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  1. #1241
    Relic Horn
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    Re: SUPER SMASH BROTHERS BRAWL...Solid Snake! PS3, pssh.

    When that question involves the phrase "broken overpowered death move", it shouldn't be that hard to figure out what the answer is.

  2. #1242
    BG is my LJ
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    Re: SUPER SMASH BROTHERS BRAWL...Solid Snake! PS3, pssh.

    it was never that great of a kill move (but doesnt kill now on sudden death? wtf)

    as long as it still happens with little startup, little lag, and retains its range/priority, its still useful for what its used for

    february is so far away

  3. #1243
    Old Merits
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    Re: SUPER SMASH BROTHERS BRAWL...Solid Snake! PS3, pssh.

    Quote Originally Posted by Nirokun!
    it was never that great of a kill move (but doesnt kill now on sudden death? wtf)

    as long as it still happens with little startup, little lag, and retains its range/priority, its still useful for what its used for

    february is so far away
    Word on the Grapevine is that theres more lag now, and it has shit range.

  4. #1244
    BRP
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    Re: SUPER SMASH BROTHERS BRAWL...Solid Snake! PS3, pssh.

    Quote Originally Posted by BRP
    OKAY /BG/ WHO WILL BE ANNOUNCED TONIGHT?! AND YES, SOMEONE IS TOTALLY BEING CONFIRMED.

    I'm going with Captain Falcon.

    Because, Captain Falcon.

  5. #1245
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    Re: SUPER SMASH BROTHERS BRAWL...Solid Snake! PS3, pssh.

    Quote Originally Posted by BRP
    Quote Originally Posted by BRP
    OKAY /BG/ WHO WILL BE ANNOUNCED TONIGHT?! AND YES, SOMEONE IS TOTALLY BEING CONFIRMED.

    I'm going with Captain Falcon.

    Because, Captain Falcon.
    There is no Japan Time today.

  6. #1246
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    Re: SUPER SMASH BROTHERS BRAWL...Solid Snake! PS3, pssh.

    Found on smashboards.com.

    Remember Great Bay in Melee, how everyone sank like bricks? Remember how water had no effect on characters? Water was simply air in Melee. Well...

    http://eforall.gamepro.com/player.cfm?vId=116940

    0:36 - Watch Pikachu on the left side of the stage.

    http://eforall.gamepro.com/player.cfm?vid=116920

    0:42 - Zoom in on the bottom left... Fox is stroking upwards as trying to swim...
    1:00 - Before and after Peach's Final Smash, mass of people swimming on the bottom...

    Thoughts? Opinions? I'm curious about everyone's swimming animations. This is a significant new addition to Brawl.

  7. #1247
    RIDE ARMOR
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    Re: SUPER SMASH BROTHERS BRAWL...Solid Snake! PS3, pssh.

    It seems like the increased effect of DI (some people were surviving at 150% because of an increased DI effect) and now swimming emphasize a change in the way Smash is played itself. With increased survivability perhaps damage potential will now seperate 'good' characters from 'bad' a lot more than it did before. Maybe less 80% Jigglypuff K.Os would be nice. >.>

  8. #1248
    Hydra
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    Re: SUPER SMASH BROTHERS BRAWL...Solid Snake! PS3, pssh.

    These are like a day old, but I didn't see them on here so I thought I'd post them.

    http://www.gametrailers.com/player/26689.html

    http://www.gametrailers.com/player/26687.html

    More video of the Subspace Emissary and the fight with Petey Piranha.

    It needs to be February already

  9. #1249
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    Re: SUPER SMASH BROTHERS BRAWL...Solid Snake! PS3, pssh.

    Quote Originally Posted by Decillion
    These are like a day old, but I didn't see them on here so I thought I'd post them.

    http://www.gametrailers.com/player/26689.html

    http://www.gametrailers.com/player/26687.html

    More video of the Subspace Emissary and the fight with Petey Piranha.

    It needs to be February already
    Those vids are epic. EPIC!

