You're just jealous cause fatty galka can't do backflips...
Btw whats crit rate of quadra at 300% anyone know?
You're just jealous cause fatty galka can't do backflips...
Btw whats crit rate of quadra at 300% anyone know?
Yeah I know I even wrote something like that few post ago(I mean there are no mobs outside worth of this combo that you will solo)
Also PM me on tell which salvage you make because from what you wrote I think me or you might do it wrong
Dasva I never understood why Tarutaru call Galkas fatty. Being little with waterhead doesnt cover you giant tarutaru belly lol![]()
Completely forgot about gloves... well then might be worth it to put Mujin band too
Get this DNC shit outta here! BLU is the best!
This is BLU mage finding get the retarded dnc epeen shit the f out this thread is already retardedly long for people to start adding that type of BS....
So this might belong in the rtq but it's blu so I don't care.... how exactly was it determined the newer multi hit spells have same ftp on all hits? And how exactly does blu pdif work? Like maxes and mins etc which sorta ties into how to back calculate stuff
Was done with old blue magic pDIFs that may or may not be 100% accurate but seem to be accurate. Test included using NIN mobs and controlling the number of hits that the spell landed via controlling Utsusemi shadows. Each hit appeared to receive the same amount of fTP rather than the first getting a large portion. Will see if there were any other details but that's probably about it.
Ex.: QC has 1.25 fTP on each hit @ 100TP, giving it an overall fTP of 5.
I vaguely remember that, but I also remember pointing out that Byrthnoth's fTP testing showed that the initial fTP will apply to the first non-shadowed hit assuming the first hit does not miss. That would be consistent with your finding and allow for fTP to only apply to the first hit.
Yeah that's what I remember too. If they tested things like making sure 2, 3, 4 etc hits happened that could account though again I don't know enough about blu pdif and it's ranges to really know what kind of range of dmg a blu spell should have holding all stats the same
Actually now that I think about monster correlation would be a great way to test it. The difference in dmg from being applied to just 1 hit or all would be huge on some spells. Especially say something like asuran claws
Seal NM is probably the only good argument for "trash mob".
There are a lot of time I just don't do the most optimum actions to produce a theoretical highest number in simulation on DNC because of this discontinuity(i.e. 1 fight you start with 200 TP, 5 FM, Sekkanoki, NFR, RF, and Climactic active and the 2nd occasion you find all these JA active is when mob HP is 20-30%, or something that you will just overkill it for the sake of showing off, if you try to do the combo, of course).
It impacts worse on DNC than on BLU.
Orcish Counterstance appears to boost counter damage quite considerably. Was critting for 250~330, on counters I was critting for 450~500. BLU/MNK might be a little interesting with Counterstance+Orcish Counterstance+Trait+GH+DWIII o:
The bonus feels similar to Tantra head's effect on Perfect Counter
Counter was in the list of upgradeable job traits for BLU that a community rep posted a few months back (along with Triple Attack, Treasure Hunter, Dual Wield, STP, and all that). Probably a safe bet that setting all four spells (Enervation, Asuran Claws, Dark Orb, Orcish Counterstance) will give Counter II, but if it's only a 2% boost like the wiki says, it might not be worth setting all those situational/crappy spells.
When you're soloing BLU can self buff 15% haste, and 20% haste if you're /DNC. DNC only has 10% haste and NIN/DNC or THF/DNC only has 5%.
Personally I don't think DNC/SAM zerg can make up for it in the long run. You also need to spend time to build the TP before zerg too.
Okay, final rundown of Skillchain properties:
Quadrastrike=Impaction/Liquifaction
Amorphic Spikes=Gravitation/Transfixion
Barbed Crescent=Distortion/Scission
Bilgestorm=Darkness/Gravitation
Tourbillion=Light/Fragmentation
Bloodrake=Darkness/Distortion