coincidence then maybe?Originally Posted by aurik
I didn't parse or write anything down, mainly because I'm lazy, but taking critical hits while pulling is annoying![]()
coincidence then maybe?Originally Posted by aurik
I didn't parse or write anything down, mainly because I'm lazy, but taking critical hits while pulling is annoying![]()
i can't count the number of times wikipedia has saved me during college.
I just recently discovered and I must say.... <3
Your supposition (linear DEX-AGI factor and mob-pc level difference factor) sounds reasonable.Originally Posted by aurik
I guess the question in your supposition is whether the factor that modifies crit% rates based on level is added or multiplied to the linear factor DEX-AGI.
That's not an intuitive or unintuitive conclusion, just something that would be nice to test, like I was mentioning, and that you wouldn't know by just doing all your tests at the same xp level.
The question is significant because it also means that +10 DEX would have a bigger impact while farming (e.g., could become say 3*1% for each 10 DEX).
I have an impression that they might be actually multiplied together (more of an impression from remembering seeing a big difference in criticals while farming before and after obtaining items like byakko's haidate years ago), but the best way to test this would be to also swap in and out 30-40 DEX on things like EP boyahda spiders or even lower mobs, and see how much the average crit% changes compared to what you see with xp mobs.
I didn't do that yet, I looked quickly at some saved parses and I have one where I have a 24% crit rate (over only 69 spiders though), with high variability though so you would want a lot more spiders. Still that's a lot higher than the 16-17% crit with the same equip in KRT mobs. If anybody has time to do these tests while swapping gear on lower mobs too, I think the results would be interesting and would help to sort out if it's a fixed crit%+ based on level difference or if it is modified by DEX changes (by being multiplied with DEX-AGI for example).
It's like BLM arguing how noticeable the conserve mp on AF2 is when parsed show that it save around ~20/1000mp used.Originally Posted by Daahan
You probably just got an unlucky and you kept that impression. I do that all the time unless I turn on the parser >_>
So true. Especially since none of the search engine give us worthy result because of the spam and bs.Originally Posted by Daahan
I will try that on crab tonight.I didn't do that yet, I looked quickly at some saved parses and I have one where I have a 24% crit rate (over only 69 spiders though), with high variability though so you would want a lot more spiders. Still that's a lot higher than the 16-17% crit with the same equip in KRT mobs. If anybody has time to do these tests while swapping gear on lower mobs too, I think the results would be interesting and would help to sort out if it's a fixed crit%+ based on level difference or if it is modified by DEX changes (by being multiplied with DEX-AGI for example).
EM in boyadha --> EP crab --> Valkurm
Another idiot question (yay for me lol!) but has anyone tried to parse the difference in crits with the Pln Khazagand vs. Kirin's Osodes for exp parties? As an rdm I don't get the opportunity to seriously melee in an exp party to test it out myself (if I did, needless to say, I'd bring the exp down and we are crappy melees) I've only seen a few jpn's with it and have yet to see an NA with it and ask them how noticeable/frequent the crit rates are on it or even if its worth the 20k assault points.
I have one and I notice the crit boost - I'm in agreement that it's 2-3%. I haven't parsed it and I mainly fight in Scorpion Harness on Ninja (which is what I was wearing before switching) though.Originally Posted by gemini~cusp
Personally, I'm not really concerned with the crit boost, I got it because it's far and away the best body piece for Corsair.
[quote=Kuponut][quote=Cylo][quote=Kuponut][quote=Cylo][quote=Kuponut][quote="Khamsin":e9daf][quote="Kuponut":e9daf]In Final Fantasy (All games), I was pretty sure MP meant Magic Points..[/quote]
And?[/quote]
That KI Page said Mana Points! ; ;[/quote]
You're wrong... it's Mana Points.[/quote]
This isn't crappy diablo![/quote]
You know that BLM ability... MANAFONT?
Next, you're going to tell me it's MAGICFONT
lol RTFM[/quote:e9daf]
In Final Fantasy, MP means Magic Points
[url="http://en.wikipedia.org/wiki/List_of_items_in_Final_Fantasy"]http://en.wikipedia.org/wiki/List_of_it ... al_Fantasy[/url]
Though it is wikipedia and such.. but under Elixer and Ether, it is stated as Magic Points
I know it's not proof, and MP is almost always written as MP, so it would be hard to find an instance where MP was officially described as Magic Points.
All I can say is that Final Fantasy isn't Diablo or any of those kinds of games[/quote:e9daf]
Mana Booster:
http://ffxi.somepage.com/itemdb/8405
Mana Conserver:
http://ffxi.somepage.com/itemdb/8425
High Mana Wand:
http://ffxi.somepage.com/itemdb/8027
Mana Boost:
http://ffxi.somepage.com/itemdb/5558
I think they say something about Mana in the Manustery... I'll have to check.
NEVER FEAR, THE CELL PHONE CAM OF JUSTICE IS HERE!
http://www.starshadow.com/~epic/ffxi/mp.jpg
http://www.starshadow.com/~epic/ffxi/page.jpg
Magic Points, page 107 of the manual.
I wouldn't trust a lvl50 pld with no sub telling me anything about the game.Originally Posted by Epical
Awww Epical raped us
Probably a GS PLD too >.>Originally Posted by Not Kuno
lol@ "sibian"Originally Posted by SilverBreeze
Thank you !Originally Posted by Epical
I got owned![]()
I blame a bad translation for the manual. It's Mana everywhere in-game.
I was always told it was dex vs. vit. Need to parse an elvaan paladin vs. a mithra. As a mithra I have more agi than god, but pathetic vit, and I get critted plenty.
Yeah, do that Parse both ways. If this info holds true, you should be critting the shit outta that Elvaan while, if he can manage to hit you (lolelvaanacc) then you should NEVER really get crit.
bzzt wrongOriginally Posted by FFXIFlux
http://ffxi.crgaming.com/interviews/vie ... asp?Id=209
• What is the relationship between AGL and items that add to Evasion? For example, does each point of AGL equal 1 point of evasion? Or is there some other relationship?
Evasion is based on AGI. However, their values are not equivalent. It is more useful to raise your Evasion rate by raising it directly. However, AGI lowers the percentage of critical hits taken from enemies, while the accuracy of ranged attacks is raised.
I studied for all my finals off that babyOriginally Posted by Daahan
Lecturers can go to hell, Wikipedia saves the day :D