    Anyway, I collected a decent bit of data from E for All (sorry about those annoying grrls in the background.

    http://www.youtube.com/watch?v=Wlhwdvf_U14&NR=1

    A 4 man with Ike's Final Smash, has enough lol moments and Ike pwnzing everyone. His FS is different enough in it's execution, but same mechanics (as Link)

    http://www.youtube.com/watch?v=L7dXIWFXrsY

    http://www.youtube.com/watch?v=G9COeW9Wmxs

    Adventure demo play. A lot is familiar but there's some new stuff in it (huge slops to the noob who could have showed us Zelda's Down-B but didn't )

    http://www.youtube.com/watch?v=-9bqdOH3js0

    Final Smash compilation, one of my favorite vids so far. Not all of them, but most (missing diddy's I think, but you've seen that). Imo all look pretty decent, ZZS's is pretty meh and some have short range though.

    Some random impressions and stuff, take them with a grain of salt as I can't confirm most of them.

    [Fox's] shine HAS been severely nerfed

    fox's fair is actually really good, all of the hits will hit soembody if the first one does (well, maybe you can di out, who knows)

    peach can throw a turnip, do a fair, and grab the turnip MID FAIR to have it ready to be thrown again, oh yeah, did we mention? float canceling is still in.

    peach's forward throw? you know how its really good in melee? well its BETTER in brawl, it kills at lower percent than most moves we saw, its easier to ko with this than with link's up b thats for sure haha

    [Peach's] over b also has a substantial buff, in addition to being able to over b sweetspot with peach, its quick to activate and its not particularly laggy.

    mario is hot stuff. he's really, really good.

    Latios/Latias come out of Pokeballs, and are "the most helpful Pokemon you'll ever see". (no idea what that means)

    Sin&Punishment assist trophy: Saki - Follows and shoots; if you get too close, he swings his sword

    Characters can swim when they hit water.

    On alt costumes:

    ario - Fire Mario, Blue, brown/white, Wario, Green

    Pikachu - Trainer Hat, Green Bandana, ?, Goggles

    Ike - Marth Colors

    Donkey Kong - Sasquatch, Red, Green, Blue, ?

    Sonic - Blue shades (ring color changes), rumored black shade

    Yoshi - Blue, Red, Yellow, Turquoise, Pink

    Peach - All Red dress, Daisy, ?, ?

    Samus - Phazon Suit, Fusion Suit, Off-gold, ?, (rumored: all melee colors)

    Link - Dark, Red, Blue, Purple, Green, Gold

    Fox - Wolf-a-like, green, ?, ?

    Metaknight - Dark, green, red, yellow, (pink rumored)

    Diddy - Purple, Dixie (no hair), ?, ?

    Pit (rumored colors) - Red w/ white wings, black w/ black wings, blue w/ blue wings, green, ?

    Bowser (shell)- Gold, black, brownish, white

    Advanced basic tech list:

    this part is LONG, sorry, but in-depth from a "pro" who was testing mechanics:

    MOST IMPORTANT UPDATE. THE GAME IS FREAKING FUN.



    The air dodge. Obviously this is one of the big changes in Brawl.
    Airdodge is no longer directional, making wavedashing (in the same sense) impossible (be patient people we have more info on things like that soon), you can airdodge and then jump, but you all knew this already.
    Honestly the lack of a wavedash as of now doesn't seem to be too detrimental. It's obviously a change but the change of pase on the game in general makes this seem like it wont be as important, especially with a few of the techniques we discovered being available (details on those later obviously)

    Auto Float with Peach
    Still in, Peach can just hold down and will float automatically

    C-Stick
    The c-stick has changed, and its a welcome improvement. You can officially CHARGE smash attacks with the c-stick, which is nice, and you can also do tilts with it if you are holding the directions on the control stick in addition to the c-stick. its very useful

    Chaingrabbing.
    Honestly it seems like some characters can still chaingrab, mario can certainly chaingrab some characters (in addition to his numerous buffs n_n) but chaingrabbing makes me sad T-T
    It's surprising though, as all of the characters seem generally floatier, as well as seem to recover from hitstun sooner, so chaingrabbing seems to be less possible by most characters

    Crouch Canceling
    In, and cc dsmash is more difficult due to the fact that if you are holding down it will do a dtilt, and not a dsmash.

