
Originally Posted by
Tom Chambers
Nine hours camping kings will often enough net you nothing at all. Nine hours in Sea will probably give you a couple torques. Another nine hours and you claimed Faf and got some nice things. Another nine hours in Sea and you have another couple of torques, maybe a cape or two.
Now, keeping in mind we're playing for ego in one way or another, whether you like that weskit more than that torque is a personal opinion, but how many people have weskits and how many people have torques? Rarity of items goes along way for ego in an MMORG. And what are we playing for again? Punishment is very subjective here.
Jailer rewards are akin to king rewards in difficulty and rarity as far as the design goes (Player preference and sheer time released makes king rewards more common in reality).
Limbus rewards are akin to Sky and Dynamis (god set + AF).
Kings are gay, and kings arent anything to do with sea. Sky is the equivelance to Sea, and nothing else. Sky and Sea are both oranges, Kings are Apples, CoP's 3 kings were the 3 wyrms, which are also the apples.
9 hours of camping sky can get you at least a ro'maeve water, a few god pop items, heck maybe enough to even pop 1-3 gods, maybe more.
Our last 9 hour sea session got us :
1x Temperance axe
2x Fortitude axe
dot.
We did this multiple times later, eventually the LS ended up with 2x Fort torques, 1x Temperance axe, 2x Faith h2h.
Nothing else. the amount of time farming the 12x Ghrah chip x2, giving us no torques was lame, after farming almost 7 stacks of chips for 2x torques, meh.
Torques arent 100% drops, virtues arent 100% drops, only thing that's 100% is the weapons, which most people think are complete junk. Some weapons are amazing, or have amazing potential (temperance axe) , but given to a job that's hardly ever allowed in the front lines, making it worthless again.