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  1. #261
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    Quote Originally Posted by Khamsin
    Quote Originally Posted by Jooeetheplatypus
    Quote Originally Posted by Khamsin
    Exactly, and if some LS does camp it for 6 hours every day? They'll get 100% claim on Fafnir and no other LS will ever see him again, unless they too camp for 6 hours every day. Congratulations, you just made Fafnir drops even more tedious to get and likely cockblocked all the lesser hardcore HNMLSs in the process.
    That's my point. At some point people have to let go. And seeing it be 6 hours to camp it would mean you have to let go or waste your life away. One of the biggest problems with fafhogg is how people see it as a routine, something that's 'its window is up, lets go.' By making it have a longer window it would change people and the time invested would make it not worth it.

    Oh and increase ridill drop rate.
    Only the lesser involved linkshells would give up, you know the ones... they mostly just do sky and only occasionally show up to a king, probably because someone in the LS is saying "Come on, we can do it! Drop the defeatist attitude, we can claim this!" and when they do claim their one Fafnir per six month period, they're the ones to get a ridill out of it.

    All the LSs that currently go to aery every day as part of a routine still would if it were a 6 hour window. There would be no option to do something else then race there, so long as any other LS is willing to stay the entire 6 hours. Any HNMLS that refuses to do so would fall apart or just become a sky LS, as its kind of hard to be an HNMLS if HNMs aren't part of your routine.
    I didnt know Fafhogg was the only HNM. Sorry.

    My point is nobody needs a ridill. People do it because its not completely painful yet. Make it a bitch to monopolize and people wouldn't be so fucking willing to camp every window.

  2. #262
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    Quote Originally Posted by MisterBob
    Ix'Mnk doesn't drop capes.
    5/16 on capes
    I hope you horribly die in a fire

  3. #263
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    Quote Originally Posted by MisterBob
    Quote Originally Posted by Septimus
    Quote Originally Posted by Jooeetheplatypus
    Quote Originally Posted by Not Kuno
    Quote Originally Posted by Jooeetheplatypus
    Ix'DRK (and Ix'DRG and Ulli for that matter) are pop item NMs. They shouldn't be so bitchy to pop. This is also different because you don't have to be there when it pops. You have to pop ulli yourself (unless you're really really lucky). You always have to pop ix'drk and ix'drg yourself.
    Are you compairing ix'drg and ulli? ix'drg never takes more then an hour at worst to pop. Ulli is the spawn of satan that never pops and when it does rmt gank it. Ix'drk and Ix'mnk need to be less gay.
    Ix'MNK? That is easy to spawn... ix'drg I've personally had awful luck with.
    Ix'MNK is easy to spawn; it is just fantastically aggravating to have to trek across the zone over and over again when it switches sides.
    Who cares? A 15min walk for a 100% drop on a deed or a cape is fine by me. (3 organs onry)

    Ix'DRK does need to be fixed though, his pop is either retardedly random, or has some stupid condition nobody will ever figure out.

    Currently, Ulli is 10x worse than any of the pop condition of the mobs in Sea. Ulli pretty much single-handedly broke Sky. Gogo 6 kirin sets all missing a Byakko seal.
    Because 15 minute walk to get there, clear the room and kill it, wait 15 minutes for repop. Oh, it's on the other side. Escape out, 15 minute walk to get there, clear the room and kill it, wait 15 minutes for repop. Oh, it's on the other side. Escape out, 15 minute walk to get there, clear the room and kill it, wait 15 minutes for repop. Oh, it's on the other side. Escape out, 15 minute walk to get there, clear the room and kill it, wait 15 minutes for repop. Oh, it's on the other side. Escape out, 15 minute walk to get there, clear the room and kill it, wait 15 minutes for repop. Oh, it's on the other side...

  4. #264
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    [quote=Septimus]
    Quote Originally Posted by MisterBob
    Quote Originally Posted by Septimus
    Quote Originally Posted by Jooeetheplatypus
    Quote Originally Posted by Not Kuno
    Quote Originally Posted by "Jooeetheplatypus":2e16f
    Ix'DRK (and Ix'DRG and Ulli for that matter) are pop item NMs. They shouldn't be so bitchy to pop. This is also different because you don't have to be there when it pops. You have to pop ulli yourself (unless you're really really lucky). You always have to pop ix'drk and ix'drg yourself.
    Are you compairing ix'drg and ulli? ix'drg never takes more then an hour at worst to pop. Ulli is the spawn of satan that never pops and when it does rmt gank it. Ix'drk and Ix'mnk need to be less gay.
    Ix'MNK? That is easy to spawn... ix'drg I've personally had awful luck with.
    Ix'MNK is easy to spawn; it is just fantastically aggravating to have to trek across the zone over and over again when it switches sides.
    Who cares? A 15min walk for a 100% drop on a deed or a cape is fine by me. (3 organs onry)

    Ix'DRK does need to be fixed though, his pop is either retardedly random, or has some stupid condition nobody will ever figure out.