    Dash Dancing
    In and beautiful, sonic's dash dance is INCREDIBLE. think captain falcon, but better lol

    Sidestepping
    Seems to be basically the same.

    Double Jump Cancel
    THIS IS OUT. (at least with yoshi) nah seems like peach can still do it though, so *shrug* still in, but not with certain characters

    Edgehogging
    works the same, characters retain invincibility on the ledges in the same manner as they do in melee (we found out many "advanced" edgehogs, to be discussed later)

    Fast Falling
    Essentially the same, although with the characters being generally "floatier" it seems to have slightly less of an impact.

    Item Grabbing/Catching
    You can still grab items with z when you jump in the air, and the timing for item catches is a lot easier.

    Jump Cancel Upsmash
    Still in, you can also dash and then duck and up smash, obviously

    Jump Cancel Grab
    Apparently still in, although certainly more difficult to do (at least with the characters we tried with) but that could be the fact that they possibly jump faster...?

    Jump Cancel SHINE
    You CAN jump cancel shine, although its more difficult and slightly laggier. You have to actually HOLD down b to be able to jump out of it, and it is a little bit slower.

    L canceling
    Possibly for teh demo only, but l canceling seemed to be out. However, it also seemed like everything was juts canceling automatically (hopefully juts for the demo) in teh fact that things were ending much quicker then they seemed like they should have been. oh wellz, if its out its out, but it may have just been on the demo like that

    Edgehop
    It exists, but because of the floatiness of the characters it seems like its going to be less useful

    Ledge tech
    haven't seen it yet, but only because we are still getting used to edgeguarding, i imagine it will be in though, because smash di is FAR easier and seems like it'd be easier to do because wallteching is still in

    Ledgedash
    obviously out silly lol

    Meteor Cancel
    well... we didn't really see a lot of meteors, and we didn't exactly see any cancels, so we will keep our eyes open for this one

    Meteors
    or spikes, still in obviously

    Rolling
    Still in, still basically the same, some characters seem to have better, faster rolls than other characters (metaknight for example)

    Sheildhitstun
    seems to be more sheild hitstun, but its not like we are going to be breaking any sheilds with it (well, i'm sure we will find a way lol)

    Sheild Grab
    Still in, still viable n_n

    Shine characteristics
    dunno if it starts on one frame, but it starts awfully quick XD in the air theres a nice little stall you can do... ok so in melee if you just drop and shine let go shine let go shine let go it takes quite a bit in between sihnes, well in this one that in itself is MUCH faster, on one fulljump you can probably fall with about ten shines in the air XD
    Shine still spikes, Romeo of socal got he first shinespike of brawl (at least as far as we know XD)

    Shffls
    uhhh basically still in i suppose XD

    DI/smash di
    still in, and a LOT more effective (from what we saw) it seemed easier to do like survival DI, but harder to di out of combos, basically what that means is, we didn't know waht would combo so we couldn't di out of it LOL

    Teching/wallteching/techrolling
    You can still tech, you can still walltech (even on ceilings yes) and you can still tech left/right/in place also, basically the same thing, and i'll be testing the timing and seeing if you can tech within a second of eachother now (or if it will register like that) you can also still walljump tech

    Tumble Recovery
    Still in, you can wiggle and get out of your tumbling animation faster

    Walljumping
    Still in, Mario, Samus and possibly diddy (but i really cant remember lol)

    Wavedashing
    CONTROVERSY. Wavedashing in and of itself in the same fassion seems to be out completely. HOWEVER. we saw some waveLANDING, but it wasn't done in the same fassion, it seems to be somehow arial based, so we are still working on it. we've also figured out a way to possibly wavedash.

    Footstool jump
    Ink's did an awesome footstool jump edgeguard on mike the haze. it was tight. that is all LOL (unknown if it is meteor cancelable, seems like mike haze TRIED to up b to cancel it, but it didn't look like he could)

    Crawl
    You can crawl, i did it with bowser and we all had a good laugh. i seriously didn't bother looking for any applications of that, we had other things to do, but i'll get on that asap.

