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Thread: Latents on Rank 3 items     submit to reddit submit to twitter

  1. #41
    Yoshi P
    Join Date
    Jul 2005
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    5,016
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    8

    Quote Originally Posted by Suci
    Only counts as a loss if they take the artifact right? I dont think we ever lost on cerberus yet. Id have to check.
    Yea. I'm pretty sure you'd know if you've lost.

  2. #42
    D. Ring
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    May 2006
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    7

    Quote Originally Posted by Dezzimal
    On another note, the refresh latent that you get from the sanction guy is actually pretty hot. Its not only below 50% MP like was thought before, but 75% (I think). I still had the refresh latent running at 770mp out of 968 total MP. Great for soloing on BLM.
    Do those bonuses work outside Aht Urghan? Gogogo BLU autorefresh at 32

  3. #43
    Ridill
    Join Date
    May 2005
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    9

    No, only sanction areas.

  4. #44
    Sea Torques
    Join Date
    Oct 2005
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    5

    Quote Originally Posted by Nagamaki
    If it involves actual Besieged then its pretty retarded, but if its fighting that race of mobs or fighting in that race's territory, that'd be useful. Increased crit rate in troll xp camps for example, would be damn nice.
    Except that +critical hits only works on that weapon that gives it for every other weapon, there's no reason to believe this one would be any different.

  5. #45
    D. Ring
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    Quote Originally Posted by DrObvious
    Quote Originally Posted by Nagamaki
    If it involves actual Besieged then its pretty retarded, but if its fighting that race of mobs or fighting in that race's territory, that'd be useful. Increased crit rate in troll xp camps for example, would be damn nice.
    Except that +critical hits only works on that weapon that gives it for every other weapon, there's no reason to believe this one would be any different.
    Fudo+Senjinruko don't add up together? I was 92.334% sure they did. And I doubt SE is retarded enough to make an enhanced crit hit BOOMERANG that doesn't work on melee... but they always find a way to surprise me :wink:

  6. #46
    Mr. Bananagrabber
    Sweaty Dick Punching Enthusiast

    Join Date
    Dec 2005
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    55,313
    BG Level
    10
    FFXI Server
    Asura

    Crit rate is calculated on a per hand basis (this is why you see some NINs mainhand senji over Fudo, so they can get 3% more crit rate for their Jins), which is one reason why Destroyers Pwn so much.

  7. #47
    Relic Shield
    Join Date
    Apr 2005
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    1,554
    BG Level
    6

    Quote Originally Posted by divisortheory
    If you talk to the gate guard he tells you something like "You have successflly defended the capital M consecutive times, bringing the nation's total defense to a value of N." I think it is this number N that determines how strong the latents are, and how much exp bonus you get. Our Imperial Defense has been capped at 200 for quite a while now, we're at something like 11 consecutive wins. (even though we almost got raped by a level 1 undead swarm the other day. there were only 150 people in the zone)
    N is based on the donations given to the walahara turban guy and how badly the town was beaten up the previous beseiged. It will never drop below 200 with all the people wanting turbans.

  8. #48
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

    Join Date
    Mar 2005
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    Gilgamesh

    Quote Originally Posted by DrObvious
    Quote Originally Posted by Nagamaki
    If it involves actual Besieged then its pretty retarded, but if its fighting that race of mobs or fighting in that race's territory, that'd be useful. Increased crit rate in troll xp camps for example, would be damn nice.
    Except that +critical hits only works on that weapon that gives it for every other weapon, there's no reason to believe this one would be any different.
    "Increases rate of Critical Hits" found on Trollbane is written the same way as it is written on Pahluwan Khazagand, thf AF2 body, Sipahi Jawshan, etc...instead of the "Critical Hit Rate +6%" found on the KS30 weapons.

  9. #49
    Bagel
    Join Date
    Nov 2005
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    Ragnarok

    Quote Originally Posted by Krandor
    Crit rate is calculated on a per hand basis (this is why you see some NINs mainhand senji over Fudo, so they can get 3% more crit rate for their Jins), which is one reason why Destroyers Pwn so much.
    I parse around 5% more crits with Destroyers over Waghs or Cross-counters. (This over the course of ~200,000 limit points and various farming activites, parser is almost always running.) That proved to me that the crit from weapon only applied to weapon, as i figured Destroyers weren't upping the crit% on my kick attacks.

  10. #50
    Ridill
    Join Date
    May 2005
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    Quote Originally Posted by Awoir
    Quote Originally Posted by Krandor
    Crit rate is calculated on a per hand basis (this is why you see some NINs mainhand senji over Fudo, so they can get 3% more crit rate for their Jins), which is one reason why Destroyers Pwn so much.
    I parse around 5% more crits with Destroyers over Waghs or Cross-counters. (This over the course of ~200,000 limit points and various farming activites, parser is almost always running.) That proved to me that the crit from weapon only applied to weapon, as i figured Destroyers weren't upping the crit% on my kick attacks.
    Yep, kick attacks are like attacking with a bare fist with no weapon-specific enhancements.

  11. #51
    Sea Torques
    Join Date
    Oct 2005
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    631
    BG Level
    5

    Quote Originally Posted by Jooeetheplatypus
    Fudo+Senjinruko don't add up together? I was 92.334% sure they did. And I doubt SE is retarded enough to make an enhanced crit hit BOOMERANG that doesn't work on melee... but they always find a way to surprise me :wink:
    Shrug, lots of useless equipment. I thought for sure that thunder staff would help out rng crits but it didn't.

    Nynja got me though, it does say "increases critical hits" instead of "critcal hit +x%" so maybe it will be different.

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