    Currently, Ulli is 10x worse than any of the pop condition of the mobs in Sea. Ulli pretty much single-handedly broke Sky. Gogo 6 kirin sets all missing a Byakko seal.
    Because 15 minute walk to get there, clear the room and kill it, wait 15 minutes for repop. Tiamat pops lol@mageswantingcapes[/quote:2e16f]
    This is a bit more accurate.

  5. #265
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    Quote Originally Posted by Jooeetheplatypus
    Quote Originally Posted by Khamsin
    Quote Originally Posted by Jooeetheplatypus
    Quote Originally Posted by Khamsin
    Exactly, and if some LS does camp it for 6 hours every day? They'll get 100% claim on Fafnir and no other LS will ever see him again, unless they too camp for 6 hours every day. Congratulations, you just made Fafnir drops even more tedious to get and likely cockblocked all the lesser hardcore HNMLSs in the process.
    That's my point. At some point people have to let go. And seeing it be 6 hours to camp it would mean you have to let go or waste your life away. One of the biggest problems with fafhogg is how people see it as a routine, something that's 'its window is up, lets go.' By making it have a longer window it would change people and the time invested would make it not worth it.

    Oh and increase ridill drop rate.
    Only the lesser involved linkshells would give up, you know the ones... they mostly just do sky and only occasionally show up to a king, probably because someone in the LS is saying "Come on, we can do it! Drop the defeatist attitude, we can claim this!" and when they do claim their one Fafnir per six month period, they're the ones to get a ridill out of it.

    All the LSs that currently go to aery every day as part of a routine still would if it were a 6 hour window. There would be no option to do something else then race there, so long as any other LS is willing to stay the entire 6 hours. Any HNMLS that refuses to do so would fall apart or just become a sky LS, as its kind of hard to be an HNMLS if HNMs aren't part of your routine.
    I didnt know Fafhogg was the only HNM. Sorry.

    My point is nobody needs a ridill. People do it because its not completely painful yet. Make it a bitch to monopolize and people wouldn't be so fucking willing to camp every window.
    And what color is the sky in your fantasy land? There are linkshells that manage to go to all three king HNMs every day no matter what time they spawn. Make it a 6 hour window and they will just skip one of the other HNMs and focus on Nidhogg because it has the best NQ and HQ loot pool of them all.

  6. #266
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    Quote Originally Posted by Jooeetheplatypus
    Quote Originally Posted by Khamsin
    Quote Originally Posted by Jooeetheplatypus
    Quote Originally Posted by Khamsin
    Exactly, and if some LS does camp it for 6 hours every day? They'll get 100% claim on Fafnir and no other LS will ever see him again, unless they too camp for 6 hours every day. Congratulations, you just made Fafnir drops even more tedious to get and likely cockblocked all the lesser hardcore HNMLSs in the process.
    That's my point. At some point people have to let go. And seeing it be 6 hours to camp it would mean you have to let go or waste your life away. One of the biggest problems with fafhogg is how people see it as a routine, something that's 'its window is up, lets go.' By making it have a longer window it would change people and the time invested would make it not worth it.

    Oh and increase ridill drop rate.
    Only the lesser involved linkshells would give up, you know the ones... they mostly just do sky and only occasionally show up to a king, probably because someone in the LS is saying "Come on, we can do it! Drop the defeatist attitude, we can claim this!" and when they do claim their one Fafnir per six month period, they're the ones to get a ridill out of it.

    All the LSs that currently go to aery every day as part of a routine still would if it were a 6 hour window. There would be no option to do something else then race there, so long as any other LS is willing to stay the entire 6 hours. Any HNMLS that refuses to do so would fall apart or just become a sky LS, as its kind of hard to be an HNMLS if HNMs aren't part of your routine.
    I didnt know Fafhogg was the only HNM. Sorry.

    My point is nobody needs a ridill. People do it because its not completely painful yet. Make it a bitch to monopolize and people wouldn't be so fucking willing to camp every window.
    Your argument makes no logical sense, from a business, a game, or any point of view.

