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  1. #10861
    Impossiblu
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    Prothescar Centursa
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    Balmung
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    Valefor

    Edited it out after remembering that Symbios gloves exist. I even own a pair that I carry with me 24/7 ._.

  2. #10862
    Relic Horn
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    Ramuh

    Quote Originally Posted by Prothescar View Post
    Edited it out after remembering that Symbios gloves exist. I even own a pair that I carry with me 24/7 ._.
    Obvious things are sometimes too obvious

  3. #10863
    Yoshi P
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    WoW Realm
    Arthas

    What are the mods on dark orb? Also, int vs. mnd for grudge?

  4. #10864
    Impossiblu
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    Dark Orb is 40% INT with a 2.0 dINT multiplier. Everyone's Grudge is 40% MND with a 2.0 dINT multiplier. There really aren't many slots where you'll have to choose between INT and MND as most BLU gear is either a sizable chunk of MAB or INT and MND in the same slot, however if you have to choose, go for INT.

  5. #10865
    Yoshi P
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    Arthas

    Yeah, I was just curious for rings. I've been using 2x int rings until I can get strendu + a decent augmented diamond ring, just making sure I wasn't doing it wrong.

  6. #10866
    Relic Horn
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    Ramuh

    Quote Originally Posted by fantasticdan View Post
    Yeah, I was just curious for rings. I've been using 2x int rings until I can get strendu + a decent augmented diamond ring, just making sure I wasn't doing it wrong.
    I think you will be doing it wrong wearing mab rings instead of stats rings. Unless you want any inventory saver then sure.

  7. #10867
    Relic Weapons
    Join Date
    Sep 2007
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    Asura

    Speaking of magic spells, what about for Gates of Hades.

    5fTP, 1.0dINT, 20% STR/DEX

    What should the priority of stats be for this? I'm rather useless when it comes to magic gear. For example Oce+1 vs Athos's Chap? or AF3 hands vs Athos's Hands?

  8. #10868
    Impossiblu
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    STR and DEX are nearly equal to INT point for point for GoH, though INT is slightly more effective in large number, so if you'll get more INT, STR, or DEX (or a combination of all of them) in a certain slot, go for whichever one you'll get the most of. Obviously MAB should be a priority most of the time as well provided it's a large enough boost to outweigh whatever STR/DEX/INT is in the slot already.

    Emp should never leave your hands for magic spells. Athos Chapeau is far superior to Ocelomeh.

  9. #10869
    First invited, last in the zone.
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    Lakshmi

    Quote Originally Posted by Prothescar View Post
    STR and DEX are equal to INT point for point for GoH, so if you'll get more INT, STR, or DEX (or a combination of all of them) in a certain slot, go for whichever one you'll get the most of. Obviously MAB should be a priority most of the time as well provided it's a large enough boost to outweigh whatever STR/DEX/INT is in the slot already.

    Emp should never leave your hands for magic spells.
    Aren't STR/DEX only 85% as good as INT, given alpha?

  10. #10870
    Impossiblu
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    Not during Burst Affinity. Even without, equal amounts of INT, STR, and DEX will almost always increase the damage of Gates equally.

    http://www.ffxiah.com/item-sets/247440

    Should be a close to ideal set for Burst Affinity. I don't have one made for no BA, however more INT would be preferable in some slots.

    Overall damage for the spell is rather inconsequential though. If you're doing magic damage, you're best off using GoH only for the Burn effect and using your Burst Affinity on Everyone's Grudge or Dark Orb.

  11. #10871
    First invited, last in the zone.
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    Lakshmi

    Quote Originally Posted by Prothescar View Post
    Not during Burst Affinity. Even without, equal amounts of INT, STR, and DEX will almost always increase the damage of Gates equally.
    Ok, not during BA, but without BA,

    Isn't the forumla 5.0*(level+2+.85*(.2*STR+.2*DEX))+dINT? (*MAB*stafblahblah)

    ignoring the level based term and factoring, how does that not come out to .85 base damage for every point of str/dex vs 1.0 for each int?

  12. #10872
    Impossiblu
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    Yeah, 15% of the time. The other 85%, you'll have 1 STR or DEX = 1 INT. Add 10 STR or DEX and then add 10INT and you'll see.

  13. #10873
    New Merits
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    Cerberus

    I may have missed this in a preivous post, but I just realized that soil gorget/belt bonuses translate through all hits of requiescat, making it not as bad as I had first thought.

  14. #10874
    xXNyteFyreXx420Sharingan
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    Fenrir

    Do you have test data indicating such? They specifically stated that they were not changing Requiescat in the way they changed Shun (that is, allowing fTP to transfer across all hits but nerfing fTP), so unless Requiescat worked that way all along then gorget/belt won't transfer.

  15. #10875
    New Merits
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    Cerberus

    Got my information off of studio gobli.

    http://www32.atwiki.jp/studiogobli/pages/115.html

  16. #10876
    Impossiblu
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    My testing indicated the opposite. If that's the way it functions now, it must have been a recent change.

  17. #10877
    Blue Magic is Best Magic
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    Yay for idiots on official forum asking for a BLU nerf, thankfully SE doesn't read the English forums!

  18. #10878
    Impossiblu
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    It's Urteil, are you surprised? He's even targeting the worst part of the job.

  19. #10879
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    Lakshmi

    Quote Originally Posted by Prothescar View Post
    Yeah, 15% of the time. The other 85%, you'll have 1 STR or DEX = 1 INT. Add 10 STR or DEX and then add 10INT and you'll see.
    ... if I add 10 INT I'll add 10 base damage. If I add 10 STR or DEX I'll add either 8 or 9.

    That is less.

  20. #10880
    xXNyteFyreXx420Sharingan
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    Fenrir

    Quote Originally Posted by Prothescar View Post
    It's Urteil, are you surprised? He's even targeting the worst part of the job.
    I thought he was talking about Daniel_Hatcher in the BST thread, am I missing one of Urteil's classic BLU rants?

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