    Gameplay speed
    Its closer to 64 in terms of gameplay, but its not exactly like it. It's like if you smashed melee and 64 together this is sort of what you get. its a new game folks, its not melee 2.0, its brawl.

    Air grabbing
    doesn't seem to be in *shrug* (other than klaw yeayuhs)

    Character intros
    In and awesome
    Mario - Pipe
    Bowser - Just freaking walks out of fire its tight lol
    (more in a moment)


    Taunts
    every character has THREE taunts from what i saw, although some say four, i wasn't too concerned, i just like bowsers taunts (actually almost all of the new ones are awesome haha)

    Final Smashes
    (i'll upload this in a minute)

    Edge Cancelled airials
    I wasn't good enough to find out LOL, we'll work on that more tomorrow, but i imagine this will be in

    OoS (out of sheild)
    you can up b out of sheild, you can up smash out of sheild, you can grab out of sheild, you can jump out of sheild (NOT YOU YOSHI LOLOLOL sucks to be yoshi again)

    Pivot
    Still in, and there is something more advanced taht we've made up as well, it can be done out of a technique we are calling the Ink Drop (because ink's discovered it) its basically a dashing pivot, i'll talk about that later

    "Thunders combo"
    tapping somebody who is on teh ground does NOT make them stand, sorry, but thunders combo is out haha

    Yoshi double jump knockback resitance
    still in, rejoice yoshis haha

    General knockback restistance (heavy armor)
    heavy armor, ike has a lot of it. lol. seriously. a lot. bowser's got some but i cant see a lot of application of it, theres a lot of that stuff that is hard to test lol "hit me while i'm doing every move at every poitn of the move to see if i take hitstun"

    Float canceling
    appears to be IN actually haha, weird eh?

    Bomb Jumping with samus
    appears to be in, but its a lot harder from what i saw

    Fludd
    we got very little fludd info, but theres no damage, just knockback, we were more concerned with the rest of mario's rape. we will test more later

    Peach turnip pulls
    NEAL PULLED A BEAMSWORD lolol seems to be basically the same thing




    alright time for some seperate notes we just got, things are just getting started on these notes XD

    Bowser has heavy armor on the start of his down b

    Flame cancel is IN.

    Mario can chaingrab with downthrow

    Pikachu can SORT of chaingrab with downthrow

    sonic is very very fast but also awkward, its not like fox/cf fast in melee, its something new and weird. he seems fairly laggy, but he's SUPER quick moving around the stage

    you can airdodge grapple still (not surprising, but still sometihng to report eh? haha)

    fox's lasers have been nerfed hardcore in how far they go they really do not go far AT ALL.

    you can STAND ON BOXES!!!!! lol HUGEEE news! its crazy! you can also like hit them around without them breaking right away, pretty cool little feature.

    Link's bombs will kill now in super sudden death mode

    Link's final smash only hits one character

    you CAN shorten your over b as fox

    Link's down air SOMETIMES bounces, but smoetimes doesn't *shrug*

    you cant do a rising tornado with mario (its his down air so taht'd be weird lol)

    you can use the fludd in the air

    missile cancels seemed to be out, but hugo said he saw somebody do one *shrug*

    you CAN moonwalk! weird huh? XD

    alllllright

    time for the new advanced techniques

    Hugging
    (hugs was the first one to bring attention to a more or less obvious edgehog technique after a little bit of play

    basically you can just walk off and grab the ledge, or you can dash off adn grab the ledge right away, or you can roll and grab the ledge, or you can dash sheild slide then grab the ledge.
    you just walk off/slide/whatever off and then hold towards the stage, and you grab on right away. the applications are many, and it is very useful for edgeguarding/hogging

    INK DROP.
    THIS is the big one folks

    you konw that clip where yohsi just randomly falls over tehn rolls?

    well, thats the Ink drop. discovered by inks with applications soon to follow. alright you know how we had some ideas for a version of wavedashing, well this is oen of them.