    Business: "Lets make our game that people pay for less enjoyable, so less people will spend time playing the time consuming parts."

    Gaming: "Its really fun to camp 3 hours at a time doing nothing but buff every 30 minutes, gee whiz I sure wish it was 6 hours..." People hate to camp at 3 hours, ofcourse they are going to hate to camp at 6. But if you think it would stop people, you are sorely mistaken. It would cut down the numbers, but what the hell difference does that make? The people that stop camping like the game less because a (big) part of endgame is no longer feasible, and the people that keep camping hate it even more than they do now. Good move SE!


    People dont need ridill, the same as they dont need any item in this game. It is, after all, a game. But the fact is that this game is about getting better shit, and ridill is better shit. Whether or not you think it is important or worth getting or whatever the fuck you think, 200 people in aery every day say otherwise.

  7. #267
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    [quote=Raineer][quote=Septimus]
    Quote Originally Posted by MisterBob
    Quote Originally Posted by Septimus
    Quote Originally Posted by Jooeetheplatypus
    Quote Originally Posted by "Not Kuno":b2bc2
    Quote Originally Posted by "Jooeetheplatypus":b2bc2
    Ix'DRK (and Ix'DRG and Ulli for that matter) are pop item NMs. They shouldn't be so bitchy to pop. This is also different because you don't have to be there when it pops. You have to pop ulli yourself (unless you're really really lucky). You always have to pop ix'drk and ix'drg yourself.
    Are you compairing ix'drg and ulli? ix'drg never takes more then an hour at worst to pop. Ulli is the spawn of satan that never pops and when it does rmt gank it. Ix'drk and Ix'mnk need to be less gay.
    Ix'MNK? That is easy to spawn... ix'drg I've personally had awful luck with.
    Ix'MNK is easy to spawn; it is just fantastically aggravating to have to trek across the zone over and over again when it switches sides.
    Who cares? A 15min walk for a 100% drop on a deed or a cape is fine by me. (3 organs onry)

    Ix'DRK does need to be fixed though, his pop is either retardedly random, or has some stupid condition nobody will ever figure out.

    Currently, Ulli is 10x worse than any of the pop condition of the mobs in Sea. Ulli pretty much single-handedly broke Sky. Gogo 6 kirin sets all missing a Byakko seal.
    Because 15 minute walk to get there, clear the room and kill it, wait 15 minutes for repop. Tiamat pops lol weneedfirecrystals[/quote:b2bc2]
    This is a bit more accurate.[/quote:b2bc2]

    Fixed again.

  8. #268
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    Quote Originally Posted by Jooeetheplatypus
    Quote Originally Posted by Khamsin
    Exactly, and if some LS does camp it for 6 hours every day? They'll get 100% claim on Fafnir and no other LS will ever see him again, unless they too camp for 6 hours every day. Congratulations, you just made Fafnir drops even more tedious to get and likely cockblocked all the lesser hardcore HNMLSs in the process.
    That's my point. At some point people have to let go. And seeing it be 6 hours to camp it would mean you have to let go or waste your life away. One of the biggest problems with fafhogg is how people see it as a routine, something that's 'its window is up, lets go.' By making it have a longer window it would change people and the time invested would make it not worth it.

    Oh and increase ridill drop rate.

    Quote Originally Posted by Septimus
    Ix'MNK is easy to spawn; it is just fantastically aggravating to have to trek across the zone over and over again when it switches sides.
    Once you do it enough times it takes 20m max to get to it... though I do sometimes think CoP was designed for pos.exe. Hai2u uleguerand, attohwha, hu'xoi
    This is very true. I camped Loo with friends for like a month or 2 and the 6 hour window got to the point where we all said "fuck this we can camp KA get a huge drop and only wait 3 hours max" If the window was only 3 hours we probably would be there until we all got clubs but the hell with that.

    A friend of mine said that the way kings popped made it easy to bot and that new nms should be like dark rider or something and spawn at random times and move from zone to zone.

  9. #269
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    Quote Originally Posted by Veli
    A friend of mine said that the way kings popped made it easy to bot and that new nms should be like dark rider or something and spawn at random times and move from zone to zone.
    lawl at KB popping in Den of Rancor.

