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  1. #541
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    Re: SUPER SMASH BROTHERS BRAWL...Solid Snake! PS3, pssh.

    Quote Originally Posted by Grayfox
    As for why people did that, I guess you mean from my statement, "Never had intrest before"...how is that an attack against a game? I never had intrest for football for half my life and now I love it. I was asking if the game was worth a shot for a noobie like me. But as I guess it is quite useless to try to take advice in this forum...since people here want to bash me for such a simple thing. I've not come here to start anything, it appears the others would be the "trolls" so to speak because they were the ones to start bashing me.

    Thanks for summing that up though.
    The real problem with your original post was the Snake comment really. You basically said, "I never played the game, but now that a certain character appears, maybe I'll shell out 50 bucks just to see how he pans out." It sort of reminds me of when a friend of mine went to see Constantine in theaters simply because A Perfect Circle had a song in it. Not trying to bash you, I just think you chose the wrong way to go about the question, for a forum such as BG at least.

    SSB is a great series, the replay value on them is phenomenal. I still play Melee fairly often with friends (few times a week maybe) even though it's been out for several years and both my friends and I aren't anywhere near the level of skill for professional competition. I have no doubt that you'll be able to get hooked on it without playing the previous games (assuming that Brawl is at least on par with the greatness of Melee).

    Anywho, I thought I read in some kind of interview that Snake was going to focus on explosives and stealthy moves, but I can't find it via Google. Oh well.

  2. #542
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    Re: SUPER SMASH BROTHERS BRAWL...Solid Snake! PS3, pssh.

    im noticing a lot of the same moves returning

    what im wondering is if the mechanics and hitboxes are the same

    i saw pictures of peach, she still had her FAir... i wonder if its the same. would be awesome if this game allowed easy transition. my weapon may be the same, but i'll have to re-learn the weaknesses against all the other weapons in this new one :3

    i still play smash about everyday (i just played 1.5hrs >_> against my little brother) and i hope this new one is worth it ;3 (of course it will be ;3)

  3. #543
    LD
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    Re: SUPER SMASH BROTHERS BRAWL...Solid Snake! PS3, pssh.

    If GC controllers are compatible, odds are nothing has really changed. I'm sure there have been adjustments in speed and power and other such things, but the basic function of a character should remain generally unchanged. Link seems to be a good example of this; He has exactly the same move set, only it has been tweeked and improved. His hitboxes should remain nearly the same, only his spin will now have a higher max, due to charging.

    I'm not worried about that at all, I can already see myself going from Marth to Ike with little to no problems.

  4. #544
    Ridill
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    Re: SUPER SMASH BROTHERS BRAWL...Solid Snake! PS3, pssh.

    Strikers charged works fine with the wiimote/nunchuk, I don't see why SSBB can't play with them as well.

  5. #545
    Love-God among men.
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    Re: SUPER SMASH BROTHERS BRAWL...Solid Snake! PS3, pssh.

    Quote Originally Posted by Exoduso
    Strikers charged works fine with the wiimote/nunchuk, I don't see why SSBB can't play with them as well.
    Not all games can be Strikers :D

  6. #546
    Ridill
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    Re: SUPER SMASH BROTHERS BRAWL...Solid Snake! PS3, pssh.

    Meh, Super smash isn't that complicated that needs more buttons than the wiimote/nunchuk have.

    Guess we'll see.

  7. #547
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    Re: SUPER SMASH BROTHERS BRAWL...Solid Snake! PS3, pssh.

    Quote Originally Posted by LD
    If GC controllers are compatible, odds are nothing has really changed. I'm sure there have been adjustments in speed and power and other such things, but the basic function of a character should remain generally unchanged. Link seems to be a good example of this; He has exactly the same move set, only it has been tweeked and improved. His hitboxes should remain nearly the same, only his spin will now have a higher max, due to charging.

    I'm not worried about that at all, I can already see myself going from Marth to Ike with little to no problems.
    http://www.smashbros.com/en_us/gamemode ... ous01.html (if you were asking, kinda late/early and might have misread that)

    I'll probably just stick to gamecube controllers, since I will most likely have played SSB:M to death by the time this game comes out.

  8. #548
    LD
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    Re: SUPER SMASH BROTHERS BRAWL...Solid Snake! PS3, pssh.

    Wasn't asking, that's just how some people phrase a point.

    I might try the Wii controls simply because my GC Controller has been slowing down lately.

