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  1. #61
    Sea Torques
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    Quote Originally Posted by Rag
    At my ls
    RNG still rape kirin with a brd +100 hit +500 ws with like 85%ACC

    Drk/thf 1600~2000 ws
    War/thf 1500~1700 ws
    Sam/thf 1300~1500 ws

    Yes the melee who ws die almost 80% of the time right after they ws but so does blms lol (Melee can survive if your ls stright tank kirin too bad my ls still use old school rngs kite stuff
    These melee ever hear of Trick Attack? Might help.

  2. #62
    Rag
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    Quote Originally Posted by Nagamaki
    Quote Originally Posted by Rag
    At my ls
    RNG still rape kirin with a brd +100 hit +500 ws with like 85%ACC

    Drk/thf 1600~2000 ws
    War/thf 1500~1700 ws
    Sam/thf 1300~1500 ws

    Yes the melee who ws die almost 80% of the time right after they ws but so does blms lol (Melee can survive if your ls stright tank kirin too bad my ls still use old school rngs kite stuff
    These melee ever hear of Trick Attack? Might help.
    Too bad our rngs kite = no one to TA ;;
    our alli is blm pt(switch with other blm pt when mana is used) rng pt and melee/mnks pt no tanks to TA them

    I think its becouse my ls rather use more DD jobs over wasting slots for tanks to help the melee with there sata (most of the time like only 2-3melee with sata so they dont realy care if you die XD)

  3. #63
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    Quote Originally Posted by Jooeetheplatypus
    Migrate to unicorn and start a HNMls please. Nobody has a clue how to use melees on my fucking server, and when they do they think WAR is the only one. My friend is almost done with his apocalypse and still probably wont get to use it. Its fucking surreal.

    Well, WAR does shine a lot when it come to those high def/evade HNM. Mnk usually do lower dmg, but you can always stack many of them in one chi blasting slot for awesome dmg. Sam/thf are hot, Drk are probably good with soul eater, but I'm not sure about their acc on on normal melee. Blu are great (are the melee or mage...I still can't tell despite their obvious name >_>)

    Meh, just ask your LS to try a melee zerg once on God, and if you wipe, just kick melee and put blm back in. It's not like there is a difference between dead melee and afk melee. Just make sure to have one whm in every party with a brd if you do something like that. You will take more dmg than you usually with blm for sure.


    Quote Originally Posted by aers
    ks99 behe straight tanked with a blu to stun meteor must die so fast it's not even funny, that thing has piss melee defense
    Blu still had a lot of stun resisted, but I dont think they were /thf. In any case, melee will interupt 1/2 of its meteor, and it will be dead before you need mp.


    As long all your melee arent competing for their epeen on parser and refuse to stop meleeing it at 2%, you can avoid every death. Too bad we all want those 300-400 last dmg >_>.

  4. #64
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    Quote Originally Posted by Kaylia
    Drk are probably good with soul eater, but I'm not sure about their acc on on normal melee.
    DRK acc with Scythe or Great Sword is good... an A weapon is an A weapon. We can stack Acc gear like anyone else. I often will switch to Sword or Axe for souleater though, it adds acc and lower delay+souleater = hawt. If the evasion is low enough I'll pull out a dagger even. We also have a lot of Atk and STR to pierce Def and VIT. We do fine as a melee :wink:

    Oh and I define BLU as a mage you equip like a melee... or something.

  5. #65
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    Quote Originally Posted by Septimus
    Quote Originally Posted by Demetrios
    I think blu/war and rdm/war will pretty much the best tanks for JoL, but so far i'm only lv60 =P. Once I'm 75 I'll report back to you how -41% (-47% night) physical dmg blu/war with defender and cocoon is on HNM like Tiamat.

    They can wear shit like umbra cape which is more effective than shadow mantle assuming all hits are equal. Using earth staff doesn't seem to make spells resist anymore often than if you were using sword.
    I am intrigued, why do you think RDM/WAR would be a good tank for JLo? And what gear do you have for -41% damage taken? Obviously Earth/Terra Staff, Cheviot/Umbra Cape, Jelly Ring. (But would you want to use Jelly Ring because of the +5% magic damage taken?) Are you counting in HQ Darksteel Harness set? (I would like to know for parry skill up fun times.)

