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  1. #10781
    Impossiblu
    Join Date
    Mar 2010
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    10,445
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    FFXIV Character
    Prothescar Centursa
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    Balmung
    FFXI Server
    Valefor

    Barbed Crescent is broken atm, similar to Hecatomb Wave and Sandspin. Their magic accuracy, as far as I can tell, is being determined only by base stats and is not taking into account accuracy from skill or gear. If it worked, it'd be pretty amazing. -30 Accuracy for 2 minutes is rather nice.

  2. #10782
    Relic Weapons
    Join Date
    Jun 2011
    Posts
    311
    BG Level
    4

    Quote Originally Posted by fantasticdan View Post
    Is VV really that much better than GH if I'm mostly just meleeing anyway? I've been using RR/GH/apoc for eva solos.
    I'll still pick GH over VV.

  3. #10783
    An exploitable mess of a card game
    Join Date
    Sep 2008
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    13,197
    BG Level
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    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Quote Originally Posted by Prothescar View Post
    Barbed Crescent is broken atm, similar to Hecatomb Wave and Sandspin. Their magic accuracy, as far as I can tell, is being determined only by base stats and is not taking into account accuracy from skill or gear. If it worked, it'd be pretty amazing. -30 Accuracy for 2 minutes is rather nice.
    Have you checked with other blind spells? Consistency reigns when you mention sandspin and barbed (ACC reduction), but hecatomb is the genuine blind variety. If other blind spells display this problem, then it's probably a general issue.

  4. #10784
    Yoshi P
    Join Date
    Dec 2006
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    WoW Realm
    Arthas

    Well I gave it a go, and took him down relatively easily. My eva was definitely not capped against him in that setup however, I found myself relying on stun/flash to keep up shadows at times, and a bad luck with his hit rate/DA + tyrant tusk easily could have killed me.

    Quote Originally Posted by Prothescar View Post
    Barbed Crescent is broken atm, similar to Hecatomb Wave and Sandspin. Their magic accuracy, as far as I can tell, is being determined only by base stats and is not taking into account accuracy from skill or gear. If it worked, it'd be pretty amazing. -30 Accuracy for 2 minutes is rather nice.
    Well that sucks, have you reported this to SE?

  5. #10785
    Impossiblu
    Join Date
    Mar 2010
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    Prothescar Centursa
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    Balmung
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    Valefor

    Quote Originally Posted by Yugl View Post
    Have you checked with other blind spells? Consistency reigns when you mention sandspin and barbed (ACC reduction), but hecatomb is the genuine blind variety. If other blind spells display this problem, then it's probably a general issue.
    No, it's only these three spells. The issue with Sandspin and Hecatomb wave has existed for quite a long time now, and it wasn't always there. It's a bug that, like many BLU bugs, has been ignored.

  6. #10786
    An exploitable mess of a card game
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    Sep 2008
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    Gouka Mekkyaku
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    Gilgamesh
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    Diabolos

    That's incredibly troubling since that suggests the effect is intended.

  7. #10787
    Impossiblu
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    Mar 2010
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    Prothescar Centursa
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    It's literally impossible to land the debuffs on monsters above level 50~ ish, even with the use of Elemental Seal I was unable to land the Accuracy Down of Sandspin/Barbed Crescent nor the Blind effect from Hecatomb Wave on Flamingos in sky or Ominous Weapons in Ro'Maeve.

    Spiral Spin lands its Accuracy Down nearly without fail, and any other Blind spell in our arsenal yields similar results. It's these spells in particular that have the issue.

    Hecatomb Wave and Sandspin already had largely variable durations before this accuracy issue presented itself, however the durations were not related to resistances, they were just variable. If it lands, the duration still is just as variable. This leads me to believe that it's a glitch.

  8. #10788
    Banned.

    Join Date
    Jul 2007
    Posts
    10,330
    BG Level
    9

    A shadow ring, if you have one, is handy against Sobek as well.

  9. #10789
    Banned.

    Join Date
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    Also, the best time to do Sobek is usually Evening-Late JP time as there are no limit to the number of NIN/DNC, THF/DNC, DNC/NIN and similar type duo parties wiping and giving up dat free sobek.

