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  1. #41
    Physicist
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    Quote Originally Posted by Xavier
    SAM/THF rapes a straight tanked Kirin. Its just dangerous.
    I always wanted to fight a straight tanked Kirin, my old LS's were too chicken to do it lol, seems like a total blast.

  2. #42
    Old Merits
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    41% includes D.ring.

  3. #43
    Ridill
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    Re: Blue Mage - Feasible Tank?

    Quote Originally Posted by Tanthalas
    Quote Originally Posted by Shinebox
    To OP:
    What was your gear setup and was stun moves the only blu spells you tried? Not a blue mage myself but I'm interested in hearing more about this.
    I didn't particularly use defensive gear. I just used whatever meriting gear I had on at the moment: Martial Anelace, Walahra Turban (0 DEF), Scorpion Harness, Dusk Gloves, Brutal Earring, Triumph Earrings, Rajas Ring, Triumph Ring, Warwolf/Swift Belt, Amemet Mantle +1, Tiger Trousers, Rutter Sabatons. Still brought me to 703 DEF with Defender and Tavnazian Taco. I'm sure with other gear, I could reach 900, like Battosi in his post.

    The stun moves I used: Head Butt, Tail Slap, Temporal Shift, Frypan, and Actinic Burst (Flash, not really Stun).
    What about Jettatura? Though that's Terror, not really Stun. Should be even better. Also, is Voracious Trunk worth the casting time to steal Zippy's Crystal Shield? Assuming stolen buffs last a while and Voracious Trunk isn't resisted.

  4. #44
    D. Ring
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    Quote Originally Posted by Septimus
    Obviously Earth/Terra Staff
    One question I have is whether Earth/Terra is worthwhile when you can use Genbu's Shield and a sword that helps your Blue Magic land.

    And anyways as for Melee sucking on Kirin, sorry but when comparing them to SMN, its just sad. That mofo has huge eva and def. SAM/THF is good. DRK/xxx or xxx/DRK (best likely being a Ridill or Kraken DRK, followed by Merc Kris THF/DRK) is OK. Besides that though, its all 'meh'. Then again I havent done him in a while and my gear has gotten a load better, maybe with my better gear he's much more managable as a melee.

  5. #45
    Genoslut
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    Quote Originally Posted by Jooeetheplatypus
    Quote Originally Posted by Septimus
    Obviously Earth/Terra Staff
    One question I have is whether Earth/Terra is worthwhile when you can use Genbu's Shield and a sword that helps your Blue Magic land.

    And anyways as for Melee sucking on Kirin, sorry but when comparing them to SMN, its just sad. That mofo has huge eva and def. SAM/THF is good. DRK/xxx or xxx/DRK (best likely being a Ridill or Kraken DRK, followed by Merc Kris THF/DRK) is OK. Besides that though, its all 'meh'. Then again I havent done him in a while and my gear has gotten a load better, maybe with my better gear he's much more managable as a melee.
    WTF YOU TALKIN' BOUT WILLIS

    God, does your stupidity ever cease to amaze?

    Sure, a SMN can do damage ever 45s-60s, but a melee can do.... constant damage? Can trick hate onto the tanks? Can skillchain? Yeah, whatever. Shut the fuck up, get the fuck out--no one likes you here.

  6. #46
    >The Implying
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    Quote Originally Posted by sudai
    I lol'd. BLMs are better than SMNs or MNKs on Kirin. Can do 700+ damage per tier IV without an MB. I only get resisted on 1/4 of my nukes and this was the last time I fought Kirin which was before I got some of the ele skill gear I have atm. So don't even bring up the whole resist crap.
    I lol'd harder. I have yet to meet a BLM who can match me for damage on Kirin and not die doing so. Which defeats the point of trying to meet Diabolos' damage on Kirin if you're weakened for 5 minutes.

