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View Poll Results: What would you choose for a Paladin ?

Voters
132. You may not vote on this poll
  • Knight's earring

    22 16.67%
  • Suppanomimi

    110 83.33%
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Results 61 to 80 of 96
  1. #61
    Mr. Bananagrabber
    Sweaty Dick Punching Enthusiast

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    Quote Originally Posted by Isildur
    Quote Originally Posted by aurik
    I've never ever heard someone say "I regret Suppanomimi"

    i know a few NIN gone e-peen BLMs who would say that
    All it really does for BLMs is make those Drains or Aspirs a little better <_<

    a Phantom Earring+1 does the exact same thing for most everything you would do (i.e. INT+2) and it has MP+ and White Box (i.e. E-Peen)

  2. #62
    Mr. Bananagrabber
    Sweaty Dick Punching Enthusiast

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    Quote Originally Posted by Norelco
    Krandor, the extra enmity can be a bad thing when you're swapping hate with another tank and they can't pull it off you. Then boom, you're dead, and now you are down a tank and a WHM has to waste a few hundred MP to raise you.
    <_< Never had that problem.

    If another tank can't keep up with me on hate then they should gtfo of the ally. Only time I've seen where it has been like 100% impossible to pull hate off another tank is when one of the NIN/DRKs is going absolutely balls out on Tiamat or Cerberus.

  3. #63
    Ridill
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    Abyssal is just a free Morion+1; it doesn't even have the MP. Nobody measures epenis with drain. Moldy/Novio ftw anyway.

  4. #64
    Ridill
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    Quote Originally Posted by Krandor
    Quote Originally Posted by Norelco
    Krandor, the extra enmity can be a bad thing when you're swapping hate with another tank and they can't pull it off you. Then boom, you're dead, and now you are down a tank and a WHM has to waste a few hundred MP to raise you.
    <_< Never had that problem.

    If another tank can't keep up with me on hate then they should gtfo of the ally. Only time I've seen where it has been like 100% impossible to pull hate off another tank is when one of the NIN/DRKs is going absolutely balls out on Tiamat or Cerberus.
    Newsflash, according to Norelco, tanks packing enmity gear and generating hate is bad.

  5. #65
    Nidhogg
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    Quote Originally Posted by aurik
    Quote Originally Posted by Krandor
    Quote Originally Posted by Norelco
    Krandor, the extra enmity can be a bad thing when you're swapping hate with another tank and they can't pull it off you. Then boom, you're dead, and now you are down a tank and a WHM has to waste a few hundred MP to raise you.
    <_< Never had that problem.

    If another tank can't keep up with me on hate then they should gtfo of the ally. Only time I've seen where it has been like 100% impossible to pull hate off another tank is when one of the NIN/DRKs is going absolutely balls out on Tiamat or Cerberus.
    Newsflash, according to Norelco, tanks packing enmity gear and generating hate is bad.
    Wow, Aurik is putting words in my mouth. I didn't say it was bad. Everything in this game is situational and I said there are instances in which too much can be detrimental. Sometimes having more of something means you have less of something else, I'm sure you learned this in kindergarten, Aurik.

  6. #66
    Ridill
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    Quote Originally Posted by Norelco
    Quote Originally Posted by aurik
    Quote Originally Posted by Krandor
    Quote Originally Posted by Norelco
    Krandor, the extra enmity can be a bad thing when you're swapping hate with another tank and they can't pull it off you. Then boom, you're dead, and now you are down a tank and a WHM has to waste a few hundred MP to raise you.
    <_< Never had that problem.

    If another tank can't keep up with me on hate then they should gtfo of the ally. Only time I've seen where it has been like 100% impossible to pull hate off another tank is when one of the NIN/DRKs is going absolutely balls out on Tiamat or Cerberus.
    Newsflash, according to Norelco, tanks packing enmity gear and generating hate is bad.
    Wow, Aurik is putting words in my mouth. I didn't say it was bad. Everything in this game is situational and I said there are instances in which too much can be detrimental. Sometimes having more of something means you have less of something else, I'm sure you learned this in kindergarten, Aurik.
    I skipped kindergarten :< maybe I should go back and re-take it.

  7. #67
    Physicist
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    The idea of balancing hate is also important. When Tiamat is pissed and double-attack critting (which can top 900), you want her to hit one tank and then switch because the hate is balanced...the other tank shouldn't have to work hard to get hate off someone that just got hit for 1k.

  8. #68
    Ridill
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    If Tiamat doesn't switch after hitting for 900, your other tank is really really really bad...seriously, I don't think 2 enmity is going to help him much

  9. #69
    Physicist
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    Quote Originally Posted by aurik
    If Tiamat doesn't switch after hitting for 900, your other tank is really really really bad...seriously, I don't think 2 enmity is going to help him much
    Just speaking to the principle of balanced enmity, that's all.