  9. #549
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    Re: SUPER SMASH BROTHERS BRAWL...Solid Snake! PS3, pssh.

    Quote Originally Posted by LD
    Wasn't asking, that's just how some people phrase a point.

    I might try the Wii controls simply because my GC Controller has been slowing down lately.
    Yeah, I guess I'm too tired then. x.x

  10. #550
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    Re: SUPER SMASH BROTHERS BRAWL...Solid Snake! PS3, pssh.

    Quote Originally Posted by LD
    Wasn't asking, that's just how some people phrase a point.

    I might try the Wii controls simply because my GC Controller has been slowing down lately.
    buy a new one? lol

    i think i've bought 4 or 5 controllers because of smash lol

  11. #551
    LD
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    Re: SUPER SMASH BROTHERS BRAWL...Solid Snake! PS3, pssh.

    Gettin' Gourmet on your ass.


    Break out the water, I'm a lightweight.

  12. #552
    Sho
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    YOU BLACK, MIDNIGHT, EVIL MOTHERFUCKERS!!! BLACK MAGIC, DARKNESS!!! YOU RAW, DARKNESS!!! YOU, FUCKING, DELIRIOUS MOTHERFUCKER!
    You were cold as ice.

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    Re: SUPER SMASH BROTHERS BRAWL...Solid Snake! PS3, pssh.

    Quote Originally Posted by LD
    Gettin' Gourmet on your ass.


    Break out the water, I'm a lightweight.
    Bah, I thought they released info on Kirby's Final Smash. I still remember him cooking Mario in his stewpot in that one video, heh heh.

  13. #553
    LD
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  14. #554
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    Re: SUPER SMASH BROTHERS BRAWL...Solid Snake! PS3, pssh.

    Wonder when they will actually add Meta Knight to their character list lol.

  15. #555
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    Re: SUPER SMASH BROTHERS BRAWL...Solid Snake! PS3, pssh.

    Pokemon Trainer better not suck, he is totally going to be my main if Shiek doesn't return.

    LOL at this move seriously... does it intimidate your opponent or something ???
    Quote Originally Posted by SSBB Dojo Site
    <Charizard Side Special Move: Rock Smash>

    http://www.smashbros.com/en_us/chara..._070829f-l.jpg

    It smashes rocks with its head. Bam! A solid hit from this delivers a mighty blow!!

  16. #556
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    Re: SUPER SMASH BROTHERS BRAWL...Solid Snake! PS3, pssh.

    the descriptions of these have me laughing so hard...

  17. #557
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    Re: SUPER SMASH BROTHERS BRAWL...Solid Snake! PS3, pssh.

    Rock smash is usually a strong hit that breaks rocks. No idea what it's doing in Smash from that picture..

    Also any update that's not "A new challenger appears! Geno!" is usually fail.

  18. #558
    Xavier
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    Re: SUPER SMASH BROTHERS BRAWL...Solid Snake! PS3, pssh.

    Quote Originally Posted by Scythiroth
    Wonder when they will actually add Meta Knight to their character list lol.
    Wouldn't it be hilarious if they didn't?

  19. #559
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    Re: SUPER SMASH BROTHERS BRAWL...Solid Snake! PS3, pssh.

    Characters like Pit, Meta Knight and the Pokémon Trainer’s Charizard are envied at first glance for their wings.

    Rumor has it they can use those wings to sail through sky like gliders. But that can’t be true, can it?

    screenshot

    They... They’re really flying!

    Magnificent!

    From the perspective of the rules of Smash, I sense that mastering this skill could be quite beneficial. That is, IF you can master it...

    screenshot

    First, do a midair jump!

    screenshot

    If you continue holding the jump button, you’ll start gliding.

    You don’t have to hold down the jump button, though. At the peak of your midair jump, you can also rapidly tilt the Control Stick backward to forward to link the jump to a glide.

    screenshot

    Tilt the stick down (or forward) to angle down.

    screenshot

    Tilt the stick up (or back) to aim high.

    Since it’s glider-style flight, you fly based on how you’re angled. You can control both your angle and your speed by pitching your "nose" up or down.

    screenshot

    You can’t change direction, though, so be careful!

    If you stall out in midair or get attacked, your flight will get cancelled.

  20. #560
    BRP
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    Re: SUPER SMASH BROTHERS BRAWL...Solid Snake! PS3, pssh.

    the link would have been fine.

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