We used 2 drks with kraken clubs and soul eater to finish off Cerberus
We used 2 drks with kraken clubs and soul eater to finish off Cerberus
So how would you know if the job sucks if all the players suck? Honestly, yes most of the DRK players suck total balls. I don't really like working with them, they either die nonstop or deal no damage. They have no concept of the intricacies of the job such as balancing hate and damage. Its rather hard to play effectively and, more importantly, efficiently. Every fucking DRK wants to try to get a bigger spiral hell when that's not how to fucking play the job effectively in a manner than helps the group. DRK can actually do some DoT on HNMs, and MASSIVE DoT - even without ridill or kclub, just using daggers (yes, daggers) and/or swords - 1/6 minutes unmerited. Not to mention, unlike RDM and BLM, they can actually do damage while looking for a stun.Originally Posted by Stilgar
<3 Alleya 8) Long time no seeOriginally Posted by Alleya
Was talking to amarok on Aim and he didn't even know what the GS was lolz, Ed doesn't play much, Yin quit and Mizuki moved.
Funny thing is i was turned down from BG for being a drk lolz it was back in the dayz (obviously) b4 you applied i think it was when you just got into SB.
Anywho thats how i got to know all the drks in BG. I knew amarok for a long time, Mitzuki when the BG members said no to me joining(loldrk>.<) and he sent me a /tell "adaman hauberk" >.>Then Ed when i saw he was lvling drk and i was like wtf why lvl a job you wont use at 75, he said it was for fun and we talked about a bunch of other shit for awhile, Yin when he was lvling brd and we talked about the usefullness of drk end game. Lito said i needed a usefull 75 job i was going to lvl rng or nin next but he said they had to many of both but i wasen't gonna lvl a job i didn't want to just to join a ls so story ends there, lolz
PS: Sendoh Who actually lvled drk to 75? lolz >.>
hey maxx
wanna be cool? i want you to do hate free, tp free damage, that you can sustain indefinately
i know it says summoner, but you can dat-swap if you try hard, even make it look like that isnt an austere hat, gogo optical or... ace!
make the avatar look like a giant flying sickle or great sword, and when you BP, have it look like you're doing spiral hell or spinning slash or something~
i could argue all day with you that hexa strike is the best 1h WS in the game, but, unlike you, i will concede that whm/nin (my preferred melee job [when im not borrowing a kraken >_> /rdm ftw ;D]) isnt the best choice for a HNM. I just switch to my smn, and go to town. Maybe if you level another job to 75, a useful HNM job, you might actually agree with the population here.
if i was you, assuming it was a traditional job for HNM, i'd say go blm~
because you can merit just fine on it, you'll always be useful for some reason (oho D2), HNM, good farming (uh? blms still do clusters in sky right? rofl jkjk)
i really dont know what to do with you, you just dont seem to care about HNM outside of the view of a drk~ and as much as i'd like to break out my clubs and whip out a few hexas on ground kings, im happier on smn (to dd) or just plain good ol' fashioned outside whm healer~ i really dislike being yelled at for being stupid, something that you seem to masturbate to :/
(if you wanna do drk, fight dynamis lord, aspid (hehe ridill/kraken 2hr :D), or NQ behe~ it will save everyone a lot of stress [by everyone i mean HNMLS? you have one that deals with your attitude? lol])
kupo uses darks from time to time, it depends on what jobs are available. pimped dark does extreme damage, same as any of the other melee jobs can. sam/thf dark/thf war/thf mnk/thf.. on tiamat they are all the same really, there is no shortage of tp mobs. drk comes with the added bonus of drain and stun.. the others get their own perks..
damage is damage, you cant always have 10 summoners.
Niro, do you really think I have no idea why people use certain jobs? I know why people use them, the issue is not ignorance. In case you haven't noticed I've had this account for a longass time, I've read strategies, plans, etc. I've done a good amount of fights as well (not all but a good amount.) Here is the issue: you ALL seem to think I'm trying to say DRK is always better than X job and you should use them as your only damage. Thats the mindset YOU all have. I'm not saying anything of the sort. I don't say 'hmm BLMs sound like a good idea for this new fight' because its implied that people will try that. People don't even CONSIDER DRK (or DRG or RNG frankly, but I stick to DRK since its what I know best.)
