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  1. #11821
    Ridill
    Join Date
    Apr 2011
    Posts
    23,594
    BG Level
    10
    FFXI Server
    Bahamut

    Assualt pretty easy too

  2. #11822
    Relic Shield
    Join Date
    Dec 2012
    Posts
    1,765
    BG Level
    6
    FFXI Server
    Siren

    Speaking of Tinnin. What set up would you need to kill it at 99? Can it be soloed on BLU?

  3. #11823
    Blue Magic is Best Magic
    Join Date
    Jul 2007
    Posts
    8,215
    BG Level
    8

    Quote Originally Posted by Hitou View Post
    Speaking of Tinnin. What set up would you need to kill it at 99? Can it be soloed on BLU?
    All of ZNM aside from Pandy Warden is BLU soloable.


  4. #11824
    The Spooniest of Bards
    Join Date
    Nov 2009
    Posts
    1,676
    BG Level
    6
    FFXIV Character
    Lucian Esperance
    FFXIV Server
    Sargatanas
    FFXI Server
    Shiva

    I'm stuck in a conundrum. I had intended, long ago, to make a Nirvana, as SMN is very much my favorite. However I kinda feel it'd be a waste, I'm not on SMN that often, on top of it being SMN and wanted in like, Legion and that's it currently. I was debating making a Tizona instead. I already have Almace though. Where did Tizona rank on the sword scale?

    My jobs are COR, SCH, BLM, SMN, BLU atm. Death Penalty/Lea/Tupsimati are very out of the question. So it's either Nirvana or Tizona.

  5. #11825
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    The current state of the game suggests Nirvana because, practically, saving 300% TP for BLU seems like a waste when you would use BLU. Nirvana is a substantial damage increase where viable (Most pet gear is loool anyways).

  6. #11826
    Impossiblu
    Join Date
    Mar 2010
    Posts
    10,445
    BG Level
    9
    FFXIV Character
    Prothescar Centursa
    FFXIV Server
    Balmung
    FFXI Server
    Valefor

    Tizona's a great sword, but it isn't worth the money or other resources that you have to invest in it.

  7. #11827
    The Spooniest of Bards
    Join Date
    Nov 2009
    Posts
    1,676
    BG Level
    6
    FFXIV Character
    Lucian Esperance
    FFXIV Server
    Sargatanas
    FFXI Server
    Shiva

    Quote Originally Posted by Prothescar View Post
    Tizona's a great sword, but it isn't worth the money or other resources that you have to invest in it.
    That's what I though, but I think the same could be said about Nirvana, sadly.

  8. #11828
    CoP Dynamis
    Join Date
    Jul 2010
    Posts
    280
    BG Level
    4
    FFXI Server
    Bahamut

    Nirvana is probably one of the better-tailored to its job Mythics out there, which isn't really saying anything about the weapon as much as it is saying stuff about how neglected SMN is. It's probably going to be more potent once Astral Conduit arrives. (I mean, you'll actually have something to DO at ADLs/AVs/suchlike after popping your PD.) Either way I think Magian Staffs to Nirvana is a bigger increase than Almace to Tizona.

  9. #11829
    Yoshi P
    Join Date
    Dec 2006
    Posts
    5,360
    BG Level
    8
    WoW Realm
    Arthas

    Avatar: MaB adds less damage than you'd think it would thou, for the time/cost investment vs reward they're both terrible. The interesting thing about tizona is it would allow you to spam cures/occultation/etc without worrying about mp, but that hasn't been particularly useful in level 76+ content due to atmas, temp items, embrava, healers not running out of mp, etc.

    If we get a better sword WS in SoA (or reduced attack penalty on requiescat) and/or less focus on mindless zerg content, tizona might be better off in the future. On the other hand, if we get better mp regeneration (refresh 2 equivalent, an entropy like spell, or whatever) it could be further marginalized.

