"Ease" was for extra emphasis and possible not the best term to use.
Every server has them. The LSs that have no problems "claiming" kings, yet always have lots of people dying, accepting chainspell Raise1s and have a good chance of wiping/CFHing. Otherwise, they win just under the rage timer.
However, then they take on anything slightly more difficult than kings and barely dent the mob's HP, wipe repeatedly... and repeatedly more... all while brandishing their full Koenig PLDs

So, they come back the next day and kill a Fafnir (again, just under the rage timer) to feel better about themselves.
So, "Ease" was in relation to how they handle harder HNMs.