    The ink drop opens up for a DASH pivot. you can dash past somebody and instantly turn around and grab them if you ink drop into a reverse grab. its beautiful. dashing pivots is BIG.

    basically to ink drop you do a poorly timed dash dance, you dash far enough where your dash dance doesn't work, then you try to turn around, you should just fall over, thats an ink drop, but basically you can ink drop cancel with grabs and attack and what not to turn around and do moves, its quite seckzy

    this is all i can remember specifically for now, i'll get some character specific stuff up later


    oh, peach's dsmash sucks. a lot.

    evidence.
    Neal = Peach
    Hugo = Samus

    Neal vs Hugs.

    Super Sudden Death Mode.
    Peach = Dsmash
    Samus = SURVIVES. AND EASILY.
    Samus = win.

    yeah, its horrendous.

    just as fast though *shrug* lol

    more info coming!

    One last update, i'm the best bowser in teh world in brawl, i was raping people. Best player there (no joke)

    character specific update coming in like 15 minutes

    OH before i forget, hover/floating with like pit and metaknight is weird, you have to push down to get them to float, its just not intuitive XD

    Mario is freaking RAPE. seriously top tier material, his combos are way too good, and he's got some nice edgeguards, from what we saw mario is rape sauce, very natural feeling, he's got a lot going for him.

    we didn't do a lot with fludd itself.

    Mario's fair has a nice little priority, if you hit them while his fist is above 90degrees or whatever you want to call it (horizontal) it will have doc style knockback, if he hits you while you are below that point he will hit you down.

    Mario's fsmash is noticably slower *shrug*
    mario feels and looks more like his 64 counterpart than the melee version, but he's combo crazy.

    DK
    we didn't get a lot of DK stuff actually, we are going to get more of that tomorrow methinks, but his up air is the same and he still has cargo... dk seems basically the same haha

    Samus
    Hugo played samus a lot

    samus has a massively improved forward air, it combos 64 style, her up smash is also similar to the 64 version but its not really strong or anything, it just seems to have better priority.
    doesn't seem like you can start as ZSS (its a demo though folks)
    hugo didn't like zss, mainly because he wanted to learn normal samus XD
    you cant charge her neutral b in the air, missiles look weird, but theres still a smash one and a homing version

    Link
    Trevyn/zeralid played exclusively link

    Link seems very similar to his melee form, moreso than his brawl form.
    his up b does not semi-spike, and his charged up b seems less than useful (but we all could've assumed that lol)
    link's arrows are much faster
    link's down air and up air are basically teh same thing as in melee
    link's final smash is rape. its way too cool. LOL

    we'll get more of the character specific info on him tomorrow also

    Fox
    sorry guys, fox is not good. not. good.

    his up air is combo oriented, but you wont be getting low % kills with it
    fox's shine still does knockback, but seems to knock people down now, as of now the application seems not that great because of no waveshine but *shrug*
    fox dies after over b if you dont hit the edge and you are off the stage, its just like his up b haha
    fox is generally just horrible actually, he's quick but he's way floatier, so he's not like up and down quick at all, up throw up air is impossible, his up throw is just HORRIBLE lol
    fox got mad nerfs, mid/low tier character from waht we've seen (but obviously, we dont play the game at its peak after one day right? XD)

    peach
    her dsmash sucks
    still have turnip variation
    can at LEAST pull beam swords
    peach can still float at ground level and all that jazz, shes still fairly good but her dsmash sucks a lot
    seems like her final smash is ONLY the singing one where everyone falls asleep, it puts delicious peaches all over the stage for her to heal with but you can wake up pretty fast and eat some yourself lol

    Yoshi
    Yoshi's up b goes up! WOW! but very very little, his eggz are still pretty good, and you can use it over and over, it still gains the same height, but its not fast enough to stall or anything
    yoshi still has the "double jump crouch cancel" effect, which is nice
    you cant double jump cancel airs, which is a huge hinderance T-T
    You cant jump out of sheild, poor yoshi, when will you catch your break