  10. #11830
    Ridill
    Join Date
    Apr 2011
    Posts
    23,594
    BG Level
    10
    FFXI Server
    Bahamut

    Quote Originally Posted by fantasticdan View Post
    (an entropy like spell, or whatever)
    Magic hammer!

  11. #11831
    Nidhogg
    Join Date
    Jul 2008
    Posts
    3,746
    BG Level
    7
    FFXIV Character
    Seraphus Highwynn
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Magic Hammer had so much potential, even in Abyssea with craptons of MND it's still pretty lame. I kind of wish we had a 5min recast Unbridled Learning spell that acted like Magic Hammer/Spirit-Taker. That way we'd have the option of another MP regeneration spell without having to waste points on setting it. Could remove Battery Charge and just gamble on a 5min recast spell that could do 300-500 damage instnalty instead of waiting for 300mp over 5min. Either that or give us a new level 90+ version of Battery Charge.

  12. #11832
    Ridill
    Join Date
    Apr 2011
    Posts
    23,594
    BG Level
    10
    FFXI Server
    Bahamut

    The only real problem I have with hammer is it's recast. 3 min is a bit much for a spell that pimped out is only gunna do like 300ish outside of abysea unless you MB. Granted it lines up with BA timer nicely. If they fixed that or instead made the formula for it less stupid it would be awesome. I mean why the fuck can you reach the D cap for a lvl 74 spell at lvl 33?

    That said just for fun I got it up to mid 600s in abyssea just now lol. Forgot /sch doesn't get light weather spell so missed out some MAB there and didn't have day/weather or skillchain bonus and of course had to all atma for it with staff... but if that was possible under normal circumstances would be kinda insane

  13. #11833
    RIDE ARMOR
    Join Date
    Jun 2012
    Posts
    10
    BG Level
    1

    If SE get rid of the level correction from mob, will BLU have maybe a spot as DD against HL mobs, like legion for exemple ?

  14. #11834
    Impossiblu
    Join Date
    Mar 2010
    Posts
    10,445
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    9
    FFXIV Character
    Prothescar Centursa
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    Balmung
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    Valefor

    It depends on how these changes work. Level correction is the one major thing keeping BLU from being exceptional.

  15. #11835
    Yoshi P
    Join Date
    Dec 2006
    Posts
    5,360
    BG Level
    8
    WoW Realm
    Arthas

    Quote Originally Posted by dasva View Post
    Magic hammer!
    Besides what's been said, magic hammer requires the enemy to have mp to steal. It's not convert damage to mp like entropy/tizona, it's a weak nuke with a mirrored aspir effect attached. Not working on undead despite being light elemental is shitty too.

  16. #11836
    Ridill
    Join Date
    Apr 2011
    Posts
    23,594
    BG Level
    10
    FFXI Server
    Bahamut

    Yeah if they mentioned bumping defense up with killing lvl correct which would technically help melees more than blu since blus problem is being unable to affect it's side of pdif all that greatly compared to melee's. But if you throw enough -def on it could help blu really shine

  17. #11837
    Impossiblu
    Join Date
    Mar 2010
    Posts
    10,445
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    9
    FFXIV Character
    Prothescar Centursa
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    Balmung
    FFXI Server
    Valefor

    BLU is a melee

  18. #11838
    Blue Magic is Best Magic
    Join Date
    Jul 2007
    Posts
    8,215
    BG Level
    8

    They should add some beastly spell to Tizona like they were thinking of doing. Spike Flail or something cool!

  19. #11839
    Impossiblu
    Join Date
    Mar 2010
    Posts
    10,445
    BG Level
    9
    FFXIV Character
    Prothescar Centursa
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    Balmung
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    Valefor

    Mighty Guard

  20. #11840
    Ridill
    Join Date
    Apr 2011
    Posts
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    Bahamut

    Quote Originally Posted by Prothescar View Post
    BLU is a melee
    You know what I meant!

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