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  1. #11461
    Nidhogg
    Join Date
    Jul 2008
    Posts
    3,746
    BG Level
    7
    FFXIV Character
    Seraphus Highwynn
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    I'm not trying to cap acc by any means on BLU. I'm merely saying that when I throw on every phys acc gear piece I own and use Stalwarts+Aggressor, I still miss every single Bilgestorm I cast 0/9 on landing it in Provenance fights.

  2. #11462
    A. Body
    Join Date
    Sep 2006
    Posts
    4,228
    BG Level
    7
    FFXIV Character
    Alistaire Lexander
    FFXIV Server
    Sargatanas

    Quote Originally Posted by Xilk View Post
    Keep a lot of refresh gear on while engaged.
    heavy strike and delta thrust are nice mp efficient damage spells. acc penalty on heavy strike shouldn't be much of a problem on ep's.
    I've not really gone on my blu though, so these are just ideas from me.
    Also having a few pro-ethers on you can be a good thing, and they're dirt cheap now due to vw.

  3. #11463
    New Spam Forum
    Join Date
    Jul 2010
    Posts
    186
    BG Level
    3
    FFXI Server
    Bahamut

    Quote Originally Posted by Alistaire View Post
    Also having a few pro-ethers on you can be a good thing, and they're dirt cheap now due to vw.
    maybe aspir samba depending on what you are fighting?
    crabs
    weapons
    hippo? (not sure if normal hippo have any, falcorr has 35 mp for who knows what reason)
    diremite? (again not sure, but LDL was a drk type w/ no spells)
    beastmen
    worms

  4. #11464
    A. Body
    Join Date
    Sep 2006
    Posts
    4,228
    BG Level
    7
    FFXIV Character
    Alistaire Lexander
    FFXIV Server
    Sargatanas

    Quote Originally Posted by Xilk View Post
    maybe aspir samba depending on what you are fighting?
    crabs
    weapons
    hippo? (not sure if normal hippo have any, falcorr has 35 mp for who knows what reason)
    diremite? (again not sure, but LDL was a drk type w/ no spells)
    beastmen
    worms
    None of these are mutually exclusive with having a few items that cost 1k each on hand just in case.

  5. #11465
    Salvage Bans
    Join Date
    Jan 2008
    Posts
    994
    BG Level
    5
    FFXI Server
    Quetzalcoatl

    If you need more mp for some reason I would say use items and stick to haste samba.

  6. #11466
    Ridill
    Join Date
    Aug 2004
    Posts
    12,275
    BG Level
    9
    FFXIV Character
    Septimus Atumre
    FFXIV Server
    Gilgamesh
    FFXI Server
    Bahamut

    Quote Originally Posted by Xilk View Post
    maybe aspir samba depending on what you are fighting?
    crabs
    weapons
    hippo? (not sure if normal hippo have any, falcorr has 35 mp for who knows what reason)
    diremite? (again not sure, but LDL was a drk type w/ no spells)
    beastmen
    worms
    If I remember correctly, Weapons in Dynamis - Qufim do not have MP to Aspir. Which is very odd.

    But really, keeping a few meds on you is a good thing.

  7. #11467
    The Spooniest of Bards
    Join Date
    Nov 2009
    Posts
    1,676
    BG Level
    6
    FFXIV Character
    Lucian Esperance
    FFXIV Server
    Sargatanas
    FFXI Server
    Shiva

    Quote Originally Posted by Septimus View Post
    If I remember correctly, Weapons in Dynamis - Qufim do not have MP to Aspir. Which is very odd.

    But really, keeping a few meds on you is a good thing.
    Are they the Warrior variant? IIRC don't weapons usually come in WAR and RDM varieties?

  8. #11468
    Ridill
    Join Date
    Aug 2004
    Posts
    12,275
    BG Level
    9
    FFXIV Character
    Septimus Atumre
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    Gilgamesh
    FFXI Server
    Bahamut

    Quote Originally Posted by Fereydoon View Post
    Are they the Warrior variant? IIRC don't weapons usually come in WAR and RDM varieties?
    I believe that they are Warrior types, but generally speaking all Weapons have MP regardless of job.

