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  1. #101
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    Quote Originally Posted by Tyche
    Quote Originally Posted by Xiona
    Quote Originally Posted by Tyche
    Most of the abj gear sucks. All zenith is outdone by most other options. Koenig is outdone in a lot of circumstances unless your going off a strait HP+ build. 3:5 peices of crimson are good. The three good pieces of shura are extremely easy to get. Only piece of abj gear that is fuckpwn and difficult to get is e.body imo. With that said i love dynamis. I think the status of the gear fits the bill fine. Who wants everyone and their mother running around in valor bodies, sorcerer's petasos, and dualist tabards.
    lol who cares if everyone has the gear. imo everything should be easy to get, and more focus on strategy in killing. a ridill is a ridill, its still really good regardless of how many people own one. same applies to dynamis, with the amount of jobs everyone has leveled i think it should be fairly decent drop rate.

    id rather see everyone have a whm af2 body, than see more people who were lv40 when i was 75 doing dynamis get it before me.
    If that were the case, noone would play the game. Why would you continue to play if you had no goals to go after. No fun if everything is handed to you on a platter.
    But that is the problem, there is no progression in gear. Almost every job has there best gear come out of Zilart. Some of the limbus gear is awesome to an extent that its on par with somepieces of Zilart gear. As mobs get harder they should drop gear/loot acourdingly, in FFXI this is not the case and that is the problem with it. Yeah Konieg is awesome, but there should be something better than Konieg/Valor. If you are worried about players becoming too strong, thats where harder mobs come into play without having to be lolWall'O'Justice'dlol.

  2. #102
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    who said its handed to you on a platter? you still need to get to dynamis and kill stuff, you still need to claim and kill the kings. all mmos have a progression, which is where ffxi lacks. its stagnant in gear and only motivation comes from crappy drop rate. instead of making your efforts not worth the time, they should up drop rates and add improved gear. focusing on raids and killing stuff should be the end game goal, not crossing your fingers for 1: a rare drop and 2: winning the lot for it.

    the way it is now once you get your gear whats your motivation to keep playing? i mean there isnt anything better implimented, nor is there a way to trade the gear you worked for to improve it. so really there is no difference if everyone has af2 and ridills and ebodies, its all eventually going to happen.

  3. #103
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    Quote Originally Posted by Xiona
    who said its handed to you on a platter? you still need to get to dynamis and kill stuff, you still need to claim and kill the kings. all mmos have a progression, which is where ffxi lacks. its stagnant in gear and only motivation comes from crappy drop rate. instead of making your efforts not worth the time, they should up drop rates and add improved gear. focusing on raids and killing stuff should be the end game goal, not crossing your fingers for 1: a rare drop and 2: winning the lot for it.

    the way it is now once you get your gear whats your motivation to keep playing? i mean there isnt anything better implimented, nor is there a way to trade the gear you worked for to improve it. so really there is no difference if everyone has af2 and ridills and ebodies, its all eventually going to happen.
    I agree the gear selection needs to improve, but i don't think that any ole' joe schmoe should be able to get it. Hard work and dedication should be part of it. Thats why ilike 20,000 point assault items. Some of those are really nice. Im just strongly against wearing the same gear as the guy next to me who hasnt put half the effort that i have into the game. The system like it is now supports LS's that put forth time and dedication to better themselves. Sea is the only thing that goes against everything ive said...it just fucking blows. Everything else, im satisfied with a somewhat rare drop rate and those raids that make you put forth some time. If we got everything we wanted after killing a mob two or three times, we'd get bored. The game is SOOOO much more enjoyable when you stop camping the three kings too.

  4. #104
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    Quote Originally Posted by Tyche
    The game is SOOOO much more enjoyable when you stop camping the three kings too.
    I cannot quote this line enough, I stopped camping kings about a month ago after leaving my old LS and I haven't been having this much fun in this game for over a year I think.

  5. #105
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    Quote Originally Posted by Heian
    Quote Originally Posted by Map
    Unless you're on titan, where only one shell beat him 3 months ago, and not again since, and everyone else who's tried has fallen short of the mark. Titan dynamis sucks!
    Dynamis sucks in general. Great idea, but very poorly implemented by SE.
    HEY NOW.

