Cuz people kill Jailer of Fortitude over and over just for that awesome great axe.Originally Posted by Jooeetheplatypus
Not saying the stuff Cerb drops is really that great, but I was just commenting on it always being more than one or zero things.![]()
Cuz people kill Jailer of Fortitude over and over just for that awesome great axe.Originally Posted by Jooeetheplatypus
Not saying the stuff Cerb drops is really that great, but I was just commenting on it always being more than one or zero things.![]()
The faster you get the spell off, the sooner the timer begins counting down? Lawl. ._.; That's what I thought he meant.Originally Posted by Seebo
One thing I noticed on our kill last night was something extremely odd. All the damage from melee was basically halved. Melee strikes were doing half the damage they used to, weaponskills were doing half the damage they used to..
To top it all off, one of our blms landed a nuke for 1100 damage on him. >_>
I dunno if this has happened anywhere else, it was our 7th or 8th kill and the first time anything like that had happened <,<a
No.Originally Posted by Koyangi
From what RDM friends have told me, their innate fast cast speeds up recast timers, enhancement doesnt. Could be very wrong I guessOriginally Posted by Koyangi
my RDM is lvl 2 from deathwarping gone wrong.
Both Haste and Fast Cast effect recast timers.Originally Posted by Koyangi
Your RDM friends are idiots.Originally Posted by Maxx
Haste - Only recast timers
Fast Cast - Recast timers and casting speed
The end.
It must be so small I don't notice; I sub whm on my blm most of the time, when I sub rdm I dont even notice a reduction.Originally Posted by phlux
Perhaps I'll go try when servers come back up.
Fixed to have sushi accuracy.Originally Posted by Dezzimal
I lol'd tooOriginally Posted by Tilo
An RDM75 casting in only AF1/2 with no haste spell or song on receives the equivalent of 20% haste (FC1+2+3+AF1+AF2, 5+2.5+2.5+5+5%) on recast timers, totally naked they get a free 10% just from job traits.
Add haste spell and lolloquacious and it's like 36.5%, dusk hands/feet/swift belt makes it 44.5% if you need it that bad.
You're welcome.
I have a 12 second recast on Refresh (18 second recast without fast cast) with Artifact Hat, Relic Body, and Loquacious Earring- not exactly a small difference.Originally Posted by Koyangi
Really it is the most noticeable on spells that have a long recast timer like drain, aspir, and raise. But after you get used to casting at less than 50%, you really notice casting and recasting times with out Fast Cast.
You really do. I can't tell you how many times I've stopped for a second wondering if I was lagging when casting a Teleport spell on SMN.Originally Posted by Septimus
Algol is VERY common. Easily 50% or higher. My LS is 5/6 on Algol drop, and other LS are like 75% as well. The lowest I have seen anyone say they have got out of a good amount of kills was 3/8.Originally Posted by Tilo
11/15 here. And everything on Cerb is 100% except sword. 2 Claws, 1 Meat, 1 Hide. I'd say Sword is like 50-75%, depends on how lucky you are I guess.Originally Posted by Jehryn
So like the opposite of Tiamat? XD
How many crystals this guy drop per kill?![]()
Well, actually enhancements speeds it too. Wear a Loquacious Earring or Rostrum Pumps and see all your recast timers go down by 1 second on any job.Originally Posted by Jooeetheplatypus
Still 1 second down when you're wearing both of them, though.
Can't say about RDM AF enhancements but i think it should work the same way, maybe not noticeable when you already have innate Fast Cast.
As for the crystals (lol), always 1 for us. 8)
that was limitbreak... but we are 4/9 nowOriginally Posted by Jehryn
12/16 now, so yeah I'd say about 75%. Just killed with 8 and 2 dualboxxes. 0 Gates went off. Yeah...he's a joke.
Everything except sword isnt 100%...I've seen 2 claws and a meat drop ;xOriginally Posted by Lockecole