    Anything that does not involve Red Mage refresh whoredom fascinates me.
    They would be a good tank because of Phalanx, Stoneskin, and their ability to stack magic defense bonus. Moreover, they can double as a source of MP regen while still tanking (thus giving more alliance spots to BLMs or whatever you use for DD) since Firaga 3 to the face doesn't interrupt Refresh. I'd figure they'd be more of a support tank than a main, since BLU would have more of an ability to pull hate, but a RDM isn't going to take an awful lot of damage from a mob that uses purely magical attacks.

  6. #66
    Ridill
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    Quote Originally Posted by Demetrios
    Quote Originally Posted by Septimus
    Quote Originally Posted by Demetrios
    I think blu/war and rdm/war will pretty much the best tanks for JoL, but so far i'm only lv60 =P. Once I'm 75 I'll report back to you how -41% (-47% night) physical dmg blu/war with defender and cocoon is on HNM like Tiamat.

    They can wear shit like umbra cape which is more effective than shadow mantle assuming all hits are equal. Using earth staff doesn't seem to make spells resist anymore often than if you were using sword.
    I am intrigued, why do you think RDM/WAR would be a good tank for JLo? And what gear do you have for -41% damage taken? Obviously Earth/Terra Staff, Cheviot/Umbra Cape, Jelly Ring. (But would you want to use Jelly Ring because of the +5% magic damage taken?) Are you counting in HQ Darksteel Harness set? (I would like to know for parry skill up fun times.)

    Anything that does not involve Red Mage refresh whoredom fascinates me.
    They would be a good tank because of Phalanx, Stoneskin, and their ability to stack magic defense bonus. Moreover, they can double as a source of MP regen while still tanking (thus giving more alliance spots to BLMs or whatever you use for DD) since Firaga 3 to the face doesn't interrupt Refresh. I'd figure they'd be more of a support tank than a main, since BLU would have more of an ability to pull hate, but a RDM isn't going to take an awful lot of damage from a mob that uses purely magical attacks.

  7. #67
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    I'm sure Refresh whoring is a lot more fun when you can provoke the monster =P

  8. #68
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    Quote Originally Posted by Jooeetheplatypus
    DRK acc with Scythe or Great Sword is good... an A weapon is an A weapon. We can stack Acc gear like anyone else. I often will switch to Sword or Axe for souleater though, it adds acc and lower delay+souleater = hawt. If the evasion is low enough I'll pull out a dagger even. We also have a lot of Atk and STR to pierce Def and VIT. We do fine as a melee :wink:

    Oh and I define BLU as a mage you equip like a melee... or something.
    Drk don't have agressor >_> 3min/4min30 of accuracy bonus sex is hawt. They don't have byakko haidate who had a nice chunk of dex.

  9. #69
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    Quote Originally Posted by Kaylia
    Quote Originally Posted by Jooeetheplatypus
    DRK acc with Scythe or Great Sword is good... an A weapon is an A weapon. We can stack Acc gear like anyone else. I often will switch to Sword or Axe for souleater though, it adds acc and lower delay+souleater = hawt. If the evasion is low enough I'll pull out a dagger even. We also have a lot of Atk and STR to pierce Def and VIT. We do fine as a melee :wink:

    Oh and I define BLU as a mage you equip like a melee... or something.
    Drk don't have agressor
    souleater boosts ACC, doesn't it

    then again I'm not a DRK so I have no clue how long it lasts

  10. #70
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    Quote Originally Posted by Kaylia
    Quote Originally Posted by Jooeetheplatypus
    DRK acc with Scythe or Great Sword is good... an A weapon is an A weapon. We can stack Acc gear like anyone else. I often will switch to Sword or Axe for souleater though, it adds acc and lower delay+souleater = hawt. If the evasion is low enough I'll pull out a dagger even. We also have a lot of Atk and STR to pierce Def and VIT. We do fine as a melee :wink:

    Oh and I define BLU as a mage you equip like a melee... or something.
    Drk don't have agressor >_> 3min/4min30 of accuracy bonus sex is hawt. They don't have byakko haidate who had a nice chunk of dex.
    We have enough acc though, souleater is an acc bonus and theres enough acc gear out there. We get homam.

    @Priran, only 1 minute...but its one hell of a minute

  11. #71
    Relic Shield
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    Quote Originally Posted by Jeryhn
    Quote Originally Posted by Mysterio
    Quote Originally Posted by Xavier
    SAM/THF rapes a straight tanked Kirin. Its just dangerous.
    yeah, what if you combined a bunch of Samurai with some Warriors using Gaxe debuffs?

    They are -40% remember, and a war/thf has a 100% hit rate on them.