    Dynamis does not suck at all. Random mobs dropping random AF, it's ok. Few changes couldddd be made to unrandomize it (like certain NM's in zones dropping 100% drops, or perhaps even each boss dropping a certain key item which allows them to transfer it to switchstix or even the sea bitch for any AF2 from that zone), but Dynamis wins. Infact, if it wasnt for dynamis, I think i'd have quit FFXI a long time ago, and only came back recently with the fun stuff ToaU brought in.

    CoP dynamis = Nailing your penis to your thigh with rusty nails.


    The game is SOOOO much more enjoyable when you stop camping the three kings too.
    Agree 10,000%

  6. #106
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    Quote Originally Posted by Lordwafik
    Quote Originally Posted by Heian
    Quote Originally Posted by Map
    Unless you're on titan, where only one shell beat him 3 months ago, and not again since, and everyone else who's tried has fallen short of the mark. Titan dynamis sucks!
    Dynamis sucks in general. Great idea, but very poorly implemented by SE.
    HEY NOW.

    Dynamis does not suck at all. Random mobs dropping random AF, it's ok. Few changes couldddd be made to unrandomize it (like certain NM's in zones dropping 100% drops, or perhaps even each boss dropping a certain key item which allows them to transfer it to switchstix or even the sea bitch for any AF2 from that zone), but Dynamis wins. Infact, if it wasnt for dynamis, I think i'd have quit FFXI a long time ago, and only came back recently with the fun stuff ToaU brought in.

    CoP dynamis = Nailing your penis to your thigh with rusty nails.


    The game is SOOOO much more enjoyable when you stop camping the three kings too.
    Agree 10,000%

    Hahahahah you say that because you guys have been lucky. You got not one, not two, but three fucking RDM AF2 Hats in Xarcabard. That alone means you have beat FFXI. Trust me I love the idea of Dynamis, I just think the drop rates could be a little nicer to everyone in the northlands like it has been for your LS and it would be perfect.

    /cue jealous rage over Manaburn Drop rate.

  7. #107
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    Why does everyone hate CoP Dynamis? I like the CoP zones, aside from tav(lolsz) they are easy, can be done with a small amount of people, and the drop rates are on par with city dynamis. The only one I've never gotten a chance to fully farm was qufim, we got the win and got raped by weapons after the gigas died. Valk and bubu were a very nice switch up from the same old shit you've all been doing for over a year.

  8. #108
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    Quote Originally Posted by Turtlesoup
    Why does everyone hate CoP Dynamis? I like the CoP zones, aside from tav(lolsz) they are easy, can be done with a small amount of people, and the drop rates are on par with city dynamis. The only one I've never gotten a chance to fully farm was qufim, we got the win and got raped by weapons after the gigas died. Valk and bubu were a very nice switch up from the same old shit you've all been doing for over a year.
    They do not have their own seperate timers.

    No Time Extensions with the exception of the Mega Boss.

    No sub jobs intially until wasting time to unlock.

    Crappy drop rates on currency and AF in relation to time.

    Dynamis - Tav is a joke because of the timers.

    AF+1 is fucking retarted.

    The only good things about it are the belts and capes and even then half of them are not even the best for the job.

    I think if they just added more Time Extensions to more along the lines of three to three and half hours total and put them on thier own timers then it would be fine.

  9. #109
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    Quote Originally Posted by Heian
    Quote Originally Posted by Turtlesoup
    Why does everyone hate CoP Dynamis? I like the CoP zones, aside from tav(lolsz) they are easy, can be done with a small amount of people, and the drop rates are on par with city dynamis. The only one I've never gotten a chance to fully farm was qufim, we got the win and got raped by weapons after the gigas died. Valk and bubu were a very nice switch up from the same old shit you've all been doing for over a year.
    They do not have their own seperate timers.

    No Time Extensions with the exception of the Mega Boss.

    No sub jobs intially until wasting time to unlock.