  10. #70
    Nidhogg
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    At least you'd get 27 MP back if you were wearing an Ethereal Earring and he hit you for 900. :D

  11. #71
    Mr. Bananagrabber
    Sweaty Dick Punching Enthusiast

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    Quote Originally Posted by Norelco
    At least you'd get 27 MP back if you were wearing an Ethereal Earring and he hit you for 900. :D
    The day i got my Ethereal Earring Kirin oneshotted me with a Stone V (No Shell lol), gave me 56 MP as I fell over dead 8)

  12. #72
    Ridill
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    I understand the principle of balanced enmity, but the best solution isn't "hey tank you have too much enmity, unequip it", but rather ask him to calm down on generating hate, or ask the other tank to pick up the slack.

    It's the same argument that occasionally surfaces in the DD world, "you don't need <really good piece of gear> because you'll generate too much hate and die!".

    That's flawed thinking, really. You should maximize your potential and use your judgement to tune your actual performance to fit with the situation rather than gimping your potential to start with so that you never have to think.

    That's why skill > gear.

    But honestly, Knights earring sucks, go suppa.

  13. #73
    Xavier
    Guest

    Quote Originally Posted by layoneil

    more than enough MP refresh for PLD would be when you can cast Cure IV every single time recast is up and not lose MP.

    i think Cure IV is about 90 MP per cast. i don't know what recast is, i'll make up 15 seconds for easy math. 15 seconds = 5 tics of Refresh. 90 MP in 5 tics = 18 MP/tic.

    until you get that, you don't have "more than enough MP refresh" for PLD.
    Ya but that implies someone needs to be cured for ~350 HP every 15 seconds (its more like 5ish w/ all the haste). Most situations where a party is under control, there shouldn't be much healing to do. At Fafnir, the only time anyone should really be taking DMG is through Wing, which should mostly get absorbed by stoneskin.

    The only reason you'd need 18 mp a tic refresh would be if you actually had someone to constantly spam cure iv on.

    And to the person whos saying too much enmity is bad because the other tank can't pull hate;
    Don't be in a tank party with a scrub. Make him come up to your level, don't drop down to his.

  14. #74
    Black Belt
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    less stoneskin = more damage taken = more Cure IV from PLD = more hate on PLD = more nukes from BLMs before pulling hate and dying = faster kills.

    and since every mob can be killed in AF the only point is to have faster kills so you can go do other stuff sooner.

    if your PLDs are able to get so much MP that they just sit on it, than your mages are gimping your PLDs if they are not taking some damage to let them generate more hate. mages taking more damage also means they lose more hate.

    you can never have too much MP Refresh on PLDs. but in such a scenario, a lot of people would need to learn to push the hate threshold to an entirely different level.

  15. #75
    Xavier
    Guest

    Looks like its time to educate those mages again.

  16. #76
    Sea Torques
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    Quote Originally Posted by Xavier
    Don't be in a tank party with a scrub. Make him come up to your level, don't drop down to his.
    I totally agree... So step up Xav!

  17. #77
    Old Merits
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    career blm, picked abyssal, love it (I love +dark skill equipment)

    Still wish now I'd picked suppa because I'm leveling whm and I want to solo /nin.

  18. #78
    Xavier
    Guest

    It should be noted: You won't suck w/o a Suppa, it doesn't qualify as an item that turns a man into a god. Its just a really small bonus that makes a bit of a difference between two equally equipped people where one has the earring and the other doesn't.

    Its just the best of the 5 overall.

  19. #79
    Relic Shield
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    Shiva

    I picked Knight's Earring for my WHM back in the day... which worked because I was notorious for tanking stuff and MBing Banish III on Fafnir for 400-500 damage.

    And I got Tamas Ring.

    Time passed, I came to hate WHM, and so I leveled MNK. Not a day goes by where I don't regret Tamas Ring. Utter garbage for me now, unless I need the MP boost for exploring with Sneak/Invis. The MND for Chi Blast is replaceable.

    Knight's Earring? I'm just thankful there isn't a +5 Hand-to-hand skill earring, or I'd have to start a new character... I'm not really missing the +2 STR of Bushi.... I use Brutal and Ethereal anyway. Besides... windower macros FTW...
    Code:
    input /equip head "Genbu's Kabuto";
    input /equip body "Temple Cyclas";
    input /equip hands "Melee Gloves";
    input /equip feet "Power Sandals";
    input /equip ammo "Bibiki Seashell";
    input /equip R.ear "Knight's Earring";
    input /equip L.ear "Ethereal Earring";
    input /equip R.Ring "Chrysoberyl Ring";
    input /equip L.Ring "Chrysoberyl Ring";
    input /equip waist "Warwolf Belt";
    input /equip back "Beak Mantle +1";
    input /equip neck "Medieval Collar";
    pause .5;
    input /ja "Chakra" <me>;
    pause .5;
    input /equip head "Optical Hat";
    input /equip body "Shura Togi";
    input /equip hands "Melee Gloves";
    input /equip feet "Melee Gaiters";
    input /equip ammo "Fenrir's Stone";
    input /equip R.ear "Brutal Earring";
    input /equip L.ear "Ethereal Earring";
    input /equip R.Ring "Triumph Ring";
    input /equip L.Ring "Ruby Ring";
    input /equip waist "Black Belt";
    input /equip back "Amemet Mantle +1";
    input /equip neck "Peacock Charm";

  20. #80
    E. Body
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    Bahamut

    I really wish I wasn't like a lvl 70 noob BRD when I beat Divine Might. Stupid Beastly Earring.

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