Yes they have dragon killer.Originally Posted by Excalin Garisk
Yes they have dragon killer.Originally Posted by Excalin Garisk
Never mind, i was way too slow. Guy 2 posts above me got it.Originally Posted by Kurp
except I thought the lumorians were the mobs outside and the luminians the ones inside ( grah and zdei )
Grah and zdei are luminion, others are luminian. Look at the item description on the organs and other droppable items.
bah so I didnt even have one of the names right... chalk up more stupid points. =\Originally Posted by DrObvious
Not much experience with this, but trying to MP Drainkiss Crabs in the 40s-50s-60 was a nightmare without gravitation. I dont think it would play too big a role in damage spells, other than hit/miss.Originally Posted by Gulkeeva
P.S. 1 more reply to 100 pages, claim it and get banned. It'll be worth it
100
oh snap ;o
Late response, but...Originally Posted by SilverBreeze
http://img518.imageshack.us/img518/9...cissorsol6.jpg
Wasn't my highest, nor my lowest. Just the first screen I could find from awhile ago. I was doing average 10XX to these. I dunno what else to say is making the difference, but that's all I could think of since my Taru buddy could never keep up with me.
http://img388.imageshack.us/img388/2...athscisog4.jpg
That's at level 71 with only about 130 tp, and I think +38 STR. Also have a shot of 13XX on an Imp somewhere. Point is that while it may not be STR (although I think it is), something has increased my damage a lot since 60. Definitely been piling it on and seeing a big difference in damage. Funny thing about Death Scissors is that it sucks at 0 tp, but by the time you get to 120 or so the damage goes completely haywire.
Oh, and you may notice the comment in /say there, that was the result of my party making fun of the guy using Balance Rings at level 67 SAM.
Anyways, bring on the e-peen shots! I demand to see 2k+ so I have something to look forward to.
Originally Posted by Demitrius
Originally Posted by Completely serious reply to me saying ACC rings > DEX rings on Alla
Does anyone else feel that this thread needs to be honored somehow? 100 pages of great information that has survived any serious derailments and bullshit arguments, a pretty unbelievable feat on this site.
Sticky? LolOriginally Posted by Russta
Since people figured out how sea mobs work, has anyone figured out if/how beastman work against other beastman?
I doubt a sticky would be made for a job specific post... making it a different colour would be a nice honor! Pretty sure the rigid phpbb coding wouldn't allow it though.Originally Posted by aurik
Oh and please no one point out the irony of this derail :D
You can really notice a difference when you get blue magic merits, sword merits, dissector unlocked and physical potency maxed XD
both as you can see are without sa or ca
frenetic averages about 500-700
disseverment averages 600-800
http://www.neko-sentai.com/images/po...2-20-54-76.jpg
to bad its still kinda weak in dynamis xarc ;;
Verticle cleave atleast does decent damage as long as you sneak attack it (averages 500 on just about everything)
Pic of a Lv74 blu/nin and me as a lv75 blu/nin (mob was like evenmatch no food) was hunting for keys to do cor af w
He had ok gear, but as you can see thers a somewhat large difference in merits
http://www.neko-sentai.com/images/po...2-45-11-26.jpg
I have to say some spells are really useful now that AF has been released. With blue magic skill of 307, you can easily land stuff like Sound Blast (INT down) which is really really helpful for the BLMs. I always use it now. Feather Tickle lands on Tiamat too, though I'm wondering exactly how much TP it lowers.
Also I was doing consistently unresisted Heat Breaths in Sea (50% of your current HP, so if you have 2k HP you will do 1k damage), so I say magic accuracy merits are a must if you want to be good.
My only beef with BLU now is that 45 set point cap....I'm hoping they release merit categories to raise that.
Can't wait for BLU AF2s either! :D[/i]
I couldn't agree more. Ever since they released the job and the system for setting spells, I had always been predicting different effective ways SE could implement special gear/AF/Relic/Merits for the job, and on top of my list along with Blue Magic Skill+ has been Blue Magic Points+. I'm actually a bit surprised the AF and merits did not add any form of point/slot boosting. I had really expected something to that effect along the lines.Originally Posted by Razz
I also hope they one day update spell combos to create more than just the first level of job traits(Discluding clear mind). That would be nice.
It had a good foundation from the start. :wink:Originally Posted by Russta
Well, in reality I kinda feel bad that I've been busy with RL and stopped BLU, thus not being able to contribute to this topic as much as I would like. So I think, if anyone wouldn't mind that I'll try and compile all of the good info/parses, charts in a seperate topic for people to get the info from, and we can still continue discussions here. I mean as nice as a 100 page topic is full of really nice info, what are the odds anyone will be able to sift through every page without missing something? I'm busy this weekend, but I could probably throw something together Mon-Weds.
I don't have any parses, but I'm not seeing the same highs as I used to with disseverment, and this is after meritting physical. I'm getting the impression they toned down the damage on it somewhat. I almost never break 1k with it anymore.Originally Posted by Gulkeeva
As for cocoon, I didn't see this mentioned, but didn't it used to multiply defender? It's only adding now, making it hard/near impossible to reach 999 def.
same I think they lowered the damage possible on disseverment recently, its not doing random 1000's anymore but its down to the 900'sOriginally Posted by FFXIFlux
atleast it still hurts charmed people and ballista... very painful haha