I really want the yigit hands for my RDM, +5 int +5 mnd is nice, but i'm thinking about getting the Pln.Pants, hmmm![]()
I really want the yigit hands for my RDM, +5 int +5 mnd is nice, but i'm thinking about getting the Pln.Pants, hmmm![]()
Crazy INT build can easily out damage very high INT mobs like Spartoi Sorcerers.
The boots are cool, but it will suck giving up that 5 conserve mp. Damn SE's sudden interest in shoes. I was happy with just af2 for a year.
Some of the rings and such simple own for lower levels. This is not only level 75. It is 50 to 75. A group of 50 can build up some sanction points and a decent amount of exp doing these. Also much of the lower level stuff only takes 4 to 5 wins in an area. I don't like the fact people are calling level 60 armor bad to a level 75. Well, duh.
Honestly, the only new armor that I would consider getting because it is actually better than what I already have is Pln. Khazagand, it is a free 1/2 Scorpion Harness for my RDM.Originally Posted by BRP
And I think there is a precedent set in this game for lower-level items that are never actually replaced by better gear for some jobs... (Astral Rings, Sniper Rings, Peacock Charm, Haubergeon, Scorpion Harness, O Kotes, Penitent's Rope.)
Just curious, what would you use over Yigit Gages?Originally Posted by Septimus
* Intelligence +5
* Mind +5
* Evasion +4
* Magic Attack Bonus +2
http://ffxi.somepage.com/itemdb/1755Originally Posted by aurik
Although it does suck that they do not work with Sacntion, so I may have to get the Yigit Gages for the extra MND in ToAU areas. Or I could just get the infinitely more muleable Wise Gloves +1 since I get 4 INT from Duelist's Gloves and need to carry them around for Phalanx and Stoneskin.
I have long since given up on the hope that my nukes as a RDM will do anything more than tickle mobs, and if I chose to indulge in that delusion I would get Zenith Mitts.
Marid Ancus Axe: Pick
70 45 276
Rare/Ex
Assault: DMG:49 "Charm"+2
I've done Mamool and Lebros Assaults. Has anyone seen charmable mobs in other assaults? Never saw any in those two.
Gotta be some somewhere for there to be the "Charm"+2 bonus.
Maybe you can charm the pugils in that mimic one?
I didn't try but they were impossible to guage. I'll toss out a gauge tonight when I do it.
That axe doesn't look so hot, well at least if you compare it to Maneater, second hand should be Jug or Temperance anyway.
Are we looking at the same NPCs...?Alot of the stuff are crap. They repeat each other. If you check one guy, he has like aac+5 or w/e belt. Check the guy next to him and he has acc+4 or w/e belt. And.. then 3, 2, 1. At least that's what I noticed. I browsed through them real quick.
I see:
Potent Belt: +8 acc, +3 str
Spectral Belt: +10 MP, -4 enmity
Precise Belt: +5 acc, +5 r.acc.
Resolute Belt: +2 mag. def. bonus, -8% interrupt
Hurling Belt: +4 r.acc, +5 throwing skill
The only overlap I see is the one you mentioned, between the r.acc. on the Precise and Hurling Belts...
Same for the other stuff. Rings are all different stats, neck pieces aren't remotely similar, ditto the back pieces.
There's also a pretty nice torque that can be had for 8k points that comes from the Halvung Staging Area Assault. Nice for those that can't afford peacock charm.
Level 60 All Jobs
Accuracy +5 Str+3 StoreTP+1.
Definatley going to pick this up for my monk.
I'm goin for the above neckpiece and the body that is eva+12 atk+12 for soloing.
I actually like how there are separate points in each staging area. That way instead of blowing all your points on one item, you can disperse them and evetually get an item you want from each NPC.