  10. #10790
    Yoshi P
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    Dec 2006
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    Arthas

    Quote Originally Posted by Churchill View Post
    Also, the best time to do Sobek is usually Evening-Late JP time as there are no limit to the number of NIN/DNC, THF/DNC, DNC/NIN and similar type duo parties wiping and giving up dat free sobek.
    I've never seen anyone other than me bring less than 4 to sobek on slyph lol, regardless of time. I got a number of free briareus from people wiping/apoc zombieing with 3-6 man groups thou.

  11. #10791
    Yoshi P
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    Dec 2006
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    Arthas

    Well I've soloed a few more sobeks, and almost died twice, not to tyrant tusk, but rather the gaze petrify move. It's too fast to stun realistically, and he's followed up with blizzaga iv both times I got hit by it. I'm going to start fighting it backwards when he hasn't TPed in a bit, and just turn back and forth to melee.

    And on the topic of add. effect enfeebles, how about tourbillion? This is my most used UB spell since I've learned it, and in retrospect, I've rarely seen a 'defense down effect wears off" message in my chat log in association with this spell. I haven't really been looking for it, so I was assuming I've just been missing it, but after hearing about barbed crescent and the others I'm skeptical.

  12. #10792
    Impossiblu
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    Tourbillion hasn't had any accuracy issues in my experience. Also, to help alleviate your Sobek issue, you can spam Reaving Wind to lower his TP frequency. Can get it to a decently low recast time now.

  13. #10793
    Yoshi P
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    Arthas

    Well turning back and forth to avoid it has been working fine, and getting hit by tyrant tusk isn't even an issue really, since I swapped apoc for SS. I think really the only way I could die the way I'm fighting it, barring lag, is getting hit by blizzaga/tyrant tusk back to back, which I can't see happening outside of 2 sudden lunge misses in a row. I'm surprised how easy a solo this is honestly, this stage is shaping up to be significantly faster than briarieus.

  14. #10794
    Impossiblu
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  15. #10795
    First invited, last in the zone.
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    Lakshmi

    That's got to have involved blood rage, as otherwise that'd take an 8 hit all crit WS >_>

  16. #10796
    Banned.

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    Carbuncle
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    Trollbane

    Quote Originally Posted by Foldypaws View Post
    That's got to have involved blood rage, as otherwise that'd take an 8 hit all crit WS >_>
    your crit rate is super high with potency drinks :S

  17. #10797
    CoP Dynamis
    Join Date
    Jul 2010
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    280
    BG Level
    4
    FFXI Server
    Bahamut

    Did you finally get buffs? :']

    Best I've ever done is 3.5k, no buffs other than what I can give myself with temps and spells, ofc.

  18. #10798
    An exploitable mess of a card game
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    Gouka Mekkyaku
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    Diabolos

    A double triple and critical hit on all hits is pretty ridiculous.

  19. #10799
    Impossiblu
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    I was in the BLM party, no buffs for me at all aside from my own. My conclusion was 8 hits, all of them hitting and being crits.

    Code:
    Prothescar              124230    20.21 %       40008           0           0       84222           0          0              0
    
    Prothescar            40008          0     40008   32.20 %     247/18   93.21 %   93.21 %    59/252   107.44   107.44
    Prothescar              116   125/527    223.57   46.96 %
    
    Prothescar                  84222          0     84222    67.80 %      37/0   100.00 %    973/4066  2276.27
     - Chant du Cygne           84222          0     84222   100.00 %      37/0   100.00 %    973/4066  2276.27
    My info for 3/4 of the Qilin fights. Didn't parse Akvan. Did rather well... BLU can't DD though, that's for sure.

  20. #10800
    First invited, last in the zone.
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    Lakshmi

    Quote Originally Posted by Colenzo View Post
    your crit rate is super high with potency drinks :S
    Your triple attack rate isn't though.

    BLU has what, 8-11% TA outside of abyssea? (5 from trait 3 from ring and then I think there's 3% elsewhere but I can't remember.)

    Even at 100% crit rate, those are at best 1% chances on those numbers.

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