    Crappy drop rates on currency and AF in relation to time.

    Dynamis - Tav is a joke because of the timers.

    AF+1 is fucking retarted.

    The only good things about it are the belts and capes and even then half of them are not even the best for the job.

    I think if they just added more Time Extensions to more along the lines of three to three and half hours total and put them on thier own timers then it would be fine.
    /nod . Alot of the stuff can be fixed with a simple "Have subjobs from the get go"

    Also heien, dont forget that in bubu you cant farm at all unless you kill the boss, so reguardless, you have to waste time on him.

    also we got 4 hats not 3. *runs* 8)

  10. #110
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    Quote Originally Posted by Lordwafik
    Quote Originally Posted by Heian
    Quote Originally Posted by Turtlesoup
    Why does everyone hate CoP Dynamis? I like the CoP zones, aside from tav(lolsz) they are easy, can be done with a small amount of people, and the drop rates are on par with city dynamis. The only one I've never gotten a chance to fully farm was qufim, we got the win and got raped by weapons after the gigas died. Valk and bubu were a very nice switch up from the same old shit you've all been doing for over a year.
    They do not have their own seperate timers.

    No Time Extensions with the exception of the Mega Boss.

    No sub jobs intially until wasting time to unlock.

    Crappy drop rates on currency and AF in relation to time.

    Dynamis - Tav is a joke because of the timers.

    AF+1 is fucking retarted.

    The only good things about it are the belts and capes and even then half of them are not even the best for the job.

    I think if they just added more Time Extensions to more along the lines of three to three and half hours total and put them on thier own timers then it would be fine.
    /nod . Alot of the stuff can be fixed with a simple "Have subjobs from the get go"

    Also heien, dont forget that in bubu you cant farm at all unless you kill the boss, so reguardless, you have to waste time on him.

    also we got 4 hats not 3. *runs* 8)
    Oh I forgot about that about bubu after we got clear (first on server NA or JP) and atempted Valkrum twice, we stopped on CoP Dynamis because is was a waste of time. Oh and fuck you on the hats lol.

  11. #111
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    Quote Originally Posted by Lordwafik
    Quote Originally Posted by Heian
    Quote Originally Posted by Turtlesoup
    Why does everyone hate CoP Dynamis? I like the CoP zones, aside from tav(lolsz) they are easy, can be done with a small amount of people, and the drop rates are on par with city dynamis. The only one I've never gotten a chance to fully farm was qufim, we got the win and got raped by weapons after the gigas died. Valk and bubu were a very nice switch up from the same old shit you've all been doing for over a year.
    They do not have their own seperate timers.

    No Time Extensions with the exception of the Mega Boss.

    No sub jobs intially until wasting time to unlock.

    Crappy drop rates on currency and AF in relation to time.

    Dynamis - Tav is a joke because of the timers.

    AF+1 is fucking retarted.

    The only good things about it are the belts and capes and even then half of them are not even the best for the job.

    I think if they just added more Time Extensions to more along the lines of three to three and half hours total and put them on thier own timers then it would be fine.
    /nod . Alot of the stuff can be fixed with a simple "Have subjobs from the get go"

    Also heien, dont forget that in bubu you cant farm at all unless you kill the boss, so reguardless, you have to waste time on him.

    also we got 4 hats not 3. *runs* 8)

    I dont mind the usbjob thinng, because its usualy only 2 minutes of finding the ???. its more a problem with the lack of currency drop rate combined with the lack of farming possibilities and the shortened time. All of this means that you will get less AF and people will hate the zones.

  12. #112
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    Quote Originally Posted by sephir
    I dont mind the usbjob thinng, because its usualy only 2 minutes of finding the ???. its more a problem with the lack of currency drop rate combined with the lack of farming possibilities and the shortened time. All of this means that you will get less AF and people will hate the zones.
    We never did Qufim, but in Valkrum you have to kill three flies that have really annoying AoE and can link other mobs/NMs with them. I had to pull those a couple times, not fun. They take about 5~10 minutes depending on pulls.

  13. #113
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    Currency is a valid reason, sure. There is a rare chance the boss will drop 4x 100's also.

