Item Search
     
BG-Wiki Search
Page 511 of 649 FirstFirst ... 461 501 509 510 511 512 513 521 561 ... LastLast
Results 10201 to 10220 of 12968
  1. #10201
    Ridill
    Join Date
    Apr 2011
    Posts
    23,594
    BG Level
    10
    FFXI Server
    Bahamut

    You're just jealous cause fatty galka can't do backflips...

    Btw whats crit rate of quadra at 300% anyone know?

  2. #10202
    Ridill
    Join Date
    Aug 2004
    Posts
    12,275
    BG Level
    9
    FFXIV Character
    Septimus Atumre
    FFXIV Server
    Gilgamesh
    FFXI Server
    Bahamut

    Quote Originally Posted by dasva View Post
    You're just jealous cause fatty galka can't do backflips...

    Btw whats crit rate of quadra at 300% anyone know?
    Woah woah woah. Don't make Atum hunt you down and sit on you.

  3. #10203
    Relic Horn
    Join Date
    Mar 2009
    Posts
    3,183
    BG Level
    7
    FFXI Server
    Ramuh

    Quote Originally Posted by Byrthnoth View Post
    Assuming 1500 -> 2500 -> 2500 for WSs, it would be:
    1500 -> 2500 -> 3250 -> 2500 -> 4875 damage (1.3 skillchain bonus at the moment, will be 1.33 at 99)

    So 14625 damage. Just eyeballed, those Climactic'd Rudra's estimations are low for some monsters and high for others, but they assume the main hit lands (and it doesn't always). The Evisceration damage is a little high, imop. That's a trash mob number. I'd say 15,000 damage in a burst every 3 minutes is a reasonable estimation (maybe closer to 13,000 average), but how often do you really fight things with >10,000 HP on Dancer?

    Salvage and Dynamis are the only two places I really bring Dancer at the moment, so NMs and ramparts in either place would be ~one-shottable with that combo assuming it all lands. Unfortunately, I sub nothing in Dynamis and THF in Salvage so I'm restricted to single darkness skillchain. Being able to Evisceration -> SA -> Rudra's on Chariots is kind of nice, though, and sometimes I do get wings, but I always save them for the boss and he ends up dying before I get my combo off >;/
    Yeah I know I even wrote something like that few post ago (I mean there are no mobs outside worth of this combo that you will solo)
    Also PM me on tell which salvage you make because from what you wrote I think me or you might do it wrong

    Dasva I never understood why Tarutaru call Galkas fatty. Being little with waterhead doesnt cover you giant tarutaru belly lol

  4. #10204
    Ridill
    Join Date
    Apr 2011
    Posts
    23,594
    BG Level
    10
    FFXI Server
    Bahamut

    Completely forgot about gloves... well then might be worth it to put Mujin band too

  5. #10205
    Impossiblu
    Join Date
    Mar 2010
    Posts
    10,445
    BG Level
    9
    FFXIV Character
    Prothescar Centursa
    FFXIV Server
    Balmung
    FFXI Server
    Valefor

    Quote Originally Posted by dasva View Post
    You're just jealous cause fatty galka can't do backflips...

    Btw whats crit rate of quadra at 300% anyone know?
    Not positive, but every time I did it at 300TP on those VWNMs all four hits appear to have had crits. The damage was far too high to be otherwise.

    Quote Originally Posted by Atoreis View Post
    Man you need to calm down and try to read my post from start to end for once.
    In 2 posts I made I claimed that BLU can win IF you start zering from start instead of debuffing. Your 2 posts are some BLU rage that tells exactly the same as me...
    I will even quote myself to make it easier for you





    Like Byrth said its outside numbers and yeah I assumed I can prepare 200TP before fight with one NM. If you assume you start with nothing it would take around 15-20 sec to make 200 TP (using meditate). Inside abyssea I wouldnt even bother with that.
    Fair enough, apologies

  6. #10206
    Blue Magic is Best Magic
    Join Date
    Jul 2007
    Posts
    8,215
    BG Level
    8

    Get this DNC shit outta here! BLU is the best!

  7. #10207
    Salvage Bans
    Join Date
    Oct 2007
    Posts
    771
    BG Level
    5

    This is BLU mage finding get the retarded dnc epeen shit the f out this thread is already retardedly long for people to start adding that type of BS....