    Sadly, that's one of the more viable ideas. RMT's would most likely get the most out of it as only huge duel boxing LS's or large scale RMT farming ops could have people in enough zones to quickly find a wandering HNM. And RMT on most servers are already able to kill kings, having a HNM that poped in a new zone each day would just give RMT's (Who tend to have farmers in any zone worth a damn) the chance to get even better. Even if you cut down on the number of zones..nope.

  10. #270
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    Quote Originally Posted by Sixtail
    Quote Originally Posted by Veli
    A friend of mine said that the way kings popped made it easy to bot and that new nms should be like dark rider or something and spawn at random times and move from zone to zone.
    lawl at KB popping in Den of Rancor.

    Sadly, that's one of the more viable ideas. RMT's would most likely get the most out of it as only huge duel boxing LS's or large scale RMT farming ops could have people in enough zones to quickly find a wandering HNM. And RMT on most servers are already able to kill kings, having a HNM that poped in a new zone each day would just give RMT's (Who tend to have farmers in any zone worth a damn) the chance to get even better. Even if you cut down on the number of zones..nope.
    Yeah, I think random pops will be RMT fodder. I won't be surprised if "Tiamart" (RMT manaburn/SMN LS on Fenrir) starts killing Tiamat more than anyone else within the next month or so. They can devote much more time to camping Tiamat than any endgame LS, since most endgame LS are busy doing many things.

  11. #271
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    Quote Originally Posted by Not Kuno
    Quote Originally Posted by bercus
    -Sea related (Why Virtue stones are not 100% drop like Seals from Gods ect ect ect )
    Small mistake - Virtue Stone is a ranged item that lets the weapons double attack kick in. I think you mean just regular virtues. Or just call them sea pop items. XD
    harhar yeah i mean those >.< didnt realize what i wrote >.<

  12. #272
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  13. #273
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    Ask them to... Fix Ullikummi!!! please.

  14. #274
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    Ask why SE didn't hire competent people to code their game:

    http://ffxi.archbell.com/forums/view...er=asc&start=0

    I suggest skimming over all the bs until you get to Cliff's posts.

    After reading Cliff's examples of programming flaws in SE's implementation of FFXI, I'm surprised the game works at all.

    P.S. They should hire Cliff to fix their game and pay him big bucks ^^.

  15. #275
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    Cliff doesn't speak Japanese, they wouldn't hire him.

  16. #276
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    Okay, I have a question that Sundi probably will be able to answer from his position.

    When I type something into the suggestion/feedback box in PlayOnline, who reads it? How much feedback do you recieve this way? Do you ever act on the feedback you recieve?

    (We know the GMs always push us towards that feedback form, but I really want to know if it actually does matter, and Sundi will definitely be the guy who knows.)

  17. #277
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    Quote Originally Posted by rahskala
    Okay, I have a question that Sundi probably will be able to answer from his position.

    When I type something into the suggestion/feedback box in PlayOnline, who reads it? How much feedback do you recieve this way? Do you ever act on the feedback you recieve?

    (We know the GMs always push us towards that feedback form, but I really want to know if it actually does matter, and Sundi will definitely be the guy who knows.)
    Honestly, he's not going to say that it doesn't do anything ... if he did there'd be an uproar and he'd make the GMs' lives a living hell. Every time someone would call a GM and he would tell them to submit a suggestion, people would quote Sage Sundi, saying how he said it doesn't do anything. Of course ... the GM could then just ignore you, not like that's anything groundbreaking.

  18. #278
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    This topic is funny, so much bitching over retarded things...

    We want more time in cop dynamis!
    When cop dynamis was added SE said its not as long as normal dynamis because not everyone is hardcore and wants to play four 3 or 4 hours striaght..... makes sence no?

    We want drop rates in dynamis increased!
    We've had 1 Koga body drop in 6months Ive been waiting and am still waiting for one CALL THE COPS ....no! part of the allure of AF2 is the fact its rare, most of it is situational anyway and if everyone had it it would lose its "value"

    Cop sucks! i hate it! there is no endgame content worthwhile! etcetcbitchmoan
    Cop dynamis, 3 wyrms, boat load of ~ENMS, lots of pop nms, LIMBUS, sea
    diablos and lets not forget the storyline! all great things.... Sure the cap zones was hard but without it it would have been to easy and ud all be bitching about that, drop rates sure they suck but if they were 100% ud be finished with sea/cop wyrms in a month and have fuck all to do

    IMO SE made COP BETTER than rotz threes lots more to do, but so many take the attitude "Its hard so lets not bother and bitch about it all"
    How many RMT do you see farming pop items in SEA very few if not none
    and how many in sky? OK the items are slightly better in sky point is SE made it so it wasn't worth the RMT going farming in sea they did what people wanted! but people then bitch because its not the same as sky... wtf?

