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  1. #12021
    Sea Torques
    Join Date
    Oct 2006
    Posts
    566
    BG Level
    5
    FFXI Server
    Sylph

    Quote Originally Posted by Kaisha View Post
    Do you guys not arrange your blu list in such a way the general spells that get slotted are all arranged together?
    I don't (and I also don't like manually sorting my spells). I think it is silly that a feature that is so simple to implement has been ignored for this long, but that's Squeenix.

    Quote Originally Posted by Belgaer View Post
    As far as subs go: I started out on /DNC, didn't like it because I needed more DD for higher bayld, swapped to /RDM, got bored and went back to /DNC and that's been netting me at least just as much bayld (if not more) since the update to healing returns. I've tried /WAR a few times and really enjoyed it, but the lack of a native sneak/invis option has me leaning toward other options, even if they aren't as fun. lol
    Also been going as /RDM, just for Sneak and Invisible (and maybe Aquaveil if I'm soloing a reive). I'd much rather use another support job, but I can't justify spending money to Sneak/Invisible between reives. Would be nice if they made a self-cast all jobs ability for Sneak/Invisible.

    Quote Originally Posted by Belgaer View Post
    Was anyone else extremely disappointed to see job adjustments without any mention of blue magic (generally, when there's new content/mobs and job adjustments, blue magic is added)? I got my hopes up, only to have them crashing down. Maybe next update.... ._.
    I have absolutely no idea why I thought I'd even see the word Blue in the update notes, but I guess a part of me really thought that they would deliver something.

  2. #12022
    Salvage Bans
    Join Date
    Oct 2007
    Posts
    771
    BG Level
    5

    Quote Originally Posted by Belgaer View Post
    Was anyone else extremely disappointed to see job adjustments without any mention of blue magic (generally, when there's new content/mobs and job adjustments, blue magic is added)? I got my hopes up, only to have them crashing down. Maybe next update.... ._.
    e

    Na Its a month in update I expect spells hopefully in the next major update when they release RUN/GEO AF/Relic gear and mythic weapons if they stay similar to the past. updates.

  3. #12023
    New Merits
    Join Date
    Dec 2010
    Posts
    213
    BG Level
    4
    FFXI Server
    Cerberus

    Quote Originally Posted by Kaisha View Post
    Somewhat happy with my current TP set of Oce head(I really should purchase a +1), Nom, Thaum body/leg/feet, w/ usual gear for the rest. I wasn't able to see a way of maintaining gear-haste cap with Thuran hat though, without something wasteful like setting offhand to my Ephemeron.
    Assuming a swap of Str Shikargar, Thaumas feet and Oce. Head: To get the head to work you need to have the Bihkah +1 sword and then go with enif feet. Numbers wise its actually very close on damage (within a percent, slight favor to new setup), but imo theres something to be said for a boost of ~150hp and 2pdt and some additional acc.

  4. #12024
    New Merits
    Join Date
    Dec 2010
    Posts
    213
    BG Level
    4
    FFXI Server
    Cerberus

    Hrmm, after looking at the base damage on these new weapons (and high stat values on other eq), our current Blue mage spells will be totally obsolete for damage if they don't radically alter the formula for calculating....

  5. #12025
    Impossiblu
    Join Date
    Mar 2010
    Posts
    10,445
    BG Level
    9
    FFXIV Character
    Prothescar Centursa
    FFXIV Server
    Balmung
    FFXI Server
    Valefor

    the new spells will just be ridiculously good

  6. #12026
    New Merits
    Join Date
    Dec 2010
    Posts
    213
    BG Level
    4
    FFXI Server
    Cerberus

    They had damn well better be! And hopefully before most people get the new weapons.

  7. #12027
    Fake Numbers
    Join Date
    Apr 2013
    Posts
    91
    BG Level
    2

    With the DMG on those weapons and the damage they're going to be dishing out, I feel like the Unbridled Learning wishlist Prothescar posted a while back went from, "Yeah, that'd be pretty cool.", to downright reasonable.

  8. #12028
    Blue Magic is Best Magic
    Join Date
    Jul 2007
    Posts
    8,215
    BG Level
    8

    Yeah I was a bit sad with no new spells but I'm sure they're coming.

