
Originally Posted by
Delekii
People saying that doubling up stun not only doesnt help your chances, but _hinders_ them, is ridiculous. Stun does not last a set amount of time, and unless both a. your stun lasts exactly the amount of time before you recast it, and b. the second rdm is casting at exactly the same time as you, it means there is more chance that someone will stun at exactly the point at which the previous stun wears off.
For example, if it is 4 seconds between rdm/drk cs stuns as someone above mentioned, and 2 rdms are going at once, at WORST an equal number of stuns will land to what would have landed with one rdm (if both rdms are stunning at the same identical time). Going on 4 seconds, say stun wears off after 5 seconds, and your rdms are stunning at 2 second intervals, the second RDM will stun after 1 second of Dlord not being stunned, whereas with 1 rdm there would be a full 3 second interval. Ofcourse it is never this simple in terms of math as people will be slightly slow or quick on stun, etc, but overall, you can see why more is better.
At best, it will be atleast twice as good, as 2 rdms can cover twice the amount of time in which stun wears off before it is re-applied. Ofcourse, luck will play the defining roll overall in whether you get screwed or not, but if you are into increasing your chances, there is no argument whatsoever to be had for multiple stunners being anything but equally (at worst) or more (at best) efficient than a single one.