    Quote Originally Posted by Maxx
    Melee still suck at Kirin. Even when you arent kiting.
    I lol'd again. Perhaps there are reasons half of the people posting here are still farming sky on a regular basis.

  7. #47
    I Am, Who I Am.
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    BLM are meh @ Kirin, only usefull when theyre doing a MB or have elemental seal up. Rest of the time its playing craps in whether or not there will be a resist (and no real amount of +elemental will help). SMN can always do 500ish every minute.

  8. #48
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    Quote Originally Posted by Genosync
    Quote Originally Posted by Jooeetheplatypus
    Quote Originally Posted by Septimus
    Obviously Earth/Terra Staff
    One question I have is whether Earth/Terra is worthwhile when you can use Genbu's Shield and a sword that helps your Blue Magic land.

    And anyways as for Melee sucking on Kirin, sorry but when comparing them to SMN, its just sad. That mofo has huge eva and def. SAM/THF is good. DRK/xxx or xxx/DRK (best likely being a Ridill or Kraken DRK, followed by Merc Kris THF/DRK) is OK. Besides that though, its all 'meh'. Then again I havent done him in a while and my gear has gotten a load better, maybe with my better gear he's much more managable as a melee.
    WTF YOU TALKIN' BOUT WILLIS

    God, does your stupidity ever cease to amaze?

    Sure, a SMN can do damage ever 45s-60s, but a melee can do.... constant damage? Can trick hate onto the tanks? Can skillchain? Yeah, whatever. Shut the fuck up, get the fuck out--no one likes you here.
    Wait wait wait, you're arguing FOR melees when I'm arguing AGAINST them? This is fucked up man.

    Sorry, I've just noticed my damage kinda sucks on him (sans souleater of course), especially compared to SMNs. He is one of the few mobs I actually hit a bunch of 0s on. And yes SMNs can skillchain. They can't trick...but honestly, I've never had serious hate issues on Kirin. What I'd like to see is a bunch of THF/BLUs to control hate and SA+Headbutt stonega IV.

    I lol'd again. Perhaps there are reasons half of the people posting here are still farming sky on a regular basis.
    Yeah, because they want gear. Melees are fine on the other gods (actually pretty amazing on Seiryu).

  9. #49
    Sea Torques
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    Quote Originally Posted by Jooeetheplatypus
    Quote Originally Posted by Septimus
    Obviously Earth/Terra Staff
    One question I have is whether Earth/Terra is worthwhile when you can use Genbu's Shield and a sword that helps your Blue Magic land.
    Physical spells are only affected by your sword skill (ie acc) and not alot of those are efficient when tanking (I'm talking about stuff like Tiamat). For weaker stuff you could prob DD-tank and the shield would be better.

  10. #50
    Ridill
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    Quote Originally Posted by Jooeetheplatypus
    Quote Originally Posted by Septimus
    Obviously Earth/Terra Staff
    One question I have is whether Earth/Terra is worthwhile when you can use Genbu's Shield and a sword that helps your Blue Magic land.
    Since the accuracy of Physical Blue Magic is based on melee accuracy, you could probably macro in sword/genbu's shield when you do the spell, then macro earth/terra staff for 10% more damage reduction.

    But I'm a macro whore.

  11. #51
    Genoslut
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    Quote Originally Posted by Jooeetheplatypus
    Quote Originally Posted by Genosync
    Quote Originally Posted by Jooeetheplatypus
    Quote Originally Posted by Septimus
    Obviously Earth/Terra Staff
    One question I have is whether Earth/Terra is worthwhile when you can use Genbu's Shield and a sword that helps your Blue Magic land.

    And anyways as for Melee sucking on Kirin, sorry but when comparing them to SMN, its just sad. That mofo has huge eva and def. SAM/THF is good. DRK/xxx or xxx/DRK (best likely being a Ridill or Kraken DRK, followed by Merc Kris THF/DRK) is OK. Besides that though, its all 'meh'. Then again I havent done him in a while and my gear has gotten a load better, maybe with my better gear he's much more managable as a melee.
    WTF YOU TALKIN' BOUT WILLIS

    God, does your stupidity ever cease to amaze?

