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Thread: PFC: Lebros Supplies     submit to reddit submit to twitter

  1. #21
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    yesterday i went thru another run, for some reason if you wait long enough or something they slowly lose their food or something, had one that had said was full, then when we got all but one according to food npc, we went to pick more randomly, found one that went hungry again. so maybe if you fed to like 10 points, feed him another or something.

  2. #22
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    Quote Originally Posted by chewbar
    yesterday i went thru another run, for some reason if you wait long enough or something they slowly lose their food or something, had one that had said was full, then when we got all but one according to food npc, we went to pick more randomly, found one that went hungry again. so maybe if you fed to like 10 points, feed him another or something.
    This didn't happen to my group that went yesterday. We kept track of the NPCs too. Never fed them over 10. You sure you didn't feed a different NPC that walked into that guy's area? They do that you know.

  3. #23
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    One more question. (Again, I know I haven't done this yet, but doing it tomorrow). If they all need exactly 10 food, what is the point of the shield again? I thought it was to be able to make a conclusion like "all shield type A need X food, all shield type B need Y food". But if everyone needs 10, what does the shield tell you?

  4. #24
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    Quote Originally Posted by divisortheory
    One more question. (Again, I know I haven't done this yet, but doing it tomorrow). If they all need exactly 10 food, what is the point of the shield again? I thought it was to be able to make a conclusion like "all shield type A need X food, all shield type B need Y food". But if everyone needs 10, what does the shield tell you?
    It allows you to differentiate between different NPCs that mingle in the same area.

  5. #25
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    Quote Originally Posted by Angelsin
    Quote Originally Posted by chewbar
    yesterday i went thru another run, for some reason if you wait long enough or something they slowly lose their food or something, had one that had said was full, then when we got all but one according to food npc, we went to pick more randomly, found one that went hungry again. so maybe if you fed to like 10 points, feed him another or something.
    This didn't happen to my group that went yesterday. We kept track of the NPCs too. Never fed them over 10. You sure you didn't feed a different NPC that walked into that guy's area? They do that you know.
    yea we had everyone keep track by shield and locations and the foods they fed, as well as me keeping track of a grand list of everyone's. at each general area, only 1 of each shield type, you won't ever see 2 of the same shield in the same area. we had fed them all and i got that message where he hints at like 1 left to feed, someone picked one at random and got one that was not full anymore and another person gave him another food i think and rune popped.

  6. #26
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    My group is going to be doing this tomorrow, do the crawlers sleep at night like the ones in halvung? or are they awake fulltime?

  7. #27
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    Always awake.

  8. #28
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    hmm, are you guys sure that's the correct numbers for the foods?

    i saw another thread somewhere that said:

    steak 5
    sub 4
    jerky 3
    bread 2
    soup 1

  9. #29
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    From the initial poster's records, we can conclude:

    steak < full
    steak + sub >= full
    2 * sub < full
    sub + soup < full
    sub + bread < full
    jerky + bread + soup < full

    sub < steak
    soup < steak
    bread < steak
    sub+jerky >= steak
    soup+jerky >= sub
    bread+jerky >= sub
    soup+bread < 2*sub

    steak+sub should be pretty close to exactly full, since 2 steaks is full and 2 subs isn't. So it seems likely that subs feed more than jerky, but it's still possble that steak+jerky is also full and that full is 8 rather than 9.

    If we assume values from 1 to 5, steak must be 5, sub must be 4 or 3, jerky must be 2-4, and bread and soup fill in the other two. So here are some possible values:

    steak 5 sub 4 jerky 3 soup 2 bread 1 (full = 9)
    steak 5 sub 4 jerky 3 bread 2 soup 1 (full = 9)
    steak 5 jerky 4 sub 3 bread 2 soup 1 (full = 8)
    steak 5 bread 4 sub 3 jerky 2 soup 1 (full = 8)

    I think one of the first two is most likely.

    This is, of course, assuming that the OP's data is correct, particularly about steak+sub filling a soldier.

    It's too bad that steak was the last thing fed to so many of them; it makes the results less informative. Need more data!

  10. #30
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    could also try the strats mentioned in Assault - Confirm Rank-Up Requirements?. that's what i did.

  11. #31
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    lol

  12. #32
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    Quote Originally Posted by Koyangi
    lol
    XD


    But in true SE fashion the haste would have been the same, and only give more hp/mp.

  13. #33
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    Quote Originally Posted by Not Kuno
    Quote Originally Posted by Koyangi
    lol
    XD


    But in true SE fashion the haste would have been the same, and only give more hp/mp.
    And in true AF2+1 fasion, it would give DEF:1 and nothing else.

  14. #34
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    Quote Originally Posted by algrensan
    could also try the strats mentioned in Assault - Confirm Rank-Up Requirements?. that's what i did.
    Here is hoping months from now when all the missions are out, there is some kind of reward for someone finishing every single one. Then having half the server end up being screwed.

  15. #35
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    Quote Originally Posted by Not Kuno
    Quote Originally Posted by Koyangi
    lol
    XD


    But in true SE fashion the haste would have been the same, and only give more hp/mp.
    lol-i put some consideration into this. i figure panther mask+1 gives 1% more haste than the nq version, so giving walahra turban+1 6% shouldn't seem too unrealistic. the same goes for blessed mitts+1, dusk gloves+1, blessed trousers+1, unicorn leggings+1, etc. also, it seems like +6% is the 'cap' in haste gear since speed belt, sonic belt, and sonic belt+1 all have 6% haste (excluding black belt & brown belt -_-; ). the hp/mp adjustment doesn't look too bad however, a real turban +1 would probably have some minor defense added (maybe like 3 defense). also, an hq turban would change the word 'walahra' like sha'ir turban -> sheikh turban instead of turban +1. i felt like there was this haste craze going on like some gold-rush so i wanted to poke some fun at people who spent millions on panther mask+1 and spend more millions to buy coins for the walahra turban. i just exped my ass off. anyway, i signed it to claim ownership and to prevent widespread panic. i thought it looked pretty decent for my first try. i should post this on another forum and say that i'm the first to get this.

  16. #36
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    Quote Originally Posted by algrensan
    Quote Originally Posted by Not Kuno
    Quote Originally Posted by Koyangi
    lol
    XD


    But in true SE fashion the haste would have been the same, and only give more hp/mp.
    lol-i put some consideration into this. i figure panther mask+1 gives 1% more haste than the nq version, so giving walahra turban+1 6% shouldn't seem too unrealistic. the same goes for blessed mitts+1, dusk gloves+1, blessed trousers+1, unicorn leggings+1, etc. also, it seems like +6% is the 'cap' in haste gear since speed belt, sonic belt, and sonic belt+1 all have 6% haste (excluding black belt & brown belt -_-; ). the hp/mp adjustment doesn't look too bad however, a real turban +1 would probably have some minor defense added (maybe like 3 defense). also, an hq turban would change the word 'walahra' like sha'ir turban -> sheikh turban instead of turban +1. i felt like there was this haste craze going on like some gold-rush so i wanted to poke some fun at people who spent millions on panther mask+1 and spend more millions to buy coins for the walahra turban. i just exped my ass off. anyway, i signed it to claim ownership and to prevent widespread panic. i thought it looked pretty decent for my first try. i should post this on another forum and say that i'm the first to get this.
    Synth recipe: Earth crystal : Walahra Turban + Ninurta Sash + Parade Gorget.

  17. #37
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    That has to be an earth crystal from King Vinegaroon to work.

  18. #38
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    My ls is like 0/4 on crystal drop

  19. #39
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    No one's gonna have Signet on when fighting KV anymore, so we're screwed.

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