    2 War could keep his evasion and defense at -40% no prob.

    I haven't tried that just a theory, lol.
    Depends on duration.
    I actually do this on kited Kirin if I'm /nin. Truth be told stone based mobs are pretty resistant to full break, so it probly dosen't last to long. But then again, I pretty much spam it, and I haven't noticed it wearing off in my log between 100 tp.

  12. #72
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    Souleater give 20 acc according to what I heard. It's a lot, but it won't change much on the long run.However, the problem is the other 5-6minutes, and how much your WS deal without SE.

    Also, I wouldnt be surprised if for Kirin, dex does more than acc bonus, just like int does more than elemental magic for resist. Kirin probably has really high agi, and getting closer to his stats might benefit more than pumping acc bonus.

    However, when I got the ~75%acc, I was using my merit gear setup. I guess anyone could get that much on kirin. The rest was str and atk

    Acc: +33
    Dex: +30
    Haste: 17%


    I actually do this on kited Kirin if I'm /nin. Truth be told stone based mobs are pretty resistant to full break, so it probly dosen't last to long. But then again, I pretty much spam it, and I haven't noticed it wearing off in my log between 100 tp.
    When it doesnt wear off, it's because it doesnt stick ;p You should wait once to see if it wear off for real.

  13. #73
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    I'm pretty sure breaks were nerfed a long time ago. I remember that one of the changes was from a percent decrease to a static decrease.

  14. #74
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    Quote Originally Posted by epigram
    I'm pretty sure breaks were nerfed a long time ago. I remember that one of the changes was from a percent decrease to a static decrease.
    reguardless they're really fucking strong, I usually spam Full break in limbus/dynamis makes a big diffrence when something is being mele zerged at it has full break on it.

  15. #75
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    Quote Originally Posted by Jeryhn
    Quote Originally Posted by Mysterio
    Quote Originally Posted by Xavier
    SAM/THF rapes a straight tanked Kirin. Its just dangerous.
    yeah, what if you combined a bunch of Samurai with some Warriors using Gaxe debuffs?

    They are -40% remember, and a war/thf has a 100% hit rate on them.

    2 War could keep his evasion and defense at -40% no prob.

    I haven't tried that just a theory, lol.
    Depends on duration.
    its something like 1:30 duration for 100% TP hit, the duration increases greatly with TP, I remember some of the debuffs lasting long periods of time maybe 3 minutes or more. But don't quote me on that.

    With -40% Evasion on Kirin, I am sure a Warrior could muster 100% TP in 60 seconds(Provided hes straight tanked, i.e. being stationary), with A+ weapon and sushi + Full ACC gear. As in this scenario Damage is not as important from the War, whereas constant TP gain would be to co-incide with sneak/trick every 60 seconds to keep debuffs on fulltime.

    Am I making any sense?

  16. #76
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    Full Break is only moderate debuff in all categories whereas shield break for example was a potent 40%.

    So one would assume Armor Break would be def-40% along with.

  17. #77
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    Quote Originally Posted by aers
    ks99 behe straight tanked with a blu to stun meteor must die so fast it's not even funny, that thing has piss melee defense
    Nobody replied to this... but has anyone tested it? This is intriguing... Behemoth's are unstunnable because of their Thunder-based element affinity, right? Blue Magic stun spells are physical in nature (you can head butt, tail slap, etc. on a pot using Spectral Barrier magic shield).

    Can someone who's tested this please reply?

  18. #78
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    Quote Originally Posted by Tanthalas
    Quote Originally Posted by aers
    ks99 behe straight tanked with a blu to stun meteor must die so fast it's not even funny, that thing has piss melee defense
    Nobody replied to this... but has anyone tested it? This is intriguing... Behemoth's are unstunnable because of their Thunder-based element affinity, right? Blue Magic stun spells are physical in nature (you can head butt, tail slap, etc. on a pot using Spectral Barrier magic shield).

    Can someone who's tested this please reply?
    Well, I have stunned Kaiser Behemoth (Limbus KB) with Weapon Bash once. Not exactly the same thing but I imagine it would be the same. And I've heard reports of Kirin stunned by a THF/BLU SA Headbutt.

  19. #79
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    Our BLU stunned King Behemoth twice as BLU/WAR with head butt. There were plenty of 'no effects' as well, but it has potential with /THF for sure.

  20. #80
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    Quote Originally Posted by Palpatine
    Our BLU stunned our stolen King Behemoth twice as BLU/WAR with head butt. There were plenty of 'no effects' as well, but it has potential with /THF for sure.
    fixed

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