    And how many people fight/farm oryu and bahmatv2? again people bitch and complain cop added very little to end game, yet refuse to do the endgame content added.... wtf?

    I want KS/BCNM to drop abj!
    Yeah i want a solo enm just for people called Raineh that drops relics!
    Yeah never gona happen either, abj from land kings is meant to be rare
    Sure i guess it sucks to camp for 2 years in a row and never get XXXabj
    but again its meant to be rare, add aabj body to ks99 and what do you get?
    Everyone wearing them and everyone having refresh and that imbalances the game overall quite a bit and SE is very weary of this
    Look at the new assault mage set.. refresh when you wear it all not just one part

    In short cop isn't as bad as everyone says, so dont waste your time with frivolous questions that 1) need not be answered 2) answered all ready

    My question to the Dev peoples:
    Do they ever plan to hold any kind of event in the EU(UK prz) like they have in the JP/NA regions?

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    Quote Originally Posted by Sixtail
    Quote Originally Posted by Veli
    A friend of mine said that the way kings popped made it easy to bot and that new nms should be like dark rider or something and spawn at random times and move from zone to zone.
    lawl at KB popping in Den of Rancor.

    Sadly, that's one of the more viable ideas. RMT's would most likely get the most out of it as only huge duel boxing LS's or large scale RMT farming ops could have people in enough zones to quickly find a wandering HNM. And RMT on most servers are already able to kill kings, having a HNM that poped in a new zone each day would just give RMT's (Who tend to have farmers in any zone worth a damn) the chance to get even better. Even if you cut down on the number of zones..nope.
    All you talk about is RMT...They really aint that bad. I wish RMT would kill fucking cerebus so i can buy hides. The truth is the rmt on our server cant even kill Kirin so if they did make harder hnms they wouldnt be able to kill them. RMT dont have time to camp ONE nm all day. When i camp Loo the window is so long that RMT will leave for serket,Roc,etc.

  20. #280
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    Quote Originally Posted by Raineh
    This topic is funny, so much bitching over retarded things...

    We want more time in cop dynamis!
    When cop dynamis was added SE said its not as long as normal dynamis because not everyone is hardcore and wants to play four 3 or 4 hours striaght..... makes sence no?

    We want drop rates in dynamis increased!
    We've had 1 Koga body drop in 6months Ive been waiting and am still waiting for one CALL THE COPS ....no! part of the allure of AF2 is the fact its rare, most of it is situational anyway and if everyone had it it would lose its "value"

    Cop sucks! i hate it! there is no endgame content worthwhile! etcetcbitchmoan
    Cop dynamis, 3 wyrms, boat load of ~ENMS, lots of pop nms, LIMBUS, sea
    diablos and lets not forget the storyline! all great things.... Sure the cap zones was hard but without it it would have been to easy and ud all be bitching about that, drop rates sure they suck but if they were 100% ud be finished with sea/cop wyrms in a month and have fuck all to do

    IMO SE made COP BETTER than rotz threes lots more to do, but so many take the attitude "Its hard so lets not bother and bitch about it all"
    How many RMT do you see farming pop items in SEA very few if not none
    and how many in sky? OK the items are slightly better in sky point is SE made it so it wasn't worth the RMT going farming in sea they did what people wanted! but people then bitch because its not the same as sky... wtf?

    And how many people fight/farm oryu and bahmatv2? again people bitch and complain cop added very little to end game, yet refuse to do the endgame content added.... wtf?

    I want KS/BCNM to drop abj!
    Yeah i want a solo enm just for people called Raineh that drops relics!
    Yeah never gona happen either, abj from land kings is meant to be rare
    Sure i guess it sucks to camp for 2 years in a row and never get XXXabj
    but again its meant to be rare, add aabj body to ks99 and what do you get?
    Everyone wearing them and everyone having refresh and that imbalances the game overall quite a bit and SE is very weary of this
    Look at the new assault mage set.. refresh when you wear it all not just one part

    In short cop isn't as bad as everyone says, so dont waste your time with frivolous questions that 1) need not be answered 2) answered all ready

    My question to the Dev peoples:
    Do they ever plan to hold any kind of event in the EU(UK prz) like they have in the JP/NA regions?
    If SE sent you a hammer and told you to hit yourself in the face with it repeatedly would you?

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