  9. #11469
    Nidhogg
    Join Date
    Jul 2008
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    3,746
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    7
    FFXIV Character
    Seraphus Highwynn
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Any tips on fighting an Ochain/Aegis PLD/RDM as BLU in pvp? It's hard getting around Fealty, apparently Osmosis can steal it and you can dispel it with Geist Wall but you're more likely to dispel a dummy buff like Bar/Shell/Prot/Regen etc than Fealty. Generally Shield Bash does 300+ and DE+Holy II does 1.2k which kills me outright, trying to find a way to survive 60 seconds until Fealty falls. Maybe shadows/Saline Coat/Magic Barrier and kite till I can Absolute Terror him? If I can land absolute terror, I basically win cuz that shit lasts a good 20 seconds, plenty of time to kill with Heavy Strike/Delta/Quadratic from behind. Breath spells perhaps, since those bypass aegis?

  10. #11470
    E. Body
    Join Date
    May 2008
    Posts
    2,083
    BG Level
    7
    FFXI Server
    Siren

    If the wiki page is to be believed, Fealty can't block Terror.

  11. #11471
    Ridill
    Join Date
    Apr 2011
    Posts
    23,594
    BG Level
    10
    FFXI Server
    Bahamut

    Wait are you saying that you can shield block physical spells? Didn't notice but don't get to pvp much. Also even it you can no need to get behind him if he's terrored and could still probably zerg thru an aegis do magic against the ochain. Yes breath dmg gets around mdt not sure if it's gimped in there. Theres always /rdm. The extra phalanx shell stoneskin fast cast mdb dispel would help some

  12. #11472
    An exploitable mess of a card game
    Join Date
    Sep 2008
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    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Can block and nullify the additional effect of physical blue magic spells. If you have him terrored, just physical him. Breath and magic damage is a waste within Ballista because of the cast time and MP cost.

  13. #11473
    Ridill
    Join Date
    Apr 2011
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    23,594
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    10
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    Bahamut

    Hmmm what about Requiescat?

  14. #11474
    An exploitable mess of a card game
    Join Date
    Sep 2008
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    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Never tested, but I'm expecting Requiescat to be blocked as well.

  15. #11475
    Nidhogg
    Join Date
    Jul 2008
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    Seraphus Highwynn
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    Gilgamesh
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    Diabolos

    Fealty definitely blocks terror, but I what I was saying is, is there a strategy to survive for 60 seconds until fealty wears off wherein I'll be able to land terror?

  16. #11476
    Ridill
    Join Date
    Apr 2011
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    23,594
    BG Level
    10
    FFXI Server
    Bahamut

    Start at range with something like blast/pinecone bomb. If he fealties run out the timer if not procede to own assuming the bind/sleep landed

  17. #11477
    An exploitable mess of a card game
    Join Date
    Sep 2008
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    13,197
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    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
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    Diabolos

    If you use minor MDT gear (Rings+Shell II+Twilight Torque+Earring), you should be able to hit ~34% MDT. That reduces DE Holy to 792 DMG. With Magic Barrier, about 400 DMG. Shield bash should never land if you kite while his fealty is up. Once fealty is down, proceed with normal tactic.

  18. #11478
    Nidhogg
    Join Date
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    FFXIV Character
    Seraphus Highwynn
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    Gilgamesh
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    Diabolos

    Problem is:

    1) /sprint

    2) Autoattack range/ws range is enhanced in ballista to make it easier to damage running opponents.

  19. #11479
    An exploitable mess of a card game
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    Gouka Mekkyaku
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    Diabolos

    You can sprint, so that won't matter. If you have shadows in addition to what I mentioned, you shouldn't be taking much damage. If they try to diaga, use the cast time to get a lead.

  20. #11480
    Ridill
    Join Date
    Apr 2011
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    Bahamut

    Except your stated problem isn't dieing from ws/melee it's from short term dmg of bash and holy. Are you saying there melee dmg is messing you up to?

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