    Not all the af2+1 is bad, a lot of it is better than shit you get in northlands, DRK hat? BRD body? SAM body? loldrg? both WAR pieces? MNK? THF legs?

    People don't notice the bad AF2 because in northlands (that is what it was discussing yea?) there are only 2 drops per job. AF2 generally has only 1 or 2 good pieces per set, and most of the time, those are the northlands pieces.

    AF2+1 for the most part has the same number of decent armors. The capes/belts are very nice. Our last run in Valkurm, we got SAM Belt, RDM hat-1, SAM hat-1, 2 PLD capes, 2 THF capes, 1 BLM belt, and probably a few more things i'm forgetting. This was with an hour of farming. Tell me the drop rates suck? Every time we've farmed the CoP zones (Excluding tav) the drop rates have been comparable to this.

    It's a nice change from the same boring dynamis (I absolutely fucking hate windurst and beaucadine) and offers unique new drops, some of which are good, and some of which blow, just like the old dynamis drops.

  14. #114
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    Quote Originally Posted by Heian
    Quote Originally Posted by sephir
    I dont mind the usbjob thinng, because its usualy only 2 minutes of finding the ???. its more a problem with the lack of currency drop rate combined with the lack of farming possibilities and the shortened time. All of this means that you will get less AF and people will hate the zones.
    We never did Qufim, but in Valkrum you have to kill three flies that have really annoying AoE and can link other mobs/NMs with them. I had to pull those a couple times, not fun. They take about 5~10 minutes depending on pulls.
    Every time after the first test run of each new zone, we've had our SJ's back within 5mins of entering.

  15. #115
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    Can we add CoP vs RoZ Dynamis discussion to the Meat vs. Sushi thread?

    Not only has this horse been beaten to death, when it dies, it drops no loot.

  16. #116
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    It dies?

  17. #117
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    Quote Originally Posted by Lockecole
    Can we add CoP vs RoZ Dynamis discussion to the Meat vs. Sushi thread?

    Not only has this horse been beaten to death, when it dies, it drops no loot.
    SOUNDS LIEK A COP WYRM 2 M3..1!1111!11!1111!!1111!11 OMG WTF LOL


    I agree though.

  18. #118
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    Did Dynamis-Valkurm tonight and got Valor Cape, Bard's Cape, Assassin's Cape, Cleric's Belt and Koga Sarashi inside 40 minutes of entering. Is that normal...? I haven't done very many of the CoP Dynamis zones yet but I see a lot of people complaining about them and wondered why after tonight (even if we did wipe to the boss at 18%).

  19. #119
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    Valkurm is actually ok for a "quick" run into Dynamis with a single ally or under, especially if you split up the costs of the glass among those attending. You can get subjobs in like 10 minutes or less and then farm nightmare mobs for 50 minutes. It's not as good as the normal Dynamises but it's nice to get a shot for some AF2+1s and the belts/capes there. I've farmed in there with about 12 people before and it's not a bad way to kill an hour.

    Bubu pisses me off though cause I think it has the best rewards of the CoP Dynamises (referring to AF2-1 gloves, since hands are the best piece for alot of jobs) at least not counting Tavnazia, but having to beat the Boss to farm AF2-1s is lame and doesn't let you go with a small group.

  20. #120
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    Quote Originally Posted by Russta
    Did Dynamis-Valkurm tonight and got Valor Cape, Bard's Cape, Assassin's Cape, Cleric's Belt and Koga Sarashi inside 40 minutes of entering. Is that normal...? I haven't done very many of the CoP Dynamis zones yet but I see a lot of people complaining about them and wondered why after tonight (even if we did wipe to the boss at 18%).
    Damn, I am starting to think the drop rates have been increased in a patch, because every CoP Dynamis we did, even with TH4 THF and a TH3 THF we had terrible drop rates. If they have increased the drop rates then they are worth doing in my opinion because the change of pace is kinda fun but no rewards is lame.

    Well there were my -1 Hands from Bubu that were lost because of partial wipe/out of time. I was /emo for the rest of that night.

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