  9. #12029
    Cerberus
    Join Date
    Sep 2008
    Posts
    438
    BG Level
    4
    FFXI Server
    Phoenix

    Quote Originally Posted by Mefuki View Post
    With the DMG on those weapons and the damage they're going to be dishing out, I feel like the Unbridled Learning wishlist Prothescar posted a while back went from, "Yeah, that'd be pretty cool.", to downright reasonable.
    How far back will I have to go to find these?

  10. #12030
    Ridill
    Join Date
    Apr 2011
    Posts
    23,594
    BG Level
    10
    FFXI Server
    Bahamut

    Quote Originally Posted by Belgaer View Post
    How far back will I have to go to find these?
    https://www.bg-wiki.com/bg/April_201...Update_Changes

  11. #12031
    Fake Numbers
    Join Date
    Apr 2013
    Posts
    91
    BG Level
    2

    If you're referring to Prothescar's spell list, it's on the bottom of page 588.

  12. #12032
    Resident Moogle
    Join Date
    Mar 2007
    Posts
    13,196
    BG Level
    9
    FFXI Server
    Asura

    Quote Originally Posted by doctorugh View Post
    Assuming a swap of Str Shikargar, Thaumas feet and Oce. Head: To get the head to work you need to have the Bihkah +1 sword and then go with enif feet. Numbers wise its actually very close on damage (within a percent, slight favor to new setup), but imo theres something to be said for a boost of ~150hp and 2pdt and some additional acc.
    Looks like that new 10% haste belt would be just the ticket also for keeping Str Shika.

  13. #12033
    Relic Horn
    Join Date
    Aug 2008
    Posts
    3,131
    BG Level
    7
    FFXI Server
    Sylph

    Edit: Nevermind.

  14. #12034
    Cerberus
    Join Date
    Sep 2008
    Posts
    438
    BG Level
    4
    FFXI Server
    Phoenix

    So....anyone else extremely annoyed about just how much higher the damage in on these swords they added over anything else in the game? Kinda..... wow. So much for Almace. >_> I hear they're adjusting the Lv.99 versions of the relic/mythic/emps, but....that's only the 99s, apparently. /fml

  15. #12035
    Ridill
    Join Date
    Apr 2011
    Posts
    23,594
    BG Level
    10
    FFXI Server
    Bahamut

    Quote Originally Posted by Belgaer View Post
    So....anyone else extremely annoyed about just how much higher the damage in on these swords they added over anything else in the game? Kinda..... wow. So much for Almace. >_> I hear they're adjusting the Lv.99 versions of the relic/mythic/emps, but....that's only the 99s, apparently. /fml
    Yeah everyone is with every weapon type

  16. #12036
    Cerberus
    Join Date
    Sep 2008
    Posts
    438
    BG Level
    4
    FFXI Server
    Phoenix

    Quote Originally Posted by dasva View Post
    Yeah everyone is with every weapon type
    Yeah, I mean I expected that. 2handers have it much better though, considering they have AHable weapons that have extremely high damage now as well. Granted, they'll be expensive as hell, but no more than buying the items to upgrade a relic/mythic/emp...

  17. #12037
    Nidhogg
    Join Date
    Jul 2008
    Posts
    3,746
    BG Level
    7
    FFXIV Character
    Seraphus Highwynn
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    So did they fix m.acc for added effects? There was a note about m.acc vs high level targets in the update.

  18. #12038
    Ridill
    Join Date
    Apr 2011
    Posts
    23,594
    BG Level
    10
    FFXI Server
    Bahamut

    ah didn't see swd wasn't ahable. That said it isn't clear cut between 2hd 1hd. Like polearm and gkt don't and kat and club do

  19. #12039
    Cerberus
    Join Date
    Sep 2008
    Posts
    438
    BG Level
    4
    FFXI Server
    Phoenix

    Quote Originally Posted by dasva View Post
    ah didn't see swd wasn't ahable. That said it isn't clear cut between 2hd 1hd. Like polearm and gkt don't and kat and club do
    Fair enough.

  20. #12040
    Ridill
    Join Date
    Apr 2011
    Posts
    23,594
    BG Level
    10
    FFXI Server
    Bahamut

    Quote Originally Posted by Ophannus View Post
    So did they fix m.acc for added effects? There was a note about m.acc vs high level targets in the update.
    It said they fixed it where our macc was higher than intended against higher lvl targets. So I doubt they fixed much lower than expect macc on targets much lower lvl then us

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