    Bowser

    WOW i have way to much bowser info for this update, sooooooon though

    first off, bowser is better. clearly better.
    up b out of sheild is still just as rape, its nice to have that in my back pocket, you CAN fortress cancel, although it seems slower and less useful (also the down slant, sorry guys, but it doesn't seem to work T-T)
    flame cancel is in, wtf is that in for LOL i love it
    firebreath in general is much faster to activate and much much less laggy (seems a lot of stuff is like that)
    his fair is much faster, you can short hop fair and double jump if i'm remembering correctly
    his bair is awkward, but likely still as good, i just dont know how to apply it as well just yet
    bowser's up air has a MASSIVE decrease in range actuall, but its still WICKED strong, a LOT of my kills were through the up air
    bowser's down air is basically the same move
    Bowser's grabs are essentially the same, although because of teh floatiness the dthrow seems like its less effective (no real tech chase there lol)
    bowser's dash grab has WAY less range T-T
    Bowser's klaw is really cool. really really cool. nice little suicide grab if you want to do that (i did a few times XD)
    Bowser's down b is better, but still not that great *shrug* you can grab the ledge with it too btw
    uhhh...
    bowser's better, he doesn't raelly die. LOL

    i dont know waht else to post about him, i loved him and i lost like 1 match as him XD
    best brawler in the world suckas, definitely teh best bowser n_n

    Pit

    uhhhh i saw a ton of pit matches but i dont even know what to say, pit seems like a very good character, but nothing TOO stand out, like by brawl standards probably high tier, but not top tier, but who knows *shrug*

    more info on pit tomorrow probably

    Metaknight
    TOP TIER yeayuhz!!
    metaknight is one of the only characters that DOESNT seem overly floaty, he's very quick left and right, and very quick up and down. his float/hover thing is pretty awesome
    very noob friendly, combos combos combos, he's got mad priority and power to boot, he's pretty freaking awesome too XD
    metaknight has no glaring weaknesses, although vs my bowser metaknight couldn't kill him until very, very, VERY high percents (but people had trouble killing me anyways haha i actually was pretty good at brawl)
    metaknight's down b doesn't reflect, its a teleport punish, its pretty tight, but it seems like it'd be really hard to apply, you can teleport any direction though, which is pretty cool. (like diagonal up and down and stuff, its nice)

    Diddy Kong
    uhhh i dont know a lot about diddy either XD
    more info later
    he seems to be pretty combo friendly, not as abnormal as they made him sound before we played though *shrug*

    Ike
    Ike is freaking horrendous in 1 v 1
    he is SO. SO. SLOW. and yeah, this is coming from teh bowser main, his moves are freaking HORRIBLY slow, but this guy is PACKED with no flinch frames, and he is SUPER powerful. he's rape in the ffa's though, killing people at massively low percentages
    but he's probably better than we give him credit for, but that up b is a horrible recovery move XD straight up, straight down. its like kirby's in melee but you cant move anywhere horizontally at all, so i suppose its more like luigis XD

    SONIC
    sonic is good, fast and a little awkward, he's probably high tierish by melee standards. he's probably the most awkward character at this point, he's super quick, even up and down (so he's not to floaty) but he seems sorta laggy, his combos are unconventional and weird...
    but yeah, sonic is definitely good, he can do airials and stuff after his up b, which makes edgeguarding a little bit more tough, but his up b also like crushes momentum *shrug* he's still a very good character from what i've seen

    Character costumes
    theres soem good ones

    stand out ones are probably link's dark link, metaknight has an awesome like red eye glow color, peach still has daisy as a costume actually
    mario has firesuit mario costume available, its really really cool!

    the new taunts are rape, i love them. all of them

    stages... nothing to outlandish, nothing raelly seems like it'd be banned instantly otehr than the like brinstar style stage with lava, because the lava like comes all over the stage its weird
    most of the stages are cool, but we played mostly on battlefield to try and learn the game w/o dealing with stage hazards to much (oh also lylat, i thought that stage was awesome, and theres really nothing to watch out for there, its really cool)

    small updates still coming tonight.



    INK DROP CLARIFICATION.

    the important part is not the falling down, the important part is that you can CANCEL the falling down, so you can basically do anything out of a dash, reverse grabbing and smash attacks and stuff like that, or you can just fall on your face for soem sort of trick (i dont know how taht could really be useful) but a DASHING PIVOT is huge.
    Like many here, I am extremely skeptical of the whole "LOLZTOPTIER" "LOLZSUCKZORZ" jazz talk for right now, especially considering the tier development of the last game, but knowing anything about it is better than knowing nothing imo.