The thing is, reading the issues with the cerberus fight, I was sitting here thinking 'this isn't that big of a deal, if your DDs are being one shotted use sturdier DDs.' Now, nobody else considered this, they just tossed more BLMs at it and hoped not to get 1 shotted as much. I say DRK would be good since you don't have to stop DDing to stun gates of hell. For some reason this is insane to people. Yes I know it gives the mob TP, but guess what, its already getting enough TP to use WSes whenever the game wants pretty much and the AI is just not programmed to spam @ 100. I talk of possibilities that you all seem to ignore. Theres also the fact that DRK can do loads of damage to nearly anything using souleater. If it hits it hurts. But you know what? Nobody listens, nobody considers. Nobody gives anything but their precious SMN and BLM a 2nd thought. BLM are dying?
Your comparison with WHM is crap as well, since there literally is nothing a WHM can do as a DD efficiently.
Oh and I did have a HNMls, but its been breaking apart recently and I've been looking for a new one. I was rather well respected, actually in general ingame I'm rather well respected by most people. I only have one actual feud, and that was from a long time ago, back when I was around level 25 on DRK.
Tengaar(73 or 74) and I (75) are the two DRKs in the LS.
If Niro "gays" threads, then maxx "DRKs" them.
I think maxx needs a kuno card.
Something about changing the topic to DRK talk.
isnt that the same thing?Originally Posted by Dezzimal
Maxx, I'm not gonna pitch you shit, but until you've actually gone and done the fight, no one is going to listen to you.
Don't /emo out about how no one listens to you anyways. Besides, BLM is poop tbh on the fight, his resist rate is insane. RNG 4tw.
everyone missed this?Originally Posted by Not Kuno
So i hear Cerberus goes nuts @ @20%.
Did you guys use the chainspell stun strat? Or just zerged it till it died?
Oh and how many BG ppl did it take to keel the beast?
ty in advance ^^
You cant do 20% of the damage within 1 minute of chainspell stunning. Gates of Hades has a long enough cast time to be stunned every time if your mages are on their toes.
yeah true, but it would definately help with momentum ^^;;Originally Posted by zek
Maxx, you always take the defensive on drk (you wouldnt have to if you opened your eyes and understood what we're saying here) and say that we dont think about drk or discount the fact that drk can do a lot of damage...
lets look at some nice melee jobs, k?
mnk
war
sam
drk
all of these, save sam, can get by subbing /nin and have some survivability. they can pull hate every so often, and recast and such. there is nothing wrong with this, except for the fact that mobs are loaded up with tp, swing after swing. Mnk is awesome, but goddamnit, even with subtle blow, i dont want wings killing the mages at fafhogg, nobody does. This goes for all the jobs. It puts a lot of stress on other jobs to have you sitting around meleeing something (good damage is noted), when you can just stick blm (10tp/dmg spell) or smn (0tp/BP) in there. If the mages have to reapply stoneskin/blink and cure themselves, it wastes time needed for resting, mp, and gives mages unneeded hate.
Nobody discounts the fact that YOURFUCKINGDRKCANDODMGTOHNMS but you just choose to overlook the fact that even 1 melee dumps so much fucking tp into a mob that it slows things down / can kill the mages. Fuck i wear +hp gear and have some good stoneskin macros, but the fact remains, it really pisses the other 17 people in the alliance to have to reapply their buffs and get back to doing whatever they were doing, be it tanking, singing songs, casting spells, or resting.
Do you understand? blms and smns do more damage while giving less tp than melees do (assuming the melees arent loaded up on +SB gear and TP off other mobs, jump in alliance, fire WS off, and drop --- they can probably get good numbers in there, but its up to you to fight with your LS leader(s) to keep subbing you in, and argue with the mages that have to cure you while you TP up on other stuff. Convince them to toss you a few cures/haste/refresh/ballad/minuet before you get subbed in, WS, possibly log hate, and start the vicious cycle again. Or you could just let the blms and the smns get to work and you have a nice full-functioning machine of an alliance, with a drk on the outside, helping kill the adds --- which is just as important as killing the HNM you have...