  8. #10208
    xXNyteFyreXx420Sharingan
    Join Date
    May 2009
    Posts
    3,709
    BG Level
    7
    FFXI Server
    Fenrir

    Quote Originally Posted by kenshyn View Post
    This is BLU mage finding get the retarded dnc epeen shit the f out this thread is already retardedly long for people to start adding that type of BS....
    Wait, aren't you the guy who makes a bunch of nigh unreadable and completely useless 1-2 line posts every time we get new stuff?

  9. #10209
    Ridill
    Join Date
    Apr 2011
    Posts
    23,594
    BG Level
    10
    FFXI Server
    Bahamut

    So this might belong in the rtq but it's blu so I don't care.... how exactly was it determined the newer multi hit spells have same ftp on all hits? And how exactly does blu pdif work? Like maxes and mins etc which sorta ties into how to back calculate stuff

  10. #10210
    Impossiblu
    Join Date
    Mar 2010
    Posts
    10,445
    BG Level
    9
    FFXIV Character
    Prothescar Centursa
    FFXIV Server
    Balmung
    FFXI Server
    Valefor

    Was done with old blue magic pDIFs that may or may not be 100% accurate but seem to be accurate. Test included using NIN mobs and controlling the number of hits that the spell landed via controlling Utsusemi shadows. Each hit appeared to receive the same amount of fTP rather than the first getting a large portion. Will see if there were any other details but that's probably about it.

    Ex.: QC has 1.25 fTP on each hit @ 100TP, giving it an overall fTP of 5.

  11. #10211
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    I vaguely remember that, but I also remember pointing out that Byrthnoth's fTP testing showed that the initial fTP will apply to the first non-shadowed hit assuming the first hit does not miss. That would be consistent with your finding and allow for fTP to only apply to the first hit.

  12. #10212
    Ridill
    Join Date
    Apr 2011
    Posts
    23,594
    BG Level
    10
    FFXI Server
    Bahamut

    Yeah that's what I remember too. If they tested things like making sure 2, 3, 4 etc hits happened that could account though again I don't know enough about blu pdif and it's ranges to really know what kind of range of dmg a blu spell should have holding all stats the same

  13. #10213
    Ridill
    Join Date
    Apr 2011
    Posts
    23,594
    BG Level
    10
    FFXI Server
    Bahamut

    Actually now that I think about monster correlation would be a great way to test it. The difference in dmg from being applied to just 1 hit or all would be huge on some spells. Especially say something like asuran claws

  14. #10214
    Relic Weapons
    Join Date
    Jun 2011
    Posts
    311
    BG Level
    4

    Quote Originally Posted by Byrthnoth View Post
    Assuming 1500 -> 2500 -> 2500 for WSs, it would be:
    1500 -> 2500 -> 3250 -> 2500 -> 4875 damage (1.3 skillchain bonus at the moment, will be 1.33 at 99)

    So 14625 damage. Just eyeballed, those Climactic'd Rudra's estimations are low for some monsters and high for others, but they assume the main hit lands (and it doesn't always). The Evisceration damage is a little high, imop. That's a trash mob number. I'd say 15,000 damage in a burst every 3 minutes is a reasonable estimation (maybe closer to 13,000 average), but how often do you really fight things with >10,000 HP on Dancer?
    Seal NM is probably the only good argument for "trash mob".
    There are a lot of time I just don't do the most optimum actions to produce a theoretical highest number in simulation on DNC because of this discontinuity(i.e. 1 fight you start with 200 TP, 5 FM, Sekkanoki, NFR, RF, and Climactic active and the 2nd occasion you find all these JA active is when mob HP is 20-30%, or something that you will just overkill it for the sake of showing off, if you try to do the combo, of course).

    It impacts worse on DNC than on BLU.

