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  1. #12501
    Old Odin
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    Asura

    Quote Originally Posted by tennotsukai87 View Post
    Oh I see. Thanks.

    Side note: Blu worth using at all in these AA fights? I'm just seeing mnks/rng/whm/sch/pld/smn(maybe)/brd/cor/geo as the only useful jobs so far.
    dunno, Blu doesnt add to survivability like monk does with its AoE HP+ move. I know that absolute terror did stick on hard mode (NOT very hard) BCs for artifact 106. And on very hard mode everythign was basicly resisted. I think you can definitly do normal or maybe hard mode with BLU, but why bring something that brings less to the table for survivability :/. i really doubt BLU will be of any use in very hard mode unless SE changes how maigc resists work in that mode. Imho we need a general MNK nerf, MNK Fantasy 11 is getting really olde.... that HP pool is just too much of an advantage with a mantra rotation and you are only seeing mnks everywhere.

  2. #12502
    Impossiblu
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    Prothescar Centursa
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    Balmung
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    If you want to see something funny, compare the D growth of MNK weapons compared to every other weapon type.

    some examples:


    Spharai
    55 -> 103 -> 194 = 87.2%, 88.3% increases

    Guttler
    53 -> 88 -> 145 = 66%, 64.7% increases

    Bravura
    99 -> 158 -> 253 = 59.6%, 60% increases

  3. #12503
    Old Odin
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    Quote Originally Posted by Prothescar View Post
    If you want to see something funny, compare the D growth of MNK weapons compared to every other weapon type.

    some examples:


    Spharai
    55 -> 103 -> 194 = 87.2%, 88.3% increases

    Guttler
    53 -> 88 -> 145 = 66%, 64.7% increases

    Bravura
    99 -> 158 -> 253 = 59.6%, 60% increases
    i am no math person, but yeah weapon discrepancy since ilvl+ content is retarded atm. i think they went overboard with hand-to-hand weapons, while neglecting all other weapons (bar bullet base dmg, but rng and cor have other problems they suffer from, so the bullet base dmg is actually justified).

    ther is a 4 base dmg difference between oat and burmenkah and i have no idea how natural hand-to-hand skill ties into that.

  4. #12504
    Nidhogg
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    Seraphus Highwynn
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    Gilgamesh
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    Diabolos

    Until ppl get used to it, jobs will be restrictive. When delve was new it was mostly drks wars and rngs now you rarely see drk and war and the notion of blu in delve was laughable. I wonder if we can terror the a Angels or even just lunge them to buy 5-8seconds

  5. #12505
    Impossiblu
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    Hand-to-hand skill base damage = skill * .11 + 3, so Oatixurs add an additional 25D, putting them 29D ahead of Buramenk'ah.

    Quote Originally Posted by Ophannus View Post
    Until ppl get used to it, jobs will be restrictive. When delve was new it was mostly drks wars and rngs now you rarely see drk and war and the notion of blu in delve was laughable. I wonder if we can terror the a Angels or even just lunge them to buy 5-8seconds
    Quote Originally Posted by Prothescar View Post
    I've used it in all of them with little consequence, however it isn't ideal since BLU doesn't offer very much that other jobs don't in those fights (they resisted Sudden Lunge most of the time for me and terror didn't land at all, both of which using macc set). Infrasonics would be nice if it lasted longer. Guess some benefits would be that BLU can be sturdier than most other jobs and toss out White Wind every once in a while to help the healers.

  6. #12506
    Ridill
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    Bahamut

    And while most weapons gain tons I think xbow gained all of like 20% since soa

  7. #12507
    Cerberus
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    Bismarck

    I just don't think Matsui knows that H2h skill increases base damage, There is stuff he didn't know about in game like Mythic WS being obtainable already.

  8. #12508
    Cerberus
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    Odin

    Would the magic damage on anahera saber affect our spells if its in the offhand?

  9. #12509
    Ridill
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    Bahamut

    No reason it shouldn't unless it's bugged

  10. #12510
    Yoshi P
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    Arthas

    Any of the sparks equipment worth getting beyond the wand/scimitar?

  11. #12511
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

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    Gilgamesh

    Do you have delve boss weapons or delve craftable weapons? dont bother getting them, they're inferior
    Do you have WKR boss weapons? Probably, look into it. The DMG will probably be lower (or of its comparable, its negated by high delay), but the extra 30 acc/atk you'll get over WKR weapons should offset the dmg/delay issues (15% hit rate is not negligible).
    Do you have Skirmish+1 weapons? yes, get them, unless you have a perfect aug, then look into it.

  12. #12512
    Yoshi P
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    I said besides the weapons lol. And even than, your answer doesn't make any sense for blu. Scimitar looks to be the best offhand for delve sword unless you have 119 emp/mythic or the new AA sword. Wand is the best club blu has access to by a huge margin.

    Anyway, I already have those, I was asking about the 115/117 or whatever they are armors (compared to delve/skirmish stuff). It's hard to sift through the stat vomit on all this crap nowadays.

  13. #12513
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

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    Gilgamesh

    Sorry, why'd you point out wand/scimitar then if you were talking about armor? -_- The armor is shit

    And how does my answer not make sense?