I really want to see what you have to say for this...
I got my second Thunder IV for zero on that guy that day. I died a little inside. The first one came from one of those trolls doing diamondhide. I was pissed because he was only DC to me.Originally Posted by Krandor
I know. As I said before, I know why people choose BLMs and SMNs. Just because I wasn't very active in how long I've had this account doesn't mean I haven't read a lot of what has been said. Part of my frustration is, frankly, my server specifically treats DRKs (and other melees as well) like shit. Its just how my server works, it pisses me off greatly. I have a lot of friends in various HNMlses who can vouch for me being good but because of the stigma DRK has I can't join them, and its some majorly frustrating shit. Theres also the fact that, in the past, Fafnir and such have been done perfectly fine with melees and for some reason nowadays its just unacceptable. He's the same mob (except rage mode) but apparently, now melees are endangering everybody. Theres also the issue with mages just not being very sturdy, and yes if you toss melees it will do more TP moves but they aren't the end of the world with melees as they are with mages.Originally Posted by Nirokun!
And though you may say DRK does damage other people say otherwise. I know where DRK is better than others and where its worse than others. Other people live some world where X job is ALWAYS better than Y job.
you cant whine about your server treating you (drk) like crap, level another job then and you wont get that attitude. if you want to say 'well i want to have fun on drk/have people recognize drk blah' i'll bring up the whm/nin thing again... DONT TEMPT ME
i say again, level another jobI have a lot of friends in various HNMlses who can vouch for me being good but because of the stigma DRK has I can't join them, and its some majorly frustrating shit.
perfectly fine? yeah, strategies get refined. im sure it wasnt "perfectly fine", otherwise we'd have melee EPeen at fafnir all the time, but no, we have blms and smns and short-ass fafnirs for everyone to enjoy.Theres also the fact that, in the past, Fafnir and such have been done perfectly fine with melees and for some reason nowadays its just unacceptable. He's the same mob (except rage mode) but apparently, now melees are endangering everybody. Theres also the issue with mages just not being very sturdy, and yes if you toss melees it will do more TP moves but they aren't the end of the world with melees as they are with mages.
About the disparity between melee/mage durability... mages get hit for less damage per wing due to stoneskin, and all of them either whm main, rdm main, or /whm-/rdm and recieving magic defense bonus. When you toss melees in there to smack stuff, you jeapordize the stoneskin... its like, if i were there, on my smn, and meleed, and for some reason, it took shadows off my tank... hmm (not a good image, but you get the idea i hope.) As for the TP moves being the end of the world~ again, melees dont typically run around with stoneskin torques and popping them..., thus making them useless mp-sponges for the outside healing PT. Replace the blms and smns with war/thf/drk/drg/rng/mnk/etc and you have a very, very annoying fafnir.
Moral of the story: Blms and Smns are good for HNM for a reason. If you dont like that as a Drk, join the Blm-Smn group (no, we dont accept whining for leveling smn, go solo)
Going to bed.
Flaw in your argument here is that there's a huge difference between trying to prove the use of an obscure, rarely used subjob for something that the main subbing it isn't normally designed to do (after getting it to 37) and trying to prove the use of a main job's designed role regardless of sub after you get to 75.Originally Posted by Nirokun!
That said I'm thrown in as a guinea pig for stupid shit with my jobs all the time <_> got to tank all 3 grand-wyrms as DRK because of it.
But dont mind me, carry on.
/sigh it seems suicidal souleater emo kid has ruined Drk credibility. Let it not go unnoticed that there are quality Dark Knights out there, although few & very far between.
When you know Drk like the back of your hand, and can play it well, it leaves nothing to be desired jobwise. But if you plan on contributing on a steady basis to an HNM LS, level other jobs to 75 as well.