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  1. #61
    Puppetmaster
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    Carbuncle

    Quote Originally Posted by Maguspk
    Quote Originally Posted by Masenko
    I was hoping they'd release the patch around midnight June 30th, since the in-game millenium is 1:24am EST. I'm kind of curious if SE even knows about it.
    You're in the Savage Blade WSNM picture on Alla! Can I have your autograph? Btw, interesting observation on the in-game millenium thing. It'd be kewl if we had a Y2K or something and lost everything on AH
    Woohoo, I'm famous!

  2. #62
    Very Sexy Nerd
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    Quote Originally Posted by Masenko
    Quote Originally Posted by Maguspk
    Quote Originally Posted by Masenko
    I was hoping they'd release the patch around midnight June 30th, since the in-game millenium is 1:24am EST. I'm kind of curious if SE even knows about it.
    You're in the Savage Blade WSNM picture on Alla! Can I have your autograph? Btw, interesting observation on the in-game millenium thing. It'd be kewl if we had a Y2K or something and lost everything on AH
    Woohoo, I'm famous!
    Die Mase!

  3. #63
    D. Ring
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    Quote Originally Posted by WizerdRemora
    Quote Originally Posted by Jooeetheplatypus
    Quote Originally Posted by WizerdRemora
    And in line with the new merits, I hope they make more places like Bhaflau Thickets and Caederva Mire. As of now, there are only 3 good exp spots:

    Bhaflau Thickets (@ Mamool Ja staging point)
    Mamook (Beyond true sight Mamool Ja in a loop area)
    Caederva Mire (@ Imps and Jnun)
    You know, old areas didn't dissappear. Uleguerand is still dangerous but great exp. Ru'Avitau is still mindnumbingly easy. Etc etc. The only difference is now they aren't overcamped.
    Meh. No IS, hard to get to, and at least 15% less exp per hour.
    Its more exp/hour when you account for the fact that its uncamped. No IS, oh well.

    Did you never merit before ToAU?

  4. #64
    Bagel
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    Sylph

    Quote Originally Posted by Suci
    Get those merits ready for AM2 and/or DoT 2 >.>. Or on the half chance that we get omg bio3
    ummm, bio 3 would kick total ass lol

  5. #65
    The God Damn Kuno
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    Quote Originally Posted by ertyu
    Quote Originally Posted by Suci
    Get those merits ready for AM2 and/or DoT 2 >.>. Or on the half chance that we get omg bio3
    ummm, bio 3 would kick total ass lol
    With that it would take a few hours less to solo an HNM

  6. #66
    Ridill
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    Dia 3 would kick ass for meriting.

  7. #67
    Relic Horn
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    Quote Originally Posted by Jooeetheplatypus
    Quote Originally Posted by WizerdRemora
    Quote Originally Posted by Jooeetheplatypus
    Quote Originally Posted by WizerdRemora
    And in line with the new merits, I hope they make more places like Bhaflau Thickets and Caederva Mire. As of now, there are only 3 good exp spots:

    Bhaflau Thickets (@ Mamool Ja staging point)
    Mamook (Beyond true sight Mamool Ja in a loop area)
    Caederva Mire (@ Imps and Jnun)
    You know, old areas didn't dissappear. Uleguerand is still dangerous but great exp. Ru'Avitau is still mindnumbingly easy. Etc etc. The only difference is now they aren't overcamped.
    Meh. No IS, hard to get to, and at least 15% less exp per hour.
    Its more exp/hour when you account for the fact that its uncamped. No IS, oh well.

    Did you never merit before ToAU?
    Not too much, because the exp wasn't nearly as good. :D 12k/hr wasn't my style. =/

  8. #68
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    bio 3 is like 30hp a tic right? and lasts long ass time

  9. #69
    Relic Shield
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    Quote Originally Posted by shihei
    bio 3 is like 30hp a tic right? and lasts long ass time
    Last time I was hit with it, I believe it was ~21hp/tic.

  10. #70
    BRP
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    Bio, Dia, and all elemental debuffs do not have a set number of damage. And Bio and Dia do not have set duration. Elemental debuffs' duration can be resisted, but its the same if not.

  11. #71
    Banned.

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    Quote Originally Posted by BRP
    Bio, Dia, and all elemental debuffs do not have a set number of damage. And Bio and Dia do not have set duration. Elemental debuffs' duration can be resisted, but its the same if not.
    oh i see, i guess light/dark resist would play a part in how much dmg/tic it would do?

  12. #72
    BRP
    BRP is offline
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    Yeah I guess, but I'm not exactly sure about Dia/Bio since I haven't used them a lot until I started doing Lebros Cavern's Assault. But the duration is very varried compared to Elemental debuffs.

  13. #73
    The God Damn Kuno
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    Bio/Dia are set dmg for 1min. Light/Dark resist determines initial dmg. What the hell are you guys on.

  14. #74
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    I'm on... just asking... cause i didn't know(i was pretty sure it was set dmg/tic)
    i love kuno, but your not kuno, so i not love you

  15. #75
    Relic Horn
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    Quote Originally Posted by Jooeetheplatypus

    Did you never merit before ToAU?
    Pretty much no. Prior to ToAU I had 1 thunder, 2 or 3 elemental magic skill and 2 evasion skill merits. My BLM is pretty much maxed out save for 2/5 INT now post-ToAU lol.

  16. #76
    Sea Torques
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    Quote Originally Posted by WizerdRemora
    Quote Originally Posted by Jooeetheplatypus
    You know, old areas didn't dissappear. Uleguerand is still dangerous but great exp. Ru'Avitau is still mindnumbingly easy. Etc etc. The only difference is now they aren't overcamped.
    Meh. No IS, hard to get to, and at least 15% less exp per hour.
    I hate to agree with Max, but if the zones are overcamped, you're gimping your exp. +15% of gimp is still gimp.

    Quote Originally Posted by shihei
    I'm on... just asking... cause i didn't know(i was pretty sure it was set dmg/tic)
    i love kuno, but your not kuno, so i not love you
    It's not set. Get hit with bio from some low level noobie mob and it does like 1dmg/tick. Get hit by some higher level mobs and it's more than 1dmg/tick.

  17. #77
    Physicist
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    Raineer Severus
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    Area 52

    Quote Originally Posted by Not Kuno
    Bio/Dia are set dmg for 1min. Light/Dark resist determines initial dmg. What the hell are you guys on.
    true

    and yeah bind is fine and less MP than sleep, ref: earlier in the thread

  18. #78
    Hydra
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    I may be jumping in a little late, the Qutrub by Dvucca Staging Point have like negative magic resitance.

    I am no way a stacked BLM, but my 1st MB for 3388 (thundaga3) shocked me quite a bit. Not ideal for TP burns, but that seems like something to take advange of to me.

  19. #79
    Chram
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    Quote Originally Posted by Thufir
    I may be jumping in a little late, the Qutrub by Dvucca Staging Point have like negative magic resitance.

    I am no way a stacked BLM, but my 1st MB for 3388 (thundaga3) shocked me quite a bit. Not ideal for TP burns, but that seems like something to take advange of to me.
    They also have appropriately tierd HP in ratio to the extra damage you do. (they take at least 2x damage from all damage sources) If anything they have even ALOT more HP then they should in comparison to how much damage you do. They're pretty shitty mobs to fight, at least for TP burns. I wish there was a spot you could just fight Lamia, without a bunch of Qutrubs mixed in.

  20. #80
    CoP Dynamis
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    Negative thoughts :

    They make /nin utsusemi like blink(50% chance of blocking physical attack)

    Positive thoughts :

    They tell you how to get Parade Gorget

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