
Originally Posted by
Dezzimal
Heres my question, tried to word it well enough so that he can't sidestep and I get exactly the answer I'm looking for -
"FFXI has been out for awhile now; many players are level 75 on one or multiple jobs, and the number of players with a 75 job is growing every day. More 75 players means more demand for gear to outfit those jobs, but many of the pieces of gear, especially those from King Behemoth, Aspidocholne, Fafnir and Nidhogg drop at the same rate as they did 2 years ago. More 75 players means more competition, and it is not uncommon to see 150 to 200 people in Dragon's Aery on more populated servers during Fafnir and Nidhogg's spawn time, yet only 18 players will be able to engage in battle. How does the development team plan on addressing this increasing demand for endgame gear?"
Thats my attempt at sundi-proofing the question of "give us ridills, adaberks and m bodys!!"