    Do you have delve boss weapons or delve craftable weapons? dont bother getting them, they're inferior Sword has a 119 version, which eclipses Eminent in all facets, move to offhand weapon
    Do you have WKR boss weapons? Probably, look into it. The DMG will probably be lower (or of its comparable, its negated by high delay), but the extra 30 acc/atk you'll get over WKR weapons should offset the dmg/delay issues (15% hit rate is not negligible). Acuka drops Xiutleato, with stats of DMG:116 Delay:240 STR+12 VIT+12 Sword/Parrying skill +188 Magic Accuracy skill +146 Physical damage taken -4%, compared to Eminent's DMG:128 Delay:264 Sword/Parrying skill +215 Magic Accuracy skill +167 Accuracy+15 Attack+10 (Presuming latent will always be active). As I said, the DMG on eminent will usually be lower, but if its not, it will be offset by higher delay (which happened here). Which comes down to do you want the lower delay and STR/VIT bonuses, or are you needing the extra acc/attack.
    Do you have Skirmish+1 weapons? yes, get them, unless you have a perfect aug, then look into it. This one may have been slightly flawed, unless you're in a situation where you dont need the extra acc/atk at all, Eminent should always outperform it

  14. #12514
    New Merits
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    Cerberus

    The Hands and Feet spark armor is good for REQ.

  15. #12515
    Nidhogg
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    Could probably solo mithra on easy or very easy with /run riding retinal glare and burst for flash. With runes cloud splitter tickles. I got her down to 35% on easy using a hybrid evasion set, blinding her and keeping up flash, sleep the pet. With swordplay and spark gears ridiculous evasion you evade quite a lot blind with drape and acc down with sand spray/crescent, para triad and slow with embalming

  16. #12516
    Yoshi P
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    Quote Originally Posted by NynJa View Post
    Sorry, why'd you point out wand/scimitar then if you were talking about armor? -_-
    I said beyond the weapons, as in, other than.

    Quote Originally Posted by NynJa View Post
    And how does my answer not make sense?
    You said I should ignore them if I have a delve boss weapon, blu kind of uses two weapons yeah? The skirmish/delve113 swords seem to be notably worse offhands. I can see how the 115wkr would be as good/a bit better maybe thou. I didn't realize they added all those extra wkr weapons. None of that has any bearing on the wand however, which seems silly not to pick up.

    Looking at these armors, it seems like they're way underbudget when compared with other ilvl gears. Seems to defeat the whole purpose of ilvl, unless they're going to be augmentable or something in the future?

    EDIT: @orphannus, did you time out or wipe?

  17. #12517
    Ridill
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    Bahamut

    Quote Originally Posted by Ophannus View Post
    Could probably solo mithra on easy or very easy with /run riding retinal glare and burst for flash. With runes cloud splitter tickles. I got her down to 35% on easy using a hybrid evasion set, blinding her and keeping up flash, sleep the pet. With swordplay and spark gears ridiculous evasion you evade quite a lot blind with drape and acc down with sand spray/crescent, para triad and slow with embalming
    Was that with trust npcs or pure solo?

    As far as the armor question goes I think part of that depends on if we can figure out how the ilvl plays into your trust npcs stats. Most of the armor looks kinda meh but who knows maybe that extra few levels on armor will boost your npcs enough to make up that difference.

    As far as weapons swd was pretty much answered wand on the other hand might be one of the better nuking weapons now if you are actually nuke anymore

  18. #12518
    Relic Horn
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    Sylph

    Speaking of solos, I got Hume to 42% on RDM/NIN before timing out. RDM needs /nin to not lose too much MP during Mighty Strikes (brings normal hits from 30 to 150, and RDM doesn't evade at all), but can't cure blind/slow/paralyze like that without remedies/panaceas, which I didn't bring enough of. Accuracy was fine normally, but Kurayami put it into the gutter.

  19. #12519
    Melee Summoner
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    Fenrir

    Blu/run can solo MR Very Easy mode fairly easily. Done it 4 times so far and am 2/4 on ore drop. I use more of a hybrid -dt/evasion setup myself and alternate Burst and flash on her. I use disseverment and Foul Waters for DoTs. I keep them both on whole fight. The only real DD spell I use is G. Dart. Rest is just sword damage and curing/debuffing her. Once she hits Cloudsplitter mode, just keep runes up and it doesn't hurt at all. The 4 fights have ranged from extremely easy to mildly annoying. She has only summoned a pet 1 out of 4 times so far. If she does, just sleep it. Mandy pet can be annoying due to dream flower and tiger is really annoying with para.

  20. #12520
    Impossiblu
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    Quote Originally Posted by NynJa View Post
    Sorry, why'd you point out wand/scimitar then if you were talking about armor? -_- The armor is shit
    what? lolno. Wayfarer set features several best in slot and second best in slot pieces for Requiescat, Espial features several nice pieces for CDC. You're wrong about weapons, too; Eminent scimitar is the best non-AA/legendary offhand; the D is never lower, so the higher D and the extra attack/accuracy for both hands and offhand attack/accuracy easily surpass the 12STR and VIT and slightly lower delay on Xiutleato.


    Wayfarer head - Second best Requiescat head under Whirlpool
    Wayfarer body - Best in slot Requiescat body
    Wayfarer hands - Best in slot Requiescat hands
    Wayfarer legs - Second best Requiescat legs under Quiahuiz
    Wayfarer feet - Second best Requiescat feet under Assimilator+1


    Espial head - Third best CDC head under Uk'uxkaj and Whirlpool
    Espial body - Third best CDC body under Assimilator +1 and Augmented Iuitl
    Espial hands - Second best CDC hands under Assimilator +1
    Espial pants - Third best CDC legs under Quiahuiz and Manibozho
    Espial feet - Third best CDC feet under Assimilator +1 and Augmented Iuitl

    Espial set used 5/5 is the third best CDC set at the moment.

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