
Originally Posted by
ircgeek
There's no rule that you have to use each and every zone in the game for leveling. I mean, you might as well complain that certain BCNMs are only used for a handful of missions, and nothing else. Why, no BCNMs or ENMs? Wasted potential!
The zones were simply there for the mission's sake, to create a challenge. Without the caps and without the True Sight mobs you would have had the same challenges you've had through all of FF XI up to that point - basically missions that could be powerleveled through or snuck through with Sneak/Invis. The missions were never scaled, and S-E wanted to make sure that new and old players were challenged by CoP, and equally.
The quests were thrown in there later to get a little extra use out of the zones, sure, but I've never understood this notion that a zone is only good if you can level in it and travel through it easily. Just think of the level capped zones as extended BCNMs, created solely for the mission.
Along a similar thought process, I will say that I've been hoping S-E will recycle Assault maps for missions/quests in the future. Pretty much the same idea there, only now it's an isolated BCNM rather than a public access area.
Isn't there one Assault where you clear out skeletons where half the map is blocked by locked doors? I never looked into that one too much to see if there was a way past those doors, but I also remember someone saying the second Mamook Assault seems to have an extra tunnel with nothing in it, too, right? Seems to me these maps may be used for other purposes later, but just a theory.