No, you send people out and let new people in.Originally Posted by vodo
No, you send people out and let new people in.Originally Posted by vodo
64 people max can ever enter the zone. Even if you exit you still count against the 64.
None.Originally Posted by Tekki
Because one day, they'll be biting you on the ass and reserving your Northlands Dynamis because you helped them all get city wins.
Or, one day, they could have joined your Dynamis LS because while they're good people they didn't meet your shell's "Xarcabard Access Only" requirements.Originally Posted by Jeryhn
My example is far more common. Sad, but true.Originally Posted by Coephoros
People are more likely to get in your way through competition and commitment to their own interests and linkshell than play nice-nice.
This happened to usOriginally Posted by epigram
we were trying to get the ppl who didnt fit in as the original 32 for Dyna-Bubu, after the clear someone exited and tried giving a glass, and it failed to let them enter.
I guess Asura is behind, Xarcabard is generally pretty empty. There's one other shell with Xarc that goes the same time as my weekly group and neither of us do Xarc anywhere near 50% of the time, so for the few conflicts we have we can amicably shuffle.
Basically, the first 36 (64 in the case of regular, sane Dynamis, or 18 for uber-gaytastic Tavnazia) hourglasses created have "priority" for the zone.Originally Posted by Lordwafik
However, it still might be possible to let people in beyond the 36 person limit. Instead of having someone simply exit Dynamis, give the extra guy a copy of an hourglass, and drop the original to the ground.
basically that is what happened. one of the thieves left early, left, traded glass, and then logged off, the other person couldnt enter. I'm sure it just flags people.
Logging out shouldn't matter. If an hourglass still "exists" in the person's inventory, it should still count towards the hourglass population limit.
This is a Dynamis-Jeuno drop list we had about 3 months ago.
Abyss Flanchard : x2
Assassin's Poulaines: x2
Bard's Slippers : x3
Cleric's Pantaloons : x0
Duelist's Tights : x2
Koga Kyahan: x0
Melee Gloves: x2
Saotome Sune-Ate : x1
Scout's Beret : x3
Sorcerer's Sabots : x4
Warrior's Mufflers: x0
Wyrm Finger Gauntlets: x1
212 coins dropped no 100 verisions.
- 81 Bronze
- 79 Shells
- 52 Bynes
And I lost all the lots on the BLM shoes. 8)Originally Posted by Seankp
I think I've lost lot on that one item like 20 times already.
Thank god for Yigit.
http://www.playonline.com/comnewsus/200402264502.html*Note that the server will record the first 64 (18 for Dynamis - Tavnazia, 36 for
Dynamis – Qufim, Valkurm, and Buburimu) characters that enter the area, and no additional characters may enter (regardless of whether or not the maximum number of characters currently occupies Dynamis).
The server records them, rather than taking a tally on the currently owned glasses each time someone new wants to enter. Once it hits 64, it switches a flag that says no more new entries, regardless of whether someone whose entered before dropped their glass or not.
I challenge anyone to beat our Dynamis-Bastok record of x7 Melee Gaiters!
Meh, we got 4 SAM in Windy once, nothing spectacular, BUT 3 of them were in the pool at the same time at one point.Originally Posted by Garret
Last Windy, we got 2 SMN, which just totally blew everyone away since we've only ever seen ONE SMN drop in ANY zone EVER. Same run I think, we got an AF on our first kill, unfortunately, it was the NIN mask...
Why... would you want to spend any more time in Bastok...
And you get 5? attestations out of it, too.Originally Posted by aurik
We got 5 Valor hands in Sandy once and rotted every last one of themOriginally Posted by Garret
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We managed to get 3 SAM in Sandy once in close enough proximity to each other that all 3 were floating in the pool simultaneously.
We got either 5 or 6 100s in our last Xarc but meh
server side list takes 64 names...