    Quote Originally Posted by Atoreis View Post
    I would go even further and say that You almost never melee on BLU while staggering VW unless its club or sword stagger.

    I would think best sword with added effect would be te one that lowers magic evasion. -att might be good too but -def and -magic def is just for short zerg after capped light and I'm pretty sure they wont stack with benthic which is -10% both no? Sure -15% is better but benthic is instant and like I said its just for finish. I also usually just chain Lunge mob till finish when we zerg after capped light in which case benthic and trying to aply - magic evasion and switch to 2x magic accuracy swords is even better than trying to proc 5% more def down.
    NMs build resistance to sudden lunge stun effect, I doubt a ton of magic evasion will drastically increase the duration after you are spamming it. You are also not looking at the big picture. -15% magic evasion only really helps you while -atk,-mdef,-def helps the entire alliance kill the mob slightly faster. Benthic add effect didn't always proc for me on most higher tier NMs but then again I don't always BLU in VW so I'm not sure.

  16. #9856
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    Quote Originally Posted by Draylo View Post
    NMs build resistance to sudden lunge stun effect, I doubt a ton of magic evasion will drastically increase the duration after you are spamming it. You are also not looking at the big picture. -15% magic evasion only really helps you while -atk,-mdef,-def helps the entire alliance kill the mob slightly faster. Benthic add effect didn't always proc for me on most higher tier NMs but then again I don't always BLU in VW so I'm not sure.
    Well the point is I dont use Lunge and my LS not stun much before 50% (at t4 old VW) so I can easily land lunge till finish. I was stunning Caleano from 25% to 0% with 3 Lunge and all of them were 10 sec + long. Add random staggers to this (Im waiting till stagger wear before reapply stun) and I can easily keep it locked till 50% to 0% with lunge, flat blade, temporal. I dont even have any of macc swords yet but I wont believe that +30macc and -15% magic evasion wont help either land more short Lunge or land more completely unresisted 15sec+ lunge and also help land def/magicdef down effect from benthic (especially with Ascetic tonic). You can still enervation/roar if you are not sure about benthic.

    Ofc My LS may be different from others and you guys do it differently but for us killing isnt really a problem and sometimes the mob is close to dead before capped lights.

    Also I am looking at a bigger picture -magic evasion let everyone in ally land their stagger debuffs with greater chance.

  17. #9857
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    Hm, idk there are a lot of possibilities with these swords lol. I guess if you could reliably land the -def/-mdef with BT it wouldn't be so bad to lose 5% but it all depends on the proc rate and duration imo. If you can land it fairly easily and have the duration last a decent amount then you could just rotate swords and proc all of them, mdef meva atk and def for the fight, but I doubt they last long enough for you to proc all of those. Even if you save the stuns for ~50% (most newer VW mobs have ws that I would rather stun even from 100 like calamitous wing or apoc ray) you can still help out with -atk% sword if no Summoner or a -def/-mdef/-meva. If your kill speed is that fast and you can't cap before it dies then maybe they aren't that useful for you.

    There is also the -15% eva sword which could be helpful for tank or DD depending on mob, -15% matk might be handy for magic spammy ones or ones with high tier spell. While these don't matter if you have a WHM spamming you, they can still ease up on the healers just a little so they can maybe proc or something lol.

  18. #9858
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    Quote Originally Posted by Draylo View Post
    Hm, idk there are a lot of possibilities with these swords lol. I guess if you could reliably land the -def/-mdef with BT it wouldn't be so bad to lose 5% but it all depends on the proc rate and duration imo. If you can land it fairly easily and have the duration last a decent amount then you could just rotate swords and proc all of them, mdef meva atk and def for the fight, but I doubt they last long enough for you to proc all of those. Even if you save the stuns for ~50% (most newer VW mobs have ws that I would rather stun even from 100 like calamitous wing or apoc ray) you can still help out with -atk% sword if no Summoner or a -def/-mdef/-meva. If your kill speed is that fast and you can't cap before it dies then maybe they aren't that useful for you.

    There is also the -15% eva sword which could be helpful for tank or DD depending on mob, -15% matk might be handy for magic spammy ones or ones with high tier spell. While these don't matter if you have a WHM spamming you, they can still ease up on the healers just a little so they can maybe proc or something lol.
    The problem is that unless there is 2nd BLU there you wont be able to cast all your magic staggers and keep melee to proc more than 1 sword. The other problem is that I usually not melee at all if i dont need because most nm have really too strong AoE ( damage or debuffs ) to just stand there trying to proc some add effect from sword. All those swords could be really good option for BLU tank tho since you are already there. the problem I see with blu tanking is low inventory space tho ( fuck you ps2 limitation).

  19. #9859
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    You can cast all your magic stagger and proc weapon as you must wait regardless when you swap spell. Most DD job can survive easily in AOE range if you in -pdt or -mdt gear depending on mob, it really depends on how often it proc, I will need to get one and try it out. It might not be very efficient to stand in range trying to proc more than 1~2 sword effects though, might depend on your healers or if you wanna use fanatics/fools.

  20. #9860
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    Quote Originally Posted by Draylo View Post
    NMs build resistance to sudden lunge stun effect
    I have found that all mobs build resistance after the first cast. Just throwing that out there. >.>;

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