  15. #10215
    Impossiblu
    Join Date
    Mar 2010
    Posts
    10,445
    BG Level
    9
    FFXIV Character
    Prothescar Centursa
    FFXIV Server
    Balmung
    FFXI Server
    Valefor

    Orcish Counterstance appears to boost counter damage quite considerably. Was critting for 250~330, on counters I was critting for 450~500. BLU/MNK might be a little interesting with Counterstance+Orcish Counterstance+Trait+GH+DWIII o:

    The bonus feels similar to Tantra head's effect on Perfect Counter

  16. #10216
    Cerberus
    Join Date
    Feb 2010
    Posts
    410
    BG Level
    4
    FFXI Server
    Odin

    Quote Originally Posted by Prothescar View Post
    Orcish Counterstance appears to boost counter damage quite considerably. Was critting for 250~330, on counters I was critting for 450~500. BLU/MNK might be a little interesting with Counterstance+Orcish Counterstance+Trait+GH+DWIII o:

    The bonus feels similar to Tantra head's effect on Perfect Counter
    Holy shit! I hope it makes it this way to the update

  17. #10217
    RIDE ARMOR
    Join Date
    Nov 2009
    Posts
    22
    BG Level
    1
    FFXI Server
    Leviathan

    Counter was in the list of upgradeable job traits for BLU that a community rep posted a few months back (along with Triple Attack, Treasure Hunter, Dual Wield, STP, and all that). Probably a safe bet that setting all four spells (Enervation, Asuran Claws, Dark Orb, Orcish Counterstance) will give Counter II, but if it's only a 2% boost like the wiki says, it might not be worth setting all those situational/crappy spells.

  18. #10218
    I think FFXI should be Free-2-Play
    Join Date
    Jan 2011
    Posts
    351
    BG Level
    4

    Quote Originally Posted by Atoreis View Post
    You get me wrong. I meant BLU wont kill faster anything that you can successfully tanking by debuffing. Mob would need to have like 30k HP(because anything around 20k and lower DNC would be half way killing before you would be done debuffing) hits hard and fairly accurate to justify debuffing instead of simple occultation + shadows.

    Btw you hardly underestimate capability of DNC with twashtar at soloing one mob. Its much stronger than THF or NIN simply because of dnc/sam can Evis > Rudra > rudra for around 1500>2500+2800>2500+6000(thats avg) on anything that not resist darkness. That combo can be done before you end debuffs on BLU so to keep up you would need to start zerg pretty much from start instead of debuffing.


    When you're soloing BLU can self buff 15% haste, and 20% haste if you're /DNC. DNC only has 10% haste and NIN/DNC or THF/DNC only has 5%.

    Personally I don't think DNC/SAM zerg can make up for it in the long run. You also need to spend time to build the TP before zerg too.

  19. #10219
    Relic Horn
    Join Date
    Mar 2009
    Posts
    3,183
    BG Level
    7
    FFXI Server
    Ramuh

    Quote Originally Posted by Viar View Post
    When you're soloing BLU can self buff 15% haste, and 20% haste if you're /DNC. DNC only has 10% haste and NIN/DNC or THF/DNC only has 5%.

    Personally I don't think DNC/SAM zerg can make up for it in the long run. You also need to spend time to build the TP before zerg too.
    I think you need to read all posts first...

  20. #10220
    Smells like Onions
    Join Date
    Nov 2011
    Posts
    8
    BG Level
    0
    FFXI Server
    Shiva

    Okay, final rundown of Skillchain properties:

    Quadrastrike=Impaction/Liquifaction
    Amorphic Spikes=Gravitation/Transfixion
    Barbed Crescent=Distortion/Scission
    Bilgestorm=Darkness/Gravitation
    Tourbillion=Light/Fragmentation
    Bloodrake=Darkness/Distortion

Page 511 of 649 FirstFirst ... 461 501 509 510 511 512 513 521 561 ... LastLast

Similar Threads

  1. Best overall DEF down spell? (Blue Mage)
    By Yvonne in forum FFXI: Everything
    Replies: 7
    Last Post: 2008-12-23, 21:48
  2. Blue Mage Compendium Thread
    By ½pint in forum FFXI: Everything
    Replies: 25
    Last Post: 2006-06-29, 15:25
  3. Ninja is the best job ever.
    By Genosync in forum FFXI: Everything
    Replies: 99
    Last Post: 2005-07-08, 15:03
  4. Dragoon is the best job ever.
    By macbain24 in forum FFXI: Everything
    Replies: 80
    Last Post: 2005-07-06, 18:18