  10. #1250
    C A P S UNLEASH THE FURY
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    Re: SUPER SMASH BROTHERS BRAWL...Solid Snake! PS3, pssh.

    Can anyone translate that entire post into terms that someone who doesn't play this game like it's an MMO can understand? I play it quite a bit but I've never been to a tourney and I don't know all these phrases you're takling about -.- if someone can link me to a glossary of these terms or some shit... lol /noob

  11. #1251
    i'm awesome.
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    Re: SUPER SMASH BROTHERS BRAWL...Solid Snake! PS3, pssh.

    Quote Originally Posted by Xajii
    Can anyone translate that entire post into terms that someone who doesn't play this game like it's an MMO can understand? I play it quite a bit but I've never been to a tourney and I don't know all these phrases you're takling about -.- if someone can link me to a glossary of these terms or some shit... lol /noob
    smashboards has got to have a thread with all the terms in it somewhere... I will try and find it...

    http://smashboards.com/showthread.php?t=42749

  12. #1252
    Cake Mix
    Sweaty Dick Punching Enthusiast

    Join Date
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    Re: SUPER SMASH BROTHERS BRAWL...Solid Snake! PS3, pssh.

    Quote Originally Posted by Decillion
    These are like a day old, but I didn't see them on here so I thought I'd post them.

    http://www.gametrailers.com/player/26689.html

    http://www.gametrailers.com/player/26687.html

    More video of the Subspace Emissary and the fight with Petey Piranha.

    It needs to be February already
    Loved the music during the trailer. D:

  13. #1253
    Un-Rad Conrad
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    Re: SUPER SMASH BROTHERS BRAWL...Solid Snake! PS3, pssh.

    Tell me again why there's absolutely no Snake info?

  14. #1254
    Fake Numbers
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    Re: SUPER SMASH BROTHERS BRAWL...Solid Snake! PS3, pssh.

    Quote Originally Posted by Skirkle
    Tell me again why there's absolutely no Snake info?
    He's not in the demo.

  15. #1255
    BG is my LJ
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    Re: SUPER SMASH BROTHERS BRAWL...Solid Snake! PS3, pssh.

    hope the release extension was to fix peach's dsmash :D

  16. #1256
    Old Merits
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    Re: SUPER SMASH BROTHERS BRAWL...Solid Snake! PS3, pssh.

    Quote Originally Posted by Nirokun!
    hope the release extension was to fix peach's dsmash :D
    She looks just as strong, just in different ways now, they don't need to fix it.

  17. #1257
    BG is my LJ
    Join Date
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    Re: SUPER SMASH BROTHERS BRAWL...Solid Snake! PS3, pssh.

    but it was just so great

  18. #1258
    i'm awesome.
    Join Date
    May 2005
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    Re: SUPER SMASH BROTHERS BRAWL...Solid Snake! PS3, pssh.

    you can still freakin' float cancel, peach is still going to be fine, don't worry....

  19. #1259
    Sea Torques
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    Re: SUPER SMASH BROTHERS BRAWL...Solid Snake! PS3, pssh.

    Quote Originally Posted by Akiyama
    Quote Originally Posted by Decillion
    These are like a day old, but I didn't see them on here so I thought I'd post them.

    http://www.gametrailers.com/player/26689.html

    http://www.gametrailers.com/player/26687.html

    More video of the Subspace Emissary and the fight with Petey Piranha.

    It needs to be February already
    Loved the music during the trailer. D:
    WOW!
    Thats music in the 2nd was is awesome >< I want to play this game so badly ><

  20. #1260
    BRP
    BRP is offline
    Banned.

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    Re: SUPER SMASH BROTHERS BRAWL...Solid Snake! PS3, pssh.

    That's Snake's theme, it's based on MGS4.

    I'm pretty sure that song isn't going to play during that level. Gametrailers seems to slap on just any song on their videos.

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