Subtle Blow has always affected spells, dAGI is a no brainer in that regard, and it was never changed that each hit gives full TP.
Worth noting that all blue magic has very a slim chance to break wings/horns/etc., not just crits.
Subtle Blow has always affected spells, dAGI is a no brainer in that regard, and it was never changed that each hit gives full TP.
Worth noting that all blue magic has very a slim chance to break wings/horns/etc., not just crits.
Bollocks. Do they heal?
Nah. Keep in mind I've only seen it a couple of times, it isn't common by any stretch, you'll be fine.
roundsey wand
kitty rod
or some other 1 damage weapon.
I'd just spam Dia/Stone/etc, I seem to recall D1 weapons still being able to break wings on crits.
Dia/Bludgeon is the way to go. I broke wings with first crit of my Trainee Sword at 99% health.
Yeah I didn't even bother meleeing it when I tried, we failed twice due to wings breaking on the assault.
doing the ZNM was worth it to learn it. Fucker spams it.
Yeah I tried nyzle a few times and it just wouldn't learn... like 6 of them using it. So we just spammed assualt and all learned it right away lol
I could post this in RQT, but its very blu related...this VW blu has "dark water ice fire earth" set, which should be impossible, since thats 62 points. Do they know something I dont? They are JP afterall, but theyre subbing pld.
Or they possibly didnt set sandspray since were doing Hahava and it should be practically immune to it?
Probably missing/forgot about a spell or isn't aware of one of the procs. Ask him how many spells he has set
They don't have AE listed for water; if they didn't set the other spell as well, that would explain what they did.
http://translate.google.com/translat...ed=0CDIQ7gEwAA
With capped gear haste + haste spell + (current) embrava, can I cap delay with just DW2(or 1)?
Haste and DW (delay reduction) are accounted for multiplicative, not additive. Since magic haste caps at 43.75%, and gear at 25% (additive), this gives you 68.75% delay reduction, or you're now attacking at 31.25% of your initial delay. DW1 is 10% and is multiplied to your current delay meaning 31.25*.9= 28.125% delay.
DW2: 31.25*.85 = 26.56%
DW3: 31.25*.75 = 23.43%
DW3+suppanomimi = 21.88%
So, even with DW3 and suppanomimi, capped gear haste and embrava, you'll be just below the delay cap of 20% of initial delay.
Well that sucks, I guess we're stuck wasting slots/points on mortal ray/blazing bound/etc even in high buff situations.
Thanks for the detailed explanation.
You can hit/exceed cap with Haste Samba, but unless you desperately need set points for utility spells you'd be better off making trades in gear (most likely Twilight -> Windbuffet) rather than reducing your DW trait or single-wielding in this situation.
Looks like we got a lot of nuking/requiescat/sanguine blade gear in the update, but nothing else really. Relevant stuff:
Caudata Belt: Rare- STR+6 VIT+6 INT+6 Attack+15 Weapon Skill Accuracy+10. small upgrade for some physical spells.
Gwyddion's Cape: Rare- DEF:8 MP+30 INT+6 MND+6 CHR+6 Magic Accuracy+2 "Conserve MP"+3. small upgrade from kaikias cape.
Taubran Cape: RareEx- DEF:8 INT+7 Magic Accuracy+3 "Magic Attack Bonus"+3. Upgrade from romanas cape, especially if macc/recast matters.
Morrigan's Coronal +1: RareEx- DEF:33 MP+50 STR+10 INT+10 MND+10 Accuracy+12 Magic Accuracy +12 Set: Enhances "Magic Atk. Bonus" effect. Extremely good for requiescat, and physical spells when accuracy and additional effect accuracy matter.
Morrigan's Robe +1: RareEx- DEF:55 STR+12 INT+12 MND+12 Accuracy+13 "Magic Attack Bonus"+13 Adds "Refresh" effect Set: Enhances "Magic Atk. Bonus" effect. Significantly better than existing nuking/sanguine blade options. Upgrade from praeco for requiescat.
Morrigan's Cuffs +1: RareEx- DEF:31 MP+55 Accuracy+12 Attack+12 Magic Accuracy+11 "Magic Atk. Bonus"+11 Set: Enhances "Magic Atk. Bonus" effect. Sidegrade from af3 hands. Maybe useful for the acc/macc.
Fea's Cuffs: RareEx- DEF:28 STR+7 DEX+7 "Magic Attack Bonus"+6 Blue magic skill +6 Haste+3%. From the alternate morrigan set.
Fea's Slops: RareEx- DEF:40 HP+40 MP+40 MND+7 Enhancing magic skill +13 Enfeebling magic skill +13 Enhances "Fast Cast" effect. If it's more than 8% fast cast it might be useful...
Morrigan's Slops +1: RareEx- DEF:44 MP+50 STR+10 INT+10 MND+10 Magic Accuracy+8 Enmity-6 Set: Enhances "Magic Atk. Bonus" effect. Small upgrade from regular morrigans (7 str 8 macc).
Morrigan's Pigaches +1: RareEx- DEF:26 MP+50 STR+9 INT+9 MND+9 "Magic Atk. Bonus"+9 Enmity-7 Set: Enhances "Magic Atk. Bonus" effect. upgrade from af3 feet outside of burst affinity.
Hooray for Fea Cuffs, Antica Ring (and MMM in general) can suck it.
No cruor buffs, Barbed Resisted
With cruor buffs, Barbed landed for like 3-4 casts in a row, but one of the subsequent casts resisted. Tourb never landed.
Wow, wtf SE...