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Rostrum Pumps are 5%, same as the individual RDM pieces. I don't have Loquacious yet (made a bunch of AF+1s/used coins to pay for Homam within LS system) but as far as I know its 5% too. Speaking of Homam, the "Enhances Fast Cast effect" on those is 5% too.
I do believe you are incorrect sir.Originally Posted by Nagamaki
Rostrum Pumps are 1%.Originally Posted by Nagamaki
Loquacious Earring is 1%.
Homan Pants are 3%.
ding ding dingOriginally Posted by Russta
Lol someone's spent a little too much time gathering dynamis currency, and not enough time testing simple timers.Originally Posted by Nagamaki
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Guess that's what I get for relying on other people's tests, based on recast at least those numbers look right.
As far as "increases" versus "enhances" though, really can't read too much into that. The crit increase on this things may be minimal (although if those numbers are right its pretty clear there's something wrong going on or some massive external factors) but things like Increases Flee duration on THF AF have a pretty major effect. Those pieces just say "Increases" because critical hit rate isn't a job trait or ability that can be enhanced.
Yeah its ok, its a common mistake people have made and still make in the FFXI community. People follow others regardless of confirmation, and slowly things become fact. How long did people believe that Dual Wield I yields no reduced delay? I still know many people who still believe it, yet there's been confirmed tests that it indeed does reduce it by 10%.Originally Posted by Nagamaki
I wonder if someone could post pics of the JP client's item description of some of these 'increases' 'enhances' 'occasionally' items. I'd like to see how they're described in Japanese.Originally Posted by genome
edit: nvm, I just checked eLeMeN. Ridill says 'tokidoki...' or 'sometimes (occasionally)' Rostrums, Brutal, and Loquacious all say 'Kouka up,' or 'the effect is increased'
I didn't know about the DW1 delay reduction till like a month ago =/Originally Posted by Lockecole
Sure Rostum Pumps are not 3%? I won't challenge anyone on it, but they seem to make difference to me. Then again, it could just be because I sub /RDM a lot and when you stack stuff, it matters.
I think "increases rate" and "increases duration" items are different just because there's not many other ways to say longer duration ("enhances duration of flee" doesn't sound right). But items with "increases rate" all seem to be really weak effects.Originally Posted by Nagamaki
Btw if loquacious is so weak, is it worth having for something like /nin sub macro swapping? I have a lot of extra ancient coins and prices went down a lot, I was thinking of just throwing them into that item (I already have brutal, boxer, and af1+)
As far as recasts go, just try BLM/WHM casting RR for example. It will only decrease the recast by 1s which is the equivalent effect of 1% haste.Originally Posted by BRP
For Utsu:Ni, which is a 45s recast, it's around 2% haste needed for 1s off recast. But it's something like 2-2-3 so you need 7% for that 3rd second...Originally Posted by nivlakian
Anyway, just because it only takes 1s off that's noticable, doesn't mean it didn't take off an additional fraction.
They are 3% Fastcast which is 1.5% "haste" on recast, same with the earring..Originally Posted by BRP
Fastcast's effect on recast is always halved (af1 hat is 10% casting speed yet 5% recast) and so on.
The thing is, NQ Panther Mask on MNK/WHM casting RR makes it a 58s recast. I don't think there are any issues with saying Rostrum is 1%.Originally Posted by Eaglestrike
Edit: Also regarding what's needed and what's not to make something drop in time for recast, it's a simple calculation in my experience, but the game rounds the time taken off up.
For Utsu Ni (base recast of 45s):
1% = .45s taken off > Recast becomes: 44s
2% = .9s taken off > Recast becomes: 44s
3% = 1.35 taken off > Recast becomes: 43s
4% = 1.8 taken off > Recast becomes: 43s
5% = 2.25 taken off > Recast becomes: 42s
6% = 2.7 taken off > Recast becomes: 42s
7% = 3.15 taken off > Recast becomes: 41s
etc
"so you need 7% for that 3rd second... "
Actually 6% haste will yield 3 seconds off of your timer.. try it..
I used it for an hour and haub for an hour at 59 in a party in uleg. range.
Haubergeon=9.8%
Jawshan=8.2%
So I sold it as soon as I got back to town.
regarding the crit hit body and the crit hit rate people are reporting... does the same hold true for the HQ version?