    Sure, a SMN can do damage ever 45s-60s, but a melee can do.... constant damage? Can trick hate onto the tanks? Can skillchain? Yeah, whatever. Shut the fuck up, get the fuck out--no one likes you here.
    Wait wait wait, you're arguing FOR melees when I'm arguing AGAINST them? This is fucked up man.

    Sorry, I've just noticed my damage kinda sucks on him (sans souleater of course), especially compared to SMNs. He is one of the few mobs I actually hit a bunch of 0s on. And yes SMNs can skillchain. They can't trick...but honestly, I've never had serious hate issues on Kirin. What I'd like to see is a bunch of THF/BLUs to control hate and SA+Headbutt stonega IV.

    I lol'd again. Perhaps there are reasons half of the people posting here are still farming sky on a regular basis.
    Yeah, because they want gear. Melees are fine on the other gods (actually pretty amazing on Seiryu).
    'scuse, but since when have I actually said 'lolmelee'? Please, please tell me. I'm not leveling SAM for the hell of it, come on.

    Give your melee proper abilities (bard, corsair) and you'll see them be able to put up numbers. Tossing some random melee without any buffs at Kirin, yeah, their damage is gonna be shit. Give them what they need, and they'll do more DoT than a SMN'er.

  12. #52
    >The Implying
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    Quote Originally Posted by Jooeetheplatypus
    Quote Originally Posted by Jeryhn
    I lol'd again. Perhaps there are reasons half of the people posting here are still farming sky on a regular basis.
    Yeah, because they want gear.
    http://www.storkstash.com/images/designs/whoosh.jpg

    Thx for the pic Wafik.

  13. #53
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    Quote Originally Posted by Genosync
    Give your melee proper abilities (bard, corsair) and you'll see them be able to put up numbers. Tossing some random melee without any buffs at Kirin, yeah, their damage is gonna be shit. Give them what they need, and they'll do more DoT than a SMN'er.
    Honestly, I've not been in a LS that respects melees enough to give them a BRD. I can see it as improving damage a lot, but I havent gotten an opportunity to do it... Lets hope my new one is different...

  14. #54
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    Quote Originally Posted by Jooeetheplatypus
    And anyways as for Melee sucking on Kirin, sorry but when comparing them to SMN, its just sad. That mofo has huge eva and def. SAM/THF is good. DRK/xxx or xxx/DRK (best likely being a Ridill or Kraken DRK, followed by Merc Kris THF/DRK) is OK. Besides that though, its all 'meh'. Then again I havent done him in a while and my gear has gotten a load better, maybe with my better gear he's much more managable as a melee.
    I got 73% acc in my last parsed fight, and I ate a meat for the last 15% after I died. Was probably around 75%acc . SMN might pull better damage, but a 300-400rampage every 40sec, as well as the 30dmg per hit (80-100) on crit can't be ignored either. You can't ignore the fact that I'm tanking it with 2 other war at the same time on T2T making it easier for everyone to WS, use bloodpact or nuke more (easier to keep hate on T2T, especially with TA from BLU)

    SMN do okay dmg every minute (less actually, since they cant use it at any time when you kite), but it's probably not too far ahead.




    Quote Originally Posted by SephirothYuyX
    BLM are meh @ Kirin, only usefull when theyre doing a MB or have elemental seal up. Rest of the time its playing craps in whether or not there will be a resist (and no real amount of +elemental will help). SMN can always do 500ish every minute.
    Need to be a taru with a ton of int to not be resisted (or 2 songs). But even then, you're still resisted (or pull hate and die)

  15. #55
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    Quote Originally Posted by Jooeetheplatypus
    Quote Originally Posted by Genosync
    Give your melee proper abilities (bard, corsair) and you'll see them be able to put up numbers. Tossing some random melee without any buffs at Kirin, yeah, their damage is gonna be shit. Give them what they need, and they'll do more DoT than a SMN'er.
    Honestly, I've not been in a LS that respects melees enough to give them a BRD. I can see it as improving damage a lot, but I havent gotten an opportunity to do it... Lets hope my new one is different...
    Melee will obviously do crap without song, but again, BLM in this fight do crap without song too. Pimped melee under the right circumstance will outdamage mage on almost anything in this game (minus a few turtled and the like). I'm not saying melee are the best in every situation tho, since they are not self sufficient in term of healing, and some mob TP move are too deadly to do normal DoT dmg. It's always a matter of balance and strategy.

    Chevelnik with a bunch of melee goes down in about 3minutes after you engaged (2-3 minutes to buff + 3minutes battle). We only had 5 war/nin and a couple of BLU for the fight. Try that again with 10 melee and a couple of brd&whm and you will kill it faster than a manaburn could.

  16. #56
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    Quote Originally Posted by Kaylia
    Quote Originally Posted by Jooeetheplatypus
    Quote Originally Posted by Genosync
    Give your melee proper abilities (bard, corsair) and you'll see them be able to put up numbers. Tossing some random melee without any buffs at Kirin, yeah, their damage is gonna be shit. Give them what they need, and they'll do more DoT than a SMN'er.
    Honestly, I've not been in a LS that respects melees enough to give them a BRD. I can see it as improving damage a lot, but I havent gotten an opportunity to do it... Lets hope my new one is different...
    Melee will obviously do crap without song, but again, BLM in this fight do crap without song too. Pimped melee under the right circumstance will outdamage mage on almost anything in this game (minus a few turtled and the like). I'm not saying melee are the best in every situation tho, since they are not self sufficient in term of healing, and some mob TP move are too deadly to do normal DoT dmg. It's always a matter of balance and strategy.

    Chevelnik with a bunch of melee goes down in about 3minutes after you engaged (2-3 minutes to buff + 3minutes battle). We only had 5 war/nin and a couple of BLU for the fight. Try that again with 10 melee and a couple of brd&whm and you will kill it faster than a manaburn
    could.
    Migrate to unicorn and start a HNMls please. Nobody has a clue how to use melees on my fucking server, and when they do they think WAR is the only one. My friend is almost done with his apocalypse and still probably wont get to use it. Its fucking surreal.

  17. #57
    E. Body
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    ks99 behe straight tanked with a blu to stun meteor must die so fast it's not even funny, that thing has piss melee defense

  18. #58
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    Quote Originally Posted by Xavier
    SAM/THF rapes a straight tanked Kirin. Its just dangerous.
    yeah, what if you combined a bunch of Samurai with some Warriors using Gaxe debuffs?

    They are -40% remember, and a war/thf has a 100% hit rate on them.

    2 War could keep his evasion and defense at -40% no prob.

    I haven't tried that just a theory, lol.

  19. #59
    Rag
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    At my ls
    RNG still rape kirin with a brd +100 hit +500 ws with like 85%ACC

    Drk/thf 1600~2000 ws
    War/thf 1500~1700 ws
    Sam/thf 1300~1500 ws

    Yes the melee who ws die almost 80% of the time right after they ws but so does blms lol (Melee can survive if your ls stright tank kirin too bad my ls still use old school rngs kite stuff

  20. #60
    >The Implying
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    Quote Originally Posted by Mysterio
    Quote Originally Posted by Xavier
    SAM/THF rapes a straight tanked Kirin. Its just dangerous.
    yeah, what if you combined a bunch of Samurai with some Warriors using Gaxe debuffs?

    They are -40% remember, and a war/thf has a 100% hit rate on them.

    2 War could keep his evasion and defense at -40% no prob.

    I haven't tried that just